Nan Huang, Mario Tapia-Pacheco, Kun Zhou, Yiming Huang, Kevin José Barrientos Díaz, Tiffany Amariuta, Jingbo Shang
Reliable automated research requires agents to vet data, verify analyses, and generate hypotheses grounded in trustworthy evidence, potentially reducing routine scientific workload while allowing scientists to focus on interpretation and discovery. Existing benchmarks often only assess analytical task completion or hypothesis generation separately rather than testing whether reliable evidence supports valid and novel claims. We introduce DISCERN (Data Integrity and Scientific Capability: Evidence, Reasoning, and Novelty), a controlled benchmark on real, publicly available datasets that evaluates three key levels of an automated research workflow. The first two levels test data integrity and analysis verification under confounds and tool traps, while the third tests hypothesis generation and revision under adversarial review, including counterfactual cases in which evidence consistent with real data and documented scientific phenomena conflicts with established expectations, motivating alternative explanations and testable hypotheses. Across 203 tasks, eight life-science tracks, and eight models, DISCERN shows that strong aggregate performance can mask level-specific weaknesses. Agents earn perfect scores in only 60.8% of Level 1, 34.2% of Level 2, and 0.6% of Level 3 evaluations, with penalties attributed to rejection of sound data, failure to carry recognized limitations into conclusions, and wide variation in hypothesis production. Cross-track rankings by token and code use are substantially more stable than rankings by evidence judgment, suggesting greater consistency in computational effort than in evidence-based reasoning. These profiles identify opportunities for supervised scientific assistance, but current agents do not yet demonstrate reliable autonomous analysis or discovery. Code and data: https://huggingface.co/datasets/discern-bench-anon/discern-benchmark
Recent advances in vision-language-action (VLA) and world-action models (WAMs) have significantly improved robotic manipulation, yet deploying robots in the open world demands a higher level of autonomy beyond executing predefined tasks. Robot agents offer a promising paradigm for this transition, integrating task discovery, contextual reasoning, physical execution, and adaptive recovery into a closed interaction loop. However, existing benchmarks largely evaluate isolated capabilities, failing to capture the complexity of open-world robot autonomy. We introduce RobotAgentBench (RAB), a comprehensive benchmark for evaluating robot agents in realistic, open-world household environments. Through an agent-assisted, human-in-the-loop real-to-sim pipeline, RAB constructs 50 diverse household layouts with interactive objects and physically grounded tasks, encompassing 90 atomic tasks, 18 short-horizon tasks, 8 long-horizon tasks, and 4 open-ended scenarios. RAB provides a multi-level evaluation of robot agent capabilities: (1) task-level assessments systematically examine five complementary dimensions: task discovery, context reasoning, manipulation, failure recovery, and robustness; (2) scenario-level evaluation assesses how agents integrate these capabilities to autonomously fulfill high-level user needs. Furthermore, RAB enables systematic comparisons of standalone VLA/WAM models and diverse robot agent architectures under a unified planning-execution-verification framework. Extensive experiments reveal substantial gaps between manipulation and autonomy, demonstrate the advantages of agentic architectures and recursive self-improvement, and highlight the remaining challenges toward open-world robot autonomy.
Yiming Huang Harbin Institute of Technology, Zhenbo Shi, Xin-Cheng Wen, Jichuan Zeng Tencent Inc., Cuiyun Gao Harbin Institute of Technology, Peiyi Han Harbin Institute of Technology(ShenZhen), Chuanyi Liu Harbin Institute of Technology
Unsupervised reinforcement learning (RL) has emerged as a promising paradigm for enabling self-improvement in large language models (LLMs). However, existing unsupervised RL-based methods often lack the capacity to adapt to the model’s evolving reasoning capabilities during training. Therefore, these methods can misdirect policy optimization in the absence of ground-truth supervision. To address this issue, we introduce FREIA, a novel RL-based algorithm built on two key innovations: (1) Free Energy-Driven Reward (FER) adapts rewards to balance consensus and exploration based on the Free Energy Principle. (2) Adaptive Advantage Shaping (AAS) adaptively adjusts learning signals based on the statistical characteristics of sampled rewards. Empirical evaluations on nine datasets across three reasoning tasks showcase that FREIA outperforms other unsupervised RL-based baselines. Notably, in mathematical reasoning tasks, FREIA surpasses other methods by an average of 0.5 to 3.5 points in Pass@1 using the DeepSeek-R1-Distill-Qwen-1.5B model.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Jianwen Luo, Yiming Huang, Jinxiang Meng University of the Chinese Academy of Sciences, Fangyu Lei, Shizhu He Institute of automation, Chinese academy of science, Chinese Academy of Sciences, Xiao Liu Microsoft Research Asia, Shanshan Jiang, Bin Dong Ricoh Software Research Center Beijing Co., Ltd. 等 10 位作者
Large Language Models (LLMs) have shown great promise in tool-making, yet existing frameworks often struggle to efficiently construct reliable toolsets and are limited to single-task settings. To address these challenges, we propose GATE (Graph-based Adaptive Tool Evolution), an adaptive framework that dynamically constructs and evolves a hierarchical graph of reusable tools across multiple scenarios. We evaluate GATE on open-ended tasks (Minecraft), agent-based tasks (TextCraft, DABench), and code generation tasks (MATH, Date, TabMWP). Our results show that GATE achieves up to 4.3× faster milestone completion in Minecraft compared to the previous state-of-the-art method, and provides an average improvement of 9.23% over existing tool-making methods in code generation tasks and 10.03% in agent tasks. Further analysis shows that GATE exhibits strong adaptive evolution capabilities, effectively balancing tool quantity, complexity, and functionality while maintaining high efficiency. Code and data are available at https://github.com/ayanami2003/GATE.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表