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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

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新论文 · v1arXiv:2610.40333

RFW-A:面向500多个类别、40万件铰接资产的智能体程序化生成

RFW-A: Agentic Procedural Generation of 400K Articulated Assets over 500 Categories

Yuanbo Lyu, Changjian Pan, Saining Zhang, Yi Yang, Peishuo Li, Zhiheng Li, Jialu Liu, Junhao Chen 等 22 位作者

AI 速览:RFW-A 将智能体程序合成与程序化生成结合,先由智能体构建并验证类别级可复用生成器,再以程序化执行低成本批量产出铰接资产,并构建了 RFW-A-400K 数据集。

High-quality articulated assets are essential for embodied perception, simulation, and manipulation, yet constructing them at scale remains difficult. Manual annotation and procedural modeling require substantial human effort. Recent agentic systems automate asset construction through program synthesis, but repeat costly reasoning and refinement for every new asset. Our key observation is that assets within a category can share construction logic despite variations in structure and appearance. Agentic synthesis and procedural generation are therefore complementary: agents can construct reusable programs, while procedural execution reuses the resulting logic across many samples. We therefore present RFW-A, which combines the two in a new articulated-asset generation paradigm. Starting from existing articulated programs, RFW-A organizes reusable components and their dependencies into category-level generators. Agents test and refine these generators across sampled configurations and motion states. Once constructed and validated, the generators produce diverse assets through procedural execution with no further model calls or token charges. The estimated API cost of generator authoring averages $10.62, amortizing to $0.05 per asset over 200 assets, versus $1.24 for the sampled per-asset agentic synthesis baseline. Using RFW-A, we built RFW-A-400K, containing over 400K sim-ready articulated assets across more than 500 categories. Experiments show high structural and kinematic validity and stable execution across physics simulators. Beyond asset validity, training with RFW-A-400K improves part-level articulation estimation on seen and unseen categories, while policies trained in simulation with retrieved and program-edited assets transfer zero-shot to real articulated objects.

cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2509.10780

How K-12 Teachers Adapt Generative AI to Local Classroom Demands: Cultural Distance Between GenAI Defaults and Everyday Teaching Practices

Qing Xiao, Ruiwei Xiao, Hanqi Jane Li, Phenyo Phemelo Moletsane, Xinying Hou, John Stamper, Hong Shen

Generative AI (GenAI) is entering K-12 classrooms, but its default culture does not always fit local teaching. Existing accounts either treat this misfit as macro-level structural bias or examine it through single-case studies; neither captures how much work teachers must do to make outputs usable across tasks. This exploratory, theory-building qualitative study introduces cultural distance, the gap between GenAI's default cultural repertoire and the situated demands of teachers' practice. Through interviews with 30 K-12 teachers who frequently use GenAI, 10 each from South Africa, Taiwan, and the United States, we identified three levels defined by the effort teachers invested and whether it yielded a usable output: low (minor edits), mid (sustained prompting and revision), and high (structural gaps rooted in unsupported languages, undigitized knowledge, or policy filters that no teacher effort can close). We present cultural distance as a promising framework requiring further examination and draw implications for designers, policymakers, and educators.

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cs.HC · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36146

From Structural Feedback to Prompt Policies: Learning Faithful Text-to-Image Prompt Editors

Wentao Ye, Yali Ye, Zhiqing Xiao, Ru Peng, Xinpeng Ti, Liyao Li, Zhanming Shen, Peng Lu 等 10 位作者

Prompt optimization should improve the image a user receives without changing the scene the user requested. Yet stylistic rewriting can weaken object attributes and relations even when global text--image similarity remains high. We propose StruPO, a structure-aware prompt editor that uses a calibrated scene graph as a shared representation for policy conditioning and image-grounded supervision. The graph exposes what should be preserved, while deletion, reordering, and insertion provide a token-aligned way to modify the prompt. This turns structural feedback from an external critique into a training signal for a reusable editing policy. Learning from that signal requires handling both uncertain grounding and stochastic image generation. StruPO retains grounding confidence through smooth reward shaping and averages multiple images for each edit before computing group-relative advantages. Experiments span three disjoint 2K-prompt test sets and four frozen generation backbones, with comparisons to learned prompt optimizers, iterative structural feedback, diffusion-model fine-tuning, and inference-time attention control. StruPO improves the faithfulness--aesthetics trade-off, with consistent gains in relational fidelity. Independent automatic evaluators and a 15-annotator study provide complementary evidence, and human preference margins increase with relation complexity. Controlled ablations connect these gains to graph conditioning, local editing, and image-grounded learning. The resulting policy produces reusable optimized text in one pass after graph calibration, without an iterative critique--rewrite loop.

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cs.AI
arXiv ↗PDF ↗