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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

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版本更新 · v2arXiv:2510.22512Berkeley BAIR

传递强化学习:通过分治法进行价值学习

Transitive RL: Value Learning via Divide and Conquer

Seohong Park, Aditya Oberai, Pranav Atreya, Sergey Levine

AI 速览:提出 TRL,将目标条件强化学习中的三角不等式结构转化为分治式价值更新规则,用于离线 GCRL 的价值学习。

In this work, we present Transitive Reinforcement Learning (TRL), a new value learning algorithm based on a divide-and-conquer paradigm. TRL is designed for offline goal-conditioned reinforcement learning (GCRL) problems, where the aim is to find a policy that can reach any state from any other state in the smallest number of steps. TRL converts a triangle inequality structure present in GCRL into a practical divide-and-conquer value update rule. This has several advantages compared to alternative value learning paradigms. Compared to temporal difference (TD) methods, TRL suffers less from bias accumulation, as in principle it only requires $O(\log T)$ recursions (as opposed to $O(T)$ in TD learning) to handle a length-$T$ trajectory. Unlike Monte Carlo methods, TRL suffers less from high variance as it performs dynamic programming. Experimentally, we show that TRL achieves the best performance in highly challenging, long-horizon benchmark tasks compared to previous offline GCRL algorithms.

cs.LG · cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2506.04168Berkeley BAIR

缩短视野使强化学习具备可扩展性

Horizon Reduction Makes RL Scalable

Seohong Park, Kevin Frans, Deepinder Mann, Benjamin Eysenbach, Aviral Kumar, Sergey Levine

AI 速览:该论文研究离线强化学习的可扩展性,发现长视野是主要瓶颈,并提出通过视野缩减技术(如SHARSA)提升性能与扩展性。

In this work, we study the scalability of offline reinforcement learning (RL) algorithms. In principle, a truly scalable offline RL algorithm should be able to solve any given problem, regardless of its complexity, given sufficient data, compute, and model capacity. We investigate if and how current offline RL algorithms match up to this promise on diverse, challenging, previously unsolved tasks, using datasets up to 1000x larger than typical offline RL datasets. We observe that despite scaling up data, many existing offline RL algorithms exhibit poor scaling behavior, saturating well below the maximum performance. We hypothesize that the horizon is the main cause behind the poor scaling of offline RL. We empirically verify this hypothesis through several analysis experiments, showing that long horizons indeed present a fundamental barrier to scaling up offline RL. We then show that various horizon reduction techniques substantially enhance scalability on challenging tasks. Based on our insights, we also introduce a minimal yet scalable method named SHARSA that effectively reduces the horizon. SHARSA achieves the best asymptotic performance and scaling behavior among our evaluation methods, showing that explicitly reducing the horizon unlocks the scalability of offline RL. Code: https://github.com/seohongpark/horizon-reduction

cs.LG · cs.AI
arXiv ↗PDF ↗