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首次观测 · 记录 #1CVF · CVPR 2026:cvf:2bcf15c252af06ea48bb66a29797deb3CVF · CVPR 2026

SPAN: Spatial-Projection Alignment for Monocular 3D Object Detection

Wang, Yifan, Zhao, Yian, Pu, Fanqi, Yang, Xiaochen, Tang, Yang, Chen, Xi, Yang, Wenming

原文摘要

Existing monocular 3D detectors typically tame the pronounced nonlinear regression of 3D bounding box through decoupled prediction paradigm, which employs multiple branches to estimate geometric center, depth, dimensions, and rotation angle separately.Although this decoupling strategy simplifies the learning process, it inherently ignores the geometric collaborative constraints between different attributes, resulting in the lack of geometric consistency prior, thereby leading to suboptimal performance. To address this issue, we propose novel Spatial-Projection Alignment (SPAN) with two pivotal components: (i). Spatial Point Alignment enforces an explicit global spatial constraint between the predicted and ground-truth 3D bounding boxes, thereby rectifying spatial drift caused by decoupled attribute regression. (ii). 3D-2D Projection Alignment ensures that the projected 3D box is aligned tightly within its corresponding 2D detection bounding box on the image plane, mitigating projection misalignment overlooked in previous works. To ensure training stability, we further introduce a Hierarchical Task Learning strategy that progressively incorporates spatial-projection alignment as 3D attribute predictions refine, preventing early stage error propagation across attributes. Extensive experiments demonstrate that the proposed method can be easily integrated into any established monocular 3D detector and delivers significant performance improvements.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:633fea0175de579cdfdec97d79583d97CVF · CVPR 2026

HorizonForge: Driving Scene Editing with Any Trajectories and Any Vehicles

Wang, Yifan, Pittaluga, Francesco, Tasneem, Zaid, You, Chenyu, Chandraker, Manmohan, Jiang, Ziyu

原文摘要

Controllable driving scene generation is critical for realistic and scalable autonomous driving simulation, yet existing approaches struggle to jointly achieve photorealism and precise control. We introduce HorizonForge, a unified framework that reconstructs scenes as editable Gaussian Splats and Meshes, enabling fine-grained 3D manipulation and language-driven vehicle insertion. Edits are rendered through a noise-aware video diffusion process that enforces spatial and temporal consistency, producing diverse scene variations in a single feed-forward pass without per-trajectory optimization. To standardize evaluation, we further propose HorizonSuite, a comprehensive benchmark spanning ego- and agent-level editing tasks such as trajectory modifications and object manipulation. Extensive experiments show that Gaussian Splatting delivers substantially higher fidelity than alternative 3D representations, and that temporal priors from video diffusion are essential for coherent synthesis. Combining these finding, HorizonSuite establishes a simple yet powerful paradigm for photorealistic, controllable driving simulation. achieving an 83.4% user-preference gain and a 25.19% FID improvement over the second best state-of-the-art method.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:bd77379340d528127f8ffa6e95a6e743CVF · CVPR 2026

G$^2$VLM: Geometry Grounded Vision Language Model with Unified 3D Reconstruction and Spatial Reasoning

Hu, Wenbo, Lin, Jingli, Long, Yilin, Ran, Yunlong, Jiang, Lihan, Wang, Yifan, Zhu, Chenming, Xu, Runsen 等 10 位作者

原文摘要

Vision-Language Models (VLMs) still lack robustness in spatial intelligence, demonstrating poor performance on spatial understanding and reasoning tasks. We attribute this gap to the absence of a visual geometry learning process capable of reconstructing 3D space from 2D images. We present G^2VLM, a geometry grounded vision-language model that bridges two fundamental aspects of spatial intelligence: spatial 3D reconstruction and spatial understanding. G^2VLM natively leverages learned 3D visual geometry features to directly predict 3D attributes and enhance spatial reasoning tasks via in-context learning and interleaved reasoning. Our unified design is highly scalable for spatial understanding: it trains on abundant multi-view image and video data, while simultaneously leveraging the benefits of 3D visual priors that are typically only derived from hard-to-collect annotations.Experimental results demonstrate G^2VLM is proficient in both tasks, achieving comparable results to state-of-the-art feed-forward 3D reconstruction models and achieving better or competitive results across spatial understanding and reasoning tasks.By unifying a semantically strong VLM with low-level 3D vision tasks, we hope G^2VLM can serve as a strong baseline for the community and unlock more future applications, such as 3D scene editing.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e6b8b07f955360eb1d57f7909935d5dcCVF · CVPR 2026

Evolutionary Multimodal Reasoning via Hierarchical Semantic Representation for Intent Recognition

Zhou, Qianrui, Xu, Hua, Gu, Yunjin, Wang, Yifan, Li, Songze, Zhang, Hanlei

原文摘要

Multimodal intent recognition aims to infer human intents by jointly modeling various modalities, playing a pivotal role in real-world dialogue systems. However, current methods struggle to model hierarchical semantics underlying complex intents and lack the capacity for self-evolving reasoning over multimodal representations. To address these issues, we propose HIER, a novel method that integrates hierarchical semantic representation with evolutionary reasoning based on Multimodal Large Language Model (MLLM). Inspired by human cognition, HIER introduces a structured reasoning paradigm that organizes multimodal semantics into three progressively abstracted levels. It starts with modality-specific tokens capturing localized semantic cues, which are then clustered via a label-guided strategy to form mid-level semantic concepts. To capture higher-order structure, inter-concept relations are selected using JS divergence scores to highlight salient dependencies across concepts. These hierarchical representations are then injected into MLLM via CoT-driven prompting, enabling step-wise reasoning. Besides, HIER utilizes a self-evolution mechanism that refines semantic representations through MLLM feedback, allowing dynamic adaptation during inference. Experiments on three challenging benchmarks show that HIER consistently outperforms state-of-the-art methods and MLLMs with 1-3% gains across all metrics. Code and more results are available at https://github.com/thuiar/HIER.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表