跳到正文
研踪PaperTrail

YOUR RESEARCH, IN SIGHT

让下一篇重要论文,不再错过。

覆盖计算机全学科,以 AI 为快捷入口。关注方向、作者和关键词,把发现变成持续的研究积累。

部分采集异常
正在读取账号与研究记录…

全站更新概况

+2471新增论文
+2025其中 AI 相关
+163已有论文修订
+100新增 AI 导读

arXiv 最近完成扫描:2026-11-10 16:25 · 全站最近入库:2026-11-10 15:22各信源进度 →

统计口径与数据新鲜度

统计 2026-11-09 16:53 — 2026-11-10 16:53(北京时间) · 点击数字查看对应简报;AI 相关包含在新增论文内。

最近完成检查:2026-11-10 16:25最近发现新增版本:2026-11-10 15:22库内论文最新更新时间:2026-11-10 02:59

每分钟刷新已保存的数据。空检查不代表采集异常;新收录可能包含历史论文。AI 导读按新增版本计数。

20,643 已收录论文17,531 AI 相关5,643 有修订112 HF 社区发现

浏览论文库

时间范围跟随排序:版本更新、本站收录或首次发表。最新收录可能包含历史论文。部分信源异常,查看状态 →

找到 11 篇论文 · 按版本更新时间排序上轮扫描起点 2026-11-10 16:24(北京时间)
版本更新 · v2arXiv:2603.09541

Memory-Efficient Active Perception for Embodied Question Answering in Dynamic Human-Populated Scenes

Xin Lu, Rui Li, Xun Huang, Weixin Li, Jiayuan Li, Chuanqing Zhuang, Zhengda Lu, Jun Xiao

原文摘要

Embodied Question Answering (EQA) couples active visual perception, vision-language reasoning, and sequential decision making, and has traditionally been evaluated in temporally stable environments where visual evidence can be accumulated reliably. In realistic multimedia settings such as dynamic human-populated scenes, however, moving people and transient occlusions introduce human-induced perceptual variations: task-relevant multimodal cues become transient, viewpoint-dependent, and incompletely captured in individual views. Conventional store-then-retrieve strategies generate redundant visual evidence and incur high inference cost, making them ill-suited to such variations. This exposes two core problems for embodied agents: resolving viewpoint-dependent ambiguity, and maintaining compact evidence for efficient inference. To address these challenges, we present DIVRR (Dynamic-Informed View Refinement with Relevance-guided Rotation and adaptive memory selection), a training-free active evidence-acquisition framework for EQA. DIVRR combines question-conditioned room guidance with relevance-triggered view augmentation to guide exploration and additional observation. Selective memory admission uses the same relevance signal as view augmentation to retain high-scoring evidence, reducing stored entries while keeping the retrieved visual context compact. To evaluate EQA under human-induced perceptual variations, we introduce DynHuman-EQA, a dynamic human-populated EQA dataset constructed in Habitat, comprising dynamic and static subsets under shared scene layouts. Experiments on DynHuman-EQA and HM-EQA show that DIVRR outperforms existing baselines in both accuracy and memory efficiency. The gains are most pronounced in dynamic human-populated scenes.

cs.CV · cs.MM

版本更新 · v2arXiv:2609.35028

VEX-Bench: Benchmarking Verification Complexity of LLM-Generated Misinformation

Hanxun Huang, Yutao Wu, Qizhou Wang, Silvia Montaña-Niño, Yige Li, Xiang Zheng, Elif Buse Doyuran, Phoebe Matich 等 12 位作者

原文摘要

Large language models (LLMs) have made misinformation inexpensive to produce but not to verify, creating a growing asymmetry in the information ecosystem. Under tight time, labor, and budget constraints, media organizations, platforms, and fact-checkers rely on screening to prioritize which content to verify. We introduce VEX-Bench, a unified benchmark for evaluating the verification complexity of LLM-generated misinformation, as perceived during screening, across models and generation methods. Verification complexity is assessed along multiple dimensions derived from journalistic and fact-checking practices, capturing checkability, harm potential, source credibility signals, imposter legitimacy, and expected verification effort. We define the VEX score as an integrated measure combining elicitation yield and verification complexity to quantify how generated content consumes limited verification capacity. We construct a benchmark spanning two misinformation categories, 6 high-stakes domains, and 60 real-world topics, and evaluate 7 frontier LLMs and 7 generation methods, yielding 5{,}880 articles. We employ an LLM-as-judge for scalable evaluation and validate it using content-analysis methodology, including ordinal Krippendorff $α$ for inter-annotator reliability, complemented by fact-checking agents for verification. Our findings show that no single method dominates all dimensions, underscoring the need for multi-dimensional evaluation. LLMs can generate high-VEX misinformation at 3$\times$ to 169$\times$ lower cost than agent-based verification. Such content is often prioritized during screening, consuming scarce verification resources and introducing a systematic risk of misallocation in resource-constrained verification systems. The code is publicly available in our \href{https://github.com/HanxunH/VEX-Bench}{GitHub repository}.

cs.LG · cs.AI · cs.CL · cs.CY · cs.IR

新论文 · v1arXiv:2611.12069

MPEG-Diffusion: Mixed-Resolution Video Generation

Dennis Menn, Tianpei Gu, Guande He, Aryan V S, Yanke Song, Nan Liu, Desai Xie, Xun Huang 等 10 位作者

原文摘要

Video diffusion transformers (DiTs) generate realistic videos, but their heavy computational cost limits broader real-world applications. Mixed-resolution generation reduces this cost by generating the visually important region at high resolution (HR) and the rest at low resolution (LR), yet existing methods suffer a severe quality drop on videos and require knowing the HR region in advance. We show that these failures are not inherent to mixed resolution, and propose $\textbf{MPEG-Diffusion}$ to address their three root causes: (1) dual-resolution attention to mitigate the curse of mixed resolution, where each query reads the K/V of its own resolution, (2) a mixed-resolution decoder to blend the HR and LR latents before decoding and resolve distortion, and (3) a self-selected HR region using the DiT's knowledge to find the visually important region without requiring it in advance. Processing only $30\%$ of full-resolution tokens, MPEG-Diffusion speeds up denoising by $4.8\times$ on Wan2.1 14B ($3.8\times$ on 1.3B), outperforming prior methods on nearly every metric. In the user study, we demonstrate the high quality of MPEG-Diffusion, with raters preferring it over prior mixed-resolution methods in over $90\%$ of pairs and rating it close to full resolution.

cs.CV

新论文 · v1arXiv:2611.11334

MoT3DVG: A Benchmark for Outdoor 3D Visual Grounding with Motion-Aware Descriptions and Temporal Cues

Shijia Zhao, Xusheng Guo, Qiming Xia, Xun Huang, Kezheng Xiong, Zhihong Liu, Chenglu Wen

原文摘要

3D visual grounding (3DVG) localizes language-referred objects in 3D scenes, with broad applicability in both indoor and outdoor environments. However, existing 3DVG research focuses on static indoor objects, limiting its use in dynamic outdoor autonomous driving. Motion descriptions, which capture the temporal dynamics of moving objects, offer a promising way to address this challenge. We therefore introduce MoT3DVG, a large-scale dataset for dynamic-aware outdoor 3DVG with temporally evolving motion descriptions. It contains 850 scenarios with 31,128 frames from nuScenes dataset, and provides 144,568 language prompts with motion-aware descriptions for dynamic objects across time. We further propose DynaVG, a novel framework that effectively leverages temporal cues for outdoor 3DVG. In addition to the standard modality-specific encoders, DynaVG introduces a Short-Long Integrated Dynamic Encoding (SLIDE) module before the language-point cloud alignment. SLIDE models both local motion cues and global temporal context via short-term window encoding and long-term window shifting. Extensive experiments demonstrate its state-of-the-art performance on MoT3DVG, validating the effectiveness of motion-aware encoding. Our work reveals open challenges and promising directions for future research in outdoor 3DVG.

cs.CV · cs.AI

新论文 · v1arXiv:2611.09256

Zero-Query Transferable Pretend Benign Attacks with Amortized Online Generation for Cooperative Perception

Hongwei Lin, Xun Huang, Chenglu Wen, Cheng Wang

原文摘要

Cooperative perception enables an ego agent to acquire information from collaborators beyond its own sensors' reach. Yet, the most beneficial messages are often the hardest to verify from local observations. Pretend Benign (PB) exploits this asymmetry by targeting regions with weak local verifiability and applying multi-objective perturbations, making harmful feature changes appear to be benign assistance. However, PB is victim-dependent: selecting regions and optimizing perturbations require the victim model's architecture, parameters, and gradients, limiting transfer to unseen victims. A transferable attack must capture properties shared across cooperative detection models rather than those specific to one network. We address this by building a victim-agnostic attack from a heterogeneous ensemble of surrogate models and encoding its capabilities in a reusable dictionary to reduce per-message generation cost. Specifically, Transferable Pretend Benign (TrPB) transfers PB's region selection criterion and multi-objective perturbation strategy across heterogeneous surrogates to construct an offline attack. We further propose RT-TrPB, which encodes transferable regions and perturbation patterns into a region predictor and reusable perturbation dictionary, amortizing per-message attack generation. Experiments on widely used cooperative perception benchmarks show that RT-TrPB bypasses the consensus-based defenses ROBOSAC and FLD with success rates approaching 100% and generates each perturbation in under 56 ms. To counter PB-style attacks masquerading as benign collaboration, we also propose STTrust, which verifies received messages using spatial and temporal consistency and incorporates identity-level trust. STTrust detects over 90% of PB-style attacks and restores perception performance to near the attack-free level.

cs.AI

版本更新 · v4arXiv:2608.05466

Recursive Synthesis for Long-Horizon Terminal Tasks

Zhongzhi Li, Yucheng Shi, Zongxia Li, Ruhan Wang, Anhao Li, Jiaxi Li, Junyao Yang, Lei Ke 等 14 位作者

原文摘要

High-quality long-horizon training data for terminal agents is costly and difficult to scale, as manual authoring is expensive and direct LLM generation often produces inconsistent instructions, environments, solutions, and verifiers. We present Recursive Synthetic Terminal Tasks (RST), a recursive verified synthesis framework for constructing long-horizon terminal-agent tasks at scale. Starting from verified seed tasks, RST extends the reference solution, realigns the verifier and instruction to the new workflow, validates the result in a fresh sandbox, and reuses accepted tasks as seeds for subsequent rounds. Across fifteen recursive rounds, RST produces 37,484 synthesized terminal-agent tasks at roughly $0.05 per task. Task difficulty increases substantially over rounds: the median reference solution grows from 67 to 374 lines, the median number of executed commands grows from 40 to 244, and DeepSeek-V4-Pro pass@4 drops from 90% at R1 to 2.5% at R15. To demonstrate training utility, we collect rejection-sampled Qwen3.5 trajectories on the synthesized tasks and use them for supervised fine-tuning. Fine-tuning on these trajectories improves Qwen3.5-27B and Qwen3.5-122B-A10B by up to 10 points on Terminal-Bench 2, Terminal-Bench Hard, and Long-Horizon Terminal Bench, while agentic PPO lifts Qwen3.5-27B to 49.44%, 32.00%, and 22.07% on the three benchmarks, corresponding to relative gains of 20.0%, 41.2%, and 21.9% over the base model. Moreover, after 15 rounds, the recursion shows no ceiling: synthesis yield and validation rates remain stable as difficulty keeps climbing, indicating that the process can continue well beyond the scale reported here.

cs.AI · cs.LG

版本更新 · v2arXiv:2603.23509

Internal Safety Collapse in LLMs and Coding Agents

Yutao Wu, Xiao Liu, Hanxun Huang, Xiang Zheng, Yige Li, Yifeng Gao, Cong Wang, Bo Li 等 10 位作者

原文摘要

LLMs and coding agents can now tackle complex, long-horizon tasks through advances in reinforcement learning, but stronger task-solving capabilities do not necessarily preserve safety alignment. Recent AI agent incidents involving reward hacking indicate how optimizing for task success can bring learned capabilities into conflict with safety alignment. In this work, we identify a critical failure mode that manifests this conflict, which we term Internal Safety Collapse (ISC). When completing otherwise benign coding tasks, AI agents can prioritize satisfying program requirements over safety constraints, generating large volumes of sensitive content, including unsafe outputs, as task data. To study this phenomenon, we introduce TVD (Task, Validator, Data), a framework for building controlled workflows that require sensitive content for completion. Through extensive experiments, we observe instances of highly harmful content that closely resemble outputs from early, unaligned LLMs in 2023. We further find that ISC can be effectively triggered even in highly capable LLMs such as Claude Fable 5. These results indicate that, despite substantial alignment efforts, frontier LLMs remain internally unsafe: safety alignment primarily reshapes surface behavior without eliminating the underlying knowledge that enables unsafe outputs. Our findings underscore the need for caution when deploying LLMs in high-stakes settings, such as scientific pipelines and autonomous agents. Content Warning: This paper contains examples of harmful content. Source code: https://github.com/wuyoscar/Internal-Safety-Collapse

cs.CL · cs.AI · cs.CR

版本更新 · v2arXiv:2611.04879

ScamWorld: An Interactive Environment for Evaluating Web Agents Against Online Fraud

Yutao Wu, Xiao Liu, Ming Wen, Hanxun Huang, Jun Wang, Xingjun Ma

原文摘要

Web agents increasingly browse, shop, and manage accounts on behalf of their users. Prior work has shown that they can be misled by adversarial content, including prompt injections and deceptive interfaces. Beyond such attacks, agents operating on the open web also encounter online fraud designed to deceive humans, including fraudulent online stores, fake investment platforms, and advance-fee schemes. How web agents respond to such fraud during task execution remains underexplored, in part because scam websites are short-lived, making systematic evaluation difficult. To address this gap, we introduce ScamWorld, an interactive environment that reconstructs reported scam websites across diverse scenarios, fraud mechanisms, and languages. Each reconstructed website reproduces documented fraud mechanisms, making relevant signs of fraud observable before the agent's final action and enabling controlled, repeatable evaluation. Through an extensive study of web agents powered by six frontier LLMs, we find that baseline deception rates range from 11% to 35% across models. Agents proceed more readily with payments than with requests for credentials or wallet information. A closer analysis of agent trajectories shows that some agents acknowledge suspicious conditions yet proceed, at times treating the user's instructions as authorisation to accept additional terms imposed by the website. ScamWorld provides a reusable testbed for systematically evaluating and stress-testing web agents against real-world online fraud.

cs.AI

新论文 · v1arXiv:2611.03534

An Agentic Framework for Automated Power System Studies and Grid Connection Assessment

MaoXun Huang, Kshitij Kapoor, Eli Louise

原文摘要

Connecting new generation and demand to the grid depends on two scarce skills: checking applications against a large, changing body of regulation, and running the network studies that decide where and how a project connects. We present Grid Agents, an AI system that brings both together, and the methodology we use to evaluate it. The Grid Ontology is its knowledge system. It represents the regulation, standards and engineering knowledge that grid work depends on, makes it searchable, and evolves as the agents learn from use. Every answer drawn from it rests on evidence the agents cite. Grid Studio is an agent system specialised for power-system engineering. It works in its own engineering environment with domain tools and a study framework, draws on the Grid Ontology, and relies on established solvers for every number it reports. In both, engineers make the decisions. We bring eight published power-system benchmark families, previously scattered across separate papers, into one suite of 519 tasks, and we verify not only each answer but the work behind it, by replaying the agent's tool calls. The Grid Ontology cites the right regulatory evidence more often than a general coding agent or retrieval pipelines, leads on LegalBench-RAG and ranks first on the public leaderboards of the Enterprise RAG Challenge and ViDoRe V3. Grid Studio scores highest on the 519 power-system tasks and is the fastest of all the systems we compare, both by a statistically significant margin. With an optimiser in the loop, its reinforcement packages cost 33-67% less on average than those the agent designs alone.

cs.AI

版本更新 · v2arXiv:2610.34365

SEEK: Skill Extraction with Evolving Knowledge against Frontier Science Agents

Cheng Gui, Xiang Zheng, Yutao Wu, Hanxun Huang, Yige Li, Kaidi Xu, Cong Wang, Wei-Ying Ma

原文摘要

Science agents increasingly package domain expertise as reusable skills that plan analyses, select tools, and execute workflows. This modularity creates a confidentiality risk: the interactions that deliver a skill's capability can also reveal the skill itself. We build an extensible benchmark of 40 protected skills across eight open- and closed-source science-agent platforms, comparing direct, fixed-strategy, and bandit-guided iterative probing under reference-based and reference-free evaluation. Leakage is pervasive: all eight platforms (100%) leak at least one protected skill, and four reach 100% attack success under a single direct request. To stress-test platforms that resist simple probing, we propose SEEK (Skill Extraction with Evolving Knowledge), a black-box, self-evolving red-teaming agent that consolidates response-derived evidence in persistent memory and evolves reusable attack skills, using only user-visible responses. On 12 skills from SpatialAgent and Biomni, SEEK achieves 100% attack success while reducing the mean first-success round by 31.8% and 38.2% relative to bandit-guided probing. Against a confidentiality policy that blocks all three benchmark protocols, SEEK still extracts one of six protected skills. These findings show that current science agents do not reliably protect their skills and that defenses must be evaluated against adaptive, multi-turn attackers.

cs.LG · cs.AI

版本更新 · v3arXiv:2609.02728

Momentum in large-batch training: Polyak enlarges the critical batch size, Nesterov improves data efficiency

Jia-Nan Wang, Zixun Huang, Kairui Li, Zilin Wang, Lei Wu

原文摘要

We study when and how momentum improves large-batch training in the one-pass regime, using power-law kernel regression as a tractable setting. We first characterize stochastic stability through the \emph{critical learning rate}, defined as the largest learning rate for stable training, and obtain $η_{\mathrm{SGD}}^{\mathrm{crit}}\eqsim 1$, $η_{\mathrm{Polyak}}^{\mathrm{crit}}\eqsim \min\{1,B(1-β)\}$, and $η_{\mathrm{Nesterov}}^{\mathrm{crit}}\eqsim \min\{1,B^q(1-β)\}$, where $B$ is the batch size, $β\in[0,1)$ is the momentum factor, and \(q>1\) is the capacity exponent governing spectral decay. Within the stable region, we derive scaling laws for the full risk dynamics, capturing the progression from an early transient through power-law decay to a noise floor. We then optimize the final-step risk under a fixed data budget, obtaining a three-regime phase diagram that reveals how the benefits of momentum change with batch size. Notably, Polyak enlarges the critical batch size, the largest batch size preserving the optimal small-batch data-scaling exponent, thereby allowing fewer sequential updates without sacrificing data efficiency. In contrast, Nesterov improves the optimal data-scaling exponent in the large-batch regime through look-ahead-induced suppression of noise amplification. Experiments on PLK regression quantitatively support the theoretical scaling predictions, while neural-network experiments provide qualitative evidence for the predicted batch-size dependence and stability behavior.

stat.ML · cs.LG · math.OC