Hanqing Wang, Zhaotian Cai, Ruichuan An, Bohan Zeng, Tao Zhang, Yilin Chen, Xu Jiang, Kaiquan Chen 等 16 位作者
Vision--Language--Action (VLA) models generate robot actions from visual observations and language instructions, but their understanding of physical dynamics remains limited. Video world models can capture scene dynamics, yet generating future videos introduces high latency into the control loop. We introduce PDRVLA, whose lightweight Physical Dynamics Module extracts physical tokens from vision--language features to condition action generation without online video generation. The module learns through direct prediction of future RGB, depth, and optical-flow features, with auxiliary supervision through a frozen pretrained video world model. Training relies entirely on publicly available data, expanded through human-to-robot synthesis, subtask annotation, and embodied chain-of-thought (ECoT) annotation. Across four simulation benchmarks, PDRVLA achieves success rates of 99.3% on LIBERO, 89.9% on LIBERO-Plus, 93.6% on RoboTwin~2.0, and 81.5% on SimplerEnv. Ablations show improved future prediction with world-model supervision and evaluate how subtask conditioning, future object-pose supervision, and ECoT training affect action success.
Xinlei Yu, Gen Li, Ji Zhao, Zhangquan Chen, Congcong Wang, Shuai Dong, Zelin Peng, Yuqi Xu 等 18 位作者
Despite recent advances in CUAs, their development remains constrained by the limited diversity, controllability, and reliability of interaction data. Moreover, conventional optimization pipelines lack iterative feedback, while existing recursive improvement approaches often rely on self-generated experiences, limiting ability expansion and yielding diminishing returns. To address these challenges, we introduce CUA-Master, a nested double-loop recursive improvement framework. At the system level, an outer world-data-model flywheel continuously incorporates open-world corpus and leverages evolving model weaknesses to guide subsequent data construction and optimization iterations. At the data level, an inner flywheel couples open-world seeding and autocatalytic propagation. The former mines authentic workflows as seed tasks from instructional videos, and employs visual-semantic dual-path trajectory reconstruction; The latter transforms these seeds into reusable primitives for controllable synthesis of diverse, complex, and verifiable tasks. To enable efficient and reliable trajectory collection, we further introduce a feedback-guided snapshot-rollback retry mechanism in various real environments. Extensive experiments demonstrate that CUA-Master-27B achieves competitive performance across GUI-only and GUI-CLI hybrid benchmarks, scoring 80.2 on OSWorld Verified, 36.9 on OSWorld 2.0, 43.9 on WeaveBench, and 25.0 on Agents' Last Exam. Our framework also substantially improves the quality and efficiency of data synthesis, and exhibits continuous gains across recursive iterations.
Coded distributed computing (CDC) mitigates the Shuffle communication bottleneck through coded multicast, but existing schemes with predetermined worker populations do not directly adapt to worker arrivals and disconnections. To address these dynamics, we propose a dynamic CDC scheme that preserves surviving workers' caches and Reduce assignments while exploiting the storage brought by arriving clusters. The model accommodates general MapReduce tasks under a placement that is partly fixed and partly new. The scheme uses Cartesian products of cluster-wise placement delivery arrays (PDAs) for file placement. A delivery-aware greedy algorithm reassigns abandoned Reduce functions, and a Communication Array allows workers with no Reduce function to serve as coded transmitters. For arbitrary feasible disconnections, the scheme's exact communication load is derived. A converse bound under one-shot communication shows that, in the absence of disconnections, the scheme lies within a factor of 2 of the lower bound under these assumptions when new clusters arrive, and within a factor of 4 otherwise.
Unified multimodal models can both generate and understand images within a single set of weights, offering an opportunity to use image synthesis as training supervision for visual comprehension. However, existing visual chain-of-thought methods rely on human-annotated helper images during training and require slow image generation at test time. We present SelfThinker, the first self-evolving framework that turns a unified model's self-generated visual thoughts into stronger understanding without human image annotations. Given a visual problem, SelfThinker samples candidate helper images from its generation pathway and uses its frozen understanding pathway to score each candidate via conditional pointwise mutual information. High-utility visual thoughts then refine the generator via flow matching and serve as privileged teacher context for on-policy self-distillation. At inference, SelfThinker reasons directly from the original image in text without generating intermediate images. Although trained only on small synthetic visual-search and navigation datasets, SelfThinker transfers broadly to natural-image and spatial benchmarks, raising the seven-benchmark average of ThinkMorph-7B from 52.7 to 64.0 (+11.3 points). Controlled image-perturbation probes further show that SelfThinker surpasses ThinkMorph-7B by up to 40.4 points and its pretrained BAGEL-7B backbone by up to 23.2 points across fine-grained and spatial perception tasks. Our code is available at https://github.com/zhangquanchen/SelfThinker.
We present Youtu-Parsing-Omni, an omni-modal parser that converts documents, images, audio, and video into structured records grounded in space and time, providing a perception layer for agents that read, locate, and cite evidence across modalities. Its design rests on one encoder for every modality and one schema for every task. Youtu-Omni-Encoder, initialized from a pre-trained language model to strengthen text reading, encodes all modalities with shared weights in a unified space-time coordinate system, and a few fusion layers let video frames attend to concurrent audio, bringing cross-modal fusion and temporal alignment into perception itself. OmniSchema unifies the outputs of all ten parsing tasks, allowing a single self-evolving post-training procedure, OmniSchema-Aware On-Policy Distillation (OSAD), to provide a shared token-role-based objective across tasks. In each round, the model is trained on its own rollouts against token-level targets from a reference-conditioned copy of itself, which is then refreshed with the trained weights, so that the parser and its supervision co-evolve. With a single 5 B-parameter checkpoint, Youtu-Parsing-Omni achieves state-of-the-art performance on OmniDocBench v1.6 (96.96 Overall) and leads all open-weight models on OmniParsingBench (75.08 Avg.), with its advantage concentrated on audio and video. It also achieves the best overall chart-parsing score (95.02) and the highest exact chemical-fingerprint agreement among compared systems, and matches a dedicated optical-music model in character-level transcription of typeset sheet music while staying far ahead of general-purpose systems. Code and model weights are publicly available.
Jun-Hao Wang, Changan Lu, Baoquan Chen, Peng-Shuai Wang
Existing neural 3D representations separately address continuous surface modeling, efficient image synthesis, or object-specific compression. They do not jointly provide the explicit surface queries required by ray tracing and a structured output space that can be predicted across objects. We introduce NeuOctree, a neural explicit representation that directly predicts whether and where a ray intersects a surface, together with its normal and albedo. NeuOctree stores shared features at the corners of sparse octree voxels and interpolates them into a continuous local field. A lightweight decoder with recurrent intersection-guided sampling refines each query near the predicted surface, enabling direct surface rendering without mesh extraction or texture baking and accommodating open, non-watertight geometry. The same octree structure supports both compact per-object optimization and a shared octree CNN that constructs renderable assets from colored point clouds without per-object fitting. Across seven meshes and four storage budgets, NeuOctree achieves the lowest positional error in 24 of 28 comparisons while retaining competitive normal accuracy, and substantially improves joint geometry--appearance reconstruction over N-BVH and VQAD. The feedforward model constructs a representation in 0.05 seconds and transfers from Objaverse to ShapeNet without retraining. We further demonstrate ray-traced rendering and image-conditioned generation, showing that NeuOctree provides a common output space for neural inference and direct surface rendering. Code is available at https://github.com/octree-nn/neural-octree.
Qi Chen, Yuwei Wu, Quan Chen, Kunpeng Gao, Jin Chen, Che Sun, Zhi Gao, Yunde Jia
Vision-language-action (VLA) models have recently achieved remarkable progress by leveraging large-scale robot datasets and foundation models for general-purpose robot manipulation. However, their ability to rapidly adapt to novel manipulation tasks beyond the training distribution remains limited. Existing approaches often require task-specific robot demonstrations and additional training, which are labor- and compute-intensive, limiting the scalability of VLA adaptation to open-world scenarios. To reduce this dependence on target-task robot data, we propose CapPro, a framework that enables a VLA policy to adapt to previously unseen manipulation tasks using only a single human demonstration video. CapPro consists of two components. First, a phase-aware human video representation module constructs a compact video representation through learned visual token selection and learns task-relevant query representations under phase-caption supervision. Second, a video-conditioned adaptation module jointly incorporates the compact video and query-derived representations into the action-conditioning context of the pretrained VLA policy. % This design introduces task-specific guidance while largely preserving the original VLA action-generation backbone. In this way, the human demonstration provides task-specific execution guidance rather than an embodiment-aligned trajectory to imitate, without requiring target-task robot demonstrations or target-task fine-tuning. Experiments across source and unseen target tasks show that CapPro improves average performance across unseen target groups while maintaining comparable performance on the source tasks. These results demonstrate the effectiveness of human-video guidance for cross-task VLA adaptation.
Xuancheng Li Tsinghua University, Tsinghua University, Haitao Li Tsinghua University, Yujia Zhou Quan Cheng Laboratory and Tsinghua University, Yiqun Liu Tsinghua University, Qingyao Ai Tsinghua University
Large language models (LLMs) are largely static and often redo reasoning or repeat mistakes. Prior experience reuse typically relies on external retrieval, which is similarity-based, can introduce noise, and adds latency. We introduce SEAM (Structured Experience Adapter Module), a lightweight, executor-specific plug-in that stores experience in its parameters and generates a structured, instance-tailored experience entry in a single forward pass to guide a frozen LLM executor. SEAM is trained for utility via executor rollouts and GRPO while keeping the executor frozen, and can be further improved with logged-success SFT after deployment. Experiments on mathematical reasoning benchmarks show consistent accuracy gains across executors with low overhead. Extensive ablation and analysis further elucidate the mechanisms underlying SEAM’s effectiveness and robustness.
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表