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arXiv 最近完成扫描:等待完成 · 全站最近入库:2026-11-02 00:39各信源进度 →

统计口径与数据新鲜度

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首次观测 · 记录 #1CVF · CVPR 2026:cvf:0022e6e69628de3bdbf84cab377ddd11CVF · CVPR 2026

LongStream: Long-Sequence Streaming Autoregressive Visual Geometry

Cheng, Chong, Chen, Xianda, Xie, Tao, Yin, Wei, Ren, Weiqiang, Zhang, Qian, Guo, Xiaoyang, Wang, Hao

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift, and extrapolation errors. We introduce LongStream, a novel gauge-decoupled streaming visual geometry model for metric-scale scene reconstruction across thousands of frames under a strictly online, future-invisible setting. Our approach is threefold. First, we discard the first-frame anchor and predict keyframe-relative poses. This reformulates long-range extrapolation into a constant-difficulty local task. Second, we introduce orthogonal scale learning. This method fully disentangles geometry from scale estimation to suppress drift. Finally, we identify attention bias issues in Transformers, including attention-sink reliance and long-term KV-cache saturation. We propose cache-consistent training combined with periodic cache refresh. This approach suppresses attention biases and contamination over ultra-long sequences and reduces the gap between training and inference. Experiments show that LongStream achieves state-of-the-art performance, enabling stable, metric-scale reconstruction over kilometer-scale sequences at 18 FPS.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:01031de4361c794c3c4470e0d85ea77aCVF · CVPR 2026

Scal3R: Scalable Test-Time Training for Large-Scale 3D Reconstruction

Xie, Tao, Yang, Peishan, Jin, Yudong, Cai, Yingfeng, Yin, Wei, Ren, Weiqiang, Zhang, Qian, Hua, Wei 等 11 位作者

This paper addresses the task of large-scale 3D scene reconstruction from long video sequences. Recent feed-forward reconstruction models have shown promising results by directly regressing 3D geometry from RGB images without explicit 3D priors or geometric constraints. However, these methods often struggle to maintain reconstruction accuracy and consistency over long sequences due to limited memory capacity and the inability to effectively capture global contextual cues. In contrast, humans can naturally exploit the global understanding of the scene to inform local perception. Motivated by this, we propose a novel neural global context representation that efficiently compresses and retains long-range scene information, enabling the model to leverage extensive contextual cues for enhanced reconstruction accuracy and consistency. The context representation is realized through a set of lightweight neural sub-networks that are rapidly adapted during test time via self-supervised objectives, which substantially increases memory capacity without incurring significant computational overhead. The experiments on multiple large-scale benchmarks, including the KITTI Odometry [??] and Oxford Spires [??] datasets, demonstrate the effectiveness of our approach in handling ultra-large scenes, achieving leading pose accuracy and state-of-the-art 3D reconstruction accuracy while maintaining efficiency. Code will be available at https://zju3dv.github.io/scal3r.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗
首次观测 · 记录 #1CVF · CVPR 2026:cvf:0ee249abba79421d97d3fd7c46f73314CVF · CVPR 2026

LiteVGGT: Boosting Vanilla VGGT via Geometry-aware Cached Token Merging

Shu, Zhijian, Lin, Cheng, Xie, Tao, Yin, Wei, Li, Ben, Pu, Zhiyuan, Li, Weize, Yao, Yao 等 11 位作者

3D vision foundation models like Visual Geometry Grounded Transformer (VGGT) have advanced greatly in geometric perception. However it is time-consuming and memory-intensive for long sequences, limiting application to large-scale scenes beyond hundreds of images. To address this, we propose LiteVGGT, achieving up to 10x speedup and substantial memory reduction, enabling efficient processing of 1000-image scenes. We derive two key insights for 3D reconstruction: 1) tokens from local image regions have inherent geometric correlations, leading to high similarity and computational redundancy; 2) token similarity across adjacent network layers remains stable, allowing for reusable merge decisions. Guided by these, we design a simple yet efficient strategy, dubbed geometry-aware cached token merging . We analyze each token's geometric importance, optimizing anchor token selection to better preserve key information for reconstruction. We also cache and reuse merge indices across layers, substantially reducing latency with minimal accuracy impact. This strategy retains VGGT's core performance, enabling efficient fine-tuning and FP8 quantization for further gains. Extensive experiments validate LiteVGGT's effectiveness, scalability, and robustness.

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cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

CVF · CVPR 2026 ↗PDF ↗