Large Vision-Language Models (LVLMs) can reason from image-text inputs and perform well in various multimodal tasks. Despite this success, they are affected by language priors and often produce hallucinations. Hallucinations denote generated content that is grammatically and syntactically coherent, yet bears no match or direct relevance to visual input. To address this problem, we propose Residual Decoding (ResDec). It is a novel training-free method that uses historical information to aid decoding. The method relies on the internal implicit reasoning mechanism and token logits evolution mechanism of LVLMs to correct biases. Extensive experiments demonstrate that ResDec effectively suppresses hallucinations induced by language priors, significantly improves visual grounding, and reduces object hallucinations. In addition to mitigating hallucinations, ResDec also performs exceptionally well on comprehensive LVLM benchmarks, highlighting its broad applicability.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
High-quality video editing and processing are crucial in domains such as filmmaking and autonomous driving, where accurate visual refinement and data preparation are essential. However, it is challenging to achieve precise control over dynamic objects while maintaining spatiotemporal consistency. Current approaches typically utilize text prompts or 2D structural priors for video editing to ensure consistency, yet they struggle to effectively constrain the spatial variations of dynamic 3D objects. In this paper, we introduce RecEdit-Drive, a framework that integrates Spatial Feature Warping and Spatiotemporal Collaborative Modeling to effectively control 3D object variations and enhance video consistency. The spatial feature warping enhances precise control over the edited foreground 3D objects, enhancing spatial consistency in the generated videos; and the spatiotemporal collaborative modeling seamlessly integrates edited foreground objects into the background, yielding realistic and consistent edited videos. Besides, we design an inference strategy to reconstruct an accurate background structure through noise manipulation, providing a reliable reference for foreground instance editing at early denoising stages. We perform extensive qualitative and quantitative comparisons regarding general video editing and downstream tasks on the public datasets, demonstrating the state-of-the-art performance of our proposed method.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Diffusion models (DMs) can generate anatomically realistic medical images, offering a compelling route to improving generalization through synthetic augmentation. Yet high visual realism does not necessarily translate into improved downstream utility. This work addresses two key questions in diffusion-driven augmentation. First, what should be synthesized? We show that synthetic adversariality, namely the expected empirical loss induced by synthetic samples, is a key driver of generalization. More importantly, only native adversariality, arising from hard examples supported by the diffusion model distribution, yields consistent gains, whereas artificial adversariality induced by attack-based perturbations is detrimental. Second, how should such samples be synthesized? We propose the Adversariality Miner, a lightweight module that optimizes the initial noise to mine natively adversarial samples without modifying or retraining the diffusion model. Extensive experiments across diverse diffusion backbones and medical benchmarks confirm the effectiveness of our approach, establishing a principled path toward diffusion-driven generalization.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue with additional supervision, but they are mostly computationally expensive and impractical in real-time applications. To address these limitations, we propose MoRe, a feedforward 4D reconstruction network that efficiently recovers dynamic 3D scenes from monocular videos. Built upon a strong static reconstruction backbone, MoRe employs an attention-forcing strategy to disentangle dynamic motion from static structure. To further enhance robustness, we fine-tune the model on large-scale, diverse datasets encompassing both dynamic and static scenes. Moreover, our grouped causal attention captures temporal dependencies and adapts to varying token lengths across frames, ensuring temporally coherent geometry reconstruction. Extensive experiments on multiple benchmarks demonstrate that MoRe achieves high-quality dynamic reconstructions with exceptional efficiency.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vyas, Apoorv, Chang, Heng-Jui, Yang, Cheng-Fu, Huang, Po-Yao, Gao, Luya, Richter, Julius, Chen, Sanyuan, Le, Matthew 等 12 位作者
We introduce Perception Encoder-Audiovisual, PE-AV, a new family of encoders for audio and video understanding trained with scaled contrastive learning. Building on PE, PE-AV makes several key contributions to extend representations to audio, and natively support joint embeddings across audio-video, audio-text, and video-text modalities. PE-AV's unified cross-modal embeddings enable novel tasks such as speech retrieval, and set a new state of the art across standard audio and video benchmarks. We unlock this by building a strong audiovisual data engine that synthesizes high-quality captions for O(100M) audio-video pairs, enabling large-scale supervision consistent across modalities. Our audio data includes speech, music, and general sound effects--avoiding single-domain limitations common in prior work. We exploit ten pairwise contrastive objectives, showing that scaling cross-modality and caption-type pairs strengthens alignment and improves zero-shot performance. Models and code are available.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Face relighting aims to synthesize realistic portraits under novel illumination while preserving identity and geometry. However, progress remains constrained by the limited availability of large-scale, physically consistent illumination data. To address this, we introduce POLAR, a large-scale and physically calibrated One-Light-at-a-Time (OLAT) dataset containing over 200 subjects captured under 156 lighting directions, multiple views, and diverse expressions. Building upon POLAR, we develop a flow-based generative model POLARNet that predicts per-light OLAT responses from a single portrait, capturing fine-grained and direction-aware illumination effects while preserving facial identity. Unlike diffusion or background-conditioned methods that rely on statistical or contextual cues, our formulation models illumination as a continuous, physically interpretable transformation between lighting states, enabling scalable and controllable relighting. Together, POLAR and POLARNet form a unified illumination learning framework that links real data, generative synthesis, and physically grounded relighting, establishing a self-sustaining "chicken-and-egg" cycle for scalable and reproducible portrait illumination.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Vision Large Language Models (VLLMs) incur high computational costs due to their reliance on hundreds of visual tokens to represent images. While token pruning offers a promising solution for accelerating inference, this paper, however, identifies a key observation: in deeper layers (e.g., beyond the 20th), existing training-free pruning methods perform no better than random pruning. We hypothesize that this degradation is caused by "vanishing token information", where visual tokens progressively lose their salience with increasing network depth. To validate this hypothesis, we quantify a token's information content by measuring the change in the model output probabilities upon its removal. Using this proposed metric, our analysis of the information of visual tokens across layers reveals three key findings: (1) As layers deepen, the information of visual tokens gradually becomes uniform and eventually vanishes at an intermediate layer, which we term as "information horizon", beyond which the visual tokens become redundant;(2) The position of this horizon is not static; it extends deeper for visually intensive tasks, such as Optical Character Recognition (OCR), compared to more general tasks like Visual Question Answering (VQA);(3) This horizon is also strongly correlated with model capacity, as stronger VLLMs (e.g., Qwen2.5-VL) employ deeper visual tokens than weaker models (e.g., LLaVA-1.5).Based on our findings, we show that simple random pruning in deep layers efficiently balances performance and efficiency. Moreover, integrating random pruning consistently enhances existing methods. Using DivPrune with random pruning achieves state-of-the-art results, maintaining 96.9% of Qwen-2.5-VL-7B performance while pruning 50% of visual tokens. The code is available at https://github.com/YahongWang1/Information-Horizon.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The dominant paradigm of monolithic scaling in Vision-Language Models (VLMs) is failing for understanding and reasoning in documents, yielding diminishing returns as it struggles with the inherent need of this domain for document-based procedural reasoning, cognitive complexity, and factual accuracy. To this end, we introduce MACT, a Multi-Agent Collaboration framework with agent-wise adaptive Test-time scaling that pioneers a paradigm shift to procedural scaling, adapting dynamically to the functional entities of visual documents understanding and reasoning. MACT decomposes the visual document processing flow into four specialized agents, i.e., planning, execution, judgment, and answer, to resolve cognitive overload and introduce a critical self-correction loop for factual grounding. This collaborative architecture is amplified by an agent-wise adaptive test-time scaling strategy that intelligently allocates computational resources based on the complexity and redundancy of each functionality. Evaluated on multiple visual document understanding benchmarks, MACT achieves superior performance with a smaller parameter scale, adapting effectively to various document scenarios without compromising its general or mathematical reasoning capabilities. The three variants consistently attain top-three average performance rankings, with average performance enhancements of 9.9-11.5% over the base models.
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cs.CV · cs.CL · cs.MA
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表