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首次观测 · 记录 #1CVF · CVPR 2026:cvf:2063eafffdb42b65c0cb1e73a32794e1CVF · CVPR 2026

RetouchIQ: MLLM Agents for Instruction-Based Image Retouching with Generalist Reward

Wu, Qiucheng, Shi, Jing, Jenni, Simon, Kafle, Kushal, Wang, Tianyu, Chang, Shiyu, Zhao, Handong

原文摘要

Recent advances in multimodal large language models (MLLMs) have shown great potential for extending vision-language reasoning to professional tool-based image editing, enabling intuitive and creative editing. A promising direction is to use reinforcement learning (RL) to enable MLLMs to reason about and execute optimal tool-use plans within professional image-editing software. However, training remains challenging due to the lack of reliable, verifiable reward signals that can reflect the inherently subjective nature of creative editing. In this work, we introduce RetouchIQ, a framework that performs instruction-based executable image editing through MLLM agents guided by a generalist reward model. RetouchIQ interprets user-specified editing intentions and generates corresponding, executable Lightroom adjustments, bridging high-level aesthetic goals with precise parameter control. To move beyond conventional, rule-based rewards that compute similarity against a fixed reference image using handcrafted metrics, we propose a generalist reward model, an RL fine-tuned MLLM that evaluates edited results through a set of generated metrics on a case-by-case basis. Then, the reward model provides scalar feedback through multimodal reasoning, enabling reinforcement learning with high-quality, instruction-consistent gradients. We curate an extended dataset with 190k instruction-reasoning pairs and establish a new benchmark for instruction-based image editing. Experiments show that RetouchIQ substantially improves both semantic consistency and perceptual quality over previous MLLM-based and diffusion-based editing systems. Our findings demonstrate the potential of generalist reward-driven MLLM agents as flexible, explainable, and executable assistants for professional image editing.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:245fce70a9a28a97ed0b75f39d0fc55dCVF · CVPR 2026

Relational Visual Similarity

Nguyen, Thao, Mo, Sicheng, Singh, Krishna Kumar, Wang, Yilin, Shi, Jing, Kolkin, Nicholas, Shechtman, Eli, Lee, Yong Jae 等 9 位作者

原文摘要

Humans do not just see attribute similarity -- we also see relational similarity. An apple is like a peach because both are reddish fruit, but the Earth is also like a peach: its crust, mantle, and core correspond to the peach's skin, flesh, and pit. This ability to perceive and recognize relational similarity, is arguable by cognitive scientist to be what distinguishes humans from other species. Yet, all widely used visual similarity metrics today (e.g., LPIPS, CLIP, DINO) focus solely on perceptual attribute similarity and fail to capture the rich, often surprising relational similarities that humans perceive. How can we go beyond the visible content of an image to capture its relational properties? How can we bring images with the same relational logic closer together in representation space? To answer these questions, we first formulate relational image similarity as a measurable problem: two images are relationally similar when their internal relations or functions among visual elements correspond, even if their visual attributes differ. We then curate 114k image-caption dataset in which the captions are anonymized -- describing the underlying relational logic of the scene rather than its surface content. Using this dataset, we finetune a Vision-Language model to measure the relational similarity between images. This model serves as the first step toward connecting images by their underlying relational structure rather than their visible appearance. Our study shows that while relational similarity has a lot of real-world applications, existing image similarity models fail to capture it -- revealing a critical gap in visual computing.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2b90058e6f202d79b4a9aa058db71f76CVF · CVPR 2026

GaussianZoom: Progressive Zoom-in Generative 3D Gaussian Splatting with Geometric and Semantic Guidance

Shi, Jiale, Hu, Jiarui, Yang, Zesong, Luan, Kaixuan, Bao, Hujun, Cui, Zhaopeng

原文摘要

We introduce GaussianZoom, a generative zoom-in 3D reconstruction system with an iterative progressive framework that combines geometry-consistent scene modeling and multi-scale semantic reasoning to enable high-fidelity extreme zoom-in rendering from low-resolution inputs. To achieve this, we develop a novel multi-view consistent super-resolution module with depth-based feature warping and VLM-driven detail synthesis, ensuring accurate multi-view correspondence while enriching fine-scale appearance beyond the observed resolution. To support zooming across large magnification ranges, we further introduce a new expandable continuous Level-of-Detail hierarchy that dynamically modulates Gaussian visibility for smooth, alias-free cross-scale rendering. Experiments on Mip-NeRF360 and Tanks&Temples demonstrate that GaussianZoom achieves superior perceptual quality, multi-view consistency, and robustness under extreme magnification, establishing a strong baseline for generative zoom-in 3D scene reconstruction.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2e4fd90f152faa489b4d47a3dcebd827CVF · CVPR 2026

Taming the Long Tail: Rebalancing Adversarial Training via Adaptive Perturbation

Zhang, Lilin, Guo, Yimo, Li, Yue, Shi, Jiancheng, Liu, Xianggen

原文摘要

Deep neural networks are highly vulnerable to adversarial examples, i.e.,small perturbations that can significantly degrade model performance. While adversarial training has become the primary defense strategy, most studies focus on balanced datasets, overlooking the challenges posed by real-world long-tail data. Motivated by the fact that perturbations in adversarial examples inherently alter the training distribution, we theoretically investigate their impact. We first revisit adversarial training for long-tail data and identify two key limitations: (i) a skewed training objective caused by class imbalance, and (ii) unstable evolution of adversarial distributions. Furthermore, we show that perturbations can simultaneously address both adversarial vulnerability and class imbalance. Based on these insights, we propose \METHODNAME , a plug-and-play framework that adaptively adjusts perturbations during adversarial training. Extensive experiments demonstrate that \METHODNAME consistently enhances adversarial robustness and class-balance on long-tailed datasets. The code is available at \href https://github.com/zhang-lilin/RobustLT https://github.com/zhang-lilin/RobustLT .

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:40a537e0377cfaf97b8094976bbd12d5CVF · CVPR 2026

RT-Splatting: Joint Reflection-Transmission Modeling with Gaussian Splatting

Shi, Ji, Ying, Xianghua, Xing, Bowei, Guo, Ruohao, Yue, Wenzhen

原文摘要

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual quality. However, existing methods struggle with semi-transparent specular surfaces that exhibit both complex reflections and clear transmission, often producing blurry reflections or overly occluded transmission. To address this, we present RT-Splatting, a framework that disentangles each Gaussian's geometric occupancy from its optical opacity. This factorization yields a unified surface-volume scene representation with a single set of Gaussian primitives. Our hybrid renderer interprets this representation both as a surface to capture high-frequency reflections and as a volume to preserve clear transmission. To mitigate the ambiguity in jointly optimizing reflection and transmission, we introduce Specular-Aware Gradient Gating, which suppresses misleading gradients from highly specular regions into the transmission branch, effectively reducing distracting floaters. Experiments on challenging semi-transparent scenes show that RT-Splatting achieves state-of-the-art performance, delivering high-fidelity reflections and clear transmission with real-time rendering. Moreover, our factorization naturally enables flexible scene editing. The project page is available at https://sjj118.github.io/RT-Splatting.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:41ed04aefa49003f40a36c273fec8a41CVF · CVPR 2026

CHIPS: Efficient CLIP Adaptation via Curvature-aware Hybrid Influence-based Data Selection

Zhuang, Xinlin, Li, Yichen, Liu, Xiwei, Yang, Haolin, Lu, Yifan, Zou, Ziyun, Li, Yulong, Li, Huifa 等 14 位作者

原文摘要

Adapting CLIP to vertical domains is typically approached by novel fine-tuning strategies or by continual pre-training (CPT) on large domain-specific datasets. Yet, data itself remains an underexplored factor in this process. We revisit this task from a data-centric perspective: Can effective data selection substitute for large-scale datasets in CPT? We introduce CHIPS (Curvature-aware Hybrid Influence in Projection Subspace), which assigns each image-text pair a utility score that integrates three complementary factors aligned with three goals: faithfulness via a curvature-aware and Newton-style alignment computed in CLIP's end-point subspace; scalability via an InfoNCE-aware curvature estimator with Johnson-Lindenstrauss (JL) sketching; and retention via a selection-aware relevance weight combined with learnability to balance target adaptation against general-domain preservation. We justify this design theoretically by proving a lower-bound guarantee on the proxy's correlation with full-parameter alignment and by characterizing the bias-variance trade-offs introduced by curvature mixing and JL sketching. We evaluate CHIPS empirically across various settings: 1) CHIPS attains state-of-the-art performance among selection baselines on 17 medical benchmarks, matches full-dataset CPT with 30% of the data, and outperforms half-dataset CPT using only 10%; 2) on 31 general-domain benchmarks, CHIPS yields the least performance drop under all retention ratios.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6f750b32845b90c71abc85af7e626143CVF · CVPR 2026

Any Resolution Any Geometry: From Multi-View To Multi-Patch

Cui, Wenqing, Li, Zhenyu, Lavreniuk, Mykola, Shi, Jian, Idoughi, Ramzi, Tang, Xiangjun, Wonka, Peter

原文摘要

Joint estimation of surface normals and depth is essential for holistic 3D scene understanding, yet high-resolution prediction remains difficult due to the trade-off between preserving fine local detail and maintaining global consistency. To address this challenge, we propose the Ultra Resolution Geometry Transformer (URGT), which adapts the Visual Geometry Grounded Transformer (VGGT) into a unified multi-patch transformer for monocular high-resolution depth-normal estimation. A single high-resolution image is partitioned into patches that are augmented with coarse depth and normal priors from pre-trained models, and jointly processed in a single forward pass to predict refined geometric outputs. Global coherence is enforced through cross-patch attention, which enables long-range geometric reasoning and seamless propagation of information across patches within a shared backbone. To further enhance spatial robustness, we introduce a GridMix patch sampling strategy that probabilistically samples grid configurations during training, improving inter-patch consistency and generalization. Our method achieves state-of-the-art results on UnrealStereo4K, jointly improving depth and normal estimation---reducing AbsRel from 0.0582 to 0.0291, RMSE from 2.17 to 1.31, and lowering mean angular error from 23.36deg to 18.27deg--while producing sharper and more stable geometry. The proposed multi-patch framework also demonstrates strong zero-shot and cross-domain generalization and scales effectively to very high resolutions, offering an efficient and extensible solution for high-quality geometry refinement.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7bbc36c61d10f0d1e42a0798a53f798dCVF · CVPR 2026

AGiLe: Learning Robust Long-Horizon Manipulation via Affordance-Grounded Bidirectional Latent Planning

Chen, Zixuan, Feng, Xiangrong, Shi, Jieqi, Shao, Lin, Huo, Jing, Gao, Yang

原文摘要

The robust execution of long-horizon manipulation tasks remains a central challenge in embodied intelligence, necessitating both coherent high-level planning and reliable low-level control. Existing approaches often encounter two critical limitations: the accumulation of prediction errors in subgoal planning, leading to compounding deviations over time; and the planning-execution gap, where high-level abstract plans fail to be effectively grounded in the continuous perception-action space. To address these challenges, we propose a novel unified framework, Affordance-Grounded Bidirectional Latent Planning (AGiLe). AGiLe introduces a bidirectional latent planning mechanism that jointly optimizes a backward planner and a forward critic. The backward planner generates goal-directed subgoals from the final objective, while the forward critic assesses their reachability, ensuring temporal robustness through sustained consistency in long-horizon planning. Furthermore, AGiLe bridges the planning-execution gap by leveraging affordance as structural guidance, grounding abstract subgoals into dense, pixel-level visual affordances that drive action. This enhances spatial robustness, enabling the system to effectively adapt to semantic and visual distractors. Extensive empirical evaluations across both simulation and real-world settings confirm that AGiLe significantly outperforms strong baselines, achieving an 8.5% improvement over prior state-of-the-art methods and demonstrating strong effectiveness and robustness in long-horizon manipulation tasks. Project website: https://agile-long.github.io.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:a1b5ce775217b75c3c35cfebf4652a01CVF · CVPR 2026

Diagnose, Correct, and Learn from Manipulation Failures via Visual Symbols

Zeng, Xianchao, Zhou, Xinyu, Li, Youcheng, Shi, Jiayou, Li, Tianle, Chen, Liangming, Ren, Lei, Li, Yong-Lu

原文摘要

Vision-Language-Action (VLA) models have recently achieved remarkable progress in robotic manipulation, yet they remain limited in failure diagnosis and learning from failures. Additionally, existing failure datasets are mostly generated programmatically in simulation, which limits their generalization to the real world. In light of these, we introduce ViFailback, a framework designed to diagnose robotic manipulation failures and provide both textual and visual correction guidance. Our framework utilizes explicit visual symbols to enhance annotation efficiency. We further release the ViFailback dataset, a large-scale collection of 58,128 Visual Question Answering (VQA) pairs along with their corresponding 5,202 real-world manipulation trajectories. Based on the dataset, we establish ViFailback-Bench, a benchmark of 11 fine-grained VQA tasks designed to assess the failure diagnosis and correction abilities of Vision-Language Models (VLMs), featuring ViFailback-Bench Lite for closed-ended and ViFailback-Bench Hard for open-ended evaluation. To demonstrate the effectiveness of our framework, we built the ViFailback-8B VLM, which not only achieves significant overall performance improvement on ViFailback-Bench but also generates visual symbols for corrective action guidance. Finally, by integrating ViFailback-8B with a VLA model, we conduct real-world robotic experiments demonstrating its ability to assist the VLA model in recovering from failures. Project page: https://x1nyuzhou.github.io/vifailback.github.io/

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:cfa5ea3cc7a50645c877ee27a835597fCVF · CVPR 2026

Ref4D-VideoBench: Four-Dimensional Reference-Based Evaluation of Text-to-Video Generative Models

Wei, Jiajia, He, Yujia, Hou, Yuhan, Qi, Hang, Wang, Sihua, Shi, Jincheng, Li, Kwok Fung, Zheng, Zibin 等 9 位作者

原文摘要

Most existing evaluations of generated videos adopt a no-reference paradigm. Although recent benchmarks cover multiple dimensions and show moderate correlation with human preferences, relying solely on textual prompts weakens real-world constraints and makes it difficult to produce accountable and interpretable judgments on instance-level issues such as target behavior deviation, temporal inconsistency, and commonsense violations. In scenarios with explicit expectations, such as controlled generation, reference videos naturally provide rich, unambiguous spatio-temporal evidence, enabling stricter and more trustworthy assessment. Motivated by this, we propose Ref4D-VideoBench, a reference-based, fine-grained, multi-dimensional benchmark for generated video evaluation. Ref4D-VideoBench contains 600 high-quality reference videos with tightly evidence-bounded prompts, and introduces a 12-metric structured evaluation suite along four key dimensions: basic semantic alignment, motion consistency, event temporal consistency, and world knowledge consistency. Experiments on eight text-to-video models show that our method achieves stronger agreement with human judgments than representative no-reference frameworks. Our code is available at https://github.com/TAILab-W/Ref4D-VideoBench.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e995415ed28532537a83063e8c98ee73CVF · CVPR 2026

Vibe Spaces for Creatively Connecting and Expressing Visual Concepts

Yang, Huzheng, Xu, Katherine, Lu, Andrew, Grossberg, Michael D., Bai, Yutong, Shi, Jianbo

原文摘要

Creating new visual concepts often requires connecting distinct ideas through their most relevant shared attributes--their vibe. We introduce Vibe Blending, a novel task for generating coherent and meaningful hybrids that reveals these shared attributes between images. Achieving such blends is challenging for current methods, which struggle to identify and traverse nonlinear paths linking distant concepts in latent space. We propose Vibe Space, a hierarchical graph manifold that learns low-dimensional geodesics in feature spaces like CLIP, enabling smooth and semantically consistent transitions between concepts. To evaluate creative quality, we design a cognitively inspired framework combining human judgments, LLM reasoning, and a geometric path-based difficulty score. We find that Vibe Space produces blends that humans consistently rate as more creative and coherent than current methods.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:eb8fd6cedf68abb35196fbff0dfa03dcCVF · CVPR 2026

Stepwise Credit Assignment for GRPO on Flow-Matching Models

Savani, Yash, Kveton, Branislav, Liu, Yuchen, Wang, Yilin, Shi, Jing, Mukherjee, Subhojyoti, Vlassis, Nikos, Singh, Krishna Kumar

原文摘要

Flow-GRPO successfully applies reinforcement learning to flow models, but uses uniform credit assignment across all steps. This ignores the temporal structure of diffusion generation: early steps determine composition and content (low-frequency structure), while late steps resolve details and textures (high-frequency details). Moreover, assigning uniform credit based solely on the final image can inadvertently reward suboptimal intermediate steps, especially when errors are corrected later in the diffusion trajectory. We propose Stepwise-Flow-GRPO, which assigns credit based on each step's reward improvement. By leveraging Tweedie's formula to obtain intermediate reward estimates and introducing gain-based advantages, our method achieves superior sample efficiency and faster convergence. We also introduce a DDIM-inspired SDE that improves reward quality while preserving stochasticity for policy gradients.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表