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首次观测 · 记录 #1CVF · CVPR 2026:cvf:4d2eeb876bbd56acfeca855c05d1fb9dCVF · CVPR 2026

Featurising Pixels from Dynamic 3D Scenes with Linear In-Context Learners

Araslanov, Nikita, Sundermeyer, Martin, Matsuki, Hidenobu, Tan, David Joseph, Tombari, Federico

原文摘要

One of the most exciting applications of vision models involve pixel-level reasoning. Despite the abundance of vision foundation models, we still lack representations that effectively embed spatio-temporal properties of visual scenes at the pixel level. Existing frameworks either train on image-based pretext tasks, which do not account for dynamic elements, or on video sequences for action-level reasoning, which does not scale to dense pixel-level prediction. We present a framework that learns pixel-accurate feature descriptors from videos, LILA. The core element of our training framework is linear in-context learning. LILA leverages spatio-temporal cue maps--depth and motion--estimated with off-the-shelf networks. Despite the noisy nature of those cues, LILA trains effectively on uncurated video datasets, embedding semantic and geometric properties in a temporally consistent manner. We demonstrate compelling empirical benefits of the learned representation across a diverse suite of vision tasks: video object segmentation, surface normal estimation and semantic segmentation.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:8e351d12c3f0bce4c65bcbb2ff4a3cecCVF · CVPR 2026

Understanding, Accelerating, and Improving MeanFlow Training

Kim, Jin-Young, Go, Hyojun, Bogensperger, Lea, Erbach, Julius, Kalischek, Nikolai, Tombari, Federico, Schindler, Konrad, Narnhofer, Dominik

原文摘要

MeanFlow promises high-quality generative modeling in few steps, by jointly learning instantaneous and average velocity fields. Yet, the underlying training dynamics remain unclear. We analyze the interaction between the two velocities and find: (i) well-established instantaneous velocity is a prerequisite for learning average velocity; (ii) learning of instantaneous velocity benefits from average velocity when the temporal gap is small, but degrades as the gap increases; and (iii) task-affinity analysis indicates that smooth learning of large-gap average velocities, essential for one-step generation, depends on the prior formation of accurate instantaneous and small-gap average velocities. Guided by these observations, we design an effective training scheme that accelerates the formation of instantaneous velocity, then shifts emphasis from short- to long-interval average velocity. Our enhanced MeanFlow training yields faster convergence and significantly better few-step generation: With the same DiT-XL backbone, our method reaches an impressive FID of 2.87 on 1-NFE ImageNet 256x256, compared to 3.43 for the conventional MeanFlow baseline. Alternatively, our method matches the performance of the MeanFlow baseline with 2.5x shorter training time, or with a smaller DiT-L backbone.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:c7ab490e6ec2f083395b40df2dbeec44CVF · CVPR 2026

Elastic3D: Controllable Stereo Video Conversion with Guided Latent Decoding

Metzger, Nando, Truong, Prune, Bhat, Goutam, Schindler, Konrad, Tombari, Federico

原文摘要

The growing demand for immersive 3D content calls for automated monocular-to-stereo video conversion. We present a controllable, direct end-to-end method for upgrading a conventional video to a binocular one. Our approach, based on (conditional) latent diffusion, avoids artifacts due to explicit depth estimation and warping. The key to its high-quality stereo video output is a novel, guided VAE decoder that ensures sharp and epipolar-consistent stereo video output. Moreover, our method gives the user control over the strength of the stereo effect (respectively, the disparity range) at inference time, via an intuitive, scalar tuning knob. Experiments on three different datasets of real-world stereo videos show that our method outperforms both traditional warping-based and recent warping-free baselines and sets a new standard for reliable, controllable stereo video conversion. Please check the project page for the video samples: elastic3d.github.io

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d941427417f2564ecf87b07a8010c65dCVF · CVPR 2026

OVI-MAP: Open-Vocabulary Instance-Semantic Mapping

Deng, Zilong, Tombari, Federico, Pollefeys, Marc, Wald, Johanna, Barath, Daniel

原文摘要

Incremental open-vocabulary 3D instance-semantic mapping is essential for autonomous agents operating in complex everyday environments. However, it remains challenging due to the need for robust instance segmentation, real-time processing, and flexible open-set reasoning. Existing methods often rely on the closed-set assumption or dense per-pixel language fusion, which limits scalability and temporal consistency. We introduce OVI-MAP that decouples instance reconstruction from semantic inference. We propose to build a class-agnostic 3D instance map that is incrementally constructed from RGB-D input, while semantic features are extracted only from a small set of automatically selected views using vision-language models. This design enables stable instance tracking and zero-shot semantic labeling throughout online exploration. Our system operates in real time and outperforms state-of-the-art open-vocabulary mapping baselines on standard benchmarks.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:f664d37dbfa077313162512749741bc3CVF · CVPR 2026

3D-LATTE: Latent Space 3D Editing from Textual Instructions

Parelli, Maria, Oechsle, Michael, Niemeyer, Michael, Tombari, Federico, Geiger, Andreas

原文摘要

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent approaches using 2D priors suffer from view-inconsistent editing signals. Going beyond 2D prior distillation methods and multi-view editing strategies, we propose a novel editing method that operates within the latent space of a native 3D diffusion model, allowing us to directly manipulate 3D geometry. We guide the edit synthesis by blending 3D attention maps from the generation with the source object. Coupled with geometry-aware regularization guidance, a spectral modulation strategy in the Fourier domain and a refinement step for 3D enhancement, our method outperforms previous 3D editing methods enabling high-fidelity and precise edits across a wide range of shapes and semantic manipulations. Our project webpage is https://mparelli.github.io/3d-latte.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表