Video generation has progressed from isolated clips to coherent short-form audiovisual sequences, and the bottleneck is shifting from rendering to semantic control. This report summarizes the observations and insights on multimodal understanding gained from successive generations of Kling. We argue that generation quality is the projection of multimodal understanding through the entire data--conditioning--alignment--evaluation chain, and we examine this chain module by module. Kling-MLLM, a shared multimodal foundation model that unifies image, video, audio, synchronized audio--video, and interleaved inputs, is specialized for each downstream module. Because a DiT is trained on far fewer training samples than a language model, we treat captioning as a semantic contract that maximizes description density, and extend it to reference-grounded captioning that makes reference bindings explicit. Prompt enhancement translates user intent into this caption distribution: basic PE is derived from captions of compelling videos and refined with text-level and generator-in-the-loop reinforcement learning, while agentic PE refines the story and retrieves compelling examples. We show that a reliable text encoder comes from perceptual training rather than from stronger language ability, and that candidates can be screened from text alone before end-to-end training. Reward modeling pairs a general reward model for explainable, localized critiques with a decision reward model for fast multidimensional scoring, treating perceptual bandwidth as a first-class design parameter. Finally, we review task-specific automatic evaluation, focusing on protocols that expose scoring shortcuts and help trace failures to their upstream source. We hope these lessons offer practical guidance for building the understanding stack behind controllable video generation.
Exchange-correlation functionals are usually fitted with energy-only losses, so better energies often bring worse densities. We introduce a workflow that predicts in closed form, from one Fock build on inverse Kohn-Sham orbitals of any accurate density, a functional's self-consistent density, and fits it to that density with no self-consistent-field solution. Fitted convexly, a CF22D-form hybrid beats CF22D and MN15 on unseen energies, dipole moments, and unfitted densities (6.8- and 22-fold lower density error). A neural meta-GGA fitted to 6 energies and 11 densities beats SCAN in both.
The success of foundation models in language and vision has motivated Graph Foundation Models (GFMs), which learn transferable knowledge through multi-domain graph pre-training. Existing methods advance GFMs through feature unification and structural learning, and in doing so they rely on the raw graph structure to organize node contexts. However, we observe that removing a large proportion of edges from source graphs during pre-training improves cross-domain transfer accuracy across four representative methods. Our theoretical analysis identifies the raw graph structure as a source of conflict in cross-graph model sharing. We therefore advocate defining node contexts using criteria consistent across graphs. Achieving this requires (1) constructing node contexts consistently across graphs without a shared positional structure, such as the token order of text or the pixel grid of images, and (2) retaining the structural and neighborhood information of the original graphs. To this end, we introduce Relative Contexts for Graphs (ReCoG) for multi-domain graph pre-training. Specifically, we first construct attribute contexts to provide a comparison rule independent of the raw graph structure. Furthermore, we construct structural contexts based on common neighbors and semantic contexts based on neighborhood attribute summaries to retain the topological and neighborhood information of the original graphs. Since all graphs share these construction rules, we pre-train a single graph encoder by reconstructing node attributes over these contexts, without domain-specific modules. We conduct extensive experiments on 18 target datasets, which demonstrate the effectiveness of ReCoG. In particular, ReCoG exceeds the strongest baseline by 7.61 percentage points in mean 1-shot cross-domain node classification accuracy and by 4.47 points in cross-type transfer to heterophilous graphs.
Hongcheng Gao, Zelin Zheng, Alex Zhou, Jay Zhu, Shijia Ge, Yazhe Wang, Xiping Li, Jianshu Zeng 等 21 位作者
Embodied agents are expected to accomplish real-world goals by deciding for themselves how and when to interact with their surroundings. For many such goals, changing the physical state of the world is the means rather than the end: the agent changes the state of a system through interaction, observes the feedback, and explores until it either achieves the goal itself (e.g., discovering physical laws) or learns what the goal requires; it acts to know. Manipulation benchmarks stop at acting to change, with the target state given; scientific discovery benchmarks evaluate knowing but replace physical experimentation with symbolic actions or numerical queries. We introduce EmbodiedLab, a benchmark in which a robot must act to know. Quantitative science experiments make this setting controllable: the parameters of the system are resampled for every instance, so the result cannot be known in advance, yet it can be scored exactly. Across 30 experiments in five disciplines on 14 apparatus platforms, the agent receives an objective and the apparatus, chooses its own procedure, and operates a physics-based simulated laboratory, reading the instruments through its cameras. Evaluation checks what the agent came to know, grounded in readings recorded during the episode, as well as the physical state the task requires; every experiment is verified to be solvable. We evaluate six frontier models in their developers' coding agents with native observation and control, with added perception and motion planning, and with manipulation skills distilled from the strongest agents. With native control, even the strongest agent succeeds less than half the time; for every agent, most failures arise in interacting with the apparatus, and manipulation skills help weaker agents more than perception and planning. The benchmark and its evaluation code are available at https://github.com/HexaFuture/EmbodiedLab.
Yixiao He Beijing University of Posts and Telecommunications, Menghao Zhang Beijing University of Posts and Telecommunications, Haifeng Sun, Jing Wang, Kangheng Lin, Jinghan Wang Beijing University of Posts and Telecommunications, Chenye Xu, Pengfei Ren Beijing University of Post and Telecommunications 等 10 位作者
Video anomaly understanding (VAU) is critical for real-world scenarios. Recent advances in Video Large Language Models (Video-LLMs) enhance the ability of VAU models to describe and interpret anomalies. However, progress in anomaly localization is still limited by two key issues. First, most existing video anomaly datasets only annotate segments that are clearly inconsistent with the context, often omitting subsequent segments that are semantically part of the same abnormal event. Second, the field lacks systematic evaluation protocols. To bridge these gaps, we introduce VALU, a new benchmark that explicitly defines anomalies across five semantic levels and provides comprehensive temporal boundaries and detailed textual descriptions for each. Based on these annotations, we design three evaluation tasks that comprehensively assess models’ capabilities across different dimensions, including temporal grounding, anomaly localization, and anomaly detail discrimination. Evaluation results reveal persistent challenges in current models’ capabilities on VAU. We further analyze and discuss these findings, and hope that both VALU and insights will advance research in VAU and the development of Video-LLMs. Our benchmark will be publicly available.
尚无 AI 解读,展示原文摘要
cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表