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新论文 · v1arXiv:2611.11371

D3Tree: Learning to Prune Block-Diffusion Draft Trees for Efficient Verification

Hong Nie, Zhangchi Gao, Jun Yu, Bo Wang, Jianqing Sun, Shengping Liu

原文摘要

Block-diffusion drafters propose a whole block of tokens in one forward pass, and draft trees built from their position-wise marginals increase the expected accepted length of speculative decoding. Every tree node occupies a query row in target verification, so under concurrent serving low-yield branches compete with other requests for verification capacity. Existing tree methods select verified nodes by draft probability under a fixed or cost-selected per-request budget, and thus always retain a prefix of the drafter's ranking. We present D3Tree, which learns which nodes of a block-diffusion draft tree are worth verifying. A tree-size head with 2H+2 parameters predicts each candidate's conditional survival from the draft state, the candidate embedding, and its draft log-probability. Thresholding the product of these scores along parent chains yields an ancestor-closed subtree whose size adapts to each request and decoding round. The head is trained on a frozen drafter with conditional labels on the full candidate tree; an optional joint mode also steers the drafter toward the retained reference path. At serving time, D3Tree verifies whole trees under light load and, under heavy load, allocates one batch-wide node budget by predicted survival, sized to the target's matrix-multiplication tiles. Retained trees share one ancestor-masked target pass, while construction, pruning, and scheduling run on the GPU and overlap with the host. Across six vision-language verifiers and 17 text and multimodal benchmarks, D3Tree is fastest in 70 of 72 load settings, with 3.2-4.0x speedup over autoregressive decoding for one request and 1.3-1.8x at 64 concurrent requests, where fixed-budget trees fall below autoregressive speed. Under a time-varying arrival trace, it has the lowest mean end-to-end latency in every arrival phase.

cs.LG · cs.AI

新论文 · v1arXiv:2611.10547

HSGNav: Hypothesis Scene Graphs for Multi-Scale Lifelong Navigation under Object Relocation

Kaiyao Liao, Qingfeng Li, Chen Chen, Qing Sun, Ningbo Gu, Xiaoze Wu, Haochen Zhao, Ying Li 等 9 位作者

原文摘要

In real homes, assistive robots must repeatedly locate targets from large furniture to tiny tabletop items, as people move objects between household surfaces. Uniformly instantiating detections at different scales as 3D objects can be brittle for small on-surface items; without explicit object-state validation, stale entries may persist after scene changes. Our key insight is to separate persistent 3D furniture entities from revisable surface-object hypotheses, retaining their visual evidence without requiring independent object geometry. We formalize this design as the Hypothesis Scene Graph (HSG), which preserves small-object evidence and supports local revision without rebuilding the stable entity topology. Building on HSG, HSGNav uses this separation for multi-scale lifelong navigation: retrieval selects entity or hypothesis evidence according to target scale, exploration acquires additional surface observations, and verification confirms target presence or invalidates contradicted hypothesis records. Because existing lifelong benchmarks such as GOAT-Bench rarely require mid-episode memory invalidation or multi-scale search, we introduce FAROS-Bench (Find And Re-find Objects across Scales) for mid-episode relocation of surface objects and multi-scale find goals. Experiments show that HSGNav performs competitively on GOAT-Bench while substantially outperforming prior methods on FAROS-Bench.

cs.RO · cs.CV

版本更新 · v2arXiv:2611.01617

Seeing What Matters, Verifying What Pays: Load-Adaptive Speculative Decoding for Vision-Language Models

Hong Nie, Zhangchi Gao, Yuqian Liang, Jun Yu, Bo Wang, Jianqing Sun, Shengping Liu

原文摘要

Speculative decoding accelerates vision-language model (VLM) inference without altering the output distribution, yet two factors limit its gains. Existing drafters either lack the image evidence required for visually grounded tokens or pay to condition on every visual token, although a short draft block typically depends on only a few image regions. Moreover, the value of verifying additional candidates varies with GPU load, so no fixed verification structure is efficient across serving conditions. We present Uni-LaSpec, a block-parallel speculative decoding framework that addresses both factors. To improve draft quality, Uni-LaSpec reuses the verifier's own attention: the query retained from the preceding verification ranks the cached, int8-quantized visual keys, and a cross-layer vote selects a few visual tokens that the drafter fuses through gated cross-attention. Acceptance-aware training further weights each draft position by its contribution to the accepted prefix. To allocate verification, a marginal-cost criterion selects the structure per request and per round: draft trees exploit idle verifier capacity under light load, whereas a dynamic head truncates linear drafts under heavy load. Across six VLMs from three model families and 17 text and multimodal benchmarks, selecting eight visual tokens retains at least 98.6% of the acceptance obtained from the full image at sub-millisecond selection cost. With greedy decoding at concurrency one, Uni-LaSpec achieves up to 5.11x text and 3.24x multimodal throughput over autoregressive decoding. Across six load levels and three GPU types, it outperforms autoregressive decoding in every setting and matches or exceeds the best fixed verification strategy in 123 of 144 settings; under bursty arrivals, it reduces mean end-to-end latency by 47.6% relative to linear verification.

cs.AI · cs.CV

版本更新 · v2arXiv:2607.15593

Scaling LLM Agent Tool Access: The MCP Gateway

Mingxin Li, Enge Song, Yueshang Zuo, Xiaodong Liu, Rong Wen, Qiang Fu, Gianni Antichi, Jian He 等 30 位作者

原文摘要

LLM agents increasingly rely on tool calling to complete tasks. Model Context Protocol (MCP) standardizes tool calling between LLM agents and tool providers. It reduces integration cost and drives rapid growth in tool scale. In production deployments, tool access becomes difficult to scale. On the tool provider side, legacy services are not directly callable through MCP; the rapid protocol development creates ongoing compatibility cost. On the agent side, the number of mounted tools is limited by the LLM context window and inference overhead; mounting a large tool set increases token usage and inference latency and can reduce task success rate. Moreover, for stateful MCP backends with multiple replicas, preserving session affinity increases client-side complexity. We present a cloud-scale MCP Gateway system. It breaks the direct-connect model on the data plane and offloads legacy service integration, consolidating incompatible MCP variants, access control, tool recommendation, and session-aware routing at the gateway. The conversion module supports 315 OpenAPI services in the cloud and integrates MCP transport variants. Session-aware routing decouples the scalability of the gateway layer and the MCP service layer. The hybrid retrieval engine sustains $\sim$98\% Top-15 recall; it scales agent tool access to 3{,}000+ tools with improved tool selection accuracy. We also share the lessons learned from deploying the gateway system in production.

cs.DC · cs.AI · cs.NI

版本更新 · v6arXiv:2505.11037

Diffusion-based Evolutionary Optimization for 3D Multi-Objective Molecular Generation

Ruiqing Sun, Dawei Feng, Sen Yang, Ronghang Wang, Huaiyuan Song, Bo Ding, Yijie Wang, Huaimin Wang

原文摘要

De novo 3D molecular design with multiple properties and fragment-retention constraints is formulated as a constrained multi-objective optimization problem. Existing 3D diffusion models provide strong capabilities for generating novel molecules, but adapting them to new conditions and multi-objective optimization tasks remains difficult. We present Diffusion-based Evolutionary Molecular Optimization (DEMO), a framework that draws solely on the unconditional molecular prior of a frozen pretrained diffusion model to generate chemically valid 3D candidates, while evolutionary search handles conditional generation and constrained multi-objective optimization, without retraining or fine-tuning. DEMO performs crossover and mutation on intermediate diffusion states through an Evolutionary-Guided Diffusion (EGD) operator, combines 2D topology and 3D geometry in Structure-Aware Environmental Selection (SAES) to preserve structural diversity, and uses three cooperating populations to coordinate structural exploration, fragment-constraint satisfaction, and property optimization. Experimental results demonstrate that EGD outperforms task-specific conditional generators in property targeting; SAES preserves structural diversity while retaining competitive hypervolume in multi-objective optimization; and DEMO improves objective convergence and generates diverse feasible molecules under fragment constraints. These results show how evolutionary search can reuse existing diffusion models for diverse molecular design requirements.

cs.NE

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1720ACL Anthology · ACL 2026

RISK: A Framework for GUI Agents in E-commerce Risk Management

Renqi Chen, Zeyin Tao Alibaba Group, Jianming Guo, Jingzhe Zhu, Yiheng Peng, Qingqing Sun, Tianyi Zhang Alipay, Shuai Chen Ant Group

原文摘要

E-commerce risk management requires aggregating diverse, deeply embedded web data through multi-step, stateful interactions, which traditional scraping methods and most existing Graphical User Interface (GUI) agents cannot handle. These agents are typically limited to single-step tasks and lack the ability to manage dynamic, interactive content critical for effective risk assessment. To address this challenge, we introduce RISK, a novel framework designed to build and deploy GUI agents for this domain. RISK integrates three components: (1) RISK-Data, a dataset of 8,492 single-step and 2,386 multi-step interaction trajectories, collected through a high-fidelity browser framework and a meticulous data curation process; (2) RISK-Bench, a benchmark with 802 single-step and 320 multi-step trajectories across three difficulty levels for standardized evaluation; and (3) RISK-R1, a R1-style reinforcement fine-tuning framework considering four aspects: (i) Output Format Constraint, (ii) Single-step and (iii) Multi-step Level Reward, and (iv) Task Level Reweight. Experiments show that RISK-R1 achieves a 6.8% improvement in offline single-step and an 8.8% improvement in offline multi-step, using only 7.2% of the parameters of the SOTA baseline. Moreover, it attains a top task success rate of 70.5% in online evaluation. RISK provides a scalable, domain-specific solution for automating complex web interactions in e-commerce risk management. The code is available at https://github.com/RenqiChen/RISK-GUI.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表