Multimodal intelligence can be viewed as human-guided co-evolution between worlds and agents through interaction. However, scaling this process faces two bottlenecks: constructing heterogeneous, verifiable environments is costly, and manual Harness iteration cannot keep pace with growing task diversity and complexity. A key insight is that tasks with different modalities and surface forms can share the same underlying capability requirements. We therefore introduce The Trinity, a recursive self-improvement framework coupling world generation with Harness evolution through three roles: Creator, Explorer, and Evolver. Drawing on verified execution trajectories, Evolver shifts the basis of task organization from surface categories to shared requirements, reorganizing the original task tree into a hierarchical capability tree. We introduce Capability-Driven Real2Sim2Real: for heterogeneous tasks at the same node, Creator abstracts their common requirements into simplified, verifiable simulated worlds for capability learning, while evaluation on original tasks measures transfer. Along this capability tree, Explorer progressively evolves reusable capability modules through selective inheritance, forming a Harness tree whose validated updates accumulate across iterations within a fixed topology. The resulting Harnesses specialize in different capabilities, motivating a Capability-Aware Harness Router that uses public task information to select compatible module configurations from the tree. Our evolved Harnesses improve mean performance by 34 points across 28 training benchmarks and 26 points across 18 unseen benchmarks, including two real-world embodied tasks.
The evaluation of Large Language Models (LLMs) for code generation relies heavily on the quality and robustness of test cases. However, existing benchmarks often lack coverage for subtle corner cases, allowing incorrect solutions to pass. To bridge this gap, we propose CodeHacker, an automated agent framework dedicated to generating targeted adversarial test cases that expose latent vulnerabilities in program submissions. Mimicking the hack mechanism in competitive programming, CodeHacker employs a multi-strategy approach—including stress testing, anti-hash attacks, and logic-specific targeting to break specific code submissions. To ensure the validity and reliability of these attacks, we introduce a Calibration Phase, where the agent iteratively refines its own Validator and Checker via self-generated adversarial probes before evaluating contestant code. Experiments demonstrate that CodeHacker significantly improves the True Negative Rate (TNR) of existing datasets, effectively filtering out incorrect solutions that were previously accepted. Furthermore, generated adversarial cases prove to be superior training data, boosting the performance of RL-trained models on benchmarks like LiveCodeBench. All code, datasets, and evaluation scripts will be open-sourced to promote further investigation in LLMs for competitive programming.
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表