跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+2471新增论文
+2025其中 AI 相关
+163已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-10 20:36 · 全站最近入库:2026-11-10 15:22各信源进度 →

统计口径与数据新鲜度

统计 2026-11-09 21:36 — 2026-11-10 21:36(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-10 20:36最近发现新增版本:2026-11-10 15:22库内论文最新更新时间:2026-11-10 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

20,643 已收录论文17,531 AI 相关5,643 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 4 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-10 20:33(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:2a9f6c64ac6c1ab4c79db2e86e586d00CVF · CVPR 2026

Precise Object and Effect Removal with Adaptive Target-Aware Attention

Zhao, Jixin, Wang, Zhouxia, Yang, Peiqing, Zhou, Shangchen

原文摘要

Object removal requires eliminating not only the target object but also its associated visual effects such as shadows and reflections. However, diffusion-based inpainting and removal methods often introduce artifacts, hallucinate contents, alter background, and struggle to remove object effects accurately. To address these challenges, we propose ObjectClear, a novel framework that decouples foreground removal from background reconstruction via an adaptive target-aware attention mechanism. This design empowers the model to precisely localize and remove both objects and their effects while maintaining high background fidelity. Moreover, the learned attention maps are leveraged for an attention-guided fusion strategy during inference, further enhancing visual consistency. To facilitate the training and evaluation, we construct OBER, a large-scale dataset for OBject-Effect Removal, which provides paired images with and without object-effects, along with precise masks for both objects and their effects. The dataset comprises high-quality captured and simulated data, covering diverse objects, effects, and complex multi-object scenes. Extensive experiments demonstrate that ObjectClear outperforms prior methods, achieving superior object-effect removal quality and background fidelity, especially in challenging scenarios.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:463298afd15ee3e2c981dcd9fc16c96bCVF · CVPR 2026

GraspALL: Adaptive Structural Compensation from Illumination Variation for Robotic Garment Grasping in Any Low-Light Conditions

Zhong, Haifeng, Han, Wenshuo, Wang, Zhouyu, Feng, Runyang, Tang, Fan, Lee, Tong-Yee, Fan, Zipei, Wu, Ruihai 等 13 位作者

原文摘要

Achieving accurate garment grasping under dynamically changing illumination is crucial for all-day operation of service robots. However, the reduced illumination in low-light scenes severely degrades garment structural features, leading to a significant drop in grasping robustness. Existing methods typically enhance RGB features by exploiting the illumination-invariant properties of non-RGB modalities, yet they overlook the varying dependence on non-RGB features under varying lighting conditions, which can introduce misaligned non-RGB cues and thereby weaken the model's adaptability to illumination changes when utilizing multimodal information. To address this problem, we propose GraspALL, an illumination-structure interactive compensation model. The innovation of GraspALL lies in encoding continuous illumination changes into quantitative references to guide adaptive feature fusion between RGB and non-RGB modalities according to varying lighting intensities, thereby generating illumination-consistent grasping representations. Experiments on the self-built garment grasping dataset demonstrate that GraspALL improves grasping accuracy by 32-44% over baselines under diverse illumination conditions. The code is available at https://github.com/Zhonghaifeng6/GraspALL

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:bf5eb8c15bbb425c3a7a172966742f0aCVF · CVPR 2026

Learning to See and Act: Task-Aware Virtual View Exploration for Robotic Manipulation

Bai, Yongjie, Wang, Zhouxia, Liu, Yang, Luo, Kaijun, Wen, Yifan, Dai, Mingtong, Chen, Weixing, Chen, Ziliang 等 11 位作者

原文摘要

Recent vision-language-action (VLA) models for multi-task robot manipulation often rely on fixed camera setups and shared visual encoders, which limit their performance under occlusions and during cross-task transfer. To address these challenges, we propose Task-aware Virtual View Exploration (TVVE), a framework that learns to select task-relevant virtual camera viewpoints and dynamically re-render observations from a reconstructed scene representation using the selected viewpoints. To enable efficient view selection, we train an exploration policy in a pseudo-environment. In addition, we introduce a Task-aware Mixture-of-Experts (TaskMoE) visual encoder that routes visual features to task-specialized experts, mitigating interference in multi-task learning. To evaluate robustness under distribution shifts, we construct RLBench-OG, an out-of-distribution benchmark with visual perturbations and camera pose variations. Experiments on RLBench and RLBench-OG demonstrate that TVVE achieves higher success rates than strong baselines, while real-robot experiments further confirm its robustness to visual disturbances and unseen instructions. Code and visualizations are available at: https://hcplab-sysu.github.io/TAVP.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d57dbde2a4dd3298a8a2c50a0197e3aaCVF · CVPR 2026

Aesthetic Camera Viewpoint Suggestion with 3D Aesthetic Field

Tang, Sheyang, Sarvestani, Armin Shafiee, Xu, Jialu, Xu, Xiaoyu, Wang, Zhou

原文摘要

The aesthetic quality of a scene depends strongly on camera viewpoint. Existing approaches for aesthetic viewpoint suggestion are either single-view adjustments, predicting limited camera adjustments from a single image without understanding scene geometry, or 3D exploration approaches, which rely on dense captures or prebuilt 3D environments coupled with costly reinforcement learning (RL) searches. In this work, we introduce the notion of 3D aesthetic field that enables geometry-grounded aesthetic reasoning in 3D with sparse captures, allowing efficient viewpoint suggestions in contrast to costly RL searches. We opt to learn this 3D aesthetic field using a feedforward 3D Gaussian Splatting network that distills high-level aesthetic knowledge from a pretrained 2D aesthetic model into 3D space, enabling aesthetic prediction for novel viewpoints from only sparse input views. Building on this field, we propose a two-stage search pipeline that combines coarse viewpoint sampling with gradient-based refinement, efficiently identifying aesthetically appealing viewpoints without dense captures or RL exploration. Extensive experiments show that our method consistently suggests viewpoints with superior framing and composition compared to existing approaches, establishing a new direction toward 3D-aware aesthetic modeling.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表