Recent advances in learning-based Light Field (LF) image denoising have achieved impressive results. However, these methods rely heavily on large-scale noisy-clean image pairs and often fail to generalize to unseen or complex noise.In this work, we observe that the inherent multi-view consistency of LF images makes it highly unlikely for noise to be coherent across views, offering a more reliable supervisory signal for self-supervised denoising.Building on this insight, we extend the blind-spot principle to the LF domain and propose a novel LF Blind-View denoising Network (LF-BVN). We first introduce a geometric invariance mask that leverages angular redundancy for efficient full-view supervision. To enforce cross-view photometric consistency, we further introduce latent representation volumes and enforce consistency between them.Additionally, we exploit focus stacks to extract latent depth cues from noisy observations, providing further guidance.Extensive experiments show that LF-BVN achieves competitive denoising performance while maintaining strong cross-view consistency without requiring clean data or external supervision.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Despite rapid progress in video generation, existing models are incapable of producing vector animation, a dominant and highly expressive form of multimedia on the Internet. Vector animations offer resolution-independence, compactness, semantic structure, and editable parametric motion representations, yet current generative models operate exclusively in raster space and thus cannot synthesize them. Meanwhile, recent advances in large multimodal models demonstrate strong capabilities in generating structured data such as slides , 3D meshes , LEGO sequences , and indoor layouts , suggesting that native vector animation generation may be achievable. In this work, we present the first framework for tokenizing and autoregressively generating vector animations. We adopt Lottie, a widely deployed JSON-based animation standard, and design a tailored Lottie Tokenizer that encodes layered geometric primitives, transforms, and keyframe-based motion into a compact and semantically aligned token sequence. To support large-scale training, we also construct LottieAnimation-660K, the largest and most diverse vector animation dataset to date, consisting of 660k real-world Lottie animation and 15M static Lottie image files curated from broad Internet sources. Building upon these components, we finetune Qwen-VL to create LottieGPT, a native multimodal model capable of generating coherent, editable vector animations directly from natural language or visual prompts. Experiments show that our tokenizer dramatically reduces sequence length while preserving structural fidelity, enabling effective autoregressive learning of dynamic vector content. LottieGPT exhibits strong generalization across diverse animation styles and outperforms previous state-of-the-art models on SVG generation (a special case of single-frame vector animation).
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Pixel diffusion aims to generate images directly in pixel space in an end-to-end fashion. This approach avoids the limitations of VAE in the two-stage latent diffusion, offering higher model capacity. Existing pixel diffusion models suffer from slow training and inference, as they usually model both high-frequency signals and low-frequency semantics within a single diffusion transformer (DiT). To pursue a more efficient pixel diffusion paradigm, we propose the frequency-**DeCo**upled pixel diffusion framework. With the intuition to decouple the generation of high and low frequency components, we leverage a lightweight pixel decoder to generate high-frequency details conditioned on semantic guidance from the DiT. This thus frees the DiT to specialize in modeling low-frequency semantics. In addition, we introduce a frequency-aware flow-matching loss that emphasizes visually salient frequencies while suppressing insignificant ones. Extensive experiments show that DeCo achieves superior performance among pixel diffusion models, attaining FID of **1.62** (256x256) and **2.22** (512x512) on ImageNet, closing the gap with latent diffusion methods. Furthermore, our pretrained text-to-image model achieves a leading overall score of 0.86 on GenEval in system-level comparison.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Qiu, Jihao, Xie, Lingxi, Huo, Xinyue, Tian, Qi, Ye, Qixiang
This paper addresses the critical and underexplored challenge of long video understanding with low computational budgets.We propose LongVideo-R1, an active, reasoning-equipped multimodal large language model (MLLM) agent designed for efficient video context navigation, avoiding the redundancy of exhaustive search.At the core of LongVideo-R1 lies a reasoning module that leverages high-level visual cues to infer the most informative video clip for subsequent processing.During inference, the agent initiates traversal from top-level visual summaries and iteratively refines its focus, immediately halting the exploration process upon acquiring sufficient knowledge to answer the query.To facilitate training, we first extract hierarchical video captions from CGBench, a video corpus with grounding annotations, and guide GPT-5 to generate 33K high-quality chain-of-thought-with-tool trajectories. The LongVideo-R1 agent is fine-tuned upon the Qwen-3-8B model through a two-stage paradigm: supervised fine-tuning (SFT) followed by reinforcement learning (RL), where RL employs a specifically designed reward function to maximize selective and efficient clip navigation.Experiments on multiple long video benchmarks validate the effectiveness of name, which enjoys superior tradeoff between QA accuracy and efficiency. All curated data and source code are provided in the supplementary material and will be made publicly available.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
High-quality 3D assets are critical for VR/AR, industrial design, and entertainment, driving growing interest in generative models that can create 3D content from user-provided prompts. Most existing 3D generators, however, rely on a single conditioning modality: image-conditioned models deliver high visual fidelity by exploiting pixel-aligned cues but suffer from viewpoint bias when the input view is limited or ambiguous, whereas text-conditioned models benefit from broad semantic guidance yet lack low-level visual detail. This restricts how users can express their intent and raises a natural question: can the two modalities be combined to yield more flexible and faithful 3D generation? Our diagnostic study shows that even a simple late fusion of text- and image-conditioned predictions improves over single-modality models, evidencing strong cross-modal complementarity. Building on this finding, we formalize the task of Text-Image Conditioned 3D Generation, which requires joint reasoning over a visual exemplar and a textual specification during generation. To address this task, we introduce TIGON, a minimalist dual-branch baseline that maintains separate image- and text-conditioned backbones with lightweight cross-modal fusion. Extensive experiments demonstrate that text-image conditioning yields consistent gains over single-modality methods, suggesting complementary vision-language guidance as a promising direction for future 3D generation research.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Model merging aims to integrate multiple task-specific fine-tuned models derived from a shared pre-trained checkpoint into a single multi-task model without additional training. Despite extensive research, task interference remains a major obstacle that often undermines the performance of merged models. In this paper, we propose ESM (Essential Subspace Merging) , a robust framework for effective model merging. We begin by performing Principal Component Analysis (PCA) on feature shifts induced by parameter updates. The resulting principal directions span an essential subspace that dominantly influences feature representations. Each task's parameter update matrix is projected onto its respective essential subspace for low-rank decomposition before merging. This methodology mitigates inter-task interference while preserving core task-specific functionality. Furthermore, we introduce a multi-level polarized scaling strategy that amplifies parameters containing critical knowledge and suppresses redundant ones, preventing essential knowledge from being overwhelmed during fusion. Extensive experiments across multiple task sets and model scales demonstrate that our method achieves state-of-the-art performance in multi-task model merging.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Explicit 3D representations have already become an essential medium for 3D simulation and understanding. However, the most commonly used point cloud and 3D Gaussian Splatting (3DGS) each suffer from non-photorealistic rendering and significant degradation under sparse inputs. In this paper, we introduce Sparse to Dense lifting (S2D), a novel pipeline that bridges the two representations and achieves high-quality 3DGS reconstruction with minimal inputs. Specifically, the S2D lifting is two-fold. We first present an efficient one-step diffusion model that lifts sparse point cloud for high-fidelity image artifact fixing. Meanwhile, to reconstruct 3D consistent scenes, we also design a corresponding reconstruction strategy with random sample drop and weighted gradient for robust model fitting from sparse input views to dense novel views. Extensive experiments show that S2D achieves the best consistency in generating novel view guidance and first-tier sparse view reconstruction quality under different input sparsity. By reconstructing stable scenes with the least possible captures among existing methods, S2D enables minimal input requirements for 3DGS applications.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Many classic opera videos exhibit poor visual quality due to the limitations of early filming equipment and long-term degradation during storage. Although real-world video super-resolution (RWVSR) has achieved significant advances in recent years, directly applying existing methods to degraded opera videos remains challenging. The difficulties are twofold. First, accurately modeling real-world degradations is complex: simplistic combinations of classical degradation kernels fail to capture the authentic noise distribution, while methods that extract real noise patches from external datasets are prone to style mismatches that introduce visual artifacts. Second, current RWVSR methods, which rely solely on degraded image features, struggle to reconstruct realistic and detailed textures due to a lack of high-level semantic guidance. To address these issues, we propose a Text-guided Dual-Branch Opera Video Super-Resolution (TextOVSR) network, which introduces two types of textual prompts to guide the super-resolution process. Specifically, degradation-descriptive text, derived from the degradation process, is incorporated into the negative branch to constrain the solution space. Simultaneously, content-descriptive text is incorporated into a positive branch and our proposed Text-Enhanced Discriminator (TED) to provide semantic guidance for enhanced texture reconstruction. Furthermore, we design a Degradation-Robust Feature Fusion (DRF) module to facilitate cross-modal feature fusion while suppressing degradation interference. Experiments on our OperaLQ benchmark show that TextOVSR outperforms state-of-the-art methods both qualitatively and quantitatively. The code is available at https://github.com/ChangHua0/TextOVSR.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Personalized generation models for a single subject have demonstrated remarkable effectiveness, highlighting their significant potential. However, when extended to multiple subjects, existing models often exhibit degraded performance, particularly in maintaining subject consistency and adhering to textual prompts. We attribute these limitations to the absence of high-quality multi-subject datasets and refined post-training strategies. To address these challenges, we propose a scalable multi-subject data generation pipeline that leverages powerful single-subject generation models to construct diverse and high-quality multi-subject training data. Through this dataset, we first enable single-subject personalization models to acquire knowledge of synthesizing multi-image and multi-subject scenarios. Furthermore, to enhance both subject consistency and text controllability, we design a set of Pairwise Subject-Consistency Rewards and general-purpose rewards, which are incorporated into a refined reinforcement learning stage. To comprehensively evaluate multi-subject personalization, we introduce a new benchmark that assesses model performance using seven subsets across three dimensions. Extensive experiments demonstrate the effectiveness of our approach in advancing multi-subject personalized image generation. Github Link: https://github.com/wang-shulei.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Music-driven 3D dance generation offers significant creative potential, yet practical applications demand versatile and multimodal control. Given the highly dynamic and complex human motion covering various styles and genres, dance generation requires satisfying diverse conditions beyond just music (e.g., spatial trajectories, keyframe gestures, or style descriptions). However, the absence of a large-scale and richly annotated dataset severely hinders progress. In this paper, we build OpenDanceSet, an extensive human dance dataset comprising over 100 hours across 14 genres and 147 subjects. Each sample has rich annotations to facilitate robust cross-modal learning: 3D motion, paired music, 2D keypoints, trajectories, and expert-annotated text descriptions. Furthermore, we propose OpenDanceNet, a unified masked modeling framework for controllable dance generation, including a disentangled auto-encoder and a multimodal joint-prediction Transformer. OpenDanceNet supports generation conditioned on music and arbitrary combinations of text, keypoints, or trajectories. Comprehensive experiments demonstrate that our work achieves high-fidelity synthesis with strong diversity and realistic physical contacts, while also offering flexible control over spatial and stylistic conditions.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Unified multimodal models significantly improve visual generation by combining vision-language models (VLMs) with diffusion models. However, existing methods struggle to fully balance sufficient interaction and flexible implementation due to vast representation difference. Considering abundant and hierarchical information in VLM's layers from low-level details to high-level semantics, we propose ParaUni. It extracts features from variants VLM's layers in a Parallel way for comprehensive information interaction and retains a flexible separation architecture to enhance generation in Unified multimodal model. Concretely, visual features from all VLM's layers are fed in parallel into a Layer Integration Module (LIM), which efficiently integrates fine-grained details and semantic abstractions and provides the fused representation as a condition to the diffusion model. To further enhance performance, we reveal that these hierarchical layers respond unequally to different rewards in Reinforcement Learning (RL). Crucially, we design a Layer-wise Dynamic Adjustment Mechanism (LDAM) to facilitate multiple reward improvements that aligns the hierarchical properties of these layers using RL. Extensive experiments show ParaUni leverages complementary multi-layer features to substantially improve generation quality and shows strong potential for multiple reward advances during RL stages.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Instruction-based image editing with diffusion models has achieved impressive results, yet existing methods struggle with fine-grained instructions specifying precise attributes such as colors, positions, and quantities. While recent approaches employ Group Relative Policy Optimization (GRPO) for alignment, they optimize only at individual sampling steps, providing sparse feedback that limits trajectory-level control. We propose a unified framework **CogniEdit**, combining multi-modal reasoning with dense reward optimization that propagates gradients across consecutive denoising steps, enabling trajectory-level gradient flow through the sampling process. Our method comprises three components: (1) Multi-modal Large Language Models for decomposing complex instructions into actionable directives, (2) Dynamic Token Focus Relocation that adaptively emphasizes fine-grained attributes, and (3) Dense GRPO-based Optimization that propagates gradients across consecutive steps for trajectory-level supervision. Extensive experiments on benchmark datasets demonstrate that our CogniEdit achieves state-of-the-art performance in balancing fine-grained instruction following with visual quality and editability preservation. Our code is available at https://github.com/yl4467/CogniEdit.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表