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新论文 · v1arXiv:2611.04897

TapeSAC: Automated, Pareto-Optimal Fine-Grained Memory Management for Large Model Training

Kaihui Ren, Yifan Zhao, Zejian Wang, Yingtong Xiong, Xiaoling Zhou, Daohong Xu, Chenhao Guan, Zhikang Mo 等 14 位作者

Selective activation checkpointing (SAC) decides which activations to save for the backward pass and which to recompute: each choice is a point in the plane of peak memory and recomputation time, and the goal is that plane's Pareto frontier. Current practice falls short of this goal. Hand-tuned policies fix a single point that does not adapt when the model, batch or kernels change; PyTorch's SAC reruns each block's forward pass in program order, recomputing values the backward pass never reads; and the memory budget of torch.compile treats recomputation as free or forbidden and selects saved tensors by bytes alone, an assumption that fails for the custom kernels that produce many of a large model's activations. We present TapeSAC, which automates SAC in eager PyTorch without editing the model's forward code. TapeSAC records each block's forward pass at the dispatcher and, during backward, replays only the producers of the values autograd consumes, so saving a tensor eliminates every producer needed only for it. A planner selects the saved tensors from measured recomputation costs under a single limit on step-peak memory. On Qwen3.8-27B and Qwen3.6-35B-A3B, replay alone reduces step time by 3.0% and 1.7% versus full checkpointing at no greater memory cost; memory-aware planning raises these gains to 6.3% and 13.9% under a 90%-of-device-memory limit. The evaluated hand-tuned policies fall short of this memory-recomputation frontier and, on Qwen3.6-35B-A3B, run out of memory at larger batches. Over 500 steps on real data, TapeSAC reduces training time by 8-11%; on Qwen3.5-397B, it is 2.7% faster than a model-specific hand-tuned policy while using 14% less memory.

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cs.DC
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.38228

The Endgame of FSDP Communication: Layout-Aware Collectives on Copy Engines, RDMA, and NVSwitch

Zejian Wang, Yifan Zhao, Kaihui Ren, Xiaoling Zhou, Yubin Wang, Chenhao Guan, Lin Zhang, Yufeng Li 等 14 位作者

Fully Sharded Data Parallelism (FSDP2) maintains parameters and gradients as per-parameter tensors, whereas its collective path operates on flat, rank-major buffers. Converting between these layouts copies all-gather outputs into parameter storage and packs gradients into full-group fp32 buffers. Layout conversion alone accounts for 6.4% of step time in Llama-3.1 70B training at 8K tokens per GPU. Communication kernels impose a second cost: a default NCCL reduce-scatter can slow a concurrent GEMM that would otherwise complete in a single wave by 69%. We present TIDE, a set of zero-copy collectives built on public NCCL 2.31+ APIs. TIDE preserves FSDP2's per-parameter storage and compute kernels while folding layout placement into collective addressing. TIDE-AG delivers shards directly to parameter storage using NVSwitch multicast and paced recursive-doubling RDMA, with no SMs used for transport or placement. TIDE-RS consumes per-parameter bf16 gradients directly and reduces them into fp32 shards (a mixed-precision mode that NCCL does not provide) using copy engines and short-lived thread blocks (CTAs) for node-local accumulation and NVSwitch for cross-node reduction. A two-phase pipeline separates gradient reads from network progress; Slot-Reuse optionally stages gradients in vacated all-gather slots. On 64 GPUs, TIDE reduces step time by up to 27.1% relative to Stock FSDP2 and 6.0% relative to FSDP2+SymmMem across Llama-3.1 70B, Wan2.2, and Qwen3-30B-A3B. It reduces reduce-scatter SM time by factors of 12.5-14.5 and cuts interference with concurrent compute by up to an order of magnitude. Its reduce-scatter buffer remains nearly constant from 16 to 64 GPUs at a fixed per-GPU output size, and its peak memory is up to 4.7 GiB below FSDP2+SymmMem's and, with Slot-Reuse on Wan2.2, below Stock FSDP2's.

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cs.DC · cs.LG · cs.PF
arXiv ↗PDF ↗
新论文 · v1arXiv:2610.36557

QESChunker: A Single Objective Unifies Overlapping and Non-Overlapping Chunking for RAG

Yifan Zhao, Qianyang Zhao, Xinyu Guan, kai wei, Yuming Deng

Chunking is a fundamental preprocessing step in retrieval-augmented generation (RAG), yet most existing chunkers rely primarily on heuristics. We introduce the Question--Evidence-Supervised Chunker (QESChunker), to our knowledge the first method for constructing static chunk indices from question--evidence supervision. QESChunker constructs document-specific chunk indices by optimizing over human-annotated or LLM-generated question--evidence pairs, without access to held-out test queries. We formulate non-overlapping and overlapping index construction through a unified question--evidence utility-maximization objective, turning chunking into a supervised combinatorial optimization problem. Under the non-overlap constraint, the objective decomposes over chunks and can be optimized exactly in polynomial time by dynamic programming. When overlap is allowed, the objective becomes monotone submodular; exact optimization is NP-hard, but our greedy achieves a $(1-1/\sqrt{e})$-approximation. Across two self-constructed and three public datasets, both variants outperform existing chunking methods in complete-evidence recall in nearly all evaluated settings, under the same overlap regime and a fixed hybrid retriever. These results recast chunking as supervised, budget-aware index construction for evidence retrieval.

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cs.IR · cs.CL · math.OC
arXiv ↗PDF ↗
版本更新 · v2arXiv:2509.01107

FICGen: Frequency-Inspired Contextual Disentanglement for Layout-driven Degraded Image Generation

Wenzhuang Wang, Yifan Zhao, Mingcan Ma, Ming Liu, Zhonglin Jiang, Yong Chen, Jia Li

Layout-to-image (L2I) generation has exhibited promising results in natural domains, but suffers from limited generative fidelity and weak alignment with user-provided layouts when applied to degraded scenes (i.e., low-light, underwater). We primarily attribute these limitations to the "contextual illusion dilemma" in degraded conditions, where foreground instances are overwhelmed by context-dominant frequency distributions. Motivated by this, our paper proposes a new Frequency-Inspired Contextual Disentanglement Generative (FICGen) paradigm, which seeks to transfer frequency knowledge of degraded images into the latent diffusion space, thereby facilitating the rendering of degraded instances and their surroundings via contextual frequency-aware guidance. To be specific, FICGen consists of two major steps. Firstly, we introduce a learnable dual-query mechanism, each paired with a dedicated frequency resampler, to extract contextual frequency prototypes from pre-collected degraded exemplars in the training set. Secondly, a visual-frequency enhanced attention is employed to inject frequency prototypes into the degraded generation process. To alleviate the contextual illusion and attribute leakage, an instance coherence map is developed to regulate latent-space disentanglement between individual instances and their surroundings, coupled with an adaptive spatial-frequency aggregation module to reconstruct spatial-frequency mixed degraded representations. Extensive experiments on 5 benchmarks involving a variety of degraded scenarios-from severe low-light to mild blur-demonstrate that FICGen consistently surpasses existing L2I methods in terms of generative fidelity, alignment and downstream auxiliary trainability.

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cs.CV
arXiv ↗PDF ↗