跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+1163新增论文
+868其中 AI 相关
+88已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-06 05:59 · 全站最近入库:2026-11-05 12:13各信源进度 →

统计口径与数据新鲜度

统计 2026-11-05 06:49 — 2026-11-06 06:49(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-06 05:59最近发现新增版本:2026-11-05 12:13库内论文最新更新时间:2026-11-05 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

15,949 已收录论文13,765 AI 相关3,571 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 3 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-06 05:57(北京时间)
首次观测 · 记录 #1CVF · CVPR 2026:cvf:2139c62418b0f4387a4bff260dcbbd5fCVF · CVPR 2026

Beyond Geometry: Artistic Disparity Synthesis for Immersive 2D-to-3D

Chen, Ping, Chen, Zezhou, Zhang, Xingpeng, Qian, Yanlin, Hu, Huan, Liu, Xiang, Wang, Zipeng, Wang, Xin 等 11 位作者

Current 2D-to-3D conversion methods achieve geometric accuracy but are artistically deficient, failing to replicate the immersive and emotionally resonant experience of professional 3D cinema. This is because "geometric reconstruction" paradigms mistake deliberate artistic intent--such as strategic zero-plane shifts for "pop-out" effects and local depth sculpting--for data "noise" or ambiguity. This paper argues for a new paradigm: Artistic Disparity Synthesis, shifting the goal from physically accurate disparity estimation to artistically coherent disparity synthesis. We propose Art3D, a preliminary framework exploring this paradigm. Art3D uses a dual-path architecture to decouple global depth parameters (macro-intent) from local artistic effects (visual brushstrokes) and learns from professional 3D film data via indirect supervision. We also introduce a preliminary evaluation method to quantify cinematic alignment. Experiments show our approach demonstrates potential in replicating key local out-of-screen effects and aligning with the global depth styles of cinematic 3D content, laying the groundwork for a new class of artistically-driven conversion tools.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:63b8246b66314a8fe82dc9c0d39c32a6CVF · CVPR 2026

HeroGS: Hierarchical Guidance for Robust 3D Gaussian Splatting under Sparse Views

Li, Jiashu, Han, Xumeng, Wei, Zhaoyang, Wang, Zipeng, Wang, Kuiran, Li, Guorong, Han, Zhenjun, Jiao, Jianbin

3D Gaussian Splatting (3DGS) has recently emerged as a promising approach in novel view synthesis, combining photorealistic rendering with real-time efficiency. However, its success heavily relies on dense camera coverage; under sparse-view conditions, insufficient supervision leads to irregular Gaussian distributions--characterized by globally sparse coverage, blurred background, and distorted high-frequency areas.To address this, we propose HeroGS--Hierarchical Guidance for Robust 3D Gaussian Splatting--a unified framework that establishes hierarchical guidance across the image, feature, and parameter levels. At the image level, sparse supervision is converted into pseudo-dense guidance, globally regularizing the Gaussian distributions and forming a consistent foundation for subsequent optimization. Building upon this, Feature-Adaptive Densification and Pruning (FADP) at the feature level leverages low-level features to refine high-frequency details and adaptively densifies Gaussians in background regions.The optimized distributions then support Co-Pruned Geometry Consistency (CPG) at parameter level, which guides geometric consistency through parameter freezing and co-pruning, effectively removing inconsistent splats. The hierarchical guidance strategy effectively constrains and optimizes the overall Gaussian distributions, thereby enhancing both structural fidelity and rendering quality.Extensive experiments demonstrate that HeroGS achieves high-fidelity reconstructions and consistently surpasses state-of-the-art baselines under sparse-view conditions.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:647b65194a9cee193d31ab118197bd8eCVF · CVPR 2026

FlashVGGT: Efficient and Scalable Visual Geometry Transformers with Compressed Descriptor Attention

Wang, Zipeng, Xu, Dan

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art models like the Visual Geometry Grounding Transformer (VGGT) leverage full self-attention over all image tokens to capture global relationships. However, this approach suffers from poor scalability due to the quadratic complexity of self-attention and the large number of tokens generated in long image sequences.In this work, we introduce FlashVGGT, an efficient alternative that addresses this bottleneck through a descriptor-based attention mechanism. Instead of applying dense global attention across all tokens, FlashVGGT compresses spatial information from each frame into a compact set of **descriptor tokens**. Global attention is then computed as cross-attention between the full set of image tokens and this smaller descriptor set, significantly reducing computational overhead.Moreover, the compactness of the descriptors enables online inference over long sequences via a chunk-recursive mechanism that reuses cached descriptors from previous chunks. Experimental results show that FlashVGGT achieves reconstruction accuracy competitive with VGGT while reducing inference time to just **9.3%** for 1,000 images, and scaling efficiently to sequences exceeding **3,000** images.

尚无 AI 解读,展示原文摘要

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗