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新论文 · v1arXiv:2611.07468

Polynomial-Time Approximate EFX for Chores via Flow and Matching

Genjie Qin, Qizhi Fang, Minming Li, Wenjing Liu, Xin Chen

原文摘要

We study approximate EFX allocations of indivisible chores under nonnegative additive costs. Exact EFX allocations need not exist in general. We develop a polynomial-time algorithm that computes a complete $(3+\varepsilon)$-EFX allocation for any rational $0<\varepsilon\leq1$, improving the previous approximation guarantee from a factor depending on the number of agents to a constant. The algorithm extends to EF$k$X, achieving a $(2+1/k+\varepsilon)$-approximation for every integer $k\geq1$. For instances with relatively few chores, the polynomial-time BRBI algorithm gives stronger guarantees. It finds exact EF$k$X allocations when $m\leq2kn$ and achieves a factor of at most $2-1/k$ when $m\le(3k-1)n$. In particular, $k=1$ and $m\leq2n$ give exact EFX. We further show that the approximation factor \(2+1/k\) is asymptotically tight for our main algorithm. We also construct a four-agent, ten-chore instance in which every complete allocation has EFX approximation factor at least $11/10$, improving upon the $20/19$ lower bound for submodular costs even under additive costs.

cs.GT

版本更新 · v4arXiv:2010.08936

Arboricity games: the core and the nucleolus

Han Xiao, Qizhi Fang

原文摘要

The arboricity of a graph is the minimum number of forests required to cover all its edges. In this paper, we examine arboricity from a game-theoretic perspective and investigate cost-sharing in the minimum forest cover problem. We introduce the arboricity game as a cooperative cost game defined on a graph. The players are edges, and the cost of each coalition is the arboricity of the subgraph induced by the coalition. We study properties of the core and propose an efficient algorithm for computing the nucleolus when the core is not empty. In order to compute the nucleolus in the core, we introduce the prime partition which is built on the lattice of maximum-density edge sets. The prime partition decomposes the edge set of a graph into a non-prime set and a partially ordered collection of prime sets defined from minimal densest minors and their invariant precedence relation. Moreover, edges from the same set of the partition always have the same value in a core allocation. Consequently, when the core is not empty, the prime partition significantly reduces the number of variables and constraints required in the linear programs of Maschler's scheme and allows us to compute the nucleolus in polynomial time. Besides, the prime partition provides a graph decomposition analogous to the celebrated core decomposition and the density-friendly decomposition, which may be of independent interest.

cs.GT · cs.DM