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新论文 · v1arXiv:2611.09617

CRTrack-Cap: A New Benchmark for Cross-View Dense Video Object Captioning

Xiangqun Zhang, Likai Wang, Zekun Qian, Rui Zhou, Ruize Han, Wei Feng

原文摘要

Dense video object captioning (DVOC) localizes, tracks, and describes object trajectories within a video. Existing methods process each camera view independently, producing separate camera-local tracklets and captions for the same person across cameras. These outputs lack a unified description and leave complementary appearance evidence across views unused. We therefore formulate cross-view DVOC (CVDVOC), which associates these tracklets into scene-level global trajectories and generates one caption for each trajectory from synchronized views. To support this task, we construct CRTrack-Cap from CRTrack by auditing text-identity links and converting usable referring expressions into canonical captions. It retains 425 global trajectories and 838 local tracklets across 13 scenes, with canonical captions for 335 identities. We adapt CHOTA to the cross-view setting as CV-CHOTA to jointly evaluate tracking and caption quality. Our reference framework combines View-Exclusive Cross-Camera Association (VECA) for grouping tracklets with Conflict-Evidence Gating (CEG) for integrating caption evidence using its reliability and disagreement across views. Against three single-view methods adapted with MvMHAT for cross-view association, our framework achieves CV-CHOTA scores of 83.43 and 33.48 on the scene-disjoint in-domain and cross-domain tests, respectively. Together, CRTrack-Cap and our framework provide a benchmark and a strong baseline for describing the same person consistently across camera views.

cs.CV

版本更新 · v4arXiv:2610.11773

Safe Actions Alone Do Not Ensure Safe Agents: Identifying Unfulfilled Obligations with Guard Models

Youwei Feng, Yitong Zhang, Yuetong Liu, Jia Li

原文摘要

Guard models are increasingly used to safeguard LLM-based agents, primarily by identifying actions that agents are forbidden to perform. However, identifying forbidden actions alone is insufficient to ensure agent safety. In this paper, we argue that agent safety also depends on identifying required yet unperformed safety-critical actions, which we call obligations. Our preliminary study on a popular benchmark for evaluating safety shows that 56.92% of GLM-5.3 trajectories contain unfulfilled obligations, compared with only 30.00% containing forbidden actions. This finding reveals unfulfilled obligations as a major and previously overlooked source of safety risk. However, to our knowledge, no existing benchmark evaluates whether guard models can identify these obligations. To close this gap, we introduce ObligationBench, the first benchmark for evaluating the capability of obligation identification, comprising 240 expert-validated trajectories covering issue resolution, feature development, and terminal operations. Our evaluation of 14 representative models reveals substantial limitations: the highest recall and exact-match rate are only 48.97% and 10.00%, respectively. To address these limitations, we develop ObligationGuard using 40,000 synthetic training examples. ObligationGuard achieves 57.52% recall and an exact-match rate of 21.67%, surpassing all evaluated models on both metrics. We call on the community to incorporate obligation identification into the design and evaluation of future guard models to improve agent safety.

cs.AI

新论文 · v1arXiv:2610.39352

Try Before You Evolve: Ranking-Scored Trials for Recursive Self-Improvement of Recommender Systems

Xu Huang, Jiawei Feng, Jiancan Wu

原文摘要

Recommenders on Web platforms such as e-commerce and music streaming need their training recipes re-tuned for each dataset. Large language model (LLM) agents can now rewrite these recipes, enabling recursive self-improvement (RSI) of recommender systems. Existing agents propose one edit per round, fully retrain the recommender, and keep the edit only if its ranking quality improves. Unlike programs or patches that can be scored by execution, a recommender edit changes how the model is trained, which raises two challenges. First, ranking feedback is delayed: an edit's ranking quality is known only after full retraining, so much of the retraining budget goes to edits that are later discarded. Second, the signals available before retraining are unreliable: sampled training losses can look solved while full-ranking performance remains poor, and they are not comparable across edits that change the loss or sampler. We propose RecRSI, which generates diverse candidate edits from a diagnosis of the current model and selects one for full retraining using early ranking feedback: each candidate receives a short trial, the first steps of its full training run, scored by full-ranking NDCG@10 on held-out probe users. With two sequential recommenders on three datasets and the same number of full retrainings, RecRSI significantly outperforms existing self-evolving agents in every setting, and on both Amazon datasets reaches in its first round a ranking quality that none of them reaches in five.

cs.IR

版本更新 · v6arXiv:2505.11037

Diffusion-based Evolutionary Optimization for 3D Multi-Objective Molecular Generation

Ruiqing Sun, Dawei Feng, Sen Yang, Ronghang Wang, Huaiyuan Song, Bo Ding, Yijie Wang, Huaimin Wang

原文摘要

De novo 3D molecular design with multiple properties and fragment-retention constraints is formulated as a constrained multi-objective optimization problem. Existing 3D diffusion models provide strong capabilities for generating novel molecules, but adapting them to new conditions and multi-objective optimization tasks remains difficult. We present Diffusion-based Evolutionary Molecular Optimization (DEMO), a framework that draws solely on the unconditional molecular prior of a frozen pretrained diffusion model to generate chemically valid 3D candidates, while evolutionary search handles conditional generation and constrained multi-objective optimization, without retraining or fine-tuning. DEMO performs crossover and mutation on intermediate diffusion states through an Evolutionary-Guided Diffusion (EGD) operator, combines 2D topology and 3D geometry in Structure-Aware Environmental Selection (SAES) to preserve structural diversity, and uses three cooperating populations to coordinate structural exploration, fragment-constraint satisfaction, and property optimization. Experimental results demonstrate that EGD outperforms task-specific conditional generators in property targeting; SAES preserves structural diversity while retaining competitive hypervolume in multi-objective optimization; and DEMO improves objective convergence and generates diverse feasible molecules under fragment constraints. These results show how evolutionary search can reuse existing diffusion models for diverse molecular design requirements.

cs.NE

新论文 · v1arXiv:2610.35989

Layerwise Repacking: Variable-Length Hybrid-Attention Training without an Extra Redistribution Pass

Jiahao Zhang, Junwei Feng, Dongliang Huang, Xiaoling Zhou, Yiqiao Liao, Chengru Song

原文摘要

Variable-length training creates conflicting parallelism requirements across the layers of a hybrid-attention model. The longest samples require wide sequence-parallel (SP) groups of 16 or 32 ranks for full attention, whose cost grows quadratically with sequence length. Sparse-attention layers, dominated by near-linear MoE work, can instead balance most evaluated workloads within node-local SP8 groups. Reusing the wide groups for these layers pushes their all-to-all communication across nodes, where the observed effective rate is 7.0x lower. Yet switching to smaller groups changes which ranks own each sample; a separate redistribution at every full-sparse boundary would introduce another data transfer. Layerwise Repacking keeps each SP16/32 parent for full attention and repacks its samples into node-local sparse children at SP{1, 2, 4, 8}, where hidden states persist between full layers. The layout change rides on the two existing full-layer Ulysses sites: at each, one variable-size all-to-all performs both the head exchange and the sample repacking, so no redistribution pass is added. Because the balance the children can reach depends on which samples share a parent, an auxiliary parent solver rebalances parent membership before the children are formed. On all 22 steps with SP16/32 parents among the first 200 training steps of a 1F3S hybrid-attention model (one full-attention layer per three sparse-attention layers), repacking alone reduces the mean end-to-end time by 5.95% and raises model FLOPs utilization (MFU) by 3.75 percentage points over the baseline with repacking disabled; with the improved solver, end-to-end time falls by 7.61% and MFU rises by 4.83 percentage points.

cs.LG · cs.AI

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1783ACL Anthology · ACL 2026

HumanLLM: Benchmarking and Improving LLM Anthropomorphism via Human Cognitive Patterns

Xintao Wang, Jian Yang, Weiyuan Li, Rui Xie Fudan University, Jen-tse Huang, Jun Gao Momo Inc., Shuai Huang, Yueping Kang hellogroup 等 11 位作者

原文摘要

Large Language Models (LLMs) have demonstrated remarkable capabilities in reasoning and generation, serving as the foundation for advanced persona simulation and Role-Playing Language Agents (RPLAs). However, achieving authentic alignment with human cognitive and behavioral patterns remains a critical challenge for these agents. We present HumanLLM, a framework treating psychological patterns as interacting causal forces.We construct 244 patterns from \sim12,000 academic papers and synthesize 11,359 scenarios where 2-5 patterns reinforce, conflict, or modulate each other, with multi-turn conversations expressing inner thoughts, actions, and dialogue.Our dual-level checklists evaluate both individual pattern fidelity and emergent multi-pattern dynamics, achieving strong human alignment (r=0.90) while revealing that holistic metrics conflate simulation accuracy with social desirability.HumanLLM-8B outperforms Qwen3-32B on multi-pattern dynamics despite 4\times fewer parameters, demonstrating that authentic anthropomorphism requires cognitive modeling—simulating not just what humans do, but the psychological processes generating those behaviors.Our dataset, code, and model are available at:https://github.com/YJGoodbye2024/HumanLLM

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表