Sadman Rakib Pinon, Adamo Orsini, Yanis Falaki, Linlian Jiang, Jacob Kingi, Yang Wang, Xinxin Zuo
Pose-driven human video diffusion animates a person from a single reference image and a target pose sequence, yet it struggles to preserve identity, rendering the face and garments unfaithfully as the pose departs from it. Personalization is the standard remedy, but its supervision is missing: one image fixes identity at a single pose, while a multi-pose subject video cannot be assumed in practice. Instead, we synthesize the missing supervision. A domain-tuned, pose-conditioned generator produces pseudo-ground-truth frames at selected key poses. An inference-time reference-only sampler steers these candidates toward the subject and keeps the most identity-consistent. A per-subject low-rank adapter then trains on static clips of them, configured from the reference alone, with no subject video, ground truth, or labels. Although lower in fidelity, these synthetic frames supervise more effectively than real ones. Real frames as captured carry motion that erodes the temporal prior, while a static clip conveys appearance alone. On TikTok and UBC Fashion, the adapted model improves the base on every metric, inverts the identity-versus-motion trade-off, and matches or surpasses adaptation on five real frames despite using none. Code and weights are available at https://github.com/SadmanPinon/one-image-is-enough.
Jingong Chen, Linlian Jiang, Guangyuan Li, Xinxin Zuo, Yang Wang, Chulwoo Pack, Kyle Gao, Kwanghee Won
Feed-forward 3D Gaussian Splatting predicts a scene from a few images, but our predictor is less accurate than its own Gaussians optimized per scene on those images. This gap lies mostly in the shape of the Gaussians, their scale and rotation, since optimizing the shape alone recovers almost all of it and opacity and color recover less. Gradient steps on the input views correct this shape, and the model holds these views at inference. Log-anisotropy correction changes the axis ratios of each Gaussian in log space at constant volume, and in-forward gradient refinement renders the Gaussians into the input views and applies the gradient of the photometric loss with a learned recurrent update, first to opacity and color and then to the shape. GradSplat is a feed-forward model that refines its own Gaussians by learned gradient steps inside its forward pass, with no target view. On both complete six-view RealEstate10K protocols, it has the best PSNR and SSIM among nine methods and keeps its accuracy from $6$ to $42$ input views. Without fine-tuning, it is the most accurate on DL3DV and has the best PSNR and SSIM on ScanNet++. The code will be released at https://github.com/Jingong-Chen/GradSplat/.