跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+1196新增论文
+992其中 AI 相关
+66已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-10 11:15 · 全站最近入库:2026-11-10 11:14各信源进度 →

统计口径与数据新鲜度

统计 2026-11-09 12:11 — 2026-11-10 12:11(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-10 11:15最近发现新增版本:2026-11-10 11:14库内论文最新更新时间:2026-11-08 04:43

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

19,084 已收录论文16,280 AI 相关4,962 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 2 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-10 11:14(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:3983b8463bc1ac49673d6acedeb6076cCVF · CVPR 2026

I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners

Ling, Lu, Ge, Yunhao, Sheng, Yichen, Bera, Aniket

原文摘要

Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restricting generalization to new layouts. We instead reprogram a pre-trained 3D instance generator to act as a scene-level learner via, replacing dataset-bounded supervision with model-centric spatial supervision. This reprogramming unlocks the generator's transferable spatial knowledge, enabling generalization to unseen layouts and novel object compositions. Remarkably, spatial reasoning still emerges even when the training scenes are randomly composed objects. This demonstrates that the generator's transferable scene prior provides a rich learning signal for inferring proximity, support, and symmetry from purely geometric cues. Replacing widely used canonical space, we instantiate this insight with a view-centric formulation of the scene space, yielding a fully feed-forward, generalizable scene generator that learns spatial relations directly from the instance model. Quantitative and qualitative results show that a 3D instance generator is an implicit spatial learner and reasoner, pointing toward foundation models for interactive 3D scene understanding and generation. The code is accessible at \href https://luling06.github.io/I-Scene-project/ the project page .

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f3eff6c2a67f8e9e8b815bbb9d290694CVF · CVPR 2026

PixelDiT: Pixel Diffusion Transformers for Image Generation

Yu, Yongsheng, Xiong, Wei, Nie, Weili, Sheng, Yichen, Liu, Shiqiu, Luo, Jiebo

原文摘要

Latent-space modeling has been the standard for Diffusion Transformers (DiTs). However, it relies on a two-stage pipeline where the pretrained autoencoder introduces lossy reconstruction, leading to error accumulation while hindering joint optimization. To address these issues, we propose PixelDiT, a single-stage, end-to-end model that eliminates the need for the autoencoder and learns the diffusion process directly in the pixel space. PixelDiT adopts a fully transformer-based architecture shaped by a dual-level design: a patch-level DiT that captures global semantics and a pixel-level DiT that refines texture details, enabling efficient training of a pixel-space diffusion model while preserving fine details. PixelDiT achieves 1.61 FID on ImageNet 256 and 1.81 FID on ImageNet 512, surpassing existing pixel generative models by a large margin. We further extend PixelDiT to text-to-image generation and pretrain it at the 1024^ 2 resolution in pixel space. It achieves 0.74 on GenEval and 83.5 on DPG-bench, approaching the best latent diffusion models.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表