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新论文 · v1arXiv:2611.06918

从像素到动作:迈向原生视觉-语言-动作策略

From Pixels to Actions - Towards Native Vision-Language-Action Policies

Weichen Fan, Haiwen Diao, Penghao Wu, Siyuan Hu, Ziqi Huang, Tianqi Liu, Mingze Sun, Ziyi Wang 等 17 位作者

AI 速览:提出无视觉编码器的 NEO-VLA 框架,让动作策略直接访问随语言共同演化的多层视觉表示,而非固定编码器输出。

Vision-language-action models are typically built on a simple premise: perception is first compressed by visual encoders, and action reasoning begins only afterwards. Yet manipulation often hinges on precisely the visual signals most vulnerable to this abstraction, e.g., local geometry, boundaries, depth, and subtle state changes. This raises a fundamental question: should action policies inherit a fixed visual endpoint, or directly access evolving visual computation? We introduce NEO-VLA, a structurally encoder-free vision-language-action framework. Images are tokenized by lightweight patch convolutional layers and evolve jointly with language throughout the backbone, allowing a flow-matching action expert to draw from instruction-conditioned visual representations at different depths. This simple change reveals a consistent pattern. Native architectures outperform encoder-based counterparts under controlled comparisons; full fine-tuning reduces but does not erase the gap, and additional scale alone cannot recover it. More strikingly, layer-wise probing shows that the action-critical signals often peak well before the final visual representation. Across diverse manipulation settings and distribution shifts, NEO-VLA consequently achieves stronger and more robust control. Together, these results suggest that embodied control benefits from access to visual representations across the computational hierarchy, rather than a fixed encoder output.

cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06914

面向LLM社会智能体的上下文丰富与选择性鲁棒性框架

A Framework for Context Enrichment and Selective Robustness in LLM Social Agents

Mattia Greiche, Reihaneh Rabbany, Maximilian Puelma Touzel

AI 速览:提出受控上下文丰富方法与“选择性鲁棒性”验证标准,并在类囚徒困境游戏中比较不同上下文丰富形式对LLM智能体行为的影响。

Researchers use large language models as agents in social simulations, where agents are prompted with observations and background information intended to shape their actions. Yet LLM agents have been shown to substantially change their behavior under meaning-preserving prompt variations, creating a validation problem for social simulation. One plausible hypothesis is that this brittleness reflects a lack of grounding and can be reduced by enriching the context provided to the agents. Whether richer context improves robustness remains unclear, in part because context richness and robustness are rarely defined in ways that support controlled comparisons. We address the first need with controlled context enrichment, a set of prompt substitution rules that systematically enriches distinct types of context: neutral padding, generic social background, descriptive decision grounding, and normative decision grounding. We address the second by introducing selective robustness as a validation criterion: insensitivity to meaning-preserving prompt variation combined with a directional response to decision-relevant changes in the social world. We demonstrate the framework in a Prisoner's Dilemma-like game, showing how it can be used to identify which forms of context enrichment produce more desirable and robust agent behavior. We find that these forms of enrichment produce distinct behavioral patterns that vary between the two models tested.

cs.MA · cs.CL · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06911

BEAKER:面向自驱动化学实验室具身大脑的专家精选基准

BEAKER: An Expert-Curated Benchmark for Embodied Brains in Self-Driving Chemical Laboratories

Fei Lin, Tengchao Zhang, Ziyang Gong, Xiaotong Yu, Bohan Zhang, Yifan Zhou, Qihao Yang, Ji Dai 等 18 位作者

AI 速览:作者提出并构建了专家人工标注的 BEAKER 基准,用于评测多模态大模型在自驱动化学实验室中的执行导向具身能力。

Self-Driving Chemical Laboratories (SDCLs) are moving chemical experimentation toward embodied automation, where machines must perceive laboratory scenes, reason about experimental states, and act under physical, procedural, and safety constraints. Although Multimodal Large Language Models (MLLMs) are increasingly considered as embodied brains for such systems, existing laboratory benchmarks mainly focus on safety, anomaly detection, or general scientific understanding, leaving their execution-oriented embodied capabilities underexplored. To fill this gap, we introduce BEAKER, a Benchmark for evaluating Embodied Actionability, Knowledge, Experimentation, and Reasoning in SDCLs. BEAKER contains 1,000 expert-curated question-answer samples across 11 image and video task types, covering key judgments required for chemical laboratory execution, including affordance grounding, trajectory planning, equipment, state, and safety recognition, apparatus setup, operation and step reasoning, and temporal procedure reasoning. All questions and annotations are manually created and reviewed by chemistry and embodied Artificial Intelligence (AI) experts, without AI-assisted generation or annotation. We evaluate 28 general-purpose, science-oriented, chemistry-specialized, and embodied MLLMs in an offline, single-turn setting. Results show that current models can follow coarse experimental procedures in videos, but still struggle to ground actions into operable regions and feasible trajectories, to recognize fine-grained laboratory apparatus, states, and safety norms, and to order steps in mid-length procedures. BEAKER thus reveals a clear gap between coarse procedural understanding and the precise, action-grounded perception required for laboratory execution, providing a diagnostic benchmark for future MLLMs in SDCLs.

cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06908

从仿真中学习感知型人形机器人运动

Perceptive Humanoid Motion from Simulation

Siyuan Hu, Abulikemu Abuduweili, Yue Meng, Shipeng Liu, Quentin Leboutet, Chen Chen, Matthias Müller, Vladlen Koltun

AI 速览:提出 HALO 系统,用程序化生成的千套虚拟住宅合成视觉-语言-运动数据,训练人形机器人技能并零样本迁移到真实世界。

Humanoid robots have the potential to automate a wide range of physical tasks. Progress toward generalist humanoid autonomy, however, remains constrained by a data bottleneck: mapping pixels and free-form language to low-level joint commands requires paired supervision, and no corpus of such data exists at sufficiently large scale. Some approaches rely on human teleoperation and wearable capture devices, which require at least an hour of human time to produce an hour of data. We present HALO, a humanoid autonomy system powered by a pipeline that synthesizes vision-language-motion data across a thousand procedurally generated homes. The corpus scales with compute rather than human labor. HALO acquires a repertoire of physical skills, including sitting on chairs, navigating to named objects, stepping sideways through half-open doors, crouching and crawling beneath tables, and pushing boxes. It orchestrates these skills to solve composite, long-horizon tasks. Without ever seeing a real home during training, HALO transfers zero-shot to the physical world, achieving a 91% success rate across 360 trials in six unmapped real-world environments. See https://apple-aiml-research.github.io/ml-halo/ for code and videos.

cs.RO · cs.AI · cs.CV · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06905

强化学习实现通用机器人策略的规模化改进

Reinforcement Learning Enables Scaling Generalist Robot Policy Improvement

Michal Korniak, Marco Bagatella, Ralf Römer, Michal Nauman, Yarden As, Pranav Vignesh, Manan Agarwal, Leander Diaz-Bone 等 24 位作者

AI 速览:作者系统评估通用机器人策略能否在部署阶段通过在线强化学习实现多任务同时改进,并探索使该改进泛化到未训练任务的关键算法配方。

The introduction of generalist robot policies has enabled a single, large model to learn to perform a variety of tasks from a vast pre-training corpus. While these models often exhibit powerful zero-shot generalization capabilities, they typically require an adaptation phase to achieve sufficient performance in deployment. Iterated self-improvement via reinforcement learning (RL) has demonstrated promise in enabling this adaptation, yet such approaches have been largely explored in single-task settings - where the goal is to simply improve on a narrow deployment task - which lies in stark contrast to the multi-task capabilities of the base policy. In this work we ask whether generalist robot policies are capable of multi-task, generalist improvement in deployment - targeting many diverse tasks simultaneously - and what algorithmic recipe enables this. To answer this question, we first develop a set of structured evaluations to test generalist improvement capabilities, and systematically evaluate algorithmic and practical design choices regarding value estimation, policy extraction and resource allocation. We show that not only can generalist policies be improved online across diverse tasks, but that the right recipe can enable generalization and increase performance on tasks not considered during online training. We characterize when this generalization occurs and show that both the training task distribution and the use of value-based RL are critical. To the best of our knowledge, this is among the first evidence for online generalist improvement for robot foundation models.

cs.LG · cs.RO
arXiv ↗PDF ↗
版本更新 · v3arXiv:2606.11552

教扩散模型从左到右推测

Teaching Diffusion to Speculate Left-to-Right

Lexington Whalen, Yuki Ito, Ryo Sakamoto

AI 速览:通过三种训练期干预,缩小扩散草稿模型的双向生成与自回归目标模型从左到右验证之间的目标错位,从而提升推测解码的接受长度。

Large language models (LLMs) achieve remarkable performance across a wide range of tasks, but their autoregressive decoding process incurs substantial inference costs due to inherently sequential token generation. Speculative decoding addresses this bottleneck by employing a lightweight draft model to propose multiple future tokens that are subsequently verified in parallel by a larger target model. Recent work has demonstrated that diffusion language models are well suited for this setting, as they can generate entire blocks of draft tokens in parallel and thereby alleviate the sequential constraints of autoregressive drafting. A subtlety of this regime is that block-diffusion drafters generate tokens bidirectionally within a block, whereas verification is performed by an autoregressive target model that evaluates tokens in a strictly left-to-right manner, leaving a gap between the symmetric training-time objective and the asymmetric verification-time reward. In this work, we offer an empirical analysis of three training-time interventions that narrow this gap: token positional weighting, a first-error focal loss that targets the position that breaks the accepted prefix within each block, and a chain loss term that substitutes a differentiable surrogate for the expected accepted length. The three interventions act along orthogonal axes (position, block-conditional first error, joint prefix) and compose additively; they are likewise orthogonal to test-time alignment mechanisms such as multi-draft self-selection, with which they can in principle be combined. Across four target models and six reasoning, code, and dialogue benchmarks, the three interventions raise accepted draft length by 21-76% per benchmark over a position-uniform baseline, without adding additional forward passes and without changing the inference pipeline or the rejection-sampling exactness contract.

cs.CL · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06899

免费遮挡检测:利用两种单目距离线索的分歧检测遮挡

Occlusion for Free: Detecting Occlusion from the Disagreement Between Two Monocular Distance Cues

Chibueze Praise Onyenweaku, Toyibat Adele, Sikirulahi Opeyemi Abdulkareem, Obed Honour Eje

AI 速览:作者提出一种无需训练、无需遮挡标注的遮挡检测分数,仅依赖相机管线已有的表观高度与单目度量深度两种距离估计的排序关系。

Knowing that a pedestrian is occluded is useful to a robot even when the detector cannot recover the hidden pixels, but occlusion estimators are normally trained on occlusion annotations that deployment settings rarely have. We show that occlusion can be read off two distance estimates a camera-only pipeline already computes. Apparent height is largely unchanged by occlusion, because the detected box still spans the whole person; monocular metric depth is pulled toward the occluder, because the nearest surface inside the box is what a depth map reports. Only their ordering matters, so no focal length, stature, or depth scale is needed, provided the depth model's error is close to a pure gain, a condition that can be checked without labels. The score detects heavy occlusion on KITTI with AUC 0.909 (0.888 over all annotated pedestrians, including those the detector misses), requires no training and no occlusion labels, and is not a proxy for range: within fixed distance bands it holds AUC 0.894-0.925 while true distance alone sits near chance. On synthetic CARLA scenes with measured visibility it reaches 0.819, against 0.644 for distance alone. We arrived here after measuring three standard architectural responses to occlusion, depth fusion, occlusion-simulating augmentation, and attention, none of which improved detection outside its training distribution in the configurations we tested, and after finding that a detector trained on German roads loses half its accuracy on self-annotated street scenes in Lagos, Nigeria. Signals that need no local annotation are worth more in settings that benchmarks do not represent.

cs.CV · cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06895

学习时变连接组以实现发育过程中的稳定行为

Learning Time-Varying Connectomes for Stable Behavior Across Development

Christof Fehrman, Jacob J. Morra, Eva A. Naumann

AI 速览:作者报告,用单一紧凑生成编码(以发育时间为输入的CPPN)生成随年龄变化的循环控制器,可在显著发育变化下保持视运动行为稳定。

Neural circuits must maintain functionality to drive effective behavior while their size, topology, geometry, and intrinsic dynamics change across development. To model developing visuomotor circuits and behavior, we investigated whether a single compact generative encoding could produce functional recurrent controllers across such changes. Building on the HyperNEAT algorithm, we represented this program as a compositional pattern-producing network that received developmental time as an input to generate age-specific connectivity. The developmental substrate prescribed neuronal birth, position, sensory organization, and intrinsic time constants. We tested this approach using two geometrically distinct developmental substrates and two visuomotor tasks: optomotor responses and phototaxis. Controllers optimized at only the initial or mature substrate generally failed when evaluated at other ages. In contrast, controllers optimized across multiple developmental snapshots maintained substantially higher and more consistent performance across trained and unseen ages. Optimization at only three developmental snapshots was often sufficient to produce effective behavior across the tested developmental interval. The resulting connectomes changed substantially with age and did not converge on a single trajectory of sparsity or connection-weight statistics. Controllers also differed in whether they relied on neurons born later in development. These results demonstrate that a shared spatiotemporal time-varying connectivity program can produce recurrent neural networks that preserve behavior across substantial developmental changes. Together, these results provide a framework for studying how functional stability can emerge without requiring structural or dynamical stability.

q-bio.NC · cs.NE
arXiv ↗PDF ↗
版本更新 · v4arXiv:2602.22710

同样的词,不同的判断:偏好如何随模态变化

Same Words, Different Judgments: How Preferences Vary Across Modalities

Aaron Broukhim, Nadir Weibel, Eshin Jolly

AI 速览:作者报告了一项基于ICC的受控跨模态研究,比较同一语义内容在文本与音频两种模态下的人类及合成偏好标注,发现两种模态的偏好判断存在显著差异。

Preference-based reinforcement learning (PbRL) is the dominant framework for aligning AI systems to human preferences. However, evaluation protocols for such data were designed for text and have not been validated for speech. We present the first intraclass correlation coefficient (ICC)-based, controlled cross-modal study of human and synthetic preference annotations, comparing text and audio evaluations of identical semantic content across 100 prompts. We show that achieving \textit{good} (audio) to \textit{near good} (text) agreement within either modality (ICC(2,$k$) $\approx$ .81 audio, .74 text) requires $\sim$9 raters and modalities show marked differences in how people report preferences: audio raters exhibit narrower decision thresholds, reduced length bias, and more user-oriented evaluation criteria, with near-chance cross-modality agreement. We demonstrate that synthetic ratings can be used to effectively predict inter-rater agreement, thus serving as an early signal for stimulus selection and proxy for human annotations. Together, these findings argue that evaluation protocols for audio preference data require modality-specific design rather than direct adaptation from text. Code, data, and the audio corpus are available at: https://huggingface.co/datasets/sciminds/same-words-different-judgements

cs.SD · cs.AI · cs.HC
arXiv ↗PDF ↗
版本更新 · v2arXiv:2611.03501

当机器人比物体更重:惯性失配如何影响机器人策略学习

When Robots Outweigh Objects: How Inertia Mismatch Shapes Robot Policy Learning

Younghyo Park, Antonia Bronars, Pulkit Agrawal

AI 速览:通过受控仿真实验考察机器人与物体质量差异(惯性失配)对强化学习和行为克隆策略学习的影响,并探索在不更换硬件的前提下降低接触惯性的可行做法。

Conventional robot arms can be extremely heavy compared with the everyday objects they manipulate, creating a significant inertia mismatch at contact. Even a small accidental bump from a heavy arm can knock a light object out of place. Modern learning methods have nevertheless demonstrated a wide range of successful manipulation behaviors on these platforms, suggesting that even extreme inertia mismatch can be overcome with sufficient data. However, it remains unclear whether high inertia imposes a hidden cost on learning, potentially worsening scaling with data or lowering the performance ceiling of modern robot learning methods. We investigate this question through controlled simulation experiments that vary robot and object masses. We find that reinforcement learning succeeds across a broad range of mass combinations, while behavior cloning learns more reliable policies when a lighter robot manipulates a heavier object. Heavier robots require more demonstrations to attain the same performance as lighter robots. Finally, because new hardware is rarely an option, we explore ways to lower an existing arm's inertia at contact with existing hardware, either by choosing a lower-inertia workspace before collecting data or by steering the demonstrator toward lower-inertia configurations during the task. In both cases, the lower-inertia demonstrations are imitated more reliably. Project website: https://younghyopark.me/inertia-mismatch/

cs.RO
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06890

程序化对抗学习

Procedural Adversarial Learning

Jack Nugent, Jia Deng

AI 速览:提出程序化对抗学习(PAL)框架与 Simple-PAT 算法,在程序生成器的参数空间中搜索困难样本用于极小极大训练与对抗评估。

For many computer vision tasks, neural networks can be trained to produce a low average error, yet they still fail on seemingly simple scenes. Reducing these failures requires first finding them, but they may not be in a fixed dataset. We study procedural adversarial learning (PAL), a framework of minimax training and adversarial evaluation which searches the input space of a procedural generator for difficult instances. The procedural generator is an interpretable program mapping a low-dimensional vector of control parameters (e.g. layout, lighting, pose) to a rendered image and its label. We introduce the Simple-PAT algorithm, which uses zeroth-order optimization in the procedural generator's parameter space to propose adversarial training samples that are generated on demand. We also create PAL-Dojo, a collection of efficient procedural generators for surface normal estimation, image segmentation, and human pose estimation. Against a cross-model black-box adversary with 50M aggregate queries, Simple-PAT reduces worst-case error by a geometric mean of 3.15x compared to standard training and 2.63x compared to the strongest robust training baseline. Code is available at https://github.com/princeton-vl/procedural-adversarial-learning.

cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06888

枯燥、肮脏、危险?工作条件与职业AI暴露的限度

Dull, Dirty, Dangerous? Working Conditions and the Limits of Occupational AI Exposure

Siyi Yu

AI 速览:作者用21个O*NET条目和754个美国职业,考察“枯燥、肮脏、危险”工作条件与职业AI暴露度之间的关系,并指出条目分组和职业特征会影响暴露估计的解读。

Automation is often justified as relief from dull, dirty, and dangerous work. I examine how these conditions relate to occupational AI exposure using 21 O*NET items across 754 US occupations. Higher exposure is associated with lower condition scores under a large language model (LLM) measure and AI Occupational Exposure (AIOE), with equal occupation weights and employment weights. Adjustment for physical demands, required education, training and experience, and wages reduces the composite association. The adjusted confidence intervals include zero for LLM exposure and remain below zero for AIOE. Separating repetition from restricted discretion also changes what the combined Dull score conveys. These comparisons show how item groupings and occupational characteristics shape the interpretation of exposure estimates. Occupational profiles offer a starting point for selecting contrasting research settings. Establishing desired automation or realized relief requires evidence about workers' preferences and specific interventions.

cs.AI · cs.HC · econ.GN
arXiv ↗PDF ↗
版本更新 · v2arXiv:2611.05359

GSCV++:基于标准视频编解码器的轻量级3D高斯泼溅序列压缩

GSCV++: Lightweight 3D Gaussian Splatting Sequence Compression via Standard Video Codecs

Qi Yang, Yingzhan Xu, Kai Zhang, Li Zhang

AI 速览:提出一种轻量级3D高斯泼溅序列压缩流程,通过改进预处理、3D到2D映射与视频编码配置,借助标准视频编解码器实现压缩。

This paper presents GSCV++, a lightweight pipeline for 3D {G}aussian {S}platting (GS) sequences {C}ompression with standard {V}ideo codecs. To meet the requirements of low-complexity and hardware compatibility from the industry, GSCV++ jointly improves preprocessing, 3D-to-2D mapping, and practical video compression configuration of GS compression. First, for preprocessing, energy-adaptive inter-frame spherical harmonic (SH) alternative current (AC) dimensionality reduction (EA-SHDR) is proposed to produces a compact and stable temporal SH AC feature space. It can reduce the data volume of following mapping and practical compression, as well as less complexity while eliminating redundant information. Second, for 3D-to-2D mapping, prior-based Inter-MiniPLAS (P-MiniPLAS) is designed to generate smooth 2D feature maps through prior-based weighting factor inference and small scale remapping. Compared with vanilla Parallel Linear Assignment Sorting (PLAS) and Morton scan, P-MiniPLAS ensures the generated 2D maps are more suitable for the video codec while maintaining a low level of computational complexity. Third, for practical compression, content-aware generalized compression (CA-GC) is developed to use a non-uniform bit-depth split for coordinate map generation, and a coding unit size selection is introduced for efficient compression complexity control, which fully exploits the performance of video codecs without involving normative changes. Experiments demonstrate that GSCV++ reports over 20\% in intra- and 60\% in inter-prediction rate-distortion gains compared with state-of-the-art (SOTA) methods. GSCV++ also achieves faster 2D map generation, encoding, and decoding than other SOTA methods using the same type of video codecs. Ablation studies verify the effectiveness and robustness of the proposed modules and provide insights for subsequent research.

cs.CV
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06881

VABAR:面向智能体机器人的变异性自动化基准

VABAR: A Variational Automation Benchmark for Agentic Robotics

Shuangyu Xie, Kaiyuan Chen, Uksang Yoo, Xinyue Zhu, Meadow Shen, Jaimyn Drake, Eugen Solowjow, Lionel Gulich 等 19 位作者

AI 速览:提出一套智能体机器人基准设计准则,并据此构建基于开源仿真、含六类操作任务与33个可泛化技能的变异性自动化基准 VABAR。

For robots to operate reliably in commercial and industrial applications, they must persistently perform specific tasks with known variations in object shape and pose. We call this Variational Automation (VA) to differentiate these settings from fixed automation. Inspired by recent papers on Agentic Robotics, where pretrained LLM and VLM coding agents combine interpretable robot programming with the open-world adaptability of model free policies, we propose a general set of agentic robotics benchmark design criteria that includes accessibility, repeatability, diversity, relevance to agentic robotics and practical applications, physical realizability, resistance to benchmark saturation, and computational efficiency. We instantiate these principles in six manipulation task classes spanning industrial, medical, and infrastructure applications: tool sorting, tool hanging, gear meshing, syringe packing, cable insertion, and cable routing. We introduce the Variational Automation Benchmark for Agentic Robotics (VABAR), an open, easily replicable, simulation-based manipulation benchmark to systematically evaluating agentic robotics systems. Built fully on open-source tools, VABAR features detailed implementations using the Newton physics engine, standardized task variations, difficulty tiers, success metrics, and a library of 33 generalizable skills with human-authored programmatic reference solutions. We provide initial baseline evaluations using an open agentic manipulation harness, Graph-as-Policy (GaP), and Isaac Lab Arena.

cs.RO
arXiv ↗PDF ↗
版本更新 · v5arXiv:2506.10912

打破坏分子:多模态大语言模型准备好进行结构级分子解毒了吗?

Breaking Bad Molecules: Are MLLMs Ready for Structure-Level Molecular Detoxification?

Fei Lin, Ziyang Gong, Cong Wang, Tengchao Zhang, Yonglin Tian, Yining Jiang, Ji Dai, Chao Guo 等 12 位作者

AI 速览:该论文提出首个面向通用多模态大语言模型的分子毒性修复基准任务ToxiMol及自动评估框架ToxiEval,并系统评测43个主流模型。

Toxicity remains a leading cause of early-stage drug development failure. Despite advances in molecular design and property prediction, the task of molecular toxicity repair, generating structurally valid molecular alternatives with reduced toxicity, has not yet been systematically defined or benchmarked. To fill this gap, we introduce ToxiMol, the first benchmark task for general-purpose Multimodal Large Language Models (MLLMs) focused on molecular toxicity repair. We construct a standardized dataset covering 11 primary tasks and 660 representative toxic molecules spanning diverse mechanisms and granularities. We design a prompt annotation pipeline with mechanism-aware and task-adaptive capabilities, informed by expert toxicological knowledge. In parallel, we propose an automated evaluation framework, ToxiEval, which integrates toxicity endpoint prediction, synthetic accessibility, drug-likeness, and structural similarity into a high-throughput evaluation chain for repair success. We systematically assess 43 mainstream general-purpose MLLMs and conduct multiple ablation studies to analyze key issues, including evaluation metrics, candidate diversity, and failure attribution. Experimental results show that although current MLLMs still face significant challenges on this task, they begin to demonstrate promising capabilities in toxicity understanding, semantic constraint adherence, and structure-aware editing.

cs.AI · cs.CL
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06879

自适应多模式:基于在线景观探测的预算感知优化器路由

Adaptive Multi Mode: Budget-Aware Routing of Optimizers By Online Landscape Probes

Benjamin Jacob Bodner

AI 速览:AMM 用在线景观探测在已知预算下把连续黑箱优化任务路由给准牛顿、信赖域、坐标、多起点和进化策略等引擎,并在 bbob 留出实例上报告了相对多个竞争者的目标份额优势。

The best classical optimizer for a continuous black-box problem depends on its budget and landscape. Existing routers decide from the dimension and budget, past improvement or features fitted to one benchmark, and few test an optimizer's implicit assumptions online. AMM (Adaptive Multi Mode) routes a known budget among quasi-Newton, trust-region, coordinate, multistart and evolution-strategy optimization engines with online probes of curvature, plateaus, separability, kinks, basins and fractal structure. Each probe has a default, a dimension-by-budget validity range and a cost charged to the budget. In its pre-registered development loop on bbob, 32 of 36 predictions held over the last 16 confirmations. AMM was then tested once on held-out bbob instances 101-110 (D=2-40, 10*D-1000*D) against up to seven competitors. It has the highest target share in 382 of 600 function-dimension-budget cells (236 outright, 146 tied) and, by a descriptive posterior rule, is credibly behind in 35, mostly at 10*D and 30*D. At every budget it also leads the controls built from its own engines (the best engine alone, the best engine per dimension and budget, and a greedy schedule), narrowly at 10*D and 30*D, and nevergrad's NgIohTuned. In pre-registered runs its lead over IPOP-CMA-ES holds under affine and box transformations, on box-constrained bbob and, pooled, on rotated f2-f4, but rotating the separable f3 and f4 removes most of the lead there. On held-out MA-BBOB its final share at 2000*D is level with IPOP-CMA-ES's and its anytime area lower. We published AMM as an open-source Python package (pip install amm-optimizer; https://github.com/BjBodner/amm-optimizer).

cs.LG · cs.NE · math.OC
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06870

PixelSpline:基于端点锚定共享像素轨迹的连续时空视频超分辨率

PixelSpline: Continuous Space-Time Video Super-Resolution via Endpoint-Anchored Shared Pixel Trajectories

Wanqi Yuan, Nianyi Li

AI 速览:提出一种连续时空视频超分辨率框架,通过长上下文编码、连续高分辨率特征提升和端点锚定的共享像素轨迹来改善运动建模与重建质量。

Existing continuous space-time video super-resolution methods often infer motion from only two endpoint frames and model the two motion directions independently, making them vulnerable to ambiguous correspondence and inconsistent trajectories. We introduce a continuous STVSR framework that combines long-context encoding, continuous HR feature lifting, and an endpoint-anchored PixelSpline. Long-range observations provide more reliable endpoint representations, while continuous upsampling constructs detailed appearance features directly on the requested HR grid. PixelSpline explicitly models each pixel's motion as a single continuous trajectory shared by both endpoints. Using this trajectory, our method warps endpoint colors into a coarse intermediate frame and aligns the HR features for residual reconstruction. Experiments across spatial and temporal upsampling settings demonstrate that the proposed framework offers a favorable quality--efficiency trade-off.

cs.CV
arXiv ↗PDF ↗
版本更新 · v2arXiv:2602.20698

双重污染与异构批次下的高维稳健均值估计

High-Dimensional Robust Mean Estimation from Doubly Corrupted and Heterogeneous Batches

Maryam Aliakbarpour, Vladimir Braverman, Yuhan Liu, Junze Yin

AI 速览:针对用户级任意污染与样本级小比例污染并存的双重污染模型,作者提出SoS算法在高维协方差受限分布下达到min-max最优的ℓ2误差,并扩展到用户局部均值有偏移的异构情形。

Modern data systems often require aggregating information from multiple sources: some might be entirely untrustworthy, while the remaining presumably reliable sources may still suffer from a small amount of corruption. We study robust mean estimation under this practical scenario, which is formulated through the double corruption model: samples are divided among $N$ users, each with $n$ samples. $\varepsilon$ fraction of the users could be arbitrarily corrupted, while each of the remaining ``good'' users still have $α$-fraction ($α>0$) of corrupted samples. The goal is to estimate the unknown mean $μ$ with small $\ell_2$ error. This is a challenging scenario because we must handle two types of adversarial corruption: user-level corruption and sample-level corruption. When the unknown distribution has covariance matrix bounded by the identity matrix, we design a sum-of-squares (SoS) algorithm that achieves an $\ell_2$ error of $\sqrtα$ with probability at least $2/3$ as long as the total number of samples $nN=\widetildeΩ(d/α)$. The estimation error and sample complexity are min-max optimal under the mild condition. For comparison, treating all $nN$ samples as $(\varepsilon+α)$-corrupted and applying standard robust mean estimation only achieves an error of $\sqrt{\varepsilon+α}$. Thus, our new algorithm removes the adverse effect of untrustworthy users and achieves the optimal error as if only sample-level corruption is present. Also, our SoS algorithm extends to the heterogeneous setting where each user's local mean could be additionally shifted by $\sqrtβ$ in $\ell_2$ distance. We show that an error of $O(\sqrt{α+β})$ can be achieved with probability at least $2/3$ when $nN=\widetildeΩ(d/(α+β))$.

cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06868

面向LLM智能体扩展的轮级Best-of-N采样

On Turn-Level Best-of-N Sampling for Scaling LLM Agents

Jalaj Bhandari, Dhawal Gupta, Hongli Zhan, Zhenting Wang, Varad Pimpalkhute, Zhengzhong Liu, Eric Xing, Rupesh Srivastava

AI 速览:作者在长程终端任务上评估轮级best-of-N采样:每轮由生成器产生N个候选动作、选择器挑选其一执行,并报告准确率与重复尝试一致性有所提升。

In this work, we evaluate a simple inference-time scaling approach based on \textit{turn-level best-of-N sampling} (\method) for large language model (LLM) agents on complex, long-horizon tasks. We instantiate this using a \textit{generator-selector} framework with two LLMs; at each turn, a \emph{generator} model generates $N$ candidate actions and a \emph{selector} model selects one of them, which is then executed in the environment. This paper is closely related to the work of \cite{zainullina2025guided} who used critic models for guided search at inference time. Different from their work, we evaluate if off-the-shelf, open-weight LLMs can be effective at comparing different candidate actions directly. Experiments on long-horizon terminal tasks show that \method can lead to significant performance improvements, both in terms of accuracy (5--10\%) and consistency across repeated attempts. Analysis of agent trajectories reveal a shift in agent behaviour towards desirable patterns such as reduction in number of attempts to solve the task, improved task instruction following, debugging and testing.

cs.AI
arXiv ↗PDF ↗
版本更新 · v3arXiv:2610.32057

HyScale:面向可学习稀疏注意力的长上下文训练扩展系统

HyScale: Scaling Long-Context Training for Learned Sparse Attention

Yangshen Deng, Xinjing Huang, Yulong Wang, Yunzhuo Liu, Jun Hu, Shuyong Tan, Chun-Chih Tseng, Mingji Han 等 11 位作者

AI 速览:HyScale 将可学习稀疏注意力中的 top-k 选择视为索引集合而非激活,通过 FlashTopK 与选择重放加速百万级 token 的长上下文训练。

We present HyScale, a long-context training system for learned sparse attention. Learned sparse attention is a promising architecture for million-token contexts, widely adopted in production since DeepSeek-V3.2. Selection, however, grows into the training bottleneck. For each query, it scores every previous token whereas sparse attention reads only $k$; worse, current systems materialize a full score table and repeat selection during recomputation. Our key insight is that the output of selection is not an activation, but rather a set of indices. Building on it, HyScale introduces FlashTopK and selection replay. FlashTopK finds each query's exact top-$k$ on the fly without a score table, while selection replay reuses forward-pass selection in recomputation. Together with holistic system optimizations tackling end-to-end challenges, HyScale speeds up GLM-5.1 training on 1M-token sequences by $2.07\times$ over Megatron-LM on 512 H20 GPUs. It also speeds up the CSA layers of DeepSeek-V4-Flash and the QSA layers of Qwen3.8-Flash-Next by $2.01\times$ and $1.57\times$ at 1M tokens on 32 H800 GPUs.

cs.AI · cs.DC
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.12235

语言模型作为AI研究世界模型

Language Models as AI Research World Models

Zijun Wang, Zewen Liu, Minhua Lin, Zhaotian Weng, Zhan Shi, Bing He, Yisi Sang, Dakuo Wang 等 13 位作者

AI 速览:该研究探讨将语言模型用作研究世界模型(RWM),以预测候选实验干预的结果,并利用真实实验经验提升预测与实验选择效率。

AI research agents automate the cycle of proposing, implementing, and evaluating experiments, opening a path toward recursive self-improvement. Yet their ability to propose experiments outpaces their capacity to execute them in real environments, making outcome prediction a key capability for sustained self-improvement under limited experimental budgets. We investigate language models as Research World Models (RWMs), which predict the outcomes of candidate interventions across research environments. Our evaluation draws on over 2,600 experimental records from nine research environments spanning pretraining, post-training, and inference, representing more than 171,000 H100 GPU-hours of experimentation. Research knowledge acquired from real experimental experience improves RWM predictions of unseen interventions within the same environment (Spearman +0.27), and can be reused across environments. For example, using only pretraining experience from OLMo3, Marin, and Nanochat, an RWM reduces selection regret in the Qwen3 environment by 78% compared with zero-experience setting. These benefits extend to multi-round Autoresearch under a fixed selection budget: RWMs with in-env and cross-env research knowledge increase the best gain achieved by 15.8% and 11.6%, respectively. Ablations across 13 language models used as RWMs show that adding research knowledge can improve intervention ranking more than changing models or increasing reasoning effort alone. These findings support language models as RWMs and motivate accumulating experimental data for future RWM training.

cs.CL
arXiv ↗PDF ↗
版本更新 · v3arXiv:2605.12827

GraphIP-Bench:窃取图神经网络有多难,我们能阻止吗?

GraphIP-Bench: How Hard Is It to Steal a Graph Neural Network, and Can We Stop It?

Kaixiang Zhao, Bolin Shen, Yuyang Dai, Shayok Chakraborty, Yushun Dong

AI 速览:提出统一基准 GraphIP-Bench,在同一黑盒协议下系统评测图神经网络模型窃取攻击与所有权防御,并揭示防御在提取后代理模型上的失效缺口。

Graph neural networks (GNNs) deployed as cloud services can be *stolen* through *model-extraction attacks*, which train a surrogate from query responses to reproduce the target's behaviour, and a growing line of ownership defenses tries to prevent or trace such theft. The title of this paper asks two questions: *how hard is it to steal a GNN?*, and *can we stop it?* Prior work cannot answer either, because experiments use inconsistent datasets, threat models, and metrics. We introduce *GraphIP-Bench*, a unified benchmark which evaluates both sides under a single black-box protocol. It integrates twelve extraction attacks, twelve defenses spanning watermarking, output-perturbation, and query-pattern-detection families, ten public graphs covering homophilic, heterophilic, and large-scale regimes, three GNN backbones, and three graph-learning tasks, and it reports fidelity, task utility, ownership verification, and computational cost on shared splits, queries, and budgets. We further add a joint attack-and-defense track which runs every attack on every defended target and measures watermark verification on the resulting surrogate, which exposes the protection that a defense retains after extraction. The empirical picture is short: stealing a GNN is easy at medium query budgets and most defenses do not change this; several watermarks verify reliably on the protected model but lose most of their verification signal on the extracted surrogate, which exposes a gap that single-model evaluations miss; and heterophilic graphs are systematically harder to steal, while a cross-architecture mismatch between target and surrogate reduces but does not prevent extraction. We release *GraphIP-Bench* with reproducible scripts and configurations, and integrate the attacks and defenses into the PyGIP library.

cs.CR · cs.AI · cs.LG
arXiv ↗PDF ↗
版本更新 · v2arXiv:2605.24183

AvalancheBench:通过潜在世界恢复评估企业智能体驱动的语义查询处理

AvalancheBench: Evaluating Enterprise Agent-Driven Semantic Query Processing Through Latent World Recovery

Darek Kleczek, Fuheng Zhao, Alexander W. Lee, Julien Tissier, Pawel Liskowski, Ugur Cetintemel, Anupam Datta

AI 速览:提出多模态企业分析基准 AvalancheBench,用潜在世界规格生成观测数据,考察数据智能体能否在端到端分析中正确决定何时及如何使用语义算子,并量化错误在问题间的“雪崩式”传播。

As LLMs improve, data agents are emerging as a new interface for analytics, while semantic query processing engines use LLMs to operate over structured and unstructured data. Existing benchmarks largely evaluate agents and semantic query engines in isolation, leaving it unclear whether agents can decide when and how to use semantic operators in end-to-end analysis. We introduce AvalancheBench, a multimodal enterprise analytics benchmark that generates observed data from latent world specifications and evaluates data agents on their ability to recover that world. The benchmark's 3 validated tasks contain 58 questions spanning text, images, and documents. Questions are provided together as a multi-part analytical brief and may share intermediate results, exposing the avalanche effect: errors can propagate through legitimate dependencies, and inappropriate reuse can cause otherwise unrelated questions to fail. AvalancheBench measures analytical fidelity, monetary cost, and capability-adjusted token cost (CATC), a new metric that weights token use by model capability to separate technical efficiency from provider pricing. We evaluate 5 model-harness configurations across 3 agent harnesses using Snowflake Cortex AISQL as the engine, with the best configuration reaching macro analytical fidelity of 0.82. Agents fail primarily in constructing the analysis: failing to recover facts that require semantic computation costs 45.1% of lost points, yet incorrect operator outputs account for only 2.5%, versus 36.3% from agents misusing or avoiding semantic operators. Misinterpreting requirements costs the most, at 51.5%. Errors also spread between questions: 29% of lost points come from reusing another question's results. Finally, monetary cost and CATC produce different Pareto frontiers, distinguishing economically attractive configurations from those that are technically resource efficient.

cs.DB · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06864

面向证据感知的个体动物识别的反事实检索

CounterFactual Retrieval for Evidence-Aware Individual Animal Identification

Ankit K. Upadhyay, Aleksandr Algasov, Ekaterina Nepovinnykh, Fedor Zolotarev, Tuomas Eerola, Heikki Kälviäinen, Charles V. Stewart, Lukas Picek

AI 速览:提出反事实前景检索(CFR)评估协议,通过全图、仅前景、仅捷径三种视图把检索分数转化为证据画像,以检验模型是否依赖动物特征而非身份相关捷径。

Automated identification of individual animals is moving from small curated studies toward shared benchmarks and reusable foundation models. This progress is useful, but current evaluation leaves the evidence behind a match unresolved, i.e., high retrieval accuracy does not show whether a model used animal features or identity-correlated shortcuts. We address this with Counterfactual Foreground Retrieval (CFR), an evidence-aware evaluation protocol. CFR evaluates the same query-gallery task under different views: full image, foreground-only, and shortcut-only. The full-image measures standard retrieval performance; the foreground-only measures foreground-supported retrieval; and shortcut-only view measure how much identity signal is recoverable from background, or silhouette. This turns a retrieval score into an evidence profile: how well the model performs on the original images, how much of that performance remains when only the animal is visible, and how much identity signal remains recoverable when the animal is removed. We release around 0.5M masks for 34 datasets and code for mask generation and CFR evaluation.

cs.CV · cs.AI · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06863

重新审视代码即策略智能体中的自我修复:重试成功由什么驱动?

Rethinking Self-Repair in Code-as-Policy Agents: What Drives Retry Success?

Siddharth Aphale, Ayushman Singh

AI 速览:在模拟机器人操作中比较失败特定反馈与重采样、错配反馈和静态任务指导对代码即策略智能体重试成功率的影响。

Code-as-policy agents often use execution feedback to retry failed programs. Additional sampling and task guidance can also improve success, leaving the contribution of failure-specific feedback unclear. We study this question in simulated robot manipulation. A fixed lookup selects feedback templates using failure labels and the API variant. A frozen code model generates a fresh program after each scene reset. On the same 252 initial failures, Qwen2.5-Coder-7B recovers 85.3% within five retries, compared with 68.3% for resampling with the same retry cap. The advantage persists under fixed total-token budgets. Feedback from other episodes and fixed task guidance yield similar recovery point estimates, with no detected benefit from matching the coarse failure label. In a separate study, a fixed guided prompt used from the first attempt achieves an observed overall success rate similar to that of template-based feedback. Template-based feedback also lowers recovery on a nut-insertion task requiring a rim grasp, consistent with an incompatible center-grasp instruction. Evaluations of robot self-repair should include resampling, mismatched feedback, and concise, task-compatible static guidance as baselines.

cs.RO
arXiv ↗PDF ↗
版本更新 · v2arXiv:2604.06541

量子启发的张量网络自编码器用于异常检测:一种基于MERA的方法

Quantum-Inspired Tensor Network Autoencoders for Anomaly Detection: A MERA-Based Approach

Emre Gurkanli, Michael Spannowsky

AI 速览:作者提出并检验一种受MERA启发的多尺度张量网络自编码器,用于对撞机喷注的基于重建的异常检测,并在其基准设定下与稠密自编码器及树张量网络等基线比较。

We investigate whether a multiscale tensor-network architecture provides a useful inductive bias for reconstruction-based anomaly detection in collider jets. Jets are produced by a branching cascade, so their internal structure is naturally organised across angular and momentum scales. This motivates an autoencoder that compresses information hierarchically and can reorganise short-range correlations before coarse-graining. Guided by this picture, we formulate a Multiscale Entanglement Renormalization Ansatz (MERA)-inspired autoencoder acting on ordered jet constituents. To our knowledge, a MERA-inspired autoencoder has not previously been proposed, and this architecture has not been explored in collider anomaly detection. We compare this architecture to a dense autoencoder, the corresponding tree-tensor-network limit, and classical baselines within a background-only reconstruction framework. The paper is organised around two main questions: whether locality-aware hierarchical compression is genuinely supported by the data, and whether the disentangling layers of MERA contribute beyond a simpler tree hierarchy. To address these questions, we combine benchmark comparisons with a training-free local-compressibility diagnostic and a direct identity-disentangler ablation. In the nominal benchmark, the MERA-inspired model attains a higher mean AUC than the dense autoencoder at all three latent dimensions while using roughly one-third of its trainable parameters. The locality-preserving multiscale structure is well matched to jet data, and, at the strongest compression bottleneck, the trained disentanglers move substantially away from the identity and are accompanied by a positive mean performance shift. Overall, the study supports locality-aware hierarchical compression as a useful and parameter-efficient inductive bias for reconstruction-based jet anomaly detection in this benchmark setting.

hep-ph · cs.LG · quant-ph
arXiv ↗PDF ↗
版本更新 · v2arXiv:2606.14536

可证明安全且可扩展的强化学习

Provably Safe, Yet Scalable Reinforcement Learning

Kai S. Yun, Zeyang Li, Navid Azizan

AI 速览:提出两阶段框架 PS2-RL,用学习到的备份策略在线隐式构造控制不变集,从而在保持可证明安全性的同时提升可扩展性。

Safe reinforcement learning (RL) aims to learn policies that optimize rewards while satisfying constraints. Predominant approaches rely on soft-constrained policy optimization, which has achieved empirical success but does not provide formal safety guarantees for the learned policy. In contrast, methods with strict guarantees typically rely on explicit certificate functions, whose construction requires the direct synthesis and verification of control-invariant sets, a process that scales poorly with state dimension and often yields overly conservative behavior. In this paper, we present the Provably Safe, yet Scalable RL (PS2-RL) framework, a novel two-phase architecture for learning provably safe policies in a scalable manner, designed to overcome the key bottlenecks of prior methods. Rather than explicitly computing invariant sets, PS2-RL leverages a learned backup policy to forward-integrate the system dynamics, generating an implicit control-invariant set online. In the first phase, the backup policy is trained with the safe-arrival value function to achieve rapid, safe recovery to the certified base set for invariant-set construction. In the second phase, an RL policy is trained end-to-end through a differentiable projection layer that strictly enforces the safety guarantees induced by the learned backup policy. By maximizing the volume of the implicit control-invariant set in the first phase, the resulting PS2 policy from the second phase is performant and scalable, while maintaining provable safety. Crucially, PS2-RL imposes no restrictions on the underlying RL algorithm and can be plugged into any existing training pipeline. We establish theoretical guarantees for the proposed framework and evaluate it on robotic control tasks with state dimensions up to 10, a regime in which prior provably safe RL methods struggle or become impractical.

cs.LG · cs.RO · eess.SY
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06859

分层表示与量化的权衡:文本嵌入中的性能取舍

Balancing hierarchical representation and quantization: A performance trade-off in text embeddings

Kai Ponel, Marco Polignano, Erasmo Purificato, Aylin Julia Temizkan, Marco Levantesi, Giovanni Semeraro, Ernesto William De Luca

AI 速览:该实证基准研究在MTEB的38个任务上系统考察分层表示与量化两种效率技术组合后的性能与效率权衡。

Hierarchical text embedding models offer variable-length representations, while quantization reduces numerical precision; both aim to improve computational efficiency. This work is an empirical benchmark study of how these two orthogonal, already-established techniques interact. We evaluate 38 tasks from the Massive Text Embedding Benchmark (MTEB) using four transformer-based embedding models, covering 1D and 2D hierarchical representations combined with 32-bit, 8-bit, and binary quantization, for 168 configurations per task. We report each efficiency dimension separately: theoretical per-vector storage and end-to-end evaluation time. Under a Friedman test with Nemenyi post-hoc analysis, int8 quantization is statistically indistinguishable from float32 for pair classification and re-ranking and costs at most 1.5 percentage points overall, whereas binary quantization is significantly worse across every task category. Halving the embedding dimension once is not statistically detectable above $m=16$; two successive halvings always are. Combining an 8x dimensionality reduction with int8 yields a 32x reduction in per-vector storage at 94.4% of baseline effectiveness. Because evaluation times were measured once, we treat them as indicative: we find no evidence that quantization speeds up evaluation, whereas sampling from intermediate layers shortens it substantially. Retrieval degrades far faster than every other category, so we report findings per task category.

cs.CL · cs.IR · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06858

CompressionBench:编码智能体能否自主压缩大语言模型?

CompressionBench: How can your coding agents compress LLMs?

Xinrui Zhong, Zhifeng Li, Zhiming Wang, Yongqi Liu, Shanglin Yang, Yang Zhou, Zikun Li, Zhuoming Chen 等 9 位作者

AI 速览:该工作把 LLM 压缩形式化为编码智能体可自主完成的终端任务,并在六个智能体、六种模型规模设置下评测其压缩效果与实验行为。

Recursive self-improvement requires AI systems to improve the models and infrastructure used by subsequent systems. LLM compression offers a concrete efficiency objective: retain a pretrained model's behavior within a smaller model storage budget. We study whether coding agents can carry out this step autonomously. We formulate compression as a terminal task in which an agent receives a source checkpoint, storage limit, inference environment, and time budget, then constructs compressed weights and executable inference code. The agent controls its algorithm and experiments; perplexity feedback guides search, and independent verification checks the final model. Across six agents and six model--size settings, 29 of 36 submissions pass verification. Selecting the lowest-perplexity agent design per task yields an average 3.4% perplexity increase over BF16 and 77.33% downstream accuracy, compared with 79.56% for BF16. Recorded experiments reveal how agents achieve these outcomes and where improvement breaks down. Agents lower PPL in 21 of 24 revisions at nearly fixed storage; complete-model feedback reverses 17 of 79 prior local rankings; and generation and inference tests expose failures that likelihood alone misses. The results identify representation design, experimental judgment, and capability validation as central to agent-driven model compression, a measurable component of efficiency-oriented self-improvement.

cs.AI
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.06856

LongBanana:面向长上下文多参考图像合成的专家验证基准

LongBanana: An Expert-Verified Benchmark for Long-Context Multi-Reference Image Synthesis

Haoxiang Cao, Yuxuan Zhang, Penghui Du, Bo Li, Jiajiong Cao, Yingying Fan, Zimeng Wu, Yifu Luo 等 19 位作者

AI 速览:作者提出 LongBanana,一个由专家设计并验证的长上下文多参考图像合成基准,并配套 LongBanana-Gen 智能体框架来评测和提升这类生成任务。

We introduce LongBanana, to our knowledge the first expert-designed and expert-verified benchmark for long-context multi-reference image synthesis in the age of agent-driven image generation. The task requires retrieving dispersed visual evidence, rejecting distractors, binding entities and relations, and composing one coherent final image from multiple references. LongBanana contains 90 carefully designed tasks organized by a 3-by-3 taxonomy; each task includes about 32 reference images, 20 constraints, and 50 evaluation items, yielding 4,670 expert-specified atomic evaluation items in total. Its graph-grounded evaluation design instantiates each task with reference images and an entity-relation graph, then converts node, edge, and whole-graph obligations into checklist items for Content Fidelity, Relational Binding, and Global Constraint Satisfaction. Reviewed expert labels include a 15% double-labeled subset with 89.4% exact agreement and 0.83 quadratic weighted kappa. We further introduce LongBanana-Gen, an agent-harness framework for long-horizon image generation; experiments show that minimal agent harnesses improve over direct generation, while a ReAct-Plan-Exec-Reflect (RPR) workflow yields harness-dependent gains by strengthening evidence grounding and repair. Together, LongBanana provides an auditable testbed for measuring dense visual evidence use and a shared target for developing stronger agent-driven image-generation systems. Code and data are available at the project page: https://long-banana.com/.

cs.CV · cs.CL
arXiv ↗PDF ↗