跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

采集已暂停
正在读取账号与研究记录…

全站更新概况

+0新增论文
+0其中 AI 相关
+0已有论文修订
+0新增 AI 导读

arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

统计 2026-11-03 21:11 — 2026-11-04 21:11(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:尚未完成最近发现新增版本:2026-11-02 00:39库内论文最新更新时间:2026-10-30 01:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

8,677 已收录论文7,675 AI 相关1,866 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。

找到 15 篇论文 · 按版本更新时间排序等待首次采集
首次观测 · 记录 #1CVF · CVPR 2026:cvf:1109830d7f1fdb64accbb771b493218aCVF · CVPR 2026

Gated Condition Injection without Multimodal Attention: Towards Controllable Linear-Attention Transformers

Liu, Yuhe, Tan, Zhenxiong, Hu, Yujia, Liu, Songhua, Wang, Xinchao

Recent advances in diffusion-based controllable visual generation have led to remarkable improvements in image quality. However, these powerful models are typically deployed on cloud servers due to their large computational demands, raising serious concerns about user data privacy. To enable secure and efficient on-device generation, we explore in this paper controllable diffusion models built upon linear attention architectures, which offer superior scalability and efficiency, even on edge devices. Yet, our experiments reveal that existing controllable generation frameworks, such as ControlNet and OminiControl, either lack the flexibility to support multiple heterogeneous condition types or suffer from slow convergence on such linear-attention models. To address these limitations, we propose a novel controllable diffusion framework tailored for linear attention backbones like SANA. The core of our method lies in a unified gated conditioning module working in a dual-path pipeline, which effectively integrates multi-type conditional inputs, such as spatially aligned and non-aligned cues. Extensive experiments on multiple tasks and benchmarks demonstrate that our approach achieves state-of-the-art controllable generation performance based on linear-attention models, surpassing existing methods in terms of fidelity and controllability.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:134d6b23ac3e284915007529d5e26f08CVF · CVPR 2026

Omni IIE Bench: Benchmarking the Practical Capabilities of Image Editing Models

Yang, Yujia, Wang, Yuanxiang, Guan, Zhenyu, Yang, Tiankun, Bao, Chenxi, Jin, Haopeng, Luo, Jinwen, Zuo, Xinyu 等 14 位作者

While Instruction-based Image Editing (IIE) has achieved significant progress, existing benchmarks pursue task breadth via mixed evaluations. This paradigm obscures a critical failure mode crucial in professional applications: the inconsistent performance of models across tasks of varying semantic scales. To address this gap, we introduce Omni IIE Bench, a high-quality, human-annotated benchmark specifically designed to diagnose the editing consistency of IIE models in practical application scenarios. Omni IIE Bench features an innovative dual-track diagnostic design: (1) Single-turn Consistency, comprising shared-context task pairs of attribute modification and entity replacement; and (2) Multi-turn Coordination, involving continuous dialogue tasks that traverse semantic scales. The benchmark is constructed via an exceptionally rigorous multi-stage human filtering process, incorporating a quality standard enforced by computer vision graduate students and an industry relevance review conducted by professional designers. We perform a comprehensive evaluation of 8 mainstream IIE models using Omni IIE Bench. Our analysis quantifies, for the first time, a prevalent performance gap: nearly all models exhibit a significant performance degradation when transitioning from low-semantic-scale to high-semantic-scale tasks. Omni IIE Bench provides critical diagnostic tools and insights for the development of next-generation, more reliable, and stable IIE models.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:2139c62418b0f4387a4bff260dcbbd5fCVF · CVPR 2026

Beyond Geometry: Artistic Disparity Synthesis for Immersive 2D-to-3D

Chen, Ping, Chen, Zezhou, Zhang, Xingpeng, Qian, Yanlin, Hu, Huan, Liu, Xiang, Wang, Zipeng, Wang, Xin 等 11 位作者

Current 2D-to-3D conversion methods achieve geometric accuracy but are artistically deficient, failing to replicate the immersive and emotionally resonant experience of professional 3D cinema. This is because "geometric reconstruction" paradigms mistake deliberate artistic intent--such as strategic zero-plane shifts for "pop-out" effects and local depth sculpting--for data "noise" or ambiguity. This paper argues for a new paradigm: Artistic Disparity Synthesis, shifting the goal from physically accurate disparity estimation to artistically coherent disparity synthesis. We propose Art3D, a preliminary framework exploring this paradigm. Art3D uses a dual-path architecture to decouple global depth parameters (macro-intent) from local artistic effects (visual brushstrokes) and learns from professional 3D film data via indirect supervision. We also introduce a preliminary evaluation method to quantify cinematic alignment. Experiments show our approach demonstrates potential in replicating key local out-of-screen effects and aligning with the global depth styles of cinematic 3D content, laying the groundwork for a new class of artistically-driven conversion tools.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:24a7cfdb386ae5f7fa65e9cb063545d5CVF · CVPR 2026

RecEdit-Drive: 3D Reconstruction-Guided Spatiotemporal Video Editing for Autonomous Driving Scenes

Wu, Yipeng, Wang, Xin, Yang, Chenghan, Wang, Chong, Wu, Dongdong, Su, Wanchao, Zhao, Hengshuang, Feng, Wei 等 10 位作者

High-quality video editing and processing are crucial in domains such as filmmaking and autonomous driving, where accurate visual refinement and data preparation are essential. However, it is challenging to achieve precise control over dynamic objects while maintaining spatiotemporal consistency. Current approaches typically utilize text prompts or 2D structural priors for video editing to ensure consistency, yet they struggle to effectively constrain the spatial variations of dynamic 3D objects. In this paper, we introduce RecEdit-Drive, a framework that integrates Spatial Feature Warping and Spatiotemporal Collaborative Modeling to effectively control 3D object variations and enhance video consistency. The spatial feature warping enhances precise control over the edited foreground 3D objects, enhancing spatial consistency in the generated videos; and the spatiotemporal collaborative modeling seamlessly integrates edited foreground objects into the background, yielding realistic and consistent edited videos. Besides, we design an inference strategy to reconstruct an accurate background structure through noise manipulation, providing a reliable reference for foreground instance editing at early denoising stages. We perform extensive qualitative and quantitative comparisons regarding general video editing and downstream tasks on the public datasets, demonstrating the state-of-the-art performance of our proposed method.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:263b23ee4abb8be40e6de6a6fd733f20CVF · CVPR 2026

MGDHand: Multi-Granularity Prior-to-Inertial Distillation Framework for Sequential 3D Hand Pose Estimation from Sparse IMUs

Wang, Xinyi, Ren, Pengfei, Zhang, Haoyang, Zhan, Hanling, Li, Yingxi, Xie, Liang, Gao, Yue, Yin, Erwei

3D hand pose estimation (HPE) from sparse inertial measurement units (IMUs) has shown great potential in human-computer interaction. However, due to the significant semantic gap between sparse local motion information and structured global pose information, estimating hand poses from sparse IMU signals is ambiguous and challenging. Knowledge distillation can transfer rich knowledge from the stronger teacher to the student model, so that the student enhances performance. Existing approaches distill morphological priors into the IMU-based student model, effectively improving its accuracy in complex scenarios. Nevertheless, overlooking the visual-inertial inherent semantic mismatch and information density difference leads to difficulties for students to learn coupled priors. In this paper, we propose a Multi-Granularity Prior-to-Inertial Distillation Framework for Sequential 3D HPE from Sparse IMUs (MGDHand). We first pre-train a MANO-IMU fusion model as a teacher to encode static geometric morphology prior, dynamic kinematic prior and temporal motion prior. Then, a Multi-Granularity Decoupled Distillation (MGDistill) scheme is proposed to bridge the semantic gap. MGDistill includes a Static Shape Distillation module to transfer time-invariant hand shape priors, and a Dynamic Pose Distillation module to transfer complex joint kinematics and dense pose priors. Additionally, a Temporal Motion Distillation module transfers the fast-changing motion priors (velocity and acceleration). Extensive experiments on public dataset demonstrate that our method significantly outperforms state-of-the-art approaches under sparse IMUs.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:478292f95cfb3e38680b53e53510b696CVF · CVPR 2026

Ultrasound-CLIP: Semantic-Aware Contrastive Pre-training for Ultrasound Image-Text Understanding

Jin, Jiayun, Chai, Haolong, Huang, Xueying, Guo, Xiaoqing, Zheng, Zengwei, Zhou, Zhan, Wang, Junmei, Wang, Xinyu 等 10 位作者

Ultrasound imaging is widely used in clinical diagnostics due to its real-time capability and radiation-free nature. However, existing vision-language pre-training models, such as CLIP, are primarily designed for other modalities, and are difficult to directly apply to ultrasound data, which exhibit heterogeneous anatomical structures and diverse diagnostic attributes. To bridge this gap, we construct US-365K, a large-scale ultrasound image-text dataset containing 365k paired samples across 52 anatomical categories. We establish Ultrasonographic Diagnostic Taxonomy (UDT) containing two hierarchical knowledge frameworks. Ultrasonographic Hierarchical Anatomical Taxonomy standardizes anatomical organization, and Ultrasonographic Diagnostic Attribute Framework formalizes nine diagnostic dimensions, including body system, organ, diagnosis, shape, margins, echogenicity, internal characteristics, posterior acoustic phenomena, and vascularity. Building upon these foundations, we propose Ultrasound-CLIP, a semantic-aware contrastive learning framework that introduces semantic soft labels and semantic loss to refine sample discrimination. Moreover, we construct a heterogeneous graph modality derived from UDAF's textual representations, enabling structured reasoning over lesion-attribute relations. Extensive experiments with patient-level data splitting demonstrate that our approach achieves state-of-the-art performance on classification and retrieval benchmarks, while also delivering strong generalization to zero-shot, linear probing, and fine-tuning tasks.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:5a33f8fe4d6f73302a2dfcf7b09fc755CVF · CVPR 2026

CineScene: Implicit 3D as Effective Scene Representation for Cinematic Video Generation

Huang, Kaiyi, Huang, Yukun, Li, Yu, Bai, Jianhong, Wang, Xintao, Lin, Zinan, Ning, Xuefei, Yu, Jiwen 等 10 位作者

Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic video generation with decoupled scene context: given multiple images of a static environment, the goal is to synthesize high-quality videos featuring dynamic subject while preserving the underlying scene consistency and following a user-specified camera trajectory. We present CineScene, a framework that leverages implicit 3D-aware scene representation for cinematic video generation. Our key innovation is a novel context conditioning mechanism that injects 3D-aware features in an implicit way: By encoding scene images into visual representations through VGGT, CineScene injects spatial priors into a pretrained text-to-video generation model by additional context concatenation, enabling camera-controlled video synthesis with consistent scenes and dynamic subjects. To further enhance the model's robustness, we introduce a simple yet effective random-shuffling strategy for the input scene images during training. To address the lack of training data, we construct a scene-decoupled dataset with Unreal Engine 5, containing paired videos of scenes with and without dynamic subjects, panoramic images representing the underlying static scene, along with their camera trajectories. Experiments show that CineScene achieves state-of-the-art performance in scene-consistent cinematic video generation, handling large camera movements and demonstrating generalization across diverse environments.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:95f0007b045e62f857f08b4d3af1ed21CVF · CVPR 2026

MultiShotMaster: A Controllable Multi-Shot Video Generation Framework

Wang, Qinghe, Shi, Xiaoyu, Li, Baolu, Bian, Weikang, Liu, Quande, Lu, Huchuan, Wang, Xintao, Wan, Pengfei 等 10 位作者

Current video generation techniques excel at single-shot clips but struggle to produce narrative multi-shot videos, which require flexible shot arrangement, coherent narrative, and controllability beyond text prompts. To tackle these challenges, we propose MultiShotMaster, a framework for highly controllable multi-shot video generation. We extend a pretrained single-shot model by integrating two novel variants of RoPE. First, we introduce Multi-Shot Narrative RoPE, which applies explicit phase shift at shot transitions, enabling flexible shot arrangement while preserving the temporal narrative order. Second, we design Spatiotemporal Position-Aware RoPE to incorporate reference tokens and grounding signals, enabling spatiotemporal-grounded reference injection. In addition, to overcome data scarcity, we establish an automated data annotation pipeline to extract multi-shot videos, captions, cross-shot grounding signals and reference images. Our framework leverages the intrinsic architectural properties to support multi-shot video generation, featuring text-driven inter-shot consistency, customized subject with motion control, and background-driven customized scene. Both shot count and duration are flexibly configurable. Extensive experiments demonstrate the superior performance and outstanding controllability of our framework.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:bf901be07cd24ed5609f36aa0e0c1e77CVF · CVPR 2026

Beyond Soft Label: Dataset Distillation via Orthogonal Gradient Matching

Bo, Deyu, Wang, Xinchao

Condensing the large-scale, high-resolution ImageNet-1K dataset remains a challenge for dataset distillation (DD). Existing methods typically match batch normalization (BN) statistics, i.e., mean and variance, between real and synthetic datasets. Although effective with soft labels, their performance degrades substantially under hard labels. In this paper, we theoretically identify that BN matching mainly aligns the scales of real and synthetic gradients but overlooks their directions. However, experimental evidence demonstrates that gradient direction, rather than scale, is pivotal to model training, clarifying the limitations of prior methods. Building on this insight, we introduce Orthogonal Gradient Matching (OGM), which explicitly aligns the intrinsic direction of gradients, i.e., singular vectors. Specifically, OGM first orthogonalizes real and synthetic gradients by setting all singular values to one, eliminating their scales, and then minimizes the distance between these orthogonal gradients so that their singular vectors coincide. To further reduce computation, OGM employs a least-squares loss whose gradients can be obtained in the forward pass, avoiding back-propagation. Extensive experiments on ImageNet-1K validate the effectiveness of OGM. With only ten images per class (IPC = 10), OGM achieves 47.0% accuracy with soft labels and 16.7% with hard labels, outperforming training-based DD methods and RDED.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:c9a986bc460c4568d1bc94a12dc646ffCVF · CVPR 2026

Rethinking Token Reduction for Large Vision-Language Models

Wang, Yi, Zhang, Haofei, Huang, Qihan, Cao, Anda, Fang, Gongfan, Wang, Wei, Jin, Xuan, Song, Jie 等 10 位作者

Large Vision-Language Models (LVLMs) excel in visual understanding and reasoning, but the excessive visual tokens lead to high inference costs. Although recent token reduction methods mitigate this issue, they mainly target single-turn Visual Question Answering (VQA), leaving the more practical multi-turn VQA (MT-VQA) scenario largely unexplored. MT-VQA introduces additional challenges, as subsequent questions are unknown beforehand and may refer to arbitrary image regions, making existing reduction strategies ineffective. Specifically, current approaches fall into two categories: prompt-dependent methods, which bias toward the initial text prompt and discard information useful for subsequent turns; prompt-agnostic ones, which, though technically applicable to multi-turn settings, rely on heuristic reduction metrics such as attention scores, leading to suboptimal performance. In this paper, we propose a learning-based prompt-agnostic method, termed MetaCompress, overcoming the limitations of heuristic designs. We begin by formulating token reduction as a learnable compression mapping, unifying existing formats such as pruning and merging into a single learning objective. Upon this formulation, we introduce a data-efficient training paradigm capable of learning optimal compression mappings with limited computational costs. Extensive experiments on MT-VQA benchmarks and across multiple LVLM architectures demonstrate that MetaCompress achieves superior efficiency-accuracy trade-offs while maintaining strong generalization across dialogue turns. Our code is available at https://github.com/MArSha1147/MetaCompress.

尚无 AI 解读,展示原文摘要

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:d56fb668f6a7f33a7d96c0e383465ca5CVF · CVPR 2026

Captain Safari: A World Engine with Pose-Aligned 3D Memory

Chou, Yu-Cheng, Wang, Xingrui, Li, Yitong, Wang, Jiahao, Liu, Hanting, Xie, Cihang, Yuille, Alan, Xiao, Junfei

World engines aim to synthesize long, 3D-consistent videos that support interactive exploration of a scene under user-controlled camera motion. However, existing systems struggle under aggressive 6-DoF trajectories and complex outdoor layouts: they lose long-range geometric coherence, deviate from the target path, or collapse into overly conservative motion. To this end, we introduce Captain Safari, a pose-conditioned world engine that generates videos by retrieving from a persistent world memory. Given a camera path, our method maintains a dynamic local memory and uses a retriever to fetch pose-aligned world tokens, which then condition video generation along the trajectory. This design enables the model to maintain stable 3D structure while accurately executing challenging camera maneuvers. To evaluate this setting, we curate OpenSafari, a new in-the-wild FPV dataset containing high-dynamic drone videos with verified camera trajectories, constructed through a multi-stage geometric and kinematic validation pipeline. Across video quality, 3D consistency, and trajectory following, Captain Safari substantially outperforms state-of-the-art camera-controlled generators. It reduces MEt3R from 0.3703 to 0.3690, improves AUC@30 from 0.181 to 0.200, and yields substantially lower FVD than all camera-controlled baselines. More importantly, in a 50-participant, 5-way human study where annotators select the best result among five anonymized models, 67.6% of preferences favor our method across all axes. Our results demonstrate that pose-conditioned world memory is a powerful mechanism for long-horizon, controllable video generation and provide OpenSafari as a challenging new benchmark for future world-engine research.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:d7968a225242ad43ee90687531959de0CVF · CVPR 2026

CUBic: Coordinated Unified Bimanual Perception and Control Framework

Wang, Xingyu, Ding, Pengxiang, Xu, Jingkai, Wang, Donglin, Fan, Zhaoxin

Recent advances in visuomotor policy learning have enabled robots to perform control directly from visual inputs. Yet, extending such end-to-end learning from single-arm to bimanual manipulation remains challenging due to the need for both independent perception and coordinated interaction between arms. Existing methods typically favor one side--either decoupling the two arms to avoid interference or enforcing strong cross-arm coupling for coordination--thus lacking a unified treatment. We propose CUBic, a Coordinated and Unified framework for Bimanual perception and control that reformulates bimanual coordination as a unified perceptual modeling problem. CUBic learns a shared tokenized representation bridging perception and control, where independence and coordination emerge intrinsically from structure rather than from hand-crafted coupling. Our approach integrates three components: unidirectional perception aggregation, bidirectional perception coordination through two codebooks with shared mapping, and a unified perception-to-control diffusion policy. Extensive experiments on the RoboTwin benchmark show that CUBic consistently surpasses standard baselines, achieving marked improvements in coordination accuracy and task success rates over state-of-the-art visuomotor baselines.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:ddd48e05fe60a96c40bc00ec634c95dcCVF · CVPR 2026

DUO-VSR: Dual-Stream Distillation for One-Step Video Super-Resolution

Lv, Zhengyao, Xia, Menghan, Wang, Xintao, Wong, Kwan-Yee K.

Diffusion-based video super-resolution (VSR) achieves remarkable fidelity but suffers from prohibitive sampling cost. While distribution matching distillation (DMD) accelerates diffusion models to one-step generation, directly applying it to VSR leads to training instability and degraded, insufficient supervision.To address these issues, we propose DUO-VSR, a three-stage framework centered on a DUal-Stream Distillation strategy that integrates distribution matching and adversarial supervision for One-step VSR.We first adopt a Progressive Guided Distillation Initialization to stabilize subsequent training through trajectory-preserving distillation.We then introduce a Dual-Stream Distillation Strategy to jointly optimize DMD and Real-Fake Score Feature GAN (RFS-GAN) streams, with the latter providing complementary adversarial supervision using features from both real and fake score models.Finally, a Preference-Guided Refinement aligns the student with perceptual quality preferences.Comprehensive experiments demonstrate that DUO-VSR achieves superior visual quality and efficiency over previous one-step VSR methods.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:fddcb5bd1fc8dd7e5a9db9d9aea75e9cCVF · CVPR 2026

MMDIR: Multimodal Instruction-Driven Framework for Mixed-Degradation Document Image Restoration

Li, Heng, Wang, Xingyuan, Fan, Yang, Zhang, Yunan, Wu, Xiangping, Chen, Qingcai

Restoring degraded document image is essential for both improving visual quality and optimizing performance in downstream document analysis tasks. Although existing methods have demonstrated substantial improvements in restoration outcomes, they primarily address single-type degradation scenarios. Current approaches typically necessitate training multiple specialized models for specific degradation types or rely on explicit prior knowledge of degradation patterns to guide the training process. To overcome these limitations, we propose MMDIR, a multimodal instruction-driven framework designed for document image restoration under mixed and uncertain degradation conditions. By leveraging semantically structured instructions, MMDIR dynamically identifies present degradation types (blur, shadow, text watermark, and seal), while enhancing degradation-aware representation learning. Furthermore, we introduce a novel benchmark named MixedDoc comprising complex mixed degradations, where each image contains randomized combinations of the aforementioned types. This benchmark addresses a critical gap in existing datasets, which lack realistic multi-degradation samples and often overlook common obstructions such as seals and text watermarks. The effectiveness of our approach is thoroughly validated across both released public benchmarks and our newly proposed dataset. The dataset is available at https://github.com/xiaomore/MMDIR.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:fe392b8a0bfab0fc5a557da67fa858d3CVF · CVPR 2026

ReasonMap: Towards Fine-Grained Visual Reasoning from Transit Maps

Feng, Sicheng, Wang, Song, Ouyang, Shuyi, Kong, Lingdong, Song, Zikai, Zhu, Jianke, Wang, Huan, Wang, Xinchao

Multimodal large language models (MLLMs) have demonstrated significant progress in semantic scene understanding and text-image alignment, with reasoning variants enhancing performance on more complex tasks involving mathematics and logic. However, their proficiency in tasks requiring both fine-grained visual understanding and spatial reasoning remains underexplored. To bridge this gap, we introduce ReasonMap, a novel benchmark specifically designed to evaluate these capabilities. ReasonMap encompasses high-resolution transit maps from 30 cities and includes 1,008 question-answer pairs spanning two question types and three templates. Furthermore, we design a two-level evaluation pipeline that properly assesses answer correctness and quality. Our comprehensive evaluation of 16 popular MLLMs reveals a counterintuitive pattern: among open-source models, base variants outperform their reasoning-tuned counterparts, whereas the opposite trend is observed in closed-source models. Further analysis under the visual-masking setting confirms that strong performance necessitates direct visual grounding, rather than relying solely on language priors. We further establish a training baseline with reinforcement fine-tuning, providing a reference for future exploration. We hope this benchmark study offers new insights into visual reasoning and helps investigate the gap between open- and closed-source models.

尚无 AI 解读,展示原文摘要

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗