Qiaoling Chen, Jiaxiang Cheng, Xueqing Deng, Tiankai Hang, Ji Hou, Jiaqi Li, Yifan Liu, Tao Lu 等 38 位作者
Interactive world generation requires models to follow successive commands while preserving relevant history and action consequences. We present Hy-Nomas, a video world model with an 8B diffusion backbone that supports free-form text instructions and continuous camera control across multiple interaction turns. It generates variable-length segments conditioned on current inputs and cached history. Our central design aligns structured video captions with action-aware causal attention: descriptive context remains accessible across segments, while action instructions are restricted to their intended temporal windows. A vision-language Prompt Enhancer (PE) translates user requests and multimodal interaction histories into structured conditions for the next segment. A multi-stage curriculum progressively introduces causal generation, text interaction, camera control, and training on model-generated histories, followed by diffusion distillation. In human evaluation, Hy-Nomas shows superior performance over existing world models. We release model weights, code and benchmarks, together with a lightweight adaptation workflow, to support reproducible research on interactive world generation.
Clean-image prediction ($x$-prediction) and noise prediction yield equivalent population-optimal denoisers, yet can perform very differently in finite diffusion networks. For noisy input $Y_t$ with noise standard deviation $σ_t$, a noise predictor $f_{\varepsilon,t}$ induces the clean-image estimate $\widehat X_1=Y_t-σ_t f_{\varepsilon,t}(Y_t)$. This reveals a noise-transmission burden: the predictor must preserve information needed to cancel the input corruption. Under Gaussian corruption of $d$-dimensional data, a linear input bottleneck of rank $r<d$ imposes a denoising-error floor $σ_t^2(d-r)$ even with unrestricted downstream computation, while the corresponding optimal risk for image prediction remains bounded. EDM attenuates this bottleneck contribution at high noise; exact preconditioning cancels it at every noise level. Without an input bottleneck, assuming exact affine recovery of the noisy patch from the model representation, we characterize how the covariance spectrum of corrections beyond linear denoising determines the width required above the patch dimension. ImageNet experiments with JiT show that measured denoising losses reflect the predicted bottleneck floor and its attenuation or cancellation through preconditioning. Further widening yields larger relative denoising gains at low noise, where corrections beyond linear denoising spread across more directions, consistent with our spectral characterization of the required model width. Together, these results provide a denoising-based account of practical generation-quality gaps across prediction targets, preconditioning choices, and model widths.
Xiang Cheng Renmin University of China, Yulan Hu Alibaba Group, Xiangwen Zhang, Lu Xu, Lide Tan, Zheng Pan Alibaba Group, Xin Li Alibaba Group, Yong Liu Renmin University of China
Travel planning is a natural real-world task to test large language models’ (LLMs) planning and tool-use abilities. Although prior work has studied LLM performance on travel planning, existing settings still differ from real-world needs, mainly due to limited domain coverage, insufficient modeling of users’ implicit preferences in multi-turn conversations, and a lack of evaluation of agents’ capability boundaries. To mitigate these gaps, we propose \mbox{\textbf{TravelBench}}, a benchmark for \textit{truly real-world} travel planning. We collect user queries, user preferences, and tools from real scenarios, and construct three subtasks—\textit{Single-Turn}, \textit{Multi-Turn}, and \textit{Unsolvable}—to evaluate agents’ three core capabilities in real settings: (1) solving problems independently, (2) interacting with users to elicit implicit preferences, and (3) recognizing the capability boundaries. To enable stable tool invocation and reproducible evaluation, we cache real tool-call results and build a sandbox environment which integrates ten travel-related tools, enabling agents to combine these tools to solve most practical travel planning problems. We evaluate multiple LLMs on TravelBench and find that even advanced models exhibit imbalanced performance across different capabilities. Our further systematic verification demonstrates the stability of the proposed benchmark. TravelBench provides a practical and reproducible benchmark to advance research on LLM agents for real-world travel planning.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Large Reasoning Models (LRMs) have achieved remarkable success, yet they often suffer from producing unnecessary and verbose reasoning chains. We identify a core aspect of this issue as ”invalid thinking”— models tend to repeatedly double-check their work after having derived the correct answer. To address this specific inefficiency, we move beyond the general principles of Efficacy and Efficiency to propose two new, fine-grained principles: Brevity, which advocates for eliminating redundancy, and Sufficiency, which ensures critical reasoning steps are preserved. Guided by these principles, we introduce LC-R1, a post-training method based on Group Relative Policy Optimization (GRPO). LC-R1 employs a novel combination of a Length Reward for overall conciseness and a Compress Reward that is specifically designed to remove the invalid portion of the thinking process. Extensive experiments on multiple reasoning benchmarks demonstrate that LC-R1 achieves a significant reduction in sequence length (5̃0%) with only a marginal (2̃%) drop in accuracy, achieving a favorable trade-off point on the Pareto frontier that prioritizes high compression. Our analysis further validates the robustness of LC-R1 and provides valuable insights for developing more powerful yet computationally efficient LRMs.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表