3D Gaussian Splatting (3DGS) has demonstrated exceptional performance in reconstruction and novel view synthesis tasks. However, its reliance on Structure-from-Motion preprocessing may lead to degraded performance under sparse-view scenarios. Recent works attempt to address this limitation by leveraging pre-trained image matching models to generate Gaussian primitives but overlook the probabilistic uncertainty embedded in both the initial primitive distribution and iterative position updates. This uncertainty can accumulate and degrade reconstruction fidelity. Hence, we propose BA-GS, a Bayesian framework that models both the global distribution and local uncertainty of Gaussian primitives. At global initialization, a Variational Bayesian Gaussian Mixture Model (VB-GMM) models the latent distribution of primitives, capturing region-wise density and gradient patterns. At local refinement, an Adaptive Kalman Filter refines each primitive's position by recursively fusing noisy gradient observations with spatial priors, dynamically adjusting its covariance according to local uncertainty.This hierarchical Bayesian formulation effectively bridges probabilistic distribution modeling and uncertainty-aware optimization, resulting in improved reconstruction quality under sparse-view conditions. Experiments across multiple benchmark datasets including Tanks and Temples, MVimgNet, and LLFF demonstrate that our method consistently outperforms existing approaches.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multimodal generative models can process instructions in various modalities and demonstrate outstanding performance across a wide range of image generation tasks. However, their robustness in complex real-world scenarios remains limited due to insufficient generalized instruction alignment. We introduce OmniGen2, a unified multimodal generator designed to follow complex, fine-grained instructions. Our core contribution is a two-stage design that first builds a strong, world-knowledge-grounded foundation model and then aligns it using a progressive, multi-task instruction tuning strategy. The foundation model features a streamlined architecture with decoupled decoding for versatile multimodal generation and a novel positional encoding scheme to improve learning efficiency. We ground this model in real-world knowledge using large-scale data construction pipelines. Building on this foundation, we propose a progressive, reinforcement-based alignment process. This phase carefully schedules training tasks and reward signals to foster cross-task knowledge transfer, significantly improving the model's instruction-following capabilities. Our models demonstrate competitive performance on standard benchmarks and our dedicated in-context generation benchmark, OmniContext. We have released our models, code, benchmark, and training datasets at https://github.com/VectorSpaceLab/OmniGen2.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Point cloud completion is crucial for robust 3D perception but remains challenging. Coarse-to-fine methods can lead to unconstrained local guesses in the absence of key structures, whereas diffusion-based approaches may introduce geometric inconsistencies. To overcome these limitations, we present TouchDream, a novel framework that leverages a diffusion model to `dream' of tactile sensing on object surfaces, which reformulates the sensing process as a learnable generative modeling task. Unlike visual cues, tactile data provides rich local geometry that can be directly converted into 3D space for point fusion, offering a powerful guide for detail-aware completion. Specifically, our approach generate compact tactile latent representations conditioned on coarse points and sampled touch poses. These generated touches are then used to optimize the coarse geometry. Extensive experiments show that our TouchDream model achieves the state-of-the-art performance.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vision-language-action (VLA) models unify perception, language, and control for embodied agents but face significant challenges in practical deployment due to rapidly increasing compute and memory demands, especially as models scale to longer horizons and larger backbones. To address these bottlenecks, we introduce QuantVLA, a training-free post-training quantization (PTQ) framework that, to our knowledge, is the first PTQ approach for VLA systems and the first to successfully quantize a diffusion transformer (DiT) action head. QuantVLA incorporates three scale-calibrated components: (1) a selective quantization layout that integerizes all linear layers in both the language backbone and the DiT while keeping attention projections in floating point to preserve the original operator schedule; (2) attention temperature matching, a lightweight per-head scaling mechanism that stabilizes attention logits and is folded into the dequantization scales at inference; and (3) output head balancing, a per-layer residual interface calibration that mitigates post-projection energy drift. The framework requires no additional training, uses only a small unlabeled calibration buffer, and supports integer kernels for low-bit weights and activations while leaving the architecture unchanged. Across representative VLA models on LIBERO, QuantVLA exceeds the task success rates of full-precision baselines, achieves about 70% relative memory savings on the quantized components, providing a practical pathway toward scalable low-bit embodied intelligence under strict compute, memory, and power constraints.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Reconstructing and semantically interpreting 3D scenes from sparse 2D views remains a fundamental challenge in computer vision. Conventional methods often decouple semantic understanding from reconstruction or necessitate costly per-scene optimization, thereby restricting their scalability and generalizability. In this paper, we introduce Uni3R, a novel feed-forward framework that jointly reconstructs a unified 3D scene representation enriched with open-vocabulary semantics, directly from unposed multi-view images. Our approach leverages a Cross-View Transformer to robustly integrate information across arbitrary multi-view inputs, which then regresses a set of 3D Gaussian primitives endowed with semantic feature fields. This unified representation facilitates high-fidelity novel view synthesis, open-vocabulary 3D semantic segmentation, and depth prediction--all within a single, feed-forward pass. Extensive experiments demonstrate that Uni3R sets a new state of the art across multiple benchmarks, including in-domain datasets such as RE10K and ScanNet, as well as the out-of-domain dataset Mip-NeRF360. This work represents a new paradigm toward generalizable and unified 3D scene reconstruction and understanding.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent advances in diffusion-based controllable visual generation have led to remarkable improvements in image quality. However, these powerful models are typically deployed on cloud servers due to their large computational demands, raising serious concerns about user data privacy. To enable secure and efficient on-device generation, we explore in this paper controllable diffusion models built upon linear attention architectures, which offer superior scalability and efficiency, even on edge devices. Yet, our experiments reveal that existing controllable generation frameworks, such as ControlNet and OminiControl, either lack the flexibility to support multiple heterogeneous condition types or suffer from slow convergence on such linear-attention models. To address these limitations, we propose a novel controllable diffusion framework tailored for linear attention backbones like SANA. The core of our method lies in a unified gated conditioning module working in a dual-path pipeline, which effectively integrates multi-type conditional inputs, such as spatially aligned and non-aligned cues. Extensive experiments on multiple tasks and benchmarks demonstrate that our approach achieves state-of-the-art controllable generation performance based on linear-attention models, surpassing existing methods in terms of fidelity and controllability.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent advances in 2D-to-3D perception have enabled the recovery of 3D scene semantics from unposed images. However, prevailing methods often suffer from limited generalization, reliance on per-scene optimization, and semantic inconsistencies across viewpoints. To address these limitations, we introduce PE3R, a tuning-free framework for efficient and generalizable 3D semantic reconstruction. By integrating multi-view geometry with 2D semantic priors in a feed-forward pipeline, PE3R achieves zero-shot generalization across diverse scenes and object categories without any scene-specific fine-tuning. Extensive evaluations on open-vocabulary segmentation and multi-view depth estimation show that PE3R not only achieves up to 9xfaster inference but also sets new state-of-the-art accuracy in both semantic and geometric metrics. Our approach paves the way for scalable, language-driven 3D scene understanding. Code is available at github.com/hujiecpp/PE3R.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
End-to-end autonomous driving (E2EAD) systems, which learn to predict future trajectories directly from sensor data, are fundamentally challenged by the inherent spatio-temporal imbalance of trajectory data. This imbalance creates a significant optimization burden, causing models to learn spurious correlations instead of robust driving logic, while also prioritizing uncertain, distant predictions, thereby compromising immediate safety. To address these issues, we propose ResAD, a novel Normalized Residual Trajectory Modeling framework. Instead of predicting the future trajectory directly, our approach reframes the learning task by predicting the residual from a deterministic inertial reference. This inertial reference serves as a stable physical prior, encouraging the model to focus on necessary, context-driven deviations (e.g., traffic rules and obstacles) rather than simple pattern matching. To mitigate the optimization imbalance caused by uncertain, long-term horizons, ResAD further incorporates Point-wise Normalization of the predicted residual. This re-weights the objective to prevent large errors at distant, uncertain waypoints from dominating the learning signal. On the NAVSIM v1 and v2 benchmarks, ResAD achieves state-of-the-art results of 88.8 PDMS and 85.5 EPDMS with only two denoising steps, showing that it simplifies learning and improves planning performance.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
While Instruction-based Image Editing (IIE) has achieved significant progress, existing benchmarks pursue task breadth via mixed evaluations. This paradigm obscures a critical failure mode crucial in professional applications: the inconsistent performance of models across tasks of varying semantic scales. To address this gap, we introduce Omni IIE Bench, a high-quality, human-annotated benchmark specifically designed to diagnose the editing consistency of IIE models in practical application scenarios. Omni IIE Bench features an innovative dual-track diagnostic design: (1) Single-turn Consistency, comprising shared-context task pairs of attribute modification and entity replacement; and (2) Multi-turn Coordination, involving continuous dialogue tasks that traverse semantic scales. The benchmark is constructed via an exceptionally rigorous multi-stage human filtering process, incorporating a quality standard enforced by computer vision graduate students and an industry relevance review conducted by professional designers. We perform a comprehensive evaluation of 8 mainstream IIE models using Omni IIE Bench. Our analysis quantifies, for the first time, a prevalent performance gap: nearly all models exhibit a significant performance degradation when transitioning from low-semantic-scale to high-semantic-scale tasks. Omni IIE Bench provides critical diagnostic tools and insights for the development of next-generation, more reliable, and stable IIE models.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Diffusion models achieve strong generative performance but remain slow at inference due to the need for repeated full-model denoising passes. We present Token-Adaptive Predictor (TAP), a training-free, probe-driven framework that adaptively selects a predictor for each token at every sampling step. TAP uses a single full evaluation of the model's first layer as a low-cost probe to compute proxy losses for a compact family of candidate predictors (instantiated primarily with Taylor expansions of varying order and horizon), then assigns each token the predictor with the smallest proxy error. This per-token "probe-then-select" strategy exploits heterogeneous temporal dynamics, requires no additional training, and is compatible with various predictor designs. TAP incurs negligible overhead while enabling large speedups with little or no perceptual quality loss. Extensive experiments across multiple diffusion architectures and generation tasks show that TAP substantially improves the accuracy-efficiency frontier compared to fixed global predictors and caching-only baselines.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Text-to-Image (T2I) generation has achieved remarkable progress in recent years. Meanwhile, reinforcement learning methods, particularly those based on Group Relative Policy Optimization (GRPO), have attracted widespread attention and been successfully applied to T2I tasks. However, the uniform sampling strategy commonly used during training often ignores the match between sample difficulty and the model's current learning capability, leading to low training efficiency. We argue that improving training efficiency requires continuously prioritizing prompts that match the model's evolving capability and remain actively learnable. To this end, we propose Curriculum Group Policy Optimization (CGPO), an adaptive curriculum training framework. During training, each prompt produces a group of images scored by a reward model. We use the variance of group rewards as an online proxy for prompt inconsistency. A higher variance suggests that the model has partially captured the prompt requirements but has not yet achieved stable mastery. Such prompts are more likely to provide useful learning signals, so we increase their sampling probabilities accordingly. Additionally, to address data imbalance in multi-category datasets, we design a category calibration method based on proportional fairness optimization, which balances training difficulty across categories. Experiments on GenEval, T2I-CompBench++, and DPG Bench demonstrate that our framework effectively improves generation performance.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Chain-of-Thought (CoT) has recently shown encouraging progress in the vision language model. However, the pure-vision CoT (i.e., chain-of-vision) has been underexplored in visual in-context learning. In this paper, we introduce Diffusion Guided Chain-of-Vision, which integrates an explicit chain-of-thought process into autoregressive vision models through vision prior from pre-trained diffusion models. Concretely, we find that pre-trained diffusion models induce a reliable probability flow in image space, where intermediate images sampled along this flow exhibit visual coherence and serve as task-free, chain-of-vision supervision for pure-vision autoregressive models. Extensive experiments on diverse vision tasks and multi-scale models validate the effectiveness of our proposed method for visual in-context learning. Code and dataset will be publicly available.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Current 2D-to-3D conversion methods achieve geometric accuracy but are artistically deficient, failing to replicate the immersive and emotionally resonant experience of professional 3D cinema. This is because "geometric reconstruction" paradigms mistake deliberate artistic intent--such as strategic zero-plane shifts for "pop-out" effects and local depth sculpting--for data "noise" or ambiguity. This paper argues for a new paradigm: Artistic Disparity Synthesis, shifting the goal from physically accurate disparity estimation to artistically coherent disparity synthesis. We propose Art3D, a preliminary framework exploring this paradigm. Art3D uses a dual-path architecture to decouple global depth parameters (macro-intent) from local artistic effects (visual brushstrokes) and learns from professional 3D film data via indirect supervision. We also introduce a preliminary evaluation method to quantify cinematic alignment. Experiments show our approach demonstrates potential in replicating key local out-of-screen effects and aligning with the global depth styles of cinematic 3D content, laying the groundwork for a new class of artistically-driven conversion tools.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Ensemble clustering aims to derive a consensus partition from multiple base clustering results. Anchor-based methods construct compact similarity representations via anchors, substantially improving computational efficiency. However, when outliers contaminate the data, reconstructing the base clustering results often yields biased anchors. These biased anchors degrade the quality of the anchor similarity matrix and lead to a decline in clustering accuracy. To address this issue, we propose a novel method called large-scale robust enhanced ensemble clustering via outlier decoupling (RANGE). Specifically, RANGE first converts the base clustering results into an initial bipartite graph. To enhance the reliability of this bipartite graph, RANGE designs a high-order fuzzy enhancement strategy (HFES) specifically for initial bipartite graphs. Next, RANGE introduces an anchor matrix to improve the computational efficiency of the bipartite graph reconstruction process. To improve robustness, RANGE decomposes the anchor similarity matrix into a clean component and a residual outlier component in the anchor space. A global cross-correlation penalty is imposed to suppress leakage between the two components, while a row-wise l_ 2,1 -norm on the residual part confines contamination to a small number of residual anchor directions. Moreover, by applying outlier detectors to the decoupled outlier structure, RANGE can be extended to the outlier detection task. Consequently, RANGE forms a cross-task general framework. Extensive experiments indicate that RANGE delivers superior performance in both clustering validity and outlier detection.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
High-quality video editing and processing are crucial in domains such as filmmaking and autonomous driving, where accurate visual refinement and data preparation are essential. However, it is challenging to achieve precise control over dynamic objects while maintaining spatiotemporal consistency. Current approaches typically utilize text prompts or 2D structural priors for video editing to ensure consistency, yet they struggle to effectively constrain the spatial variations of dynamic 3D objects. In this paper, we introduce RecEdit-Drive, a framework that integrates Spatial Feature Warping and Spatiotemporal Collaborative Modeling to effectively control 3D object variations and enhance video consistency. The spatial feature warping enhances precise control over the edited foreground 3D objects, enhancing spatial consistency in the generated videos; and the spatiotemporal collaborative modeling seamlessly integrates edited foreground objects into the background, yielding realistic and consistent edited videos. Besides, we design an inference strategy to reconstruct an accurate background structure through noise manipulation, providing a reliable reference for foreground instance editing at early denoising stages. We perform extensive qualitative and quantitative comparisons regarding general video editing and downstream tasks on the public datasets, demonstrating the state-of-the-art performance of our proposed method.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
3D hand pose estimation (HPE) from sparse inertial measurement units (IMUs) has shown great potential in human-computer interaction. However, due to the significant semantic gap between sparse local motion information and structured global pose information, estimating hand poses from sparse IMU signals is ambiguous and challenging. Knowledge distillation can transfer rich knowledge from the stronger teacher to the student model, so that the student enhances performance. Existing approaches distill morphological priors into the IMU-based student model, effectively improving its accuracy in complex scenarios. Nevertheless, overlooking the visual-inertial inherent semantic mismatch and information density difference leads to difficulties for students to learn coupled priors. In this paper, we propose a Multi-Granularity Prior-to-Inertial Distillation Framework for Sequential 3D HPE from Sparse IMUs (MGDHand). We first pre-train a MANO-IMU fusion model as a teacher to encode static geometric morphology prior, dynamic kinematic prior and temporal motion prior. Then, a Multi-Granularity Decoupled Distillation (MGDistill) scheme is proposed to bridge the semantic gap. MGDistill includes a Static Shape Distillation module to transfer time-invariant hand shape priors, and a Dynamic Pose Distillation module to transfer complex joint kinematics and dense pose priors. Additionally, a Temporal Motion Distillation module transfers the fast-changing motion priors (velocity and acceleration). Extensive experiments on public dataset demonstrate that our method significantly outperforms state-of-the-art approaches under sparse IMUs.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multimodal Large Language Models (MLLMs) incorporating 3D geometry demonstrate significant power in 3D scene understanding. Their primary bottleneck, however, is the substantial computational burden associated with processing multi-view, lengthy visual token sequences. To surmount this challenge, we propose Merge3D, a geometry-aware token merging framework that integrates both 3D geometry and 2D semantic information. Conventional 2D compression methods, which rely solely on semantic signals, prove inadequate for 3D tasks, as they tend to discard spatially critical tokens and damage grounding performance. Merge3D bridges the modalities with a Semantic-Geometric Token Merger (SemGeo Merger): 2D attention is used to select semantically salient dominant tokens, while a hybrid 2D+3D similarity assigns and aggregates contextual tokens from spatially coherent 3D neighborhoods. This preserves 3D structural priors and inter-frame correspondences under aggressive compression. Merge3D achieves up to 70% visual token reduction and up to ~3xinference speedup, while retaining strong performance on 3D grounding, captioning, and spatial reasoning benchmarks such as Scan2Cap, CV-Bench, and BLINK.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Human motion analysis tasks, such as temporal 3D pose estimation, motion prediction, and motion in-betweening, play an essential role in computer vision. However, current paradigms suffer from severe fragmentation. First, the field is split between "perception" models that understand motion from video but only output text, and "generation" models that cannot perceive from raw visual input. Second, generative MLLMs are often limited to single-frame, static poses using dense, parametric SMPL models, failing to handle temporal motion. Third, existing motion vocabularies are built from skeleton data alone, severing the link to the visual domain. To address these challenges, we introduce Superman, a unified framework that bridges visual perception with temporal, skeleton-based motion generation. Our solution is twofold. First, to overcome the modality disconnect, we propose a Vision-Guided Motion Tokenizer. Leveraging the natural geometric alignment between 3D skeletons and visual data, this module pioneers robust joint learning from both modalities, creating a unified, cross-modal motion vocabulary. Second, grounded in this motion language, a single, unified MLLM architecture is trained to handle all tasks. This module flexibly processes diverse, temporal inputs, unifying 3D skeleton pose estimation from video (perception) with skeleton-based motion prediction and in-betweening (generation). Extensive experiments on standard benchmarks, including Human3.6M, demonstrate that our unified method achieves state-of-the-art or competitive performance across all motion tasks. This showcases a more efficient and scalable path for generative motion analysis using skeletons.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multi-image diffusion models can generate images like multi-views or videos to describe static or dynamic scenes, yet texture and structure drift persist, severely undermining the spatiotemporal consistency. Addressing this issue remains challenging, especially without any external geometric or semantic priors during the pure generative inference. In this paper, we introduce CorrAdapter, a plug-and-play adapter that discovers and exploits an innate property of the multi-image diffusion itself, aligning all output images before they are in fact generated. Specifically, CorrAdapter designs a bypass branch for transformer blocks in the multi-image diffusion model, encompassing a native correspondence constructor that builds reliable correspondences from the diffusion model's intermediate features, and an aligned area aggregator that integrates messages from only matching regions to avoid ambiguous information interactions. Given the native correspondences as guidance, CorrAdapter can enhance spatiotemporal consistency without any auxiliary inputs, and remains training-free and baseline-agnostic, which enables it to generalize seamlessly to various generation tasks. Additionally, we provide an optional training scheme to explore further-improved possibilities. Experiments on both static multi-view generation and dynamic video generation show that CorrAdapter consistently improves spatiotemporal consistency and perceptual quality over strong baselines, offering a simple yet versatile drop-in approach to geometrically faithful multi-image diffusion. Code is available at https://github.com/SuhZhang/CorrAdapter.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recent advancements in video generation highlight that realistic audio-visual synchronization is crucial for engaging content creation. However, existing video editing methods largely overlook audio-visual synchronization and lack the fine-grained spatial and temporal controllability required for precise instance-level edits. In this paper, we propose AVI-Edit, a framework for audio-sync video instance editing. We propose a granularity-aware mask refiner that iteratively refines coarse user-provided masks into precise instance-level regions. We further design a self-feedback audio agent to curate high-quality audio guidance, providing fine-grained temporal control. To facilitate this task, we additionally construct a large-scale dataset with instance-centric correspondence and comprehensive annotations. Extensive experiments demonstrate that AVI-Edit outperforms state-of-the-art methods in visual quality, condition following, and audio-visual synchronization. Project page: https://hjzheng.net/projects/AVI-Edit/.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
In this paper, we tackle the problem of performing consistent and unified modifications across a set of related images. This task is particularly challenging because these images may vary significantly in pose, viewpoint, and spatial layout. Achieving coherent edits requires establishing reliable correspondences across the images, so that modifications can be applied accurately to semantically aligned regions. To address this, we propose GroupEditing, a novel framework that builds both explicit and implicit relationships among images within a group. On the explicit side, we extract geometric correspondences using VGGT, which provides spatial alignment based on visual features. On the implicit side, we reformulate the image group as a pseudo-video and leverage the temporal coherence priors learned by pre-trained video models to capture latent relationships. To effectively fuse these two types of correspondences, we inject the explicit geometric cues from VGGT into the video model through a novel fusion mechanism. To support large-scale training, we construct GroupEditData, a new dataset containing high-quality masks and detailed captions for numerous image groups. Furthermore, to ensure identity preservation during editing, we introduce an alignment-enhanced RoPE module, which improves the model's ability to maintain consistent appearance across multiple images. Finally, we present GroupEditBench, a dedicated benchmark designed to evaluate the effectiveness of group-level image editing. Extensive experiments demonstrate that GroupEditing significantly outperforms existing methods in terms of visual quality, cross-view consistency, and semantic alignment.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Multimodal sentiment analysis (MSA) seeks to infer human emotions by integrating heterogeneous signals from text, audio, and visual modalities.Although recent approaches attempt to leverage cross-modal complementarity, they often struggle to fully utilize weaker modalities.In practice, the expressive power across modalities is inherently imbalanced: dominant modalities tend to overshadow non-verbal ones, which not only limits their contribution but also induces modality competition during training.This imbalance leads to degraded fusion performance and poor robustness under noisy or missing modalities.To address these challenges, we propose a novel model, Enhance-then-Balance Modality Collaboration framework (EBMC). EBMC first improves representational quality via modality semantic disentanglement (MSD) and cross-modal complementary enhancement (CCE), which strengthens weaker modalities using information from other modalities.To prevent dominant modalities from overwhelming others during joint optimization, EBMC introduces an Energy-guided Modality Coordination (EMC) mechanism that models modality contributions via energy potentials and achieves implicit gradient rebalancing through a differentiable equilibrium objective.Further, an Instance-aware Modality Trust Distillation (IMTD) module estimates sample-level modality reliability and adaptively modulates fusion weights, ensuring robustness against noise and modality incompleteness.Extensive experiments on multiple MSA benchmarks demonstrate that EBMC achieves state-of-the-art or competitive results.Moreover, EBMC maintains strong performance under missing-modality settings, highlighting its effectiveness and robustness.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Ultrasound imaging is widely used in clinical diagnostics due to its real-time capability and radiation-free nature. However, existing vision-language pre-training models, such as CLIP, are primarily designed for other modalities, and are difficult to directly apply to ultrasound data, which exhibit heterogeneous anatomical structures and diverse diagnostic attributes. To bridge this gap, we construct US-365K, a large-scale ultrasound image-text dataset containing 365k paired samples across 52 anatomical categories. We establish Ultrasonographic Diagnostic Taxonomy (UDT) containing two hierarchical knowledge frameworks. Ultrasonographic Hierarchical Anatomical Taxonomy standardizes anatomical organization, and Ultrasonographic Diagnostic Attribute Framework formalizes nine diagnostic dimensions, including body system, organ, diagnosis, shape, margins, echogenicity, internal characteristics, posterior acoustic phenomena, and vascularity. Building upon these foundations, we propose Ultrasound-CLIP, a semantic-aware contrastive learning framework that introduces semantic soft labels and semantic loss to refine sample discrimination. Moreover, we construct a heterogeneous graph modality derived from UDAF's textual representations, enabling structured reasoning over lesion-attribute relations. Extensive experiments with patient-level data splitting demonstrate that our approach achieves state-of-the-art performance on classification and retrieval benchmarks, while also delivering strong generalization to zero-shot, linear probing, and fine-tuning tasks.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Despite major advances brought by diffusion-based models, current 3D texture generation systems remain hindered by cross-view inconsistency -- textures that appear convincing from one viewpoint often fail to align across others. We find that this issue arises from attention ambiguity, where unstructured full attention is applied indiscriminately across tokens and modalities, causing geometric confusion and unstable appearance-structure coupling.To address this, we introduce CaliTex, a framework of geometry-calibrated attention that explicitly aligns attention with 3D structure.It introduces two modules: Part-Aligned Attention that enforces spatial alignment across semantically matched parts, and Condition-Routed Attention which routes appearance information through geometry-conditioned pathways to maintain spatial fidelity.Coupled with a two-stage diffusion transformer, CaliTex makes geometric coherence an inherent behavior of the network rather than a byproduct of optimization.Empirically, CaliTex produces seamless and view-consistent textures and outperforms both open-source and commercial baselines.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Bai, Zechen, Chen, Zhiheng, Lin, Yiqi, Lin, Kevin Qinghong, Gao, Difei, Guo, Xiangwu, Wang, Xin, Shou, Mike Zheng
Human experience in digital environments offers a vast, underexplored resource of authentic, untrimmed interactions that contain rich procedural knowledge. We introduce Demo2Tutorial, a framework that transforms this experience captured via screen recordings and interaction logs into structured, multimodal software tutorials for teaching both humans and agents. Demo2Tutorial first collects human experience via a dedicated recorder, then parses raw experience using a multimodal Action Parser to reconstruct perception, action, and intent. A Step Planner then abstracts these steps into hierarchical task graphs representing goals and steps. Finally, a Tutorial Composer transforms the parsed experience into structured, reusable image-text instructions. We evaluate the tutorial generation quality on a new benchmark derived from official software documentation. We further demonstrate that this distilled representation benefits (i) human learning, by automatically generating multimodal tutorials, and (ii) agent learning, by improving downstream GUI-agent planning and generalization. Experiments show Demo2Tutorial produces high-quality tutorials that surpass human-authored ones and significantly outperform baseline methods, while enabling both faster human task completion and improved GUI agent planning, demonstrating that structured tutorials distilled from human experience can serve as effective knowledge representations for advancing both human learning and agent capabilities. Code and data will be available at: https://github.com/showlab/Demo2Tutorial
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Cinematic video production requires control over scene-subject composition and camera movement, but live-action shooting remains costly due to the need for constructing physical sets. To address this, we introduce the task of cinematic video generation with decoupled scene context: given multiple images of a static environment, the goal is to synthesize high-quality videos featuring dynamic subject while preserving the underlying scene consistency and following a user-specified camera trajectory. We present CineScene, a framework that leverages implicit 3D-aware scene representation for cinematic video generation. Our key innovation is a novel context conditioning mechanism that injects 3D-aware features in an implicit way: By encoding scene images into visual representations through VGGT, CineScene injects spatial priors into a pretrained text-to-video generation model by additional context concatenation, enabling camera-controlled video synthesis with consistent scenes and dynamic subjects. To further enhance the model's robustness, we introduce a simple yet effective random-shuffling strategy for the input scene images during training. To address the lack of training data, we construct a scene-decoupled dataset with Unreal Engine 5, containing paired videos of scenes with and without dynamic subjects, panoramic images representing the underlying static scene, along with their camera trajectories. Experiments show that CineScene achieves state-of-the-art performance in scene-consistent cinematic video generation, handling large camera movements and demonstrating generalization across diverse environments.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Cryo-electron tomography (cryo-ET) enables in-situ visualization of cellular ultrastructure, but reconstructions are severely degraded by extremely low SNR and missing-wedge artifacts due to dose limits and restricted tilt angles. Existing learning-based approaches are further constrained by inaccurate noise modeling and the lack of reliable ground truth, limiting restoration quality. We propose cryoDeRec, a multi-task framework that jointly performs denoising and missing wedge recovery in a fully supervised manner. Our key contribution is a dual-objective training strategy that leverages synthetic noisy tomograms and their corresponding clean tomograms, encouraging structural fidelity while recovering missing information. To support training, we introduce an imaging simulation pipeline that captures authentic noise distributions and incorporates isotropic structural priors by simulating tomograms from real EMDB structures. Experiments on four realistic cryo-ET datasets and two extremely low-SNR simulated datasets (all reconstructed via WBP) show that cryoDeRec restores high-quality tomograms directly from raw inputs without preprocessing, consistently outperforming prior state of the art. Our findings show that training on a comprehensive simulated dataset, which captures realistic noise and structure, enables models to generalize effectively to real cryo-ET tomograms.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recently, the introduction of Chain-of-Thought (CoT) has largely improved generation ability of unified models. However, it is observed that the current thinking process during generation mainly focuses on the text consistency with the text prompt, ignoring the visual context consistency with the visual reference images during the multi-modal generation, e.g., multi-reference generation. The lack of such consistency results in the failure in maintaining key visual features (like human ID, object attribute, style). To this end, we integrate the visual context consistency into the reasoning of unified models, explicitly motivating the model to sustain such consistency by 1) Adaptive Visual Planning: generating structured visual check list to figure out the visual element of needed consistency keeping, and 2) Iterative Visual Correction: performing self-reflection with the guidance of check lists and refining the generated result in an iterative manner. To achieve this, we use supervised finetuning to teach the model how to plan the visual checking, conduct self-reflection and self-refinement, and use flow-GRPO to further enhance the visual consistency through a customized visual checking reward. The experiments show that our method outperforms both zero-shot unified models and those with text CoTs in multi-modal generation, demonstrating higher visual context consistency.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Text-to-video (T2V) generation has recently attracted considerable attention, resulting in the development of numerous high-quality datasets that have propelled progress in this area. However, existing public datasets are primarily composed of isolated text-video (T-V) pairs and thus fail to model inter-clip relationships. To address this limitation, we introduce CI-VID, a dataset that moves beyond isolated T2V generation toward text-and-video-to-video (T&V2V) generation. CI-VID contains over 340,000 samples, each comprising a semantically coherent video sequence with interleaved text captions that capture both clip-level content and inter-clip relationships. To validate its effectiveness, we design a comprehensive, multi-dimensional benchmark incorporating human evaluation, VLM-based assessment, and similarity-based metrics. Experimental results demonstrate that models trained on CI-VID significantly improve both accuracy and content consistency in multi-clip video generation. This enables the creation of story-driven content with smooth transitions and strong semantic coherence.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Test-Time Adaptation (TTA) is essential for enabling deep learning models to handle real-world data distribution shifts. However, current approaches face significant limitations: backpropagation-based methods are not suitable for low-end deployment devices, due to their high computation and memory requirements, as well as their tendency to modify model weights during adaptation; while traditional backpropagation-free techniques exhibit constrained adaptation capabilities. In this work, we propose Forward-Only Zeroth-Order Optimization (FOZO), a novel and practical backpropagation-free paradigm for TTA. FOZO leverages a memory-efficient zeroth-order prompt optimization, which is led by objectives optimizing both intermediate feature statistics and prediction entropy. To ensure efficient and stable adaptation over the out-of-distribution data stream, we introduce a dynamically decaying perturbation scale during zeroth-order gradient estimation and theoretically prove its convergence under the TTA data stream assumption. Extensive continual adaptation experiments on ImageNet-C, ImageNet-R, and ImageNet-Sketch demonstrate FOZO's superior performance, achieving 59.52% Top-1 accuracy on ImageNet-C (5K, level 5) and outperforming main gradient-based methods and SOTA forward-only FOA (58.13%). Furthermore, FOZO exhibits strong generalization on quantized (INT8) models. These findings demonstrate that FOZO is a highly competitive solution for TTA deployment in resource-limited scenarios. Code: https://github.com/eVI-group-SCU/FOZO
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表