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新论文 · v1arXiv:2611.08379

面向图神经网络的模块感知优化

Module-Aware Optimization for Graph Neural Networks

Guy Hadad, Haggai Roitman, Moshe Eliasof, Bracha Shapira

AI 速读 基于摘要

作者提出图感知优化器 GraphMuon,将 Muon 的矩阵正交化更新适配到图传播特征的协方差结构,以缓解图诱导的更新放大。

cs.LG

查看原文摘要

Different optimizers impose different geometries on parameter updates. Adaptive methods such as Adam and AdamW use coordinate-wise updates, while matrix-aware optimizers such as Muon utilize weight-matrix structure through orthogonalized updates. For Graph Neural Networks (GNNs), however, the effective geometry of its weight matrices is shaped not only by its learned channel-mixing weights, but also by the graph-propagated representations it acts on. Thus, even if an update is well normalized as a matrix, its effect on the layer output can be amplified when applied to graph-propagated features. To address this gap, we introduce GraphMuon, a graph-aware optimizer that adapts Muon's matrix updates to the covariance structure of graph-propagated layer inputs. GraphMuon performs orthogonalization in a metric defined by these propagated representations and normalizes step sizes according to the update's induced effect on the layer representation. We show that theoretically, vanilla Muon can suffer from graph-induced update amplification, while our GraphMuon can mitigate this effect. As such, our GraphMuon yields a graph-metric analogue of Muon's polar update step. Empirically, GraphMuon achieves $1.32\times$-$2.42\times$ validation-loss time-to-target speedups over AdamW on three large-scale OGB benchmarks. Across 15 dataset-architecture configurations spanning node classification, inductive graph classification, and graph regression, it achieves lower time-to-target in 13 cases, while maintaining competitive or superior predictive performance. Code is available at https://github.com/guy-hadad/GraphMuon.

新论文 · v1arXiv:2611.08182

BUMP:插值中段意外的短暂峰值

BUMP: Brief Unexpected Mid-Interpolation Peak

Melinda Flóra Kiss, Márton Muntag, Adrián Csiszárik, Dániel Varga

AI 速读 基于摘要

作者在置换对齐神经网络线性插值中发现测试精度在端点附近短暂上升的 BUMP 现象,并据此提出一种权重预测混合集成方法。

cs.LG · stat.ML

查看原文摘要

We identify an intriguing phenomenon when linearly interpolating between permutation-aligned neural networks: test accuracy briefly improves near the interpolation endpoints before dropping toward the midpoint, which we term BUMP (Brief Unexpected Mid-interpolation Peak). We observe that BUMP appears consistently across datasets, architectures, training regimes, and remains robust under substantial perturbations such as early checkpoints and extreme pruning. Moreover, controlled ablations suggest that it cannot be attributed to trivial regularization effects. While similar near-endpoint gains are visible in prior interpolation plots, they have not been explicitly documented or systematically and thoroughly analyzed. Leveraging this effect, we propose a simple, novel ensembling scheme: weight-prediction mixed ensembling that combines weight mixing with prediction-space mixing. Across our experiments, the resulting ensembling method consistently outperforms standard logit ensembling in test accuracy and yields improved calibration trade-off, highlighting complementary benefits of weight- and prediction-space mixing.

新论文 · v1arXiv:2611.07666

Extracting Single-Mode Rayleigh--Taylor Instability dynamics from data via SINDy

Chuanxing Wang, Hui Luo, Guohuai Zhu, Hongbo Cai, Shaoping Zhu, Mingxing Luo

原文摘要

Rayleigh-Taylor instability (RTI) is of fundamental importance in fields such as inertial confinement fusion and supernova explosions, and its evolution is commonly described by potential--flow theory and buoyancy--drag models. However, both types of models struggle to accurately capture the overshoot behavior of bubble and spike velocities, as well as the subsequent reacceleration stage. To address these limitations, we develop a physics-constrained, data-driven framework based on the integral formulation of Sparse Identification of Nonlinear Dynamics (SINDy), which extracts low-dimensional dynamical equations for bubble and spike evolution directly from data. By introducing the nondimensional initial amplitude $A_0 = kη_0$ as an explicit parameter, we identify distinct dynamical equations for the bubble and the spike based on data spanning multiple Atwood numbers and initial amplitudes. The resulting low-dimensional dynamical equations not only reproduce the overshoot behavior of the velocity with good accuracy, but also capture the reacceleration stage well, while maintaining high predictive accuracy at unseen values of the wavenumber, acceleration, and Atwood number. This work provides a physics-constrained, data-driven framework complementary to conventional potential-flow and buoyancy--drag models, accurately describing the dynamical evolution of the bubble and spike at high Atwood numbers, and provides a new perspective for directly extracting the dynamical equations of interfacial instabilities from data.

physics.flu-dyn · cs.LG

新论文 · v1arXiv:2611.07551

Training-Free Predictive Spatio-Temporal Token Pruning for Few-Step Autoregressive Video Diffusion

Jia Li, Xurui Peng, Xing Wang, Hayden Kwok-Hay So

原文摘要

Few-step autoregressive (AR) video diffusion models generate videos chunk by chunk and have made efficient video generation practical. However, further accelerating these models toward real-time generation remains challenging, as few-step distillation leaves little cross-step redundancy for existing training-free caching methods to exploit. We revisit this regime and identify two token-level redundancy patterns: cross-frame redundancy from static content shared across adjacent frames, and cross-step redundancy from tokens that converge early during denoising. Crucially, we find that early clean estimates along the model's own denoising trajectory provide an effective online signal for locating both patterns, requiring no retraining, auxiliary predictor, or reference video. Based on these findings, we propose PreSTP (Predictive Spatio-Temporal Token Pruning), a training-free framework that constructs a unified token-wise redundancy mask from cross-frame similarity and cross-step convergence. Tokens marked as redundant skip subsequent computation under a consistent last-computed-value restoration rule, and a content-adaptive mask reuse strategy further reduces dense probing cost. On 5-second generation, PreSTP achieves 1.52x-3.20x speedups and a better efficiency-fidelity trade-off than coarse-grained caching baselines such as TeaCache and FlowCache. On 30-second generation, it reaches up to 1.96x speedup while improving VBench-Long and suppressing long-horizon drift. Notably, it continues to reduce inference cost even in the extreme one-step regime, where cross-step redundancy vanishes entirely and coarse step-wise caching is no longer applicable.

cs.CV

版本更新 · v3arXiv:2611.02102

NorthCUA Technical Report: Turbocharging Computer-Use Agents through Experience at Scale

Chaoyun Zhang, Bingxuan Li, Pinxue Guo, Yangfan Gao, Zikun Cai, Tianci Xie, Hui Li, Yuqi Huang 等 30 位作者

原文摘要

Scaling computer-use agents from individual actions to complex software work requires experience that connects decisions to complete outcomes. We present NorthCUA, an integrated system for turbocharging computer-use agents through experience at scale. Its Experience Flywheel supplies diverse executable tasks to the NorthCUA Harness, which sustains long interactions, records decisions, and checks task outcomes. The Flywheel uses these records to curate verified trajectories. For unsolved tasks, recursive self-improvement evolves reusable skills and preserves verified milestones so later attempts build on earlier progress. Staged Learning combines this experience with grounding data from the Flywheel to develop GUI competence through mid-training and long-horizon supervised fine-tuning. The policy then learns from fresh attempts in the same Harness through joint desktop-web reinforcement learning, closing the loop between experience production and policy improvement. The resulting Nano, Mini, and Pro family achieves state-of-the-art results among open-source models across GUI grounding, desktop execution, and Web interaction under the reported evaluation settings. For more responsive Web workflows, NorthCUA-Ultrafast pairs direct action selection with open-ended generation on pre-RL Nano, offering a measured quality-latency tradeoff. Together, these advances establish NorthCUA as a high-performing model family and a reusable foundation for agents that carry complex software work from intent to completion.

cs.LG

版本更新 · v2arXiv:2606.19828

3D-PLOT-LLM: Part-Level Object Tokens for 3D Large Language Models

Jintang Xue, Xinyu Wang, Yixing Wu, Jingwen Chen, C. -C. Jay Kuo

原文摘要

3D multimodal large language models (3D MLLMs) describe a 3D object as a whole but cannot address, name, or reason about its parts. Prior part-aware attempts add segmentation decoders, heavier 3D encoders, or bounding-box grammars at substantial parameter cost. We take a fundamentally different path: we reorganize the input token stream so that parts become directly addressable through the LLM's own vocabulary. Our model, 3D-PLOT-LLM, partitions the frozen point encoder's patches into K locally coherent regions and inserts, before each region's patch tokens, a learnable per-region marker and a reserved vocabulary token <part_k>; a Marker-Space Refinement (MSR) module then conditions each marker on its region's spatial statistics and adjacency neighbors. The model thus cites parts in its output and follows prompts that refer to parts by token, a capability absent from prior object-level 3D MLLMs. To probe this interface, we construct PartVerse-QA, a vocabulary-level part-QA benchmark adapted from PartVerse mesh annotations (77K training pairs and 588 held-out queries on disjoint object splits), on which 3D-PLOT-LLM reaches caption-to-slots Jaccard 0.459 and Exact-match 13.78%, with a slot-to-caption GPT-4o judge of 44.68. On the text-description track of the 3DCoMPaT-GrIn part-aware grounded description benchmark, 3D-PLOT-LLM outperforms PointLLM, Kestrel, PARIS3D, and SegPoint on every reported text metric, and ShapeLLM on 3 of 4, with up to +3.03 GPT-4o judge over PointLLM. On Objaverse whole-object captioning, adding PartVerse-QA at Stage 2 yields +0.65 SBERT and +1.85 GPT-4o over PointLLM, and tops PointLLM-PiSA on 4 of 5 traditional metrics despite its part-grounded objective. All with under 1M new trainable parameters on a frozen point encoder, an order of magnitude below prior part-aware 3D MLLMs, and no learned part detector, segmentation decoder, or bounding-box head.

cs.CV

新论文 · v1arXiv:2611.05984

On the Design of Hyper-Connections: Simplification, Stability, and Scalability

Xiangdong Zhang, Xiaohan Qin, Sunan Zou, Tuo Dai, Bizhao Shi, Zhuo Xia, Yebin Yang, Yizhou Chen 等 11 位作者

原文摘要

Hyper-Connections (HC) architectures are increasingly adopted in frontier language models, yet their components remain insufficiently understood and introduce non-negligible training overhead. In this work, we systematically study the HC architecture to understand its components and identify simpler, more efficient designs. We find that learned read/write gating without mixing and unconstrained mixing with fixed gates form two effective interaction groups: either alone achieves performance comparable to mHC. We also identify repeated access to the expanded residual state as a major source of training overhead, even without mixing. These findings lead to SimpleHC, which simplifies the architecture by removing residual mixing and simplifies execution through shared memory access, using the resulting additive structure and shared gate inputs. Layer-specific gates share a group-entry state, enabling batched reads and deferred writes; scalar corrections exactly preserve preceding sublayer output contributions. Our analyses support both the retained residual structure and the design of shared memory access. SimpleHC incurs only 2.4% extra end-to-end training time over a vanilla residual baseline at the largest tested scale. It maintains performance comparable to mHC when scaling from 15B to 30B MoE models, exhibits smoother gradient dynamics during standard training, and remains stable under stress. We hope SimpleHC will encourage a broader pursuit of simplicity in foundation model design, making performance gains more accessible and practical at scale.

cs.LG · cs.CL

版本更新 · v2arXiv:2602.20874

Physical-Layer Anonymous Communication Design Under Symbol-Aware Identification and Transmitter-Dependent Noises

Yu Li, Milad Tatar Mamaghani, Xiangyun Zhou, Nan Yang

原文摘要

Physical-layer characteristics, such as channel state information (CSI) and transmitter noise induced by hardware impairments, are often uniquely associated with a transmitter. This paper investigates transmitter anonymity at the physical layer from a signal design perspective. We consider an anonymous communication problem where the receiver should reliably decode the signal from the transmitter but should not make use of the signal to infer the transmitter's identity. Transmitter anonymity is quantified using a Kullback-Leibler divergence (KLD)-based metric, which enables the formulation of explicit anonymity constraints in the precoder design. We then develop a transceiver design that preserves reliable communication under spatial multiplexing while preventing transmitter identification. The proposed framework employs a partitioned equal-gain combining (P-EGC) scheme that leverages receiver diversity without requiring transmitter-specific CSI. Simulation results demonstrate anonymity-reliability tradeoffs across different signal-to-noise ratios (SNRs), numbers of data streams, and alias selection methods. Moreover, the results reveal opposite trends of anonymity with respect to transmitter-dependent noise variations in the low-SNR and high-SNR regimes.

eess.SP · cs.IT

新论文 · v1arXiv:2611.05664

Combining Relevant Expert Knowledge Using Mixtures of Feedback Fuzzy Cognitive Maps

Olaoluwa Adigun, Akash Kumar Panda, Bart Kosko

原文摘要

A neuro-symbolic system should combine only relevant answers from expert agents or other knowledge sources. Using only relevant experts for a given input query becomes ever more important for accuracy and scalability as the knowledge network grows and connects ever more knowledge sources. We extend the standard definition of relevance from the legal theory of evidence: An answer is relevant if and only if it is both probative and material for the matter at hand given the knowledge available. We apply this relevancy scheme to mixing the feedback fuzzy cognitive maps (FCMs) of real or artificial experts. The expert FCM directed causal graphs mix or combine into a common knowledge network. We compare the equilibrium limit-cycle predictions or answers of the experts to the answers of the mixture FCM and then estimate the probative status of answers by their difference or variation. A new Bayes-like theorem de-mixes the knowledge mixture into corresponding posterior-like FCMs that also allow relevancy-based comparisons. The result is a final set of relevancy mixing weights that produces a relevancy-mixed FCM knowledge network for the given query. So different queries produce different relevancy-mixed FCMs. We demonstrate this relevancy approach using generated synthetic FCMs from an actual 13-node expert FCM that models the causes and feedbacks of ischemic-stroke risk.

cs.AI · cs.IR · cs.SC

版本更新 · v3arXiv:2610.23479

HexaShell: A Universal Harness for Robot Coding Agents in Simulation and the Real World

Hongcheng Gao, Jianshu Zeng, Alex Zhou, Shijia Ge, Xuan Shangguan, Yazhe Wang, Yexing Wan, Zelin Zheng 等 16 位作者

原文摘要

Agents built on vision language models (VLMs) now control robots by writing code, but the strongest of them refine task-specific code over many rounds of trial and revision. Such code tends to overfit the benchmark on which it was tuned, can exploit the benchmark's shortcuts, and is costly to carry over to a new benchmark or robot. We present HexaShell, a thin, task-agnostic harness designed to test how far general tools can go instead. We design a simple and complete set of 14 basic tools, 4 for motion, 5 for perception and 5 for state, which the agent calls in one Python cell per turn. Perception pairs SAM 3, which segments an object from a few words or a click, with NumPy and OpenCV geometry that turns its outlines in several cameras, or a depth image, into its position, size and grasp angle. The API, agent loop and sandbox are shared across all tasks; a new simulator or robot needs only an adapter of 350 to 1,450 lines and a prompt describing its world, and the only task-specific input is an optional skill of about a page of guidance. The same code runs on four simulated benchmarks, built on three simulators with two kinds of arm, and on real robots. With GPT-6-Astra and no task-specific input, HexaShell reaches success rates of 69.9% on RoboDojo, 59.3% on RoboCasa365, 78.3% on LIBERO-PRO and 82.2% on RoboTwin 2.0. With task skills, it reaches 85.0% (score 88.8), 85.6%, 96.7% and 96.8%, respectively, above the best published result we are aware of on each benchmark. The RoboCasa365 result is listed first on its leaderboard. On real dual-arm robots, HexaShell succeeds in 76 of 90 episodes across nine tasks.

cs.RO

新论文 · v1arXiv:2611.05580

Learning vs. Optimizing Players in Budgeted Games

Giannis Fikioris, Balasubramanian Sivan, Éva Tardos

原文摘要

We study repeated general games over $T$ rounds between a utility-maximizing optimizer and a learning agent, where budget constraints couple the players' decisions across rounds. Without budgets, low swap regret simultaneously guarantees the learner sublinear regret and caps the optimizer at its Stackelberg value. Budgets break this picture: adversarial no-regret becomes impossible, so the natural goals are non-manipulability---no adaptive optimizer earns more than $\mathtt{BSE} \cdot T + o(T)$, where $\mathtt{BSE}$ is its Budgeted Stackelberg Equilibrium value---and low stochastic regret when the optimizer plays a fixed mixed strategy. We give an efficient, budget-feasible learning algorithm that achieves both goals in every budgeted game: any adaptive optimizer, budgeted or not, earns at most $\mathtt{BSE} \cdot T + O(\sqrt{T})$ in expectation, and if the optimizer plays a fixed mixed strategy on each of a constant number of intervals, the learner has $O(\sqrt{T})$ regret on each such interval. Our learner best responds to forecasts of the optimizer's play that are calibrated in two novel senses, since under budgets the calibration that prevents manipulation no longer yields low stochastic regret. Response calibration, which conditions on the learner's own mixed response by embedding its continuous mixing weight as a step function in $L^2([-1,1])$, prevents manipulation without discretizing responses; dual-weighted Lagrangian calibration ensures low regret. Although low calibration error requires randomized forecasts---distributions over a continuous space that need not have a succinct representation or be directly computable---we construct such forecasts in polynomial time by simulating online gradient ascent.

cs.GT · cs.LG

新论文 · v1arXiv:2611.05184

Provably Learning Mixtures of Linear Experts

Adrian Candocia, Aamod Varma, Mark Davenport

原文摘要

Mixture-of-Experts (MoE) models are widely deployed in modern machine learning. However, few convergence guarantees exist for gradient-based training of MoEs: the objective is nonconvex, and even simple mixtures trap first-order methods in spurious local optima. We analyze a canonical gated mixture featuring linear experts and a gate induced by Gaussian clusters in the input space, and give, to our knowledge, the first global convergence guarantee for jointly training the gate and the experts of such a model by gradient EM on its likelihood. Given a logarithmic overparameterization relative to the true number of experts $m$, gradient EM converges from randomly initialized gates and least-squares-initialized experts to any prescribed accuracy in polynomially many iterations, under a separation condition on the gate centers. Our analysis establishes a gradient-dominance inequality for the coupled dynamics by decoupling the loss into per-cluster subproblems. Empirical results validate the predicted $m\log m$ phase transition and suggest that the least-squares warm start required by our analysis is not needed in practice: randomly initialized experts perform nearly as well. We also find that leaving the mixing weights unconstrained concentrates routing onto the true number of experts, whereas load-balancing penalties spread it, so that the fitted model can be pruned to a fraction of its width without loss of accuracy.

cs.LG

版本更新 · v2arXiv:2611.03260

The Cost of Mismatch: Noise Amplification in Zeroth-Order Reinforcement Learning

Lianmin Chen, Junbin Qiu, Chenxing Wei, Yao Shu, Kun He

原文摘要

Zeroth-order (ZO) optimization has emerged as a promising approach for memory-efficient large language model (LLM) post-training, yet its reliability in reinforcement learning with verifiable rewards (RLVR) remains largely unexplored. Motivated by the distinct data regimes of on-policy RL and fixed-data optimization, we develop a generic variance-theoretic framework to investigate what limits the reliability of ZO gradient estimation. Our analysis reveals that estimation reliability is structurally determined by whether the two finite-difference evaluations are performed on matched data. On-policy reinforcement learning (RL) under the mismatched-data regime produces a $1/μ^2$ oracle-noise amplification that sets an irreducible noise floor as the perturbation scale $μ$ decreases, whereas Boltzmann Targeted SFT (BOLT) under the matched-data regime eliminates this amplification via noise cancellation. We further derive convergence guarantees with explicit constants that cleanly separate the two regimes. These results motivate the ZO-BOLT algorithm, which builds on BOLT's matched-data advantage for reliable ZO optimization of an RLVR-aligned objective. Controlled perturbation-scale sweeps and matched-versus-mismatched end-to-end comparisons validate the predicted effect of data matching. Experiments across three models and two mathematical reasoning benchmarks further show that ZO-BOLT consistently improves over the pretrained baseline while retaining a near-inference memory footprint. The code is publicly available at https://github.com/lianmin-chen/the_cost_of_mismatch.

cs.LG

版本更新 · v2arXiv:2608.25491

A Spectral Local-to-Global Principle for Spin Systems on Graphs with Girth At Least Five

Xiaoyu Chen, Kuikui Liu

原文摘要

It is proved that, for every $δ\in (0,1)$, the Glauber dynamics for the uniform distribution on proper $q$-colorings is rapidly mixing when $q \geq (1+δ)Δ$ and the underlying graph has girth at least $5$ and maximum degree $Δ= Ω_δ(1)$. This result also extends to general multi-spin systems satisfying a $\textit{local spectral contraction}$ condition, including the anti-ferromagnetic Potts model with $q\geq (1+δ)(1-β)Δ$. These results are achieved by a new spectral local-to-global principle on graphs with girth at least five for general multi-spin systems, and a novel Fourier analysis for Glauber dynamics on a star. The main ideas behind all the proofs were developed through several rounds of interaction with GPT-5.6 Sol Ultra.

cs.DS · cs.DM · math.PR

版本更新 · v3arXiv:2609.12352

Spatial Mixing and Deterministic Approximate Counting of Multi-spin Systems beyond Bounded Degree Graphs

Zhidan Li, Kuan Yang

原文摘要

We develop a framework for deterministic approximate counting of multi-spin systems beyond bounded-degree graphs. The algorithm recursively constructs rational polytopes containing the true marginal vectors and uses linear-fractional programming to obtain certified bounds on marginal ratios. For positive interactions on graphs of polynomial connective constant $D$, we establish strong spatial mixing whenever $Dc<1$, where $c$ bounds the Birkhoff contraction coefficients of the interactions. Under the same condition, we also give a deterministic fully polynomial-time approximation scheme (\textbf{FPTAS}) for the partition function. We further extend the framework to proper colorings of sparse Erdős-Rényi random graphs using recursion on permissive blocks. For every fixed $η\in(0,1)$, sufficiently large fixed $d$, and fixed integer $q\ge(2+η)d$, we obtain an \textbf{FPTAS} for counting proper $q$-colorings of $G\sim\mathcal G(n,d/n)$ with high probability over $G$. This improves the leading constant $3$ in the earlier counting guarantee of Yin and Zhang (APPROX/RANDOM, 2016) to $2$, and asymptotically matches the spatial mixing regime established by Yin (ICALP, 2014).

cs.DS · math.PR

新论文 · v1arXiv:2611.01858

Learning-to-Memorize: Dynamic Context Management for Long-Horizon Autoregressive Video Generation

Haowei Zhu, Qijie Wang, Jia Li, Xing Wang, Tianyu Zhao, Jiexi Wang, Xurui Peng, Xinglong Wu 等 10 位作者

原文摘要

Autoregressive video generation has achieved impressive results on short clips, yet generating long videos remains challenging due to error accumulation over extended horizons, where each predicted frame depends on potentially imperfect previous frames. Existing approaches typically rely on static context management strategies, such as sliding-window caches that discard early frames or fixed sink frames that permanently preserve initial content. These designs either lose critical long-range context or anchor generation to outdated information, which can lead to degraded fidelity, motion stagnation, and reduced diversity. In this paper, we propose Learning to Memorize (L2M), a learned context memory management framework that dynamically retains, evicts, and evolves historical frames according to predicted importance. The framework consists of an importance prediction router that estimates the relevance of each historical frame, degradation-aware training that improves robustness to noisy or corrupted context, and a dynamic memory initialization and evolution mechanism that updates long-term memory using exponential moving average (EMA) importance scores. This allows high-quality frames to replace stale anchors and enables memory to adapt naturally to scene evolution. Trained with a teacher-student distillation objective and sparsity regularization, L2M makes efficient use of a fixed KV-cache budget while preserving the most informative contextual information. Extensive experiments demonstrate that L2M improves long-horizon video generation quality and temporal consistency over existing baselines, providing a learned strategy for context memory management in long autoregressive video generation.

cs.CV

版本更新 · v4arXiv:2610.30876

LocoManiLab: A Unified Testbed for Data, Policies, Controllers, and Deployment in Humanoid Loco-Manipulation

Dewei Wang, Jinrui Han, Jiyuan Shi, Chenyun Zhang, Xianbo Lu, Jiabao Wu, Jiqin Feng, Jipeng Kong 等 14 位作者

原文摘要

Humanoid robots must coordinate locomotion and manipulation in everyday environments, yet progress is difficult to assess across differing policies, controllers, and task settings. LocoManiLab provides an integrated testbed spanning data collection and generation, policy training, evaluation, and physical deployment. Its task suite covers 234 atomic and compositional tasks across five household scene categories, supported by 51.5 hours of simulated teleoperation. The evaluation covers twelve policies with a shared controller across task and scene splits and perturbation levels, two policies across five controllers, and studies of demonstration scale and data-source mixtures. Success rates fall on unseen tasks and scenes and generally decline as visual perturbations increase, with differences in generalization and robustness across policies. For data generation, a humanoid motion generation model is fine-tuned for loco-manipulation to study the alignment of its outputs with task execution requirements and its integration into the data generation pipeline. Three simulated loco-manipulation tasks closely match real-world setups, enabling evaluation of three policies in both domains. Similar policy rankings support the reliability of simulation-based evaluation.

cs.RO

版本更新 · v3arXiv:2603.01563

Efficient Token-Level Policy Optimization for Masked Diffusion Models via Velocity Alignment

Chenxing Wei, Jiazhen Kang, Hong Wang, Jianqing Zhang, Hao Jiang, Xiaolong Xu, Ningyuan Sun, Ying He 等 11 位作者

原文摘要

Reinforcement Learning with Verifiable Rewards (RLVR) successfully aligns autoregressive models in rigorous domains like mathematical reasoning and code generation. However, applying RLVR to Diffusion Large Language Models (dLLMs) is hindered by intractable sequence-level likelihoods, forcing existing methods to rely on unstable, high-variance approximations. We propose Sequence Likelihood-Free Policy Optimization (LFPO), an efficient framework that circumvents this bottleneck by formulating policy alignment as discrete velocity alignment. Inspired by continuous flow matching, LFPO eschews trajectory-level estimation and directly optimizes denoising logits via contrastive token-level updates, providing a stable, low-variance surrogate. Furthermore, predicting terminal solutions from intermediate states implicitly straightens the generation trajectory, enabling high-quality sampling with significantly fewer denoising iterations. Extensive experiments on reasoning and coding benchmarks demonstrate that LFPO matches or exceeds the accuracy of likelihood-based baselines while substantially accelerating inference.

cs.LG · cs.AI

新论文 · v1arXiv:2610.37364HF 社区推荐

EmbeddingGemma 2: Unified and Efficient Multimodal Representations

Henrique Schechter Vera, Sahil Dua, Jovan Andonov, Sara Smoot, Sebastian Russo, Ivan Llanos, Max Matveev, Jae Hyeon Yoo 等 73 位作者

原文摘要

We present EmbeddingGemma 2, an open multimodal embedding model which natively represents text, images, audio, video, and combinations thereof in a unified space. Our approach introduces improvements such as simplified per-layer embeddings and a multi-stage curriculum with modality and objective progression which ensure strong quality across unimodal, cross-modal, and mixed-modal evaluations. Notably, in comprehensive embedding benchmarks across all modalities, EmbeddingGemma 2 establishes a new Pareto frontier, outperforming both specialist models and models two to twelve times larger. Furthermore, our design offers flexibility for resource-constrained environments, supporting selective modality encoder loading, adjustable vision token budgets, truncatable embedding dimensions, and quantized weights. We present ablations analyzing key decisions and release EmbeddingGemma 2 to promote further research.

cs.LG · cs.CL · cs.CV · cs.SD

新论文 · v1arXiv:2610.36983

Advancement or Acceleration? How Data Curation Improves LLM Training

Jiaxing Wang, Zicheng Zhang, Deping Xiang, Jin Xu, Yong Li, Chao Liu, Pengzhang Liu, Qixia Jiang

原文摘要

While data curation is widely credited with improving large language model training, a basic question remains unresolved: does curation expand what a model can ultimately learn, or merely reach the same solution faster? In this paper, we formalize this distinction between advancement (improving the attainable performance) and acceleration (reaching the same performance with less data). Through an analytic characterization and real-world LLM experiments, we show that advancement requires a correctable train-target gap. When the baseline training and target objectives coincide, no curation policy improves the endpoint, although curation may still accelerate training. This reframes advancement as a property of the curation task rather than the curation method. Under a common gap-centric view of data mixture and selection, we operationalize this condition as the $Δ$-test, an observable discrepancy between the uncurated baseline's training and target losses that is computable prior to expensive curation. Across extensive experiments, an appreciably nonzero $Δ$ predicts persistent gains, whereas gains near $Δ=0$ tend to diminish as the training budget grows. Beyond individual methods, our findings recenter data curation on the task itself and point to target-set construction as a promising direction for shaping what curation can achieve.

cs.LG · cs.AI

新论文 · v1arXiv:2610.36750

Multi-task Disentangling Fusion Mamba-CNN for MODIS Spectral-Temporal Unmixing with Endmember Variability Modeling

Motasem Alkayid, Yimin Zhu, Naser El-Sheimy, Lincoln Linlin Xu

原文摘要

Spectral-temporal unmixing of MODIS time series is essential for applications such as abundance mapping and spectral library construction, yet it remains challenging due to (i) spectral-temporal information coupling in MODIS data, (ii) intra-class endmember spectral variability and inter-class signature ambiguity, and (iii) the instability of naively fusing multiple expert representations. This paper presents the Multi- task Disentangling Fusion Mamba (MDF-Mamba) to address these limitations. To resolve spectral-temporal coupling, we design a disentangling architecture that pairs per-channel spectral experts with a dedicated bidirectional state-space (Mamba) temporal branch. Convolutional modules each process a single spectral channel, while the Mamba branch encodes the cross-channel seasonal trajectory, forming a multi-branch expert ensemble with soft inter-expert reweighting based on squeeze-and-excitation. For the integration of these spectral and temporal expert outputs, we introduce mHCFusion, adapting the manifold-constrained hyper-connection framework to merge the outputs in a stable and interpretable manner. Endmember variability is addressed by extending the linear mixing model with pixel-wise learnable spectral variability weights that capture intra-class endmember variation. Finally, we design a multi-task training objective that combines supervised abundance estimation with self-supervised spectral reconstruction and endmember regularization terms on the same training data, yielding a highly efficient framework for spectral-temporal unmixing. Experiments on MODIS time series covering the Alberta and Saskatchewan provinces show that MDF-Mamba achieves the best performance on 12 of 14 evaluation metrics across both datasets (7 of 7 on Alberta; 5 of 7 on Saskatchewan), ranking second on the remaining two.

cs.CV

版本更新 · v2arXiv:2610.32909

HoloBoxing: A Simple Recipe for Humanoid Boxing with 7 Minutes of Single-GPU Training

Xihan Ma, Bo Zhang, Boxiong Li, Yuhan Bao, Ziyue Liu, Yucheng Wang

原文摘要

HoloBoxing presents a simple recipe for learning humanoid boxing by building on a pretrained whole-body controller. The recipe separates reusable motor skills from task decisions: a compact planner requests future body-point targets, while the frozen controller handles joint-level execution. A learned decoder maps 32-dimensional actions to structured target windows, and measured-state imitation initializes the planner before reinforcement learning. Task learning then refines interaction behavior while reusing the decoder and controller, avoiding the need to relearn whole-body control. This combination keeps task optimization focused on a compact upper policy and supplies an initial behavior before reward-driven exploration. Starting from that available controller, the recipe accounts for about seven minutes of additional training, including reused representation fitting and a single-GPU task run. This excludes controller pretraining, data preparation, evaluation, and search. Simulated boxing experiments and component controls evaluate the resulting behavior and the roles of imitation initialization and the target representation.

cs.RO

新论文 · v1arXiv:2610.35385

EmbodiedLab: Benchmarking Embodied Agents That Act to Know

Hongcheng Gao, Zelin Zheng, Alex Zhou, Jay Zhu, Shijia Ge, Yazhe Wang, Xiping Li, Jianshu Zeng 等 21 位作者

原文摘要

Embodied agents are expected to accomplish real-world goals by deciding for themselves how and when to interact with their surroundings. For many such goals, changing the physical state of the world is the means rather than the end: the agent changes the state of a system through interaction, observes the feedback, and explores until it either achieves the goal itself (e.g., discovering physical laws) or learns what the goal requires; it acts to know. Manipulation benchmarks stop at acting to change, with the target state given; scientific discovery benchmarks evaluate knowing but replace physical experimentation with symbolic actions or numerical queries. We introduce EmbodiedLab, a benchmark in which a robot must act to know. Quantitative science experiments make this setting controllable: the parameters of the system are resampled for every instance, so the result cannot be known in advance, yet it can be scored exactly. Across 30 experiments in five disciplines on 14 apparatus platforms, the agent receives an objective and the apparatus, chooses its own procedure, and operates a physics-based simulated laboratory, reading the instruments through its cameras. Evaluation checks what the agent came to know, grounded in readings recorded during the episode, as well as the physical state the task requires; every experiment is verified to be solvable. We evaluate six frontier models in their developers' coding agents with native observation and control, with added perception and motion planning, and with manipulation skills distilled from the strongest agents. With native control, even the strongest agent succeeds less than half the time; for every agent, most failures arise in interacting with the apparatus, and manipulation skills help weaker agents more than perception and planning. The benchmark and its evaluation code are available at https://github.com/HexaFuture/EmbodiedLab.

cs.RO

版本更新 · v2arXiv:2610.13706

GLIMPSE: Global-Local Indexing with Multi-Precision Spectral Encoding for Explorable Video World Models

Zhufeng Xu, Henglei Lv, Bailin Deng, Yikang Ding, Xiaoqiang Liu, Guoxin Zhang, Hongbo Fu, Lin Gao

原文摘要

A camera-controlled video world model must keep a scene consistent when the camera returns to it. Memories that render stored features into the target frame can turn depth and pose errors into ghosting or duplicated structure. Positional transport avoids that resampling by relocating a historical patch's address rather than its content, but assigns full positional precision even to inaccurate projections. We present GLIMPSE, a global-local memory interface with band-wise multi-precision coordinates and geometry-conditioned spectral attenuation to reduce sensitivity to inaccurate projected addresses. Local patch memory supplies view-specific appearance, while recurrent global memory provides scene context. Footprint-guided retrieval selects historical patches under a fixed local read budget. Under matched retrieval and read budgets, GLIMPSE improves geometric correspondence and photometric consistency over deterministic positional transport.

cs.CV

版本更新 · v4arXiv:2509.23166

Test-Time Policy Adaptation for Enhanced Multi-Turn Interactions with LLMs

Chenxing Wei, Hong Wang, Ying He, Fei Yu, Yao Shu

原文摘要

Large Language Models (LLMs) employ multi-turn interaction as a fundamental paradigm for completing complex tasks. However, their performance often degrades in extended interactions, as they are typically trained on static, single-turn data, which hinders their ability to adapt to real-time user feedback. To address this limitation, we first propose a new paradigm: Test-Time Policy Adaptation for Multi-Turn Interactions (T2PAM), which utilizes user feedback from the ongoing interaction as a reward signal to estimate a latent optimal policy aligned with user preferences, then updates a small subset of parameters to steer the model toward this policy, ultimately enabling efficient in-conversation self-correction. We then introduce Optimum-Referenced One-Step Adaptation (ROSA), a lightweight algorithm that operationalizes T2PAM. ROSA guides the model parameters toward a theoretical optimal policy in a single, efficient update step, avoiding costly iterative gradient-based optimization and minimizing computational overhead. We provide a rigorous theoretical analysis guaranteeing that the policy of ROSA converges to the preference of user as the number of interactions increases. Extensive experiments on challenging benchmark demonstrate that ROSA achieves significant improvements in both task effectiveness and efficiency.

cs.CL

版本更新 · v2arXiv:2609.37221

OptiCom : A Unified Framework for State-Conditioned Composition in LLM-Driven Optimization

Chenxing Wei, Sichen Liu, Lizhao Liu, Ningyuan Sun, Chen Bingzhou, Ying He, Bo Jiang, Fei Yu 等 9 位作者

原文摘要

Large language models (LLMs) are increasingly deployed to solve complex scientific and practical problems via iterative optimization. However, dynamically coordinating diverse search mechanisms as candidate quality, failure modes, and resource budgets evolve remains a critical open challenge. Targeted empirical diagnostics reveal that mechanism effectiveness is highly state-dependent. Motivated by this, we analyze how individual decisions drive final outcomes, decomposing the expected terminal improvement under a shared budget into cumulative decision opportunities minus cumulative selection losses. Guided by this opportunity-loss theoretical foundation, we propose OptiCom, a unified framework that represents LLM-driven optimizers within a shared configuration space: C=(A,Q,O,E,M,S), corresponding to artifact, query, operator, evaluation, memory, and strategy. Operating within this space, a fast LLM-based Optimization Controller dynamically composes immediate mechanisms through structured Action Packages, while a slower Strategy Adapter refines long-term selection preferences, operator weights, and templates based on accumulated trajectory feedback. Comprehensive evaluations across 32 benchmark groups demonstrate the superiority of framework: OptiCom achieves an average Max-score rank of 1.72 among 14 evaluated configurations, securing the top score in 23 groups. Ultimately, these results highlight the broad applicability and high extensibility of OptiCom as a general-purpose paradigm for robust LLM test-time scaling.

cs.AI

版本更新 · v4arXiv:2608.03228

SAKI-RoPE: Score-Aware Low-Rank Key Indexing with RoPE-Aware Covariance and Random-Matrix Noise Analysis

Lin Zhang

原文摘要

Existing low-rank KV-cache indexes preserve model weights or key variance, not the attention scores that determine retrieval. We derive the expected score distortion of key-side rank-r compression, a two-sided covariance-weighted low-rank problem that uses both query and key statistics, and solve it exactly: the optimum is an optimal rank-r linear score map, computed in closed form from two d x d covariances per head, and its predicted per-head score-MSE reduction matches measurement (Pearson r = 0.997). The resulting training-free index, SAKI, beats key-PCA at every rank on LLaMA-3.1-8B, Qwen2.5-7B, Mistral-7B and Llama-3.2-3B, at every context length from 4K to 64K, and in every calibration-domain pair (0.748 -> 0.799 recall@64 at r = 32 on LLaMA-3.1-8B). Because RoPE rotates keys by their distance from the query, we make the closed form RoPE-aware by averaging the query covariance over rotations; this SAKI-RoPE, our main method, raises recall to 0.861, beats PCA on every head of all four models, and needs only 28-39% of PCA's rank to match it at r = 32 across the four models. Random-matrix theory of the covariance estimation noise shows that 512 calibration tokens suffice and that clipping the Marchenko-Pastur noise bulk helps SAKI when calibration is short. We make no perplexity claim: with the attention sink pinned, perplexity differences between indexes are small and depend on model and text, and we show that any low-rank index calibrated on a long prefix drops the attention-sink token, which collapses 32K perplexity unless the sink is pinned.

cs.LG · stat.AP

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1045ACL Anthology · ACL 2026

A Survey of Reinforcement Learning for Large Language Models under Data Scarcity: Challenges and Solutions

Zhiyin Yu, Yuchen Mou, Juncheng Yan, Junyu Luo, Chunchun Chen Tongji University, Xing Wei, Yunhui Liu Nanjing University, Hongru Sun University of Wollongong 等 20 位作者

原文摘要

Reinforcement learning (RL) has emerged as a powerful post-training paradigm for enhancing the reasoning capabilities of large language models (LLMs). However, reinforcement learning for LLMs faces substantial data scarcity challenges, including the limited availability of high-quality external supervision and the constrained volume of model-generated experience. These limitations make data-efficient reinforcement learning a critical research direction. In this survey, we present the first systematic review of reinforcement learning for LLMs under data scarcity. We propose a bottom-up hierarchical framework built around three complementary perspectives: the data-centric perspective, the training-centric perspective, and the framework-centric perspective. We develop a taxonomy of existing methods, summarize representative approaches in each category, and analyze their strengths and limitations. Our taxonomy aims to provide a clear conceptual foundation for understanding the design space of data-efficient RL for LLMs and to guide researchers working in this emerging area. We hope this survey offers a comprehensive roadmap for future research and inspires new directions toward more efficient and scalable reinforcement learning post-training for LLMs.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1427ACL Anthology · ACL 2026

UMPIRE: Unveiling LLM-generated Posts via Redundant Expressions

Xiaoquan Yi, Haixing Wu Wuhan University of Technology, Haozhao Wang, Yichen Li University of Cambridge, Mohamed bin Zayed University of Artificial Intelligence and Huazhong University of Science and Technology, Yuhua Li Huazhong University of Science and Technology, Rui Zhang Huazhong University of Science and Technology and Tsinghua University, Ruixuan Li Huazhong University of Science and Technology

原文摘要

The proliferation of Large Language Models (LLMs) has saturated social media platforms with hyper-realistic posts, rendering traditional detection methods that rely on low-level artifacts or unimodal statistics increasingly ineffective. In this work, we identify a fundamental semantic distinction: humans tend to complement visual content with additional context, while LLMs predominantly describe the visual information. To capture this, UMPIRE employs an orthogonal semantic decomposition mechanism that disentangles textual embeddings into redundant and complementary components. An adaptive gating module dynamically weighs these components to reflect diverse communicative styles. To enforce the desired geometric structure, we introduce a latent contrastive redundancy regularization loss that encourages LLM-generated content to exhibit high semantic redundancy, while human-written content emphasizes complementarity. Experimental results demonstrate that UMPIRE significantly outperforms state-of-the-art detection methods across multiple datasets, achieving up to a 5.38% improvement in accuracy.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1491ACL Anthology · ACL 2026

StratMem-Bench: Evaluating Strategic Memory Use in Virtual Character Conversation Beyond Factual Recall

Yerong Wu Southeast University, Tianxing Wu, Minghao Zhu Alibaba Group, Hangyu Sha Southeast University, Haofen Wang Tongji University

原文摘要

Achieving realistic human-like conversation for virtual characters requires not only a simple memorization and recall of past events, but also the strategic utilization of memory to meet factual needs and social engagement. Current memory utilization relevant (e.g., memory-augmented generation, long-term dialogue, and etc.) benchmarks overlook this nuance, treating memory primarily as a static repository of facts rather than a dynamic resource to be strategically deployed in dialogues. To address this gap, we design StratMem-Bench, a new benchmark to evaluate strategic memory use in character-centric dialogues. This dataset comprises 657 instances where virtual characters must navigate heterogeneous memory pools containing required, supportive, and irrelevant memories. We also propose a framework with different evaluation metrics including Strict Memory Compliance, Memory Integration Quality, Proactive Enrichment Score and Conditional Irrelevance Rate, and to evaluate strategic memory use capabilities of virtual characters. Experiments on StratMem-Bench which leverage the state-of-the-art large language models as virtual characters show that all models perform well at distinguishing between required and irrelevant memories, but struggle once supportive memories are introduced into the decision process.

cs.CL

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表