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首次观测 · 记录 #1CVF · CVPR 2026:cvf:2080fbb33c4af68b4b8d350b44598622CVF · CVPR 2026

Object-WIPER: Training-Free Object and Associated Effect Removal in Videos

Kushwaha, Saksham Singh, Nag, Sayan, Tian, Yapeng, Kulkarni, Kuldeep

In this paper, we introduce Object-WIPER, a training-free framework for removing dynamic objects and their associated visual effects from videos, and inpainting them with semantically consistent and temporally coherent content. Our approach leverages a pre-trained text-to-video diffusion transformer (DiT). Given an input video, a user-provided object mask, and query tokens describing the target object and its effects, we localize relevant visual tokens via visual-text cross-attention and visual self-attention. This produces an intermediate effect mask that we fuse with the user mask to obtain a final foreground token mask to replace. We first invert the video through the DiT to obtain structured noise, then reinitialize the masked tokens with Gaussian noise while preserving background tokens. During denoising, we copy values for the background tokens saved during inversion to maintain scene fidelity. To address the lack of suitable evaluation, we introduce a new object removal metric that rewards temporal consistency among foreground tokens across consecutive frames, coherence between foreground and background tokens within each frame, and dissimilarity between the input and output foreground tokens. Experiments on DAVIS and a newly curated real-world associated effect benchmark WIPER-Bench show that Object-WIPER surpasses both training-based and training-free baselines in terms of the metric, achieving clean removal and temporally stable reconstruction without any retraining. Our new benchmark, source code, and pre-trained models will be publicly available.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:63a3434e5119c1bb5454f0b7af1de7d1CVF · CVPR 2026

Hear What You See: Video-to-Audio Generation with Diffusion Transformer and Semantic-Temporal Alignment-Ranked Direct Preference Optimization

Wang, Kai, Zhou, Tao, Lei, Jiayi, Wang, Jing, Zhao, Jinman, Pian, Weiguo, Cheng, Yuan, Tian, Yapeng 等 13 位作者

Generating high-fidelity audio that is both semantically meaningful and temporally synchronized with silent videos remains a challenging problem in video-to-audio generation. Existing approaches often fail to capture fine-grained temporal correspondence between visual events and audio dynamics, leading to unrealistic or desynchronized outputs. To address these limitations, we propose VisioSonic, a Video-Aligned Sound generation framework that unifies flow-matching diffusion and preference-guided alignment. VisioSonic introduces a multimodal conditioning module that jointly leverages video frames and textual cues to provide semantic and frame-level temporal guidance. A co-attention diffusion transformer efficiently fuses visual and audio representations, enabling content-aware sound synthesis with minimal computation costs. To further enhance alignment beyond supervised training, we introduce Semantic-Temporal Alignment Ranked Direct Preference Optimization (STAR-DPO), a novel preference-learning paradigm that automatically generates audio candidates, ranks them based on both semantic and temporal alignment, and subsequently fine-tunes the diffusion model using the derived preference pairs. Extensive experiments on various benchmarks demonstrate that VisioSonic achieves state-of-the-art audio-video synchronization and audio fidelity while using the fewest trainable parameters among competing approaches. Project page: https://kaiw7.github.io/VisioSonic/

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:6f4dc2ba081dddb07ffeb50c43ff2e6cCVF · CVPR 2026

Omni-MMSI: Toward Identity-attributed Social Interaction Understanding

Li, Xinpeng, Lai, Bolin, Chen, Hardy, Deng, Shijian, Xie, Cihang, Zhou, Yuyin, Rehg, James M., Tian, Yapeng

We introduce Omni-MMSI, a new task that requires comprehensive social interaction understanding from raw audio, vision, and speech input. The task involves perceiving identity-attributed social cues (e.g., who is speaking what) and reasoning about the social interaction (e.g., whom the speaker refers to). This task is essential for developing AI assistants that can perceive and respond to human interactions. Unlike prior studies that operate on oracle-preprocessed social cues, Omni-MMSI reflects realistic scenarios where AI assistants must perceive and reason from raw data. However, existing pipelines and multi-modal LLMs perform poorly on Omni-MMSI because they lack reliable identity attribution capabilities, which leads to inaccurate social interaction understanding. To address this challenge, we propose Omni-MMSI-R, a reference-guided pipeline that produces identity-attributed social cues with tools and conducts chain-of-thought social reasoning. To facilitate this pipeline, we construct participant-level reference pairs and curate reasoning annotations on top of the existing datasets. Experiments demonstrate that Omni-MMSI-R outperforms advanced LLMs and counterparts on Omni-MMSI. Project page: https://sampson-lee.github.io/omni-mmsi-project-page.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:d1f8be9ab37c2b1b3ce9eb55f8eaa22dCVF · CVPR 2026

OmniSonic: Towards Universal and Holistic Audio Generation from Video and Text

Pian, Weiguo, Kushwaha, Saksham Singh, Chen, Zhimin, Deng, Shijian, Wang, Kai, Guo, Yunhui, Tian, Yapeng

In this paper, we propose Universal Holistic Audio Generation (UniHAGen), a task for synthesizing comprehensive auditory scenes that include both on-screen and off-screen sounds across diverse domains (e.g., ambient events, musical instruments, and human speech). Prior video-conditioned audio generation models typically focus on producing on-screen environmental sounds that correspond to visible sounding events, neglecting off-screen auditory events. While recent holistic joint text-video-to-audio generation models aim to produce auditory scenes with both on- and off-screen sound but they are limited to non-speech sounds, lacking the ability to generate or integrate human speech. To overcome these limitations, we introduce OmniSonic, a flow-matching-based diffusion framework jointly conditioned on video and text. It features a TriAttn-DiT architecture that performs three cross-attention operations to process on-screen environmental sound, off-screen environmental sound, and speech conditions simultaneously, with a Mixture-of-Experts (MoE) gating mechanism that adaptively balances their contributions during generation. Furthermore, we construct UniHAGen-Bench, a new benchmark with over one thousand samples covering three representative on/off-screen speech-environment scenarios. Extensive experiments show that OmniSonic consistently outperforms state-of-the-art approaches on both objective metrics and human evaluations, establishing a strong baseline for universal and holistic audio generation. Project page: https://weiguopian.github.io/OmniSonic_webpage/

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗