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首次观测 · 记录 #1CVF · CVPR 2026:cvf:59f5a00daea7fc9d2e0418a1512a7af3CVF · CVPR 2026

DuoMo: Dual Motion Diffusion for World-Space Human Reconstruction

Wang, Yufu, Ng, Evonne, Shin, Soyong, Khirodkar, Rawal, Dong, Yuan, Su, Zhaoen, Park, Jinhyung, Kitani, Kris 等 11 位作者

原文摘要

We present DuoMo, a generative method that recovers human motion in world-space coordinates from unconstrained videos with noisy or incomplete observations. Reconstructing such motion requires solving a fundamental trade-off: generalizing from diverse and noisy video inputs while maintaining global motion consistency. Our approach addresses this problem by factorizing motion learning into two diffusion models. The camera-space model first estimates motion from videos in camera coordinates. The world-space model then lifts this initial estimate into world coordinates and refines it to be globally consistent. Together, the two models can reconstruct motion across diverse scenes and trajectories, even from highly noisy or incomplete observations. Moreover, our formulation is general, generating the motion of mesh vertices directly (bypassing parametric models). DuoMo achieves state-of-the-art performance. On EMDB, our method obtains a 16% reduction in world-space MPJPE error while maintaining low foot skating. On RICH, it obtains a 30% reduction in world-space MPJPE error. Project page: yufu-wang.github.io/duomo/

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:afe9d2ff0818bce66608809ec0273255CVF · CVPR 2026

OnlineHMR: Video-based Online World-Grounded Human Mesh Recovery

Zhao, Yiwen, Zheng, Ce, Wang, Yufu, Yang, Hsueh-Han Daniel, Wen, Liting, Jeni, László A.

原文摘要

Human mesh recovery (HMR) models 3D human body from monocular videos, with recent works extending it to world-coordinate human trajectory and motion reconstruction. However, most existing methods remain offline, relying on future frames or global optimization, which limits their applicability in interactive feedback and perception-action loop scenarios such as AR/VR and telepresence. To address this, we propose OnlineHMR, a fully online framework that jointly satisfies four essential criteria of online processing, including system-level causality, faithfulness, temporal consistency, and efficiency. Built upon a two-branch architecture, OnlineHMR enables streaming inference via a causal key-value cache design and a curated sliding-window learning strategy. Meanwhile, a human-centric incremental SLAM provides online world-grounded alignment under physically plausible trajectory correction. Experimental results show that our method achieves performance comparable to existing chunk-based approaches on the standard EMDB benchmark and highly dynamic custom videos, while uniquely supporting online processing. Page and code are available at https://tsukasane.github.io/Video-OnlineHMR/.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表