跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+1已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-08 00:56 · 全站最近入库:2026-11-07 17:43各信源进度 →

统计口径与数据新鲜度

统计 2026-11-07 00:58 — 2026-11-08 00:58(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-08 00:56最近发现新增版本:2026-11-07 17:43库内论文最新更新时间:2026-11-06 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

17,100 已收录论文14,661 AI 相关4,056 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 1 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-08 00:54(北京时间)
新论文 · v1arXiv:2611.07709

AffineGS: Unlocking Accurate Geometry in 3DGS via Spatially Varying Affine Rectification

Tze Ho Elden Tse, Jizong Peng, Richard Chen, Angela Yao

原文摘要

3D Gaussian Splatting (3DGS) has become the leading approach for photorealistic novel view synthesis, yet its geometric accuracy lags behind its visual quality. Existing depth-guided methods attempt to resolve this by regularizing the optimization with monocular depth priors, typically using a single global scale-and-shift alignment. Crucially, we discover a fundamental flaw in this assumption: modern monocular depth networks systematically exhibit region-dependent, piecewise-linear distortions. This discovery invalidates standard global alignment strategies, which warp scene geometry by enforcing a single transform. To address this, we introduce a spatially varying affine rectification model that corrects monocular disparity into consistent metric depth using regionally smooth, edge-aware fields. We further derive a normal-aware regularizer that uses spatial gradients to couple the rectified disparity with 3DGS depth and normals. Across diverse experimental settings, our sensor-free method shows strong photometric quality of Gaussian Splatting while substantially improving geometric accuracy and outperforming state-of-the art geometry-focused methods.

cs.CV