Reconstructing photorealistic and animatable 4D head avatars from a single portrait image remains a fundamental challenge in computer vision. While diffusion models have enabled remarkable progress in image and video generation for avatar reconstruction, existing methods primarily rely on 2D priors and struggle to achieve consistent 3D geometry. We propose a novel framework that leverages geometry-aware diffusion to distill strong geometry priors for high-fidelity head avatar reconstruction. Our approach jointly synthesizes portrait images and corresponding surface normals, while a pose-free expression encoder captures implicit expression representations. Both synthesized images and expression latents are distilled into 3D Gaussian-based avatars, enabling photorealistic rendering with accurate geometry. Extensive experiments demonstrate that our method substantially outperforms state-of-the-art approaches in visual quality, expression fidelity, and cross-identity generalization, while supporting real-time rendering.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
This paper introduces UniMERNet, a high-accuracy, computation-efficient algorithm for Mathematical Expression Recognition (MER) across diverse real-world scenarios. To facilitate UniMERNet's training, we constructed UniMER-1M, a million-scale dataset whose unprecedented diversity endows the model with robust generalization ability. Through in-depth analysis, we discover a distinctive raster-scan pattern (left-to-right, top-to-bottom) in the attention distribution of Transformer models for MER tasks, which closely aligns with human reading habits. Based on this key finding, we design an innovative **Raster-Scan Attention** mechanism that employs a "horizontal-first, vertical-second" sequential attention computation strategy. This approach not only successfully reduces computational complexity from \mathcal O (NH^2W^2D) to \mathcal O (NHWD(H + W)) , but also enables the model to capture long-range dependencies more efficiently, achieving recognition performance comparable to global attention. Leveraging both UniMER-1M and our innovative attention mechanism, UniMERNet achieves state-of-the-art performance across four real-world scenarios while significantly reducing computational resources compared to global attention: over **1.2x** memory savings during training, approximately **10x** memory reduction during inference, and **5x** speed with slightly improved accuracy. All resources will be publicly released to advance MER research further.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Reinforcement learning (RL) has achieved great success in dexterous grasping, significantly improving grasp performance and generalization from simulation to the real world. However, fine-grained functional grasping, which is essential for downstream manipulation tasks, remains underexplored and faces several challenges: the complexity of specifying goals and reward functions for functional grasps across diverse objects, the difficulty of multi-task RL exploration, and the challenge of sim-to-real transfer. In this work, we propose DemoFunGrasp for universal dexterous functional grasping. We factorize functional grasping conditions into two complementary components -- grasping style and affordance -- and integrate them into an RL framework that can learn to grasp any object with any functional grasping condition. To address the multi-task optimization challenge, we leverage a single grasping demonstration and reformulate the RL problem as one-step demonstration editing, substantially enhancing sample efficiency and performance.Experimental results in both simulation and the real world show that DemoFunGrasp generalizes to unseen combinations of objects, affordances, and grasping styles, outperforming baselines in both success rate and functional grasping accuracy. In addition to strong sim-to-real capability, by incorporating a vision-language model (VLM) for planning, our system achieves autonomous instruction-following grasp execution.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表