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新论文 · v1arXiv:2611.14092

DexSeed: Expanding Human Hand-Object Interactions into Robot Demonstrations for Dexterous Policy Learning

Huaijin Pi, Zehong Shen, Yong Wang, Kechun Xu, Changpeng Wang, Dingkun Wei, Xueyang Wang, Wenjia Wang 等 11 位作者

原文摘要

We study how to generate diverse, physically executable robot demonstrations for dexterous vision-language-action (VLA) learning. Existing demonstration-generation methods typically rely on costly teleoperated examples. Meanwhile, human hand--object datasets provide a reusable source, but existing transfer methods mainly reproduce given interactions. Turning these interactions into VLA training data further requires coverage of different objects and manipulation locations, together with executable arm and finger actions, and visual observations. To achieve this, we present DexSeed, a framework for low-cost generation of dexterous robot data from human hand--object interactions. Our key idea is to expand human sequences while preserving their grasps and realizing the resulting motions under arm-tracking dynamics in physics simulation. Specifically, we organize source sequences by grasp mode with shared language descriptions. InteractionMesh-based retargeting and arm trajectory augmentation adapt these sequences to the robot hand, different object geometries, and pick-and-place locations while preserving local hand--object relationships. An RL finger-control policy produces executable rollouts, while the arm tracks precomputed trajectories. Rendered observations and recorded actions from successful rollouts are paired with grasp descriptions to fine-tune a VLA. Experiments show improved contact fidelity in retargeting and more reliable whole-arm execution than the evaluated baselines. Simulation evaluation and real-world deployment further demonstrate that a VLA fine-tuned solely on the generated demonstrations can execute language-specified grasps. Project page: https://robbyant-research.github.io/DexSeed/.

cs.RO

新论文 · v1arXiv:2611.13489

Simultaneous Near-Optimal Region Identification in Continuous Simulation Optimization: Minimax Complexity and Adaptive Sampling

Yilin Zheng, Haowei Wang, Wenjia Wang, Szu Hui Ng

原文摘要

Simulation optimization typically returns a single estimated optimal point. When decisions also depend on criteria evaluated independently of simulation, such as resource cost, the decision maker instead needs the set of designs whose expected performance lies within a tolerance of the optimum, often choosing the tolerance only after seeing the tradeoffs. We study how to identify these near-optimal regions on a continuous design space, simultaneously for all tolerances up to a prescribed maximum $T$, with region estimation error at most $η$. We show that region identification is not a by-product of optimization. Specifically, when $α>ν$, any procedure, even one given the optimal design in advance, needs at least $Ω\bigl(η^{-(2+d/ν)}\min\{1,KT^{d/α}\}\bigr)$ simulation evaluations, where $d$ is the dimension, $ν$ the smoothness, and $(K,α)$ the covering parameters that describe the geometry of the near-optimal designs. We propose SASORI, which returns an estimated optimal point and the regions for all tolerances from the same evaluations, matching this lower bound up to logarithmic factors. SASORI also achieves the optimal tradeoff between region estimation error and cumulative regret, and reduces to a minimax-optimal simulation optimization procedure at zero tolerance. Numerical experiments illustrate the effectiveness of our proposed method.

stat.ML · cs.LG