Xueyan Wang, Dingyi Yang, Qin Jin Renmin University of China
We present HowToNarrate, the first general-domain benchmark for Synchronized Video Narration. The benchmark contains 3.2K videos across seven domains, segmented into 37.5K clips with aligned narrations and associated external knowledge. Effective narration requires models to understand visual scenes, incorporate relevant knowledge, and produce coherent, length-appropriate descriptions. We systematically benchmark current Multimodal LLMs (MLLMs) on these abilities. Our analysis shows that existing MLLMs overemphasize knowledge retrieval while largely neglecting prior context (receiving less than 10% attention). Moreover, they often conflate narration context with external knowledge, leading to redundancy and incoherence. To mitigate these issues, we propose VideoNarrationAgent, a multi-agent framework that combines context compression, knowledge retrieval, and narration generation. Experiments demonstrate that our method significantly improves MLLM performance. Furthermore, instruction tuning on HowToNarrate enhances both context-awareness and length control, boosting Qwen2.5-VL’s score from 25 to 84. We will release all data and code to support future research in synchronized video narration.
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cs.CL · cs.MA · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Jianzhe Ma Renmin University of China, Wenxuan Wang Renmin University of China, Qin Jin Renmin University of China
Geometry problem solving, a crucial aspect of mathematical reasoning, is vital across various domains, including education, the assessment of AI’s mathematical abilities, and multimodal capability evaluation. The recent surge in deep learning technologies, particularly the emergence of multimodal large language models, has significantly accelerated research in this area. This paper presents a survey of the applications of deep learning in geometry problem solving, including (i) a comprehensive summary of the relevant tasks in geometry problem solving; (ii) a thorough review of related deep learning methods; (iii) a detailed analysis of evaluation metrics and methods; and (iv) a critical discussion of state-of-the-art performance, existing challenges, and promising future directions. Our objective is to offer a comprehensive and practical reference of deep learning for geometry problem solving, thereby fostering further advancements in this field. We maintain a list of relevant papers: https://github.com/majianz/dl4gps.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yichen Xu, Liangyu Chen Renmin University of China, Liang Zhang, Zihao Yue Renmin University of China, Jianzhe Ma Renmin University of China, Wenxuan Wang Renmin University of China, Qin Jin Renmin University of China
Charts are a universally adopted medium for data communication, yet existing chart understanding benchmarks are overwhelmingly English-centric, limiting their accessibility and relevance to global audiences. To address this limitation, we introduce PolyChartQA, the first large-scale multilingual benchmark for chart question answering, comprising 22,606 charts and 26,151 QA pairs across 10 diverse languages. PolyChartQA is constructed through a scalable pipeline that enables efficient multilingual chart generation via data translation and code reuse, supported by LLM-based translation and rigorous quality control. We systematically evaluate multilingual chart understanding with PolyChartQA on state-of-the-art LVLMs and reveal a significant performance gap between English and other languages, particularly low-resource ones. Additionally, we introduce a companion multilingual chart question answering training set, PolyChartQA-Train, on which fine-tuning LVLMs yields substantial gains in multilingual chart understanding across diverse model sizes and architectures. Together, our benchmark provides a foundation for developing globally inclusive vision-language models capable of understanding charts across diverse linguistic contexts. Codes and datasets are available on https://github.com/Road2Redemption/PolyChartQA.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Ziheng Wang Renmin University of China, Zihao Yue Renmin University of China, Wenxuan Wang Renmin University of China, Qin Jin Renmin University of China
This paper explores attention attractors—tokens that draw significantly high attention—in large language models. We analyze them from three perspectives: (1) Functionality: We demonstrate their role in aggregating information from preceding contexts to facilitate future predictions. (2) Distribution: Through layer-wise and token-wise analysis, we reveal that attention attractors are widely distributed across layers but predominantly originate from low-semantic words like “_the”. (3) Mechanism: We demonstrate the correlation between attention weights allocated to tokens with their specific activation dimension values. We hope these findings provide new insights into the attention mechanisms of large language models and inspire further exploration. Code will be released at https://github.com/luyouqi233/AttentionAttractor.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表