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新论文 · v1arXiv:2610.36589

InfraDev: Can Coding Agents Develop AI Infrastructure, and How Can We Tell?

Yangshen Deng, Jiaqi Ruan, Yeqi Huang, Nick Lau, Guangming Sheng, Luo Mai

Coding agents are beginning to develop the production-grade AI infrastructure that trains and serves large models, yet existing benchmarks cover only single kernels or single-GPU tasks, and grade with tests and prompts that misjudge both correct and incorrect patches. We introduce InfraDev, a benchmark of 36 tasks built from real-world pull requests to Megatron-LM, vLLM, and verl, covering infrastructure development for training, inference, and reinforcement learning. Each task asks an agent to reimplement a real change that spans many files and must run correctly across many GPUs. To grade such changes, we jointly synthesize hidden probes, which enforce the requirements the original tests leave unchecked, and a prompt that states every interface the probes call without revealing the solution. We also design a shared execution environment that reuses dependencies and artifacts across tasks, cutting storage by 52-57% and build time by 13-14% on Megatron-LM and vLLM. Across six frontier models, the best resolves only 38.9% of the tasks; the probes reject 32% of the submissions that pass every official test, and with the original pull request descriptions as prompts, no model resolves a single task. Failure analysis shows that structural and state errors dominate and that agents' own tests rarely check memory, time, or traffic. Turning these findings into an agent skill raises the resolved rate of a frontier model on the Megatron-LM tasks by 10.5%.

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cs.AI · cs.DC
arXiv ↗PDF ↗
版本更新 · v2arXiv:2610.32057

HyScale: Scaling Long-Context Training for Learned Sparse Attention

Yangshen Deng, Xinjing Huang, Yulong Wang, Yunzhuo Liu, Jun Hu, Shuyong Tan, Chun-Chih Tseng, Mingji Han 等 11 位作者

We present HyScale, a long-context training system for learned sparse attention. Learned sparse attention is a promising architecture for million-token contexts, widely adopted in production since DeepSeek-V3.2. Selection, however, grows into the training bottleneck. For each query, it scores every previous token whereas sparse attention reads only $k$; worse, current systems materialize a full score table and repeat selection during recomputation. Our key insight is that the output of selection is not an activation, but rather a set of indices. Building on it, HyScale introduces HyTopK and selection replay. HyTopK finds each query's exact top-$k$ on the fly without a score table, while selection replay reuses forward-pass selection in recomputation. Together with holistic system optimizations tackling end-to-end training challenges, HyScale speeds up GLM-5.1 training on 1M-token sequences by 2.07$\times$ over Megatron-LM on 512 H20 GPUs. It also speeds up the CSA layers of DeepSeek-V4-Flash and the QSA layers of Qwen3.8-Flash-Next by 2.01$\times$ and 1.57$\times$ at 1M tokens on 32 H800 GPUs.

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cs.AI · cs.DC
arXiv ↗PDF ↗