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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

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版本更新 · v2arXiv:2510.26478

依赖缺失下基于矩阵补全的匹配决策统计推断

Statistical Inference for Matching Decisions via Matrix Completion under Dependent Missingness

Congyuan Duan, Wanteng Ma, Dong Xia, Kan Xu

AI 速览:针对匹配容量导致的观测条目依赖性问题,提出基于 Grassmannian 梯度下降的非凸矩阵补全方法,并构建去偏与投影框架,用于匹配决策的统计推断。

This paper studies decision-making and statistical inference for two-sided matching markets via matrix completion. In contrast to the independent sampling assumed in classical matrix completion literature, the observed entries, which arise from past matching data, are constrained by matching capacity. This matching-induced dependence poses new challenges for both estimation and inference in the matrix completion framework. We propose a non-convex algorithm based on Grassmannian gradient descent and establish near-optimal entrywise convergence rates for three canonical mechanisms, i.e., one-to-one matching, one-to-many matching with one-sided random arrival, and two-sided random arrival. To facilitate valid uncertainty quantification and hypothesis testing on matching decisions, we further develop a general debiasing and projection framework for arbitrary linear forms of the reward matrix, deriving asymptotic normality with finite-sample guarantees under matching-induced dependent sampling. Our empirical experiments demonstrate that the proposed approach provides accurate estimation, valid confidence intervals, and efficient evaluation of matching policies.

stat.ME · stat.ML
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38355

FlatCake: A Flat KVCache Storage Architecture for LLM Serving

Xin Huang, Teng Ma, Zhuoran Li, Yibo Zhao, Zhaoshi Li, Qianchao Zhu, Wei Yang, Chenxi Wang 等 10 位作者

KV cache reuse accelerates LLM serving, but existing systems manage host DRAM and NVMe SSD as a tiered hierarchy where DRAM acts as an intermediate cache. Production LLM workloads break both premises of this hierarchy. First, bimodal reuse defeats DRAM temporal filtering, since workloads are dominated either by one-shot blocks with long reuse distances or by multi-gigabyte agentic sessions that exceed DRAM capacity, putting SSD on the critical read path. Second, DRAM staging and eviction-ordered layout bottleneck SSD restoration. Holding host staging buffers for in-flight prefixes causes contention under load that aborts prefetches, while incremental eviction scatters a session's blocks across the SSD and prevents large sequential reads. We present FlatCake, a flat KV storage architecture that exposes host DRAM and NVMe SSD as peer media in a unified 64-bit address space. Exploiting the fact that KV blocks are write-once, immutable, and reused at session scope, FlatCake places each block directly onto its target medium in session-contiguous, layer-major order at creation time and never migrates it. FlatCake streams coalesced SSD reads directly into a bounded GPU window via GPUDirect Storage and decouples DRAM and SSD request queues to prevent head-of-line blocking. On a production Claude Code trace with DeepSeek-V4-Flash, FlatCake sustains a 94% cache hit rate as load increases (versus 64% for Mooncake), eliminates Mooncake's $6.5\times$--$6.7\times$ SSD read amplification, and reduces peak-load mean TTFT by $1.6\times$ while improving total token throughput by $1.6\times$. Across 8K--128K contexts on Llama-3.1-70B, FlatCake further reduces mean TTFT by up to $2.4\times$ over Mooncake and $1.8\times$ over Mooncake-GDS.

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cs.DC · cs.OS
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.35616

Hierarchical Skill Evolution for Coding Agent

Jun Gao, Yun Peng, Changhai Zhou, Yuhan Zhu, Xiangyu Zeng, Shiyang Zhang Yuhua Zhou, Luozheng Qin, Qian Qiao 等 13 位作者

Skills provide agents with reusable experience to guide future decisions without modifying the underlying model. However, coding trajectories are often entangled with task- and repository-specific contexts, making it challenging to distill procedural skills that generalize across diverse coding environments. To address this challenge, we present Hierarchical Skill Evolution (HSE), which progressively distills procedural knowledge from coding trajectories through hierarchical evidence aggregation. HSE first extracts task-level evidence from individual trajectories, then aggregates recurring evidence within the same repository to form repository-specific skill candidates, and finally consolidates consistent patterns across repositories into transferable skills across repositories. The evolution is driven by an external writer-evaluator loop that generates and assesses skills while keeping the underlying coding model frozen. The loop externally updates the writer and evaluator policies to improve subsequent skill generation and assessment. This hierarchy progressively filters task-specific details while preserving procedures that generalize across diverse coding environments. Successful trajectories yield reusable guidance for future tasks, while failed trajectories reveal recurring failure modes that guide avoidance and recovery. We evaluate HSE on SWE-bench Verified and DeepSWE, using GLM-5.2 across Pi and Claude Code harnesses and GPT-5.5 and Opus 4.8 with Pi. Across both benchmarks, 10 skills evolved solely from SWE-Gym improve coding performance across all evaluated settings, demonstrating transfer across benchmarks, coding models, and agent harnesses. We further evolve the skill library from target-benchmark trajectories without verifier feedback, relying solely on the learned evaluator for candidate assessment and achieving additional gains through benchmark-tailored skills.

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cs.CL
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1293ACL Anthology · ACL 2026

UniSonate: A Unified Model for Speech, Music, and Sound Effect Generation with Text Instructions

Chunyu Qiang Tianjin University and Kuaishou- 快手科技, Xiaopeng Wang, Kang Yin University of Science and Technology of China, Yuzhe Liang Shanghai Jiaotong University, Yuxin Guo Tencent PCG and Institute of Automation, Chinese Academy of Sciences, Teng Ma, Ziyu Zhang, Tianrui Wang 等 13 位作者

Generative audio modeling has largely been fragmented into specialized tasks, text-to-speech (TTS), text-to-music (TTM), and text-to-audio (TTA), each operating under heterogeneous control paradigms. Unifying these modalities remains a fundamental challenge due to the intrinsic dissonance between structured semantic representations (speech/music) and unstructured acoustic textures (sound effects). In this paper, we introduce UniSonate, a unified flow-matching framework capable of synthesizing speech, music, and sound effects through a standardized, reference-free natural language instruction interface. To reconcile structural disparities, we propose a novel dynamic token injection mechanism that projects unstructured environmental sounds into a structured temporal latent space, enabling precise duration control within a phoneme-driven Multimodal Diffusion Transformer (MM-DiT). Coupled with a multi-stage curriculum learning strategy, this approach effectively mitigates cross-modal optimization conflicts. Extensive experiments demonstrate that UniSonate achieves state-of-the-art performance in instruction-based TTS (WER 1.47%) and TTM (SongEval Coherence 3.18), while maintaining competitive fidelity in TTA. Crucially, we observe positive transfer, where joint training on diverse audio data significantly enhances structural coherence and prosodic expressiveness compared to single-task baselines.

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cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.366ACL Anthology · ACL 2026

From Word to World: Can Large Language Models be Implicit Text-based World Models?

Yixia Li, Hongru Wang, Jiahao Qiu Princeton University, Zhenfei Yin University of Oxford and Stanford University, Dongdong Zhang Research, Microsoft, Cheng Qian University of Illinois at Urbana-Champaign, Zeping Li, Xiaoteng Ma Mind Lab 等 10 位作者

Agentic learning increasingly hinges on interaction, yet real-world experience is expensive, limited, and often irreversible at inference time. World models promise to mitigate these limitations, but it remains unclear whether large language models can actually serve as reliable world models, and deliver concrete benefits to downstream agents. We investigate these questions in text-based environments, a controlled testbed that reframes language modeling as next-state prediction under interaction. We propose a three-level framework to evaluate LLM-based world models: (i) fidelity and consistency, (ii) scalability and robustness, and (iii) agent utility. Across five representative environments, we show that sufficiently trained world models capture coherent environment dynamics, scale predictably with data and model capacity, and unlock tangible agent improvements—for example, action verification boosts GPT-4o by 5.5% on WebShop, and warm-started RL achieves a 15% gain on SciWorld. Crucially, these benefits hinge on behavioral coverage and environment complexity, sharply characterizing when world modeling meaningfully advances agent learning.

尚无 AI 解读,展示原文摘要

cs.CL · cs.AI

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗