Recent vision-language navigation (VLN) systems increasingly adapt pretrained vision-language models (VLMs) into vision-language-action (VLA) policies that map egocentric observations and language instructions directly to navigation actions. Although semantically capable, such action-centric training does not explicitly model how the agent's visual observations evolve under its predicted motion. Generative world-action models (WAMs) jointly predict future observations and actions, yet existing WAMs for continuous VLN do not condition joint future-view and action generation on geometry-aware representations inferred from the observation history. We present WNM-3D, a generative World Navigation Model with 3D scene conditioning for continuous VLN. A frozen feed-forward geometry encoder extracts cross-view representations from monocular RGB history, and a trainable 3D Scene-to-Token Adapter converts them into a fixed-length scene prefix for the world-action Diffusion Transformer. Through block-causal attention, this prefix remains visible to every future video-action block throughout joint denoising, providing persistent geometric context. We train WNM-3D with supervised world-action learning, DAgger-style adaptation on policy-visited states, and Counterfactual DanceGRPO refinement. Across GN-Bench and VLN-CE, WNM-3D consistently outperforms the backbone-matched WNM-2D counterpart, demonstrating gains from 3D scene conditioning across distinct visual domains. WNM-3D further outperforms strong VLN baselines on GN-Bench and demonstrates closed-loop deployment on a physical robot. Component and stage-wise ablations support the Adapter design and the complementary roles of DAgger-SFT and subsequent reward-guided refinement.
Although Deep Unfolding Networks (DUNs) are predominant in Video Snapshot Compressive Imaging (SCI), they are still limited by a uniform design philosophy. The existing approaches stack high-complexity priors with the same structure repeatedly, neglecting the fact that the optimization paths gradually converge to a nearly static state. As a consequence, representation stagnation occurs, and much computational cost is wasted on small feature updates. To solve this inefficiency, we propose Differential Unfolding (DU), a heterogeneous framework that substitutes repeated work with a periodic schedule of heavy and lightweight stages. The core of DU is the Differential Evolutionary Framework (DEF), which divides the unfolding procedure into two complementary roles: structural anchoring and differential evolution. In this method, high-parameter general stages are used sparsely to form high-fidelity feature foundations. On the other hand, lightweight differential stages use a Differential Representation Prior (DRP) to pass on and refine these foundational features by a differential mechanism. By integrating Differential Representation Attention (DRA) for evolving attention maps and a Differential Modulated FFN (DM-FFN) for feature rectification, DRP effectively models cross-stage variations with minimal overhead. By concentrating high-capacity computation on the sparsely-scheduled general stages and delegating incremental refinement to the lightweight differential stages, DU achieves a superior trade-off between accuracy and efficiency. Extensive experiments show that DU-9stg achieves state-of-the-art reconstruction quality, while DU-5stg surpasses all compared methods with the fewest parameters and FLOPs; compared with the unfolding method DADUN, DU-9stg needs about half the parameters and a quarter of the FLOPs. Code: https://github.com/Muyuan-Zhang/DU
Human cognition flexibly draws on a shared perceptual foundation to understand environments, attend to referenced entities, reason about spatial relationships, and act. Endowing aerial robots with an analogous functional organization remains challenging, as existing systems are often specialized for individual capabilities, dependent on offboard computation, or unable to sustain closed-loop operation on resource-constrained platforms. We present OpenFlyV2, a unified onboard vision-language-action architecture that uses a shared vision-language representation to support semantic understanding, language-grounded perception, spatial reasoning, and continuous aerial control within a single model. A compact action expert converts the shared multimodal context into short-horizon flight waypoints, while motion-aware temporal memory and action priors reduce the computational cost of closed-loop execution. We construct \dataset{}, a simulation-based dataset comprising approximately 70,000 navigation trajectories and 60,000 vision-language instruction--response pairs. OpenFlyV2 generates action chunks, each comprising 12 waypoints, entirely onboard at 10 Hz using an NVIDIA Jetson Orin NX. It transfers zero-shot from simulation to physical quadrotor flight, achieving a 48\% navigation success rate across four real-world environments without real-world aerial training data. Extensive results demonstrate that broad vision-language competence and continuous closed-loop flight can coexist within a single model on a resource-constrained aerial platform. Code will be made publicly available at https://github.com/Ideal-ljl/AeroBrain.
Continuous visual world simulation requires coupling evolving scene geometry with temporally persistent appearance. We present UniWorld, a unified framework that integrates depth trajectories and reference appearance within a shared video generation model. The central design maintains visual and geometric histories on a common timeline. Noise-aligned overlapping continuation places generated history at the prescribed sampling noise level and commits only newly generated latents. Rolling depth latent state preserves the corresponding geometric controls, incrementally reads newly available geometry, and keeps the conditioning fixed within each sampling window. Together, these mechanisms ensure exact preservation of latent history while bounding the active depth state by the window size. We evaluate continuous generation, paired history interventions, and long-horizon behavior across diverse scene categories. The same generator supports estimated, native, and on-demand simulator depth, while cached and incremental execution paths produce bitwise-identical outputs. Appearance changes and geometric control branches operate through the same interface without modifying committed history. The measured steady-state DiT execution path achieves real-time generation throughput, demonstrating the efficiency of UniWorld for continuous visual world simulation. Project page: https://zephipage.github.io/UniWorld.
Humanoid robots must coordinate locomotion and manipulation in everyday environments, yet progress is difficult to assess across differing policies, controllers, and task settings. LocoManiLab provides an integrated testbed spanning data collection and generation, policy training, evaluation, and physical deployment. Its task suite covers 234 atomic and compositional tasks across five household scene categories, supported by 51.5 hours of simulated teleoperation. The evaluation covers twelve policies with a shared controller across task and scene splits and perturbation levels, two policies across five controllers, and studies of demonstration scale and data-source mixtures. Success rates fall on unseen tasks and scenes and generally decline as visual perturbations increase, with differences in generalization and robustness across policies. For data generation, a humanoid motion generation model is fine-tuned for loco-manipulation to study the alignment of its outputs with task execution requirements and its integration into the data generation pipeline. Three simulated loco-manipulation tasks closely match real-world setups, enabling evaluation of three policies in both domains. Similar policy rankings support the reliability of simulation-based evaluation.
Yuzhou Ji, Jiepeng Wang, Tianyu Jin, Lizhuang Ma, Haibin Huang, Chi Zhang, Xuelong Li
Visual autoencoders must balance reconstruction fidelity, compactness, and semantic structure. Existing semantic tokenizers typically inherit semantics from pretrained recognition encoders, whose invariances can discard the appearance detail required for inversion. We show that this inheritance is unnecessary: semantic structure can be learned inside an autoencoder's own reconstructive representation. We introduce WithinVAE, a compact variational visual autoencoder with a sequential bottleneck, DINO/iBOT-style self-distillation from an exponential-moving-average copy of the autoencoder itself, and position-dependent token masking to achieve a 4-fold compression ratio, which is free of pretrained representation encoder or external semantic target. On ImageNet-1K at $256\times256$, WithinVAE improves all four reported reconstruction metrics over RPiAE including PSNR by 1.36 dB, while using half its latent scalar capacity. Under frozen evaluation, the same latents improve linear probing by 6.5 points over RPiAE and 5.1 points over our reconstruction-only baseline, attributing the semantic gains to self-distillation rather than architecture or external supervision. An auxiliary latent-to-latent model reproduces the ordered-compression trend, and a pixel-to-latent model transfers the objective to a pretrained generative space. These results separate the origin of semantic supervision from its use: a compact visual autoencoder can organize semantic structure without borrowing a recognition representation.
Wentao Hu, Yanbo Zhai, Xiaohui Hu, Mingkuan Zhao, Shanhong yu, Xue Liu, Kaidong Yu Insitute of Artificial Intelligence, China Telecom, Shuangyong Song 等 9 位作者
Sparse Mixture-of-Experts (MoE) models have achieved remarkable scalability, yet they remain vulnerable to hallucinations, particularly when processing long-tail knowledge. We identify that this fragility stems from static Top-k routing: routers tend to favor high-frequency patterns over rare factual associations. Consequently, “specialist experts” possessing critical long-tail knowledge are often assigned low gating scores and remain “dormant”—under-prioritized for specific tokens despite their proven causal importance on other inputs. To address this, we propose Counterfactual Routing (CoR), a training-free inference framework designed to awaken these dormant experts. CoR integrates layer-wise perturbation analysis with the Counterfactual Expert Impact (CEI) metric to dynamically shift computational resources from syntax-dominant to knowledge-intensive layers while maintaining a constant total activation count, effectively retrieving causally decisive experts via virtual ablation. Extensive experiments on TruthfulQA, FACTOR, and TriviaQA demonstrate that CoR improves factual accuracy by 3.1% on average without increasing the inference budget, establishing a superior Pareto frontier compared to static scaling strategies.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Wei Cai, Jian Zhao, Yuchen Yuan China Telecom, Tianle Zhang China Telecom, Ming Zhu China Railway Rolling Stock Corporation Limited, Haichuan Tang CRRC ACADEMY, Xuelong Li China Telecom and Northwestern Polytechnical University
Multimodal Large Language Models (MLLMs) frequently hallucinate due to their reliance on fragile, linear reasoning and weak visual grounding. We propose Visual Attention Reasoning (VAR), a reinforcement learning framework that reformulates reasoning as a hierarchical search with self-verification. VAR enforces traceable evidence grounding by generating explicit bounding boxes, guided by a novel reward function combining geometric precision and semantic sufficiency. Furthermore, it replaces linear Chain-of-Thought with a tree-search policy capable of backtracking to correct logical errors. Theoretical analysis validates the framework’s reliability, and extensive experiments demonstrate that VAR significantly outperforms state-of-the-art methods on complex hallucination and safety benchmarks.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表