Haichuan Tan, Bowen Gao, Tao Huang, Jiaxin Tan, Xin Hong, Baoguo Yao, Yifei Wang, Zhichao Deng 等 25 位作者
Drug discovery requires continuous scientific decision-making across a vast research space. We introduce PharmAgents2, an autonomous system for end-to-end drug discovery that combines knowledge-enhanced decision-making with organized large-scale exploration. Paper2Skill extracts transferable scientific decision knowledge from public sources and, together with expert-developed skills, supports research decisions. Self-Scaling Discovery expands exploration through parallel agents inheriting research context and decision-making capabilities across targets, scientific hypotheses, and discovery strategies. We introduce PharmAgents-Bench v0.1, comprising 121 questions across nine decision scenarios and three end-to-end tasks assessed with expert-defined process rubrics. PharmAgents2 outperforms evaluated baselines in most decision categories and achieves the highest process scores on all three end-to-end tasks. In three real-world studies, autonomous investigations generated findings subsequently supported by human-executed experiments. For LpxH, PharmAgents2 hypothesized a previously unreported allosteric site and screened compounds against it, identifying a novel inhibitor scaffold with experimentally confirmed inhibitory activity and binding. For JAK1, it prioritized a covalent inhibition strategy and nominated compounds with experimentally demonstrated activity. Starting from a known bioactive molecule, Self-Scaling Discovery explored candidate targets across the proteome and identified a new binding target, with the interaction subsequently confirmed experimentally. PharmAgents2 represents a prototype of a virtual pharmaceutical company, marking a step toward autonomous end-to-end drug discovery.
Multimodal agents increasingly interact with real-world-like environments and generate rich trajectories spanning perception, reasoning, and action. A key research focus is how to transform these raw multimodal trajectories into reusable experience that can improve future task performance. Existing experience-driven learning methods are mostly developed in textual settings and typically rely on manually designed memory schemas, making them less effective for multimodal experience that requires composing heterogeneous signals across modalities, temporal scales, and abstraction levels. We propose AutoMMemo, a general framework that enables agents to automatically design memory mechanisms for learning from multimodal experience. AutoMMemo represents each memory mechanism as an executable memo program, which defines how past episodes are stored, organized, and retrieved. It discovers effective memo programs through an iterative process of update-then-retrieve evaluation, reflection-guided mutation, and budget-aware tree search. Experiments across GUI/Web navigation and multimodal visual reasoning benchmarks show that AutoMMemo consistently improves agent performance over no-memory agents and fixed memory baselines, while maintaining reasonable token and interaction costs. Transfer and search-process analyses further demonstrate that the learned memory designs capture reusable experience structures and progressively refine retrieval relevance. These results highlight adaptive memory design as a key optimization target for multimodal experience-driven learning. Code is available at https://github.com/XingYuSSS/AutoMMemo.
We present FLEG, a feed-forward network that reconstructs language-embedded 3D Gaussians from multi-view images. Previous feed-forward language-embedded Gaussian reconstruction methods are restricted to a fixed number of input views and typically attach a language-aligned semantic embedding to each Gaussian, resulting in impractical input settings and semantic redundancy. In contrast, we introduce a geometry-semantic dual-branch distillation framework that supports a variable number of uncalibrated and unposed multi-view images as input. We also propose a novel-view-based distillation strategy during training that mitigates overfitting to input views. In addition, we observe that semantic representations are significantly sparser than geometric ones, and per-Gaussian language embedding is unnecessary. To exploit this sparsity, we design a decoupled language embedding strategy that represents language information with a sparse set of semantic Gaussians, rather than attaching embeddings to every Gaussian. Compared with dense pixel-aligned per-Gaussian embedding schemes, our method uses only 5% of the language embeddings while maintaining comparable semantic fidelity, effectively reducing storage costs. Extensive experiments demonstrate that FLEG outperforms state-of-the-art feed-forward reconstruction and language-embedded Gaussian methods in both reconstruction quality and language-aligned semantic representation.
Guancheng Pan, Qixin Tan, Yang Yuan, Andrew Chi-Chih Yao
AI 速览:提出代数世界模型(AWM),将未知环境中的探索转化为可执行假设、范畴论引导的结构化模型,并在 Lean 4 中形式化证明可达性与不可能性。
AI has made remarkable progress in mathematics, solving challenging problems with machine-checkable proofs in Lean, yet typically relying on predefined mathematical definitions and formal specifications. This raises a natural question: can it reason rigorously about an unknown world? We introduce the Algebraic World Model (AWM), a framework that turns interaction with unfamiliar environments into explicit mathematical models supporting formal reasoning. AWM explores the environment and develops executable Python hypotheses, continually testing and revising them against observations. It then structures these hypotheses into typed objects and shared rules, simplifies their structure through category-theory-guided transformations, and formalizes the resulting model in Lean 4 to prove reachability and impossibility. AWM can formally prove that a goal is unreachable, even beyond explored trajectories. On two impossible game levels, it constructs closed, kernel-checked Lean proofs excluding every legal winning sequence in all six runs, while Claude Opus 5.5 and GPT-6 Astra, equipped with coding tools, produce none in twelve baseline runs. Four of AWM's six initial bounds are correct, compared with one for Opus 5.5 and none for GPT-6 Astra; given only feedback that a cheaper win exists, AWM revises its rules and constructs new proofs, reaching six of six correct bounds. Moreover, AWM produces interpretable mathematical models whose rules can be inspected and tested step by step. Across all 25 public ARC-AGI-3 games, these models enable Lean to replay the winning trajectories of all 183 levels and generalize beyond observed play, predicting unseen transitions and detecting changes in game mechanics. With Claude Opus 5, AWM clears all levels with a score of 99.9, while its certified winning trajectories use only 43% of the human baseline's actions.
Shengqin Wang, Jie Jin, Xiaofan Li, Wentao Yan, Yu Cheng, Qingsong HuYihang Chen, Weilin Luo, Jingyu Gong 等 11 位作者
Multimodal tool-using agents augment vision-language models with access to external information and capabilities, enabling them to solve knowledge-intensive and visually complex tasks that cannot be addressed using visual context alone. However, existing reinforcement learning pipelines largely train single-role agents to search and answer using terminal rewards, overlooking how humans inspect retrieved evidence, reformulate queries, and revise conclusions during search. Consequently, they fail to optimize this self-corrective process over complete interaction trajectories. We propose MRC-MMAgent, a multi-role collaborative reinforcement learning framework that incorporates trajectory assessment and continuation directly into the executable agent loop. First, the framework establishes a multi-role collaborative loop that integrates solving, inspection, and continuation, enabling the agent to acquire evidence through tools, evaluate the preceding trajectory, and resume problem solving when the current answer is insufficiently supported. Second, we introduce a role-coupled learning objective that combines task success, interaction validity, and successful correction with full-trajectory policy optimization across the decisions generated by all roles. Extensive experiments show that, using only the original baseline training set without constructing additional datasets, our method consistently outperforms the corresponding base models and achieves leading or highly competitive performance across benchmarks.
Guoqiang Zhang, Kexin Tan, Ming Zhang, Li Ju, Wenqing Jing, Zhonghan Yue, Jiayi Chen, Shiqiang Wu 等 15 位作者
Large language models (LLMs) are increasingly used in peer review at major AI conferences, yet novelty remains a persistent weak point. Existing benchmarks assess novelty as a single holistic score, making it difficult to diagnose which dimension a model misjudges or whether its evidence is faithful. We present NovGauge, a human-anchored benchmark for fine-grained novelty assessment diagnosis. The benchmark contains 619 paper pairs and 50 multi-paper sets, drawn from two expert sources: ICLR reviewer overlap claims and survey co-citations. Instances are independently labeled along three dimensions: task, problem, and method, capturing application goals, technical challenges, and solution approaches. We propose a cascading diagnostic pipeline that verifies per-dimension correctness, evidence grounding, and logical support. Evaluation of 18 LLMs shows hallucination rates ranging from 0% to 39% across dimensions, and among non-hallucinated correct-positive judgments, over 70% cite evidence fails to logically support the stated reason. The best-performing model, GPT-5.5, achieves 43-72% Verified F1 across dimensions, while most models retain less than half of their raw F1 after faithfulness verification. These results suggest that current LLMs remain far from reliable scientific novelty assessment, particularly when correctness is conditioned on faithful evidence grounding.
Zhihao Luo Shanghai Artificial Intelligence Laboratory and East China Normal University, Wentao Yan, Jingyu Gong East China Normal University, Min Wang Sensetime, Zhizhong Zhang, Xuhong Wang Shanghai AI Laboratory, Yuan Xie East China Normal University, Xin Tan East China Normal University and Shanghai Artificial Intelligence Laboratory
Recent advances in Graphical User Interface (GUI) and embodied navigation have driven progress, yet these domains have largely evolved in isolation, with disparate datasets and training paradigms. In this paper, we observe that both tasks can be formulated as Markov Decision Processes (MDP), suggesting a foundational principle for their unification. Hence, we present NaviMaster, the first unified agent capable of unifying GUI navigation and embodied navigation within a single framework. Specifically, NaviMaster (i) proposes a visual-target trajectory collection pipeline that generates trajectories for both GUI and embodied tasks using a single formulation. (ii) employs a unified reinforcement learning framework on the mix data to improve generalization. (iii) designs a novel distance-aware reward to ensure efficient learning from the trajectories. Through extensive experiments on out-of-domain benchmarks, NaviMaster is shown to outperform state-of-the-art agents in GUI navigation, spatial affordance prediction, and embodied navigation. Ablation studies further demonstrate the efficacy of our unified training strategy, data mixing strategy, and reward design. Resources will be released to the community.
尚无 AI 解读,展示原文摘要
cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Ming Zhang Fudan University, Yujiong Shen, Jingyi Deng, Yuhui Wang, Huayu Sha, Kexin Tan The University of Tokyo, The University of Tokyo and Fudan University, Qiyuan Peng, Yue Zhang ATOM INFINITE PTE. LTD. 等 22 位作者
Existing evaluation of Large Language Models (LLMs) on static benchmarks is vulnerable to data contamination and leaderboard overfitting, critical issues that obscure true model capabilities. To address this, we introduce LLMEval-Fair, a framework for dynamic evaluation of LLMs. LLMEval-Fair is built on a proprietary bank of 220k graduate-level questions, from which it dynamically samples unseen test sets for each evaluation run. Its automated pipeline ensures integrity via contamination-resistant data curation, a novel anti-cheating architecture, and a calibrated LLM-as-a-judge process achieving 90% agreement with human experts, complemented by a relative ranking system for fair comparison. An 30-month longitudinal study of nearly 60 leading models reveals a performance ceiling on knowledge memorization and exposes data contamination vulnerabilities undetectable by static benchmarks. The framework demonstrates exceptional robustness in ranking stability and consistency, providing strong empirical validation for the dynamic evaluation paradigm. LLMEval-Fair offers a robust and credible methodology for assessing the true capabilities of LLMs beyond leaderboard scores, promoting the development of more trustworthy evaluation standards.
尚无 AI 解读,展示原文摘要
cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表