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首次观测 · 记录 #1CVF · CVPR 2026:cvf:201e28698c7aae5fbdc3ca573e1e18a6CVF · CVPR 2026

Lighting-grounded Video Generation with Renderer-based Agent Reasoning

Cai, Ziqi, Yang, Taoyu, Chang, Zheng, Li, Si, Jiang, Han, Weng, Shuchen, Shi, Boxin

Diffusion models have achieved remarkable progress in video generation, but their controllability remains a major limitation. Key scene factors such as layout, lighting, and camera trajectory are often entangled or only weakly modeled, restricting their applicability in domains like filmmaking and virtual production where explicit scene control is essential. We present LiVER, a diffusion-based framework for scene-controllable video generation. To achieve this, we introduce a novel framework that conditions video synthesis on explicit 3D scene properties, supported by a new large-scale dataset with dense annotations of object layout, lighting, and camera parameters. Our method disentangles these properties by rendering control signals from a unified 3D representation. We propose a lightweight conditioning module and a progressive training strategy to integrate these signals into a foundational video diffusion model, ensuring stable convergence and high fidelity. Our framework enables a wide range of applications, including image-to-video and video-to-video synthesis where the underlying 3D scene is fully editable. To further enhance usability, we develop a scene agent that automatically translates high-level user instructions into the required 3D control signals. Experiments show that LiVER achieves state-of-the-art photorealism and temporal consistency while enabling precise, disentangled control over scene factors, setting a new standard for controllable video generation.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:434f6f1c24e1b46eab0bdbdbaffe3172CVF · CVPR 2026

Audio-sync Video Instance Editing with Granularity-Aware Mask Refiner

Zheng, Haojie, Weng, Shuchen, Liu, Jingqi, Yang, Siqi, Shi, Boxin, Wang, Xinlong

Recent advancements in video generation highlight that realistic audio-visual synchronization is crucial for engaging content creation. However, existing video editing methods largely overlook audio-visual synchronization and lack the fine-grained spatial and temporal controllability required for precise instance-level edits. In this paper, we propose AVI-Edit, a framework for audio-sync video instance editing. We propose a granularity-aware mask refiner that iteratively refines coarse user-provided masks into precise instance-level regions. We further design a self-feedback audio agent to curate high-quality audio guidance, providing fine-grained temporal control. To facilitate this task, we additionally construct a large-scale dataset with instance-centric correspondence and comprehensive annotations. Extensive experiments demonstrate that AVI-Edit outperforms state-of-the-art methods in visual quality, condition following, and audio-visual synchronization. Project page: https://hjzheng.net/projects/AVI-Edit/.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:c9476178d1ac71c76fefc176a4ab646aCVF · CVPR 2026

STAGE: Storyboard-Anchored Generation for Cinematic Multi-shot Narrative

Zhang, Peixuan, Jia, Zijian, Liu, Kaiqi, Weng, Shuchen, Li, Si, Shi, Boxin

While recent advancements in generative models have achieved remarkable visual fidelity in video synthesis, creating coherent multi-shot narratives remains a significant challenge. To address this, keyframe-based approaches have emerged as a promising alternative to computationally intensive end-to-end methods, offering the advantages of fine-grained control and greater efficiency. However, these methods often fail to maintain cross-shot consistency and capture cinematic language. In this paper, we introduce STAGE, a SToryboard-Anchored GEneration workflow to reformulate the keyframe-based multi-shot video generation task. Instead of using sparse keyframes, we propose STEP^2 to predict a structural storyboard composed of start-end frame pairs for each shot. We introduce the multi-shot memory pack to ensure long-range entity consistency, the dual-encoding strategy for intra-shot coherence, and the two-stage training scheme to learn cinematic inter-shot transition. We also contribute the large-scale ConStoryBoard dataset, including high-quality movie clips with fine-grained annotations for story progression, cinematic attributes, and human preferences. Extensive experiments demonstrate that STAGE achieves superior performance in structured narrative control and cross-shot coherence. Our code will be available at this url.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗