跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+1072新增论文
+845其中 AI 相关
+94已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-09 13:24 · 全站最近入库:2026-11-09 13:22各信源进度 →

统计口径与数据新鲜度

统计 2026-11-08 14:02 — 2026-11-09 14:02(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-09 13:24最近发现新增版本:2026-11-09 13:22库内论文最新更新时间:2026-11-07 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

18,172 已收录论文15,506 AI 相关4,527 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 20 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-09 13:22(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:01a77fc0a16917221d22ca7cf0abe07dCVF · CVPR 2026

Unifying Precise Keyframes and Semantic Control via Multi-level Diffusion

Wu, Linjun, Yu, Jiejia, Jin, Leyang, Wang, He, Zheng, Bowen, Yang, Xu, Jiang, Hao, Xia, Fei 等 11 位作者

原文摘要

Text-conditioned human motion in-betweening leverages keyframes for spatio-temporal control, with text providing high-level semantic guidance for the transitions. However, existing methods are unable to establish a coherent alignment between textual semantics and the spatio-temporal constraints provided by keyframes, often resulting in insufficiently constrained motions with unintended behavior. Moreover, they struggle with precise spatial control, often generating motions that deviate from keyframe constraints. To address these issues, we propose a multi-level diffusion framework that integrates textual semantics with implicit cues from keyframe sequences to modulate global motion dynamics, while leveraging individual keyframes to guide local transitions around them. During inference, to ensure strict keyframe adherence, we propose a novel trajectory refinement strategy that adjusts the root positions of the generated motion, followed by diffusion imputation to refine the poses of the generated keyframes. Additionally, our framework enables semantics-preserving motion editing, allowing for plausible modifications while retaining the original motion semantics. Extensive experiments demonstrate that our method generates high-quality motions that strictly satisfy keyframe constraints while achieving precise semantic alignment.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:033c15eefc989e39c090b39e0d5ab9bcCVF · CVPR 2026

S$^2$-MLLM: Boosting Spatial Reasoning Capability of MLLMs for 3D Visual Grounding with Structural Guidance

Xu, Beining, Zhu, Siting, Jin, Zhao, Li, Junxian, Wang, Hesheng

原文摘要

3D Visual Grounding (3DVG) focuses on locating objects in 3D scenes based on natural language descriptions, serving as a fundamental task for embodied AI and robotics. Recent advances in Multi-modal Large Language Models (MLLMs) have motivated research into extending them to 3DVG. However, MLLMs primarily process 2D visual inputs and struggle with understanding 3D spatial structure of scenes solely from these limited perspectives. Existing methods mainly utilize viewpoint-dependent rendering of reconstructed point clouds to provide explicit structural guidance for MLLMs in 3DVG tasks, leading to inefficiency and limited spatial reasoning. To address this issue, we propose S^2-MLLM, an efficient framework that enhances spatial reasoning in MLLMs through implicit spatial reasoning. We introduce a spatial guidance strategy that leverages the structure awareness of feed-forward 3D reconstruction. By acquiring 3D structural understanding during training, our model can implicitly reason about 3D scenes without relying on inefficient point cloud reconstruction. Moreover, we propose a structure-enhanced module (SE), which first employs intra-view and inter-view attention mechanisms to capture dependencies within views and correspondences across views. The module further integrates multi-level position encoding to associate visual representations with spatial positions and viewpoint information, enabling more accurate structural understanding. Extensive experiments demonstrate that S^2-MLLM unifies superior performance, generalization, and efficiency, achieving significant performance over existing methods across the ScanRefer, Nr3D, and Sr3D datasets. Code will be available upon acceptance.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:09bbe545d5d2f36b3822bf7fe1f7bd01CVF · CVPR 2026

AMB3R: Accurate Feed-forward Metric-scale 3D Reconstruction with Backend

Wang, Hengyi, Agapito, Lourdes

原文摘要

We present AMB3R, a multi-view feed-forward model for metric-scale dense 3D reconstruction that addresses diverse 3D vision tasks. The key idea is to employ a sparse, yet compact, volumetric scene representation as our backend, enabling geometric reasoning with spatial compactness. We further introduce AMB3R-VO and AMB3R-SfM, two training-free, model-agnostic pipelines that extend multi-view networks to uncalibrated visual odometry (online) or structure from motion for any number of images without test-time optimization. Compared to prior 3D foundation models, AMB3R achieves state-of-the-art performance in camera pose, depth, metric-scale estimation, and 3D reconstruction, while AMB3R-VO and AMB3R-SfM even surpass optimization-based SLAM and SfM systems with dense reconstruction priors on common benchmarks.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0a7ffd94f18ba5f3aed9de76b7433714CVF · CVPR 2026

WeatherCity: Urban Scene Reconstruction with Controllable Multi-Weather Transformation

Wu, Wenhua, Guan, Huai, Liu, Zhe, Wang, Hesheng

原文摘要

Editable high-fidelity 4D scenes are crucial for autonomous driving, as they can be applied to end-to-end training and closed-loop simulation. However, existing reconstruction methods are primarily limited to replicating observed scenes and lack the capability for diverse weather simulation. While image-level weather editing methods tend to introduce scene artifacts and offer poor controllability over the weather effects. To address these limitations, we propose WeatherCity, a novel framework for 4D urban scene reconstruction and weather editing. Specifically, we leverage a text-guided image editing model to achieve flexible editing of image weather backgrounds. To tackle the challenge of multi-weather modeling, we introduce a novel weather Gaussian representation based on shared scene features and dedicated weather-specific decoders. This representation is further enhanced with a content consistency optimization, ensuring coherent modeling across different weather conditions. Additionally, we design a physics-driven model that simulates dynamic weather effects through particles and motion patterns. Extensive experiments on multiple datasets and various scenes demonstrate that WeatherCity achieves flexible controllability, high fidelity, and temporal consistency in 4D reconstruction and weather editing. Our framework not only enables fine-grained control over weather conditions (e.g., light rain and heavy snow) but also supports object-level manipulation within the scene. Codes are released at https://github.com/IRMVLab/WeatherCity.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:0f4e8da1d68c34916695aff2fe0a1376CVF · CVPR 2026

Layered 4D-Rotor Gaussian Splatting: A Compressed Representation for Long Dynamic Scenes

Xu, Hanjie, Duan, Yuanxing, Dai, Qiyu, Li, Ge, Chen, Baoquan, Wang, He

原文摘要

We address the challenge of reconstructing long dynamic scenes from multi-view videos in a storage-efficient manner. Recent advances in Gaussian Splatting and its extensions to dynamic scenes have demonstrated impressive visual quality, but remain limited to short duration (<10 s), large storage size (>500 MB), and high GPU VRAM usage.To overcome these limitations, we introduce Layered 4D-Rotor Gaussian Splatting (L4DRotorGS), a novel compressed representation designed for long dynamic scenes. Our approach integrates a layered 4D representation, efficient training, and effective compression into a unified framework. Specifically, 4D Gaussians are first organized into layers based on their temporal extents and then partitioned into discrete temporal buckets. This structure allows for selective access and rendering of only the necessary subsets of 4D Gaussians, substantially reducing GPU memory requirements.To further compress the representation, we apply a series of techniques, Factorized Covariance Quantization, Layered Compression, and Residual Codebook Quantization, achieving a compression ratio of up to 22.3x while preserving high visual fidelity.We implement a highly optimized C++/CUDA framework for efficient training, compression, and real-time rendering, achieving over 500 FPS on an RTX 3090 GPU. Extensive experiments demonstrate the superior storage efficiency, visual quality, and rendering speed of L4DRotorGS, consistently outperforming prior methods in both quantitative metrics and perceptual quality on real-world long dynamic scenes.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:1065ed413343547fe9d5bb1f6956c199CVF · CVPR 2026

ARMFlow: AutoRegressive MeanFlow for Online 3D Human Reaction Generation

Geng, Zichen, Hayder, Zeeshan, Liu, Wei, Wang, Hesheng, Mian, Ajmal Saeed

原文摘要

3D human reaction generation faces three main challenges: (1) high motion fidelity, (2) real-time inference, and (3) autoregressive adaptability for online scenarios. Existing methods fail to meet all three simultaneously. We propose ARMFlow, a MeanFlow-based autoregressive framework that models temporal dependencies between actor and reactor motions. It consists of a causal context encoder and an MLP-based velocity predictor. We introduce Bootstrap Contextual Encoding (BSCE) in training, encoding generated history instead of the ground-truth ones, to alleviate error accumulation in autoregressive generation. We further introduce the offline variant ReMFlow , achieving state-of-the-art performance with the fastest inference among offline methods. Our ARMFlow addresses key limitations of online settings by: (1) enhancing semantic alignment via a global contextual encoder; (2) achieving high accuracy and low latency in a single-step inference; and (3) reducing accumulated errors through BSCE. Our single-step online generation surpasses existing online methods on InterHuman and InterX by about 30% in FID, while matching offline state-of-the-art performance despite using only partial sequence conditions. Code is available in the supplementary.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:242c4daf50a262ee34ba2cf8f438ac78CVF · CVPR 2026

Residual Diffusion Bridge Model for Image Restoration

Wang, Hebaixu, Zhang, Jing, Chen, Haoyang, Guo, Haonan, Wang, Di, Ma, Jiayi, Du, Bo

原文摘要

Diffusion bridge models establish probabilistic paths between arbitrary paired distributions and exhibit great potential for universal image restoration. Most existing methods merely treat them as simple variants of stochastic interpolants, lacking a unified analytical perspective. Besides, they indiscriminately reconstruct images through global noise injection and removal, inevitably distorting undegraded regions due to imperfect reconstruction. To address these challenges, we propose the R esidual D iffusion B ridge M odel (RDBM). Specifically, we theoretically reformulate the stochastic differential equations of generalized diffusion bridge and derive the analytical formulas of its forward and reverse processes. Crucially, we leverage the residuals from given distributions to modulate the noise injection and removal, enabling adaptive restoration of degraded regions while preserving intact others. Additionally, we unravel the fundamental mathematical essence of existing bridge models, all of which are special cases of RDBM and empirically demonstrate the optimality of our proposed models. Extensive experiments are conducted to demonstrate the state-of-the-art performance of our method both qualitatively and quantitatively across diverse image restoration tasks. Code is publicly available at https://github.com/MiliLab/RDBM.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2515f272bcfb06ff1590334a34a7ebd8CVF · CVPR 2026

AVGGT: Rethinking Global Attention for Accelerating VGGT

Sun, Xianbing, Zhu, Zhikai, Lou, Zhengyu, Yang, Bo, Tang, Jinyang, Zhang, Liqing, Wang, He, Zhang, Jianfu

原文摘要

Models such as VGGT and \pi^3 have shown strong multi-view 3D performance, but their heavy reliance on global self-attention results in high computational cost. Existing sparse-attention variants offer partial speedups, yet lack a systematic analysis of how global attention contributes to multi-view reasoning. In this paper, we first conduct an in-depth investigation of the global attention modules in VGGT and \pi^3 to better understand their roles. Our analysis reveals a clear division of roles in the alternating global-frame architecture: early global layers do not form meaningful correspondences, middle layers perform cross-view alignment, and last layers provide only minor refinements. Guided by these findings, we propose a training-free two-step acceleration scheme: (1) converting early global layers into frame attention, and (2) subsampling global attention by subsampling K/V over patch tokens with diagonal preservation and a mean-fill component. We instantiate this strategy on VGGT and \pi^3 and evaluate across standard pose and point-map benchmarks. Our method achieves substantial inference acceleration across different context lengths, yielding about 2xspeedup at 100 frames, 4--5xat 300 frames, and 8--10xat 800 frames, while matching or slightly improving the accuracy of the original models and remaining robust in extremely dense multi-view settings where prior sparse-attention baselines fail.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:25e6ed51c790cdba924a708617a74daaCVF · CVPR 2026

High-Fidelity Mobile Avatars with Pruned Local Blendshapes

Zhan, Youyi, Wang, He, Shao, Tianjia, Zhou, Kun

原文摘要

We propose a method to reconstruct high-fidelity human avatars from multi-view video that can run on mobile devices. Many works can model high-quality Gaussian-based full-body avatars from multi-view video. However, these methods require heavy computation to obtain pose-dependent appearance, making deployment on mobile devices very difficult. Recent methods distill from pretrained models and model pose-dependent nonlinear Gaussian attributes by linearly combining global pose features with blendshapes. Although they can run on mobile devices, they suffer some loss of detail. We observe that nearby Gaussians are often highly correlated within a local region of the body, and can be linearly modeled with less error. Therefore, we use local linear blendshapes in small body parts to capture global nonlinear changes of Gaussian attributes. To further reduce computation and model size, we propose to remove blendshapes for Gaussians whose attributes change little, yielding a minimal blendshape representation. Our method is an end-to-end training method without a pretrained model. To make it run on multiple devices, we implement our method using WebGPU. Experiments show that our method can render high-quality human avatars with better details, and can reach 120 FPS at 2K resolution on mobile devices.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2e858fe6c349558621b2a6a567aee47aCVF · CVPR 2026

Semantic Audio-Visual Navigation in Continuous Environments

Zeng, Yichen, Wang, Hebaixu, Liu, Meng, Zhou, Yu, Gao, Chen, Chen, Kehan, Huang, Gongping

原文摘要

Audio-visual navigation enables embodied agents to navigate toward sound-emitting targets by leveraging both auditory and visual cues. However, most existing approaches rely on precomputed room impulse responses (RIRs) for binaural audio rendering, restricting agents to discrete grid positions and leading to spatially discontinuous observations. To establish a more realistic setting, we introduce Semantic Audio-Visual Navigation in Continuous Environments (SAVN-CE), where agents can move freely in 3D spaces and perceive temporally and spatially coherent audio-visual streams. In this setting, targets may intermittently become silent or stop emitting sound entirely, causing agents to lose goal information. To tackle this challenge, we propose MAGNet, a multimodal transformer-based model that jointly encodes spatial and semantic goal representations and integrates historical context with self-motion cues to enable memory-augmented goal reasoning. Comprehensive experiments demonstrate that MAGNet significantly outperforms state-of-the-art methods, achieving up to a 12.1% absolute improvement in success rate. These results also highlight its robustness to short-duration sounds and long-distance navigation scenarios. The code is available at https://github.com/yichenzeng24/SAVN-CE.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:3dbfaf5e3a5fba35abfc9565544850a8CVF · CVPR 2026

Building a Precise Video Language with Human-AI Oversight

Lin, Zhiqiu, Cen, Siyuan, Mitra, Chancharik, Li, Isaac, Huang, Yuhan, Ling, Yu Tong Tiffany, Wang, Hewei, Pi, Irene 等 12 位作者

原文摘要

Video-language models (VLMs) learn to reason about the dynamic visual world through natural language. We introduce a suite of open datasets, benchmarks, and recipes for scalable oversight that enable precise video captioning. First, we define a structured specification for describing subjects, scenes, motion, spatial, and camera dynamics, grounded by hundreds of carefully defined visual primitives developed with professional video creators such as filmmakers. Next, to curate high-quality captions, we introduce a critique-based human-AI (CHAI) oversight framework, where trained human experts provide correctional critiques to revise model-generated pre-captions into improved post-captions. This division of labor improves annotation accuracy and efficiency by offloading text generation to models, allowing humans to better focus on verification. Additionally, these critiques and preferences between pre- and post-captions provide rich supervision for improving open-source models (Qwen3-VL) on caption generation, reward modeling, and critique generation through SFT, DPO, and inference-time scaling. Our ablations show that critique quality in precision, recall, and constructiveness, ensured by our oversight framework, directly governs downstream performance. With modest expert supervision, the resulting model outperforms even closed-source models such as Gemini-3.1-Pro. Finally, we apply our approach to re-caption large-scale professional videos (e.g., films, commercials, games) and fine-tune video generation models such as Wan to better follow detailed prompts of up to 400 words, achieving finer control over cinematography including camera motion, angle, lens, focus, point of view, and framing. Overall, our results show that precise specification and human-AI oversight are key to achieving professional-level video understanding and generation.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:45e02b1f914fecd7e9268ee57a96654bCVF · CVPR 2026

Humanoid Generative Pre-Training for Zero-Shot Motion Tracking

Qi, Zekun, Chen, Xuchuan, Wang, Jilong, Lin, Chenghuai, Lian, Yunrui, Zhang, Wenyao, Yu, Xinqiang, Wang, He 等 9 位作者

原文摘要

We introduce Humanoid-GPT, a GPT-style Transformer with causal attention trained on a billion-scale motion corpus for whole-body control. Unlike prior shallow MLP trackers constrained by scarce data and an agility-generalization trade-off, Humanoid-GPT is pre-trained on a 2B-frame retargeted corpus that unifies all major mocap datasets with large-scale in-house recordings. Scaling both data and model capacity yields a single generative Transformer that tracks highly dynamic behaviors while achieving unprecedented zero-shot generalization to unseen motions and control tasks. Extensive experiments and scaling analyses show that our model establishes a new performance frontier, demonstrating robust zero-shot generalization to unseen tasks while simultaneously tracking highly dynamic and complex motions.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:4d7c456cc7631ead2610720978453d7eCVF · CVPR 2026

GaussianDWM: 3D Gaussian Driving World Model for Unified Scene Understanding and Multi-Modal Generation

Deng, Tianchen, Chen, Xuefeng, Chen, Yi, Chen, Qu, Xu, Yuyao, Yang, Lijin, Xu, Le, Zhang, Yu 等 11 位作者

原文摘要

Driving World Models (DWMs) have been developing rapidly with the advances of generative models. However, existing DWMs lack 3D scene understanding capabilities and can only generate content conditioned on input data, without the ability to interpret or reason about the driving environment. Moreover, current approaches represent 3D spatial information with point cloud or BEV features do not accurately align textual information with the underlying 3D scene. To address these limitations, we propose a novel unified DWM framework based on 3D Gaussian scene representation, which enables both 3D scene understanding and multi-modal scene generation, while also enabling contextual enrichment for understanding and generation tasks. Our approach directly aligns textual information with the 3D scene by embedding rich linguistic features into each Gaussian primitive, thereby achieving early modality alignment. In addition, we design a novel task-aware language-guided sampling strategy that removes redundant 3D Gaussians and injects accurate and compact 3D tokens into LLM. Furthermore, we design a dual-condition multi-modal generation model, where the information captured by our vision-language model is leveraged as a high-level language condition in combination with a low-level image condition, jointly guiding the multi-modal generation process. We conduct comprehensive studies on the nuScenes, and NuInteract datasets to validate the effectiveness of our framework. Our method achieves state-of-the-art performance. We will release the code publicly on GitHub.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:6beec2cada93faac3ddff81821cf62d5CVF · CVPR 2026

StreamVLO: Streaming Visual-LiDAR Odometry with Cumulative Drift Compensation

Liu, Mengmeng, Liu, Jiuming, Yang, Michael Ying, Jiang, Chaokang, Li, Jiangtao, Zhang, Yunpeng, Wang, Hesheng, Nex, Francesco 等 9 位作者

原文摘要

We propose StreamVLO, a streaming visual-LiDAR odometry framework that performs unified spatio-temporal correlation with Mamba models and tackles the long-standing cumulative drift problem via an online Cumulative Drift Compensation scheme for localization in 4D dynamic environments. Specifically, StreamVLO introduces a unified spatio-temporal correlation module built on Mamba to fuse heterogeneous visual and LiDAR cues across multi-frame clips, overcoming the limited temporal exploration of prior pairwise methods. Furthermore, a Cumulative Drift Compensation module minimizes cumulative drift by iteratively learning residual corrections from multiple historical frames in a causal manner. To strengthen spatial feature representation on salient regions, we adopt a Keypoint-Aware Auxiliary Loss with a winner-takes-all strategy. StreamVLO achieves state-of-the-art performance on two commonly used autonomous driving datasets, reducing errors by 19% t_rel and 22% r_rel on KITTI, and by 18% ATE and 16% RPE on Argoverse, while remaining suitable for real-time deployment.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7daa5e39e45409bfb4ac0db97c57aa3bCVF · CVPR 2026

Your Classifier Can Do More: Towards Balancing the Gaps in Classification, Robustness, and Generation

Jiang, Kaichao, Wang, He, Hao, Xiaoshuai, Yang, Xiulong, Liu, Ajian, Chu, Qi, Diao, Yunfeng, Hong, Richang

原文摘要

Joint Energy-based Models (JEMs) are well known for their ability to unify classification and generation within a single framework. Despite their promising generative and discriminative performance, their robustness remains far inferior to adversarial training (AT), which, conversely, achieves strong robustness but sacrifices clean accuracy and lacks generative ability. This inherent trilemma--balancing classification accuracy, robustness, and generative capability--raises a fundamental question: Can a single model achieve all three simultaneously? To answer this, we conduct a systematic energy landscape analysis of clean, adversarial, and generated samples across various JEM and AT variants. We observe that AT reduces the energy gap between clean and adversarial samples, while JEMs narrow the gap between clean and synthetic ones. This observation suggests a key insight: if the energy distributions of all three data types can be aligned, we might bridge their performance disparities. Building on this idea, we propose Energy-based Joint Distribution Adversarial Training (EB-JDAT), a unified generative-discriminative-robust framework that maximizes the joint probability of clean and adversarial distribution. EB-JDAT introduces a novel min-max energy optimization to explicitly aligning energies across clean, adversarial, and generated samples. Extensive experiments on CIFAR-10, CIFAR-100, and ImageNet subsets demonstrate that EB-JDAT achieves state-of-the-art robustness while maintaining near-original accuracy and competitive generation quality of JEMs, effectively achieving a new trade-off frontier between accuracy, robustness, and generation. The code is released at https://github.com/yujkc/EB-JDAT.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:86cdba8ea7099f4152ceaffbe91b1183CVF · CVPR 2026

PhysInOne: Visual Physics Learning and Reasoning in One Suite

Zhou, Siyuan, Wang, Hejun, Cheng, Hu, Li, Jinxi, Wang, Dongsheng, Jiang, Junwei, Jin, Yixiao, Huang, Jiayue 等 18 位作者

原文摘要

We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems. Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2 million videos across 153,810 dynamic 3D scenes, covering 71 basic physical phenomena in mechanics, optics, fluid dynamics, and magnetism. Distinct from previous works, our scenes feature multiobject interactions against complex backgrounds, with comprehensive ground-truth annotations including 3D geometry, semantics, dynamic motion, physical properties, and text descriptions. We demonstrate PhysInOne's efficacy across four emerging applications: physics-aware video generation, long-/short-term future frame prediction, physical property estimation, and motion transfer. Experiments show that fine-tuning foundation models on PhysInOne significantly enhances physical plausibility, while also exposing critical gaps in modeling complex physical dynamics and estimating intrinsic properties. As the largest dataset of its kind, orders of magnitude beyond prior works, PhysInOne establishes a new benchmark for advancing physics-grounded world models in generation, simulation, and embodied AI.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:afd0e7611c2158af2b19abe2a4305183CVF · CVPR 2026

EarlyTom: Early Token Compression Completes Fast Video Understanding

Wang, Hesong, Jin, Xin, Lu, Lu, Li, Chenhaowen, Chen, Jian, Liu, Qiang, Wang, Huan

原文摘要

Video large language models (Video-LLMs) have demonstrated strong capabilities in video understanding tasks. However, their practical deployment is still hindered by the inefficiency introduced by processing massive amounts of visual tokens. Although recent approaches achieve extremely low token retention ratios while maintaining accuracy comparable to full-token baselines, most of them perform compression only at the late stage of prefilling, leaving the efficiency of the vision encoder unoptimized. In this paper, we first show that vision encoding contributes a large portion to the time-to-first-token (TTFT). Therefore, instead of compressing visual tokens only after the vision encoder, performing compression inside the encoder still leaves substantial room for exploration. Based on this insight, we propose EarlyTom, a training-free token compression framework that performs early-stage visual token compression inside the vision encoder, enabling significantly better TTFT reduction and higher throughput. In addition, we introduce a decoupled spatial token selection strategy that improves the overall compression effectiveness. EarlyTom reduces TTFT by up to 2.65x and FLOPs by up to 61% on a single NVIDIA A100 GPU for the LLaVA-OneVision-7B model, while maintaining accuracy comparable to the full-token baseline. These improvements substantially enhance the practicality of deploying Video-LLMs in real-world production scenarios.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e438e919effce07a29f3562e5951877eCVF · CVPR 2026

OctoNav: Towards Generalist Embodied Navigation

Gao, Chen, Jin, Liankai, Peng, Xingyu, Zhang, Jiazhao, Deng, Yue, Li, Annan, Wang, He, Liu, Si

原文摘要

Embodied navigation stands as a foundation pillar within the pursuit of embodied intelligence. However, previous navigation research is divided into different tasks/capabilities, e.g., ObjNav, ImgNav and VLN, where they differ in task settings/objectives and modalities, making datasets and methods designed individually. In this work, we take steps toward generalist navigation, which can follow free-form instructions that include arbitrary compounds of modality and capability. To achieve this, we propose a large-scale benchmark and corresponding method, termed OctoNav-Bench and OctoNav-R1. Specifically, OctoNav-Bench is constructed via a designed automatic annotation pipeline. We thoroughly craft instruction-trajectory pairs, where instructions are diverse in free-form with arbitrary modality and capability. Also, we construct a Think-Before-Action (TBA-CoT) dataset within OctoNav-Bench to provide the thinking process behind actions. For OctoNav-R1, we build it upon MLLMs and adapt it to a VLA-type model, which can produce low-level actions solely based on 2D visual observations. Moreover, we design a Hybrid Training Paradigm (HTP) that consists of three stages, i.e., Action-/TBA-SFT, Nav-GRPO, and Online RL stages. Each stage contains designed learning policies and rewards. Specifically, inspired by the OpenAI-o1 and DeepSeek-R1, which show impressive reasoning ability via thinking-before-answer, we design TBA-SFT and Nav-GRPO to achieve thinking-before-action for embodied navigation, improving model's reasoning ability toward generalists. TBA-SFT utilizes the TBA-CoT dataset to fine-tune the model, and then we leverage Nav-GRPO to improve its thinking ability. Finally, OctoNav-R1 shows superior performance compared with the previous methods.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e5058eb96dc7b85e056c910c91822560CVF · CVPR 2026

SARMAE: Masked Autoencoder for SAR Representation Learning

Liu, Danxu, Wang, Di, Wang, Hebaixu, Chen, Haoyang, Jiang, Wentao, Cheng, Yilin, Guo, Haonan, Cui, Wei 等 9 位作者

原文摘要

Synthetic Aperture Radar (SAR) imagery plays a critical role in all-weather, day-and-night remote sensing applications. However, existing SAR-oriented deep learning is constrained by data scarcity, while the physically grounded speckle noise in SAR imagery further hampers fine-grained semantic representation learning. To address these challenges, we propose SARMAE, a Noise-Aware Masked Autoencoder for self-supervised SAR representation learning. Specifically, we construct SAR-1M, the first million-scale SAR dataset, with additional paired optical images, to enable large-scale pre-training. Building upon this, we design Speckle-Aware Representation Enhancement (SARE), which injects SAR-specific speckle noise into Masked Autoencoder to facilitate noise-aware and robust representation learning. Furthermore, we introduce Semantic Anchor Representation Constraint (SARC), which leverages paired optical priors to align SAR features and ensure semantic consistency. Extensive experiments across multiple SAR datasets demonstrate that SARMAE achieves state-of-the-art performance on classification, detection, and segmentation tasks. Code, data, and models are available at https://github.com/MiliLab/SARMAE.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:fbac40858b7f834fd8298bffea210dd0CVF · CVPR 2026

QVGGT: Post-Training Quantized Visual Geometry Grounded Transformer

Pan, Zhizhen, Wang, Hesong, Wang, Huan

原文摘要

Estimating 3D attributes directly from images has advanced rapidly with the Visual Geometry Grounded Transformer (VGGT), which predicts camera parameters, depth maps, and point clouds in a single forward pass. However, its 1.2B-parameter scale severely limits deployment on resource-constrained platforms such as UAVs and mobile AR devices. To address this limitation, we introduce QVGGT, a tailored quantization framework designed to compress VGGT. Our approach starts from the observation that transformer blocks within VGGT exhibit heterogeneous sensitivity to quantization. We thus analyze per-block quantization sensitivity and propose a selective mixed-precision strategy that allocates higher precision to the most fragile transformer blocks. To address the amplification of quantization error caused by high-variance camera and register tokens, we further introduce token filtering with camera information compensation, which removes these outliers from activation calibration and restores their geometric cues using a PCA-derived global compensation token. Finally, we develop a task-aware scale search mechanism that evaluates candidate quantization scales not only through layer reconstruction but also through multi-head supervision and cross-head geometric consistency among camera poses, depth maps, and point maps.Extensive experiments on multiple geometry perception benchmarks demonstrate that QVGGT achieves near-lossless W4A16 quantization, preserving the accuracy of all 3D prediction heads while delivering 3 4.9xmemory reduction and up to 2.8x real hardware speedup over FP32.Our approach makes high-fidelity 3D perception feasible on edge devices, enabling practical deployment of feed-forward 3D reconstruction models in real-world constrained environments.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表