← 研踪 PaperTrailCVF · CVPR 2026:cvf:3983b8463bc1ac49673d6acedeb6076c · 记录 #1
I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners
来源日期(仅到年份) 2026
来源记录日期 2026
雷达观测 2026-11-01 23:46
摘要
Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restricting generalization to new layouts. We instead reprogram a pre-trained 3D instance generator to act as a scene-level learner via, replacing dataset-bounded supervision with model-centric spatial supervision. This reprogramming unlocks the generator's transferable spatial knowledge, enabling generalization to unseen layouts and novel object compositions. Remarkably, spatial reasoning still emerges even when the training scenes are randomly composed objects. This demonstrates that the generator's transferable scene prior provides a rich learning signal for inferring proximity, support, and symmetry from purely geometric cues. Replacing widely used canonical space, we instantiate this insight with a view-centric formulation of the scene space, yielding a fully feed-forward, generalizable scene generator that learns spatial relations directly from the instance model. Quantitative and qualitative results show that a 3D instance generator is an implicit spatial learner and reasoner, pointing toward foundation models for interactive 3D scene understanding and generation. The code is accessible at \href https://luling06.github.io/I-Scene-project/ the project page .
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记录 #1 · 2026 · 最新观测版本
I-Scene: 3D Instance Models are Implicit Generalizable Spatial Learners
Generalization remains the central challenge for interactive 3D scene generation. Existing learning-based approaches ground spatial understanding in limited scene dataset, restricting generalization to new layouts. We instead reprogram a pre-trained 3D instance generator to act as a scene-level learner via, replacing dataset-bounded supervision with model-centric spatial supervision. This reprogramming unlocks the generator's transferable spatial knowledge, enabling generalization to unseen layouts and novel object compositions. Remarkably, spatial reasoning still emerges even when the training scenes are randomly composed objects. This demonstrates that the generator's transferable scene prior provides a rich learning signal for inferring proximity, support, and symmetry from purely geometric cues. Replacing widely used canonical space, we instantiate this insight with a view-centric formulation of the scene space, yielding a fully feed-forward, generalizable scene generator that learns spatial relations directly from the instance model. Quantitative and qualitative results show that a 3D instance generator is an implicit spatial learner and reasoner, pointing toward foundation models for interactive 3D scene understanding and generation. The code is accessible at \href https://luling06.github.io/I-Scene-project/ the project page .
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