Skill-evolution methods typically analyze execution trajectories to guide agent skill refinement. However, policy updates can change the behavioral effects and marginal utility of an unchanged skill. Attribution based on earlier trajectories may therefore no longer reflect the skill's contribution under the updated policy. Moreover, trajectory failures can arise from multiple factors, making individual skill contributions difficult to isolate. We evaluate whether policy-update signals contain predictive information about changes in skill marginal utility. At fixed contexts from pre-update training rollouts, we measure how policy updates change the contrast in token preferences between skill and control conditions. Combining these interaction shifts with advantage estimates yields reward-directed readouts for diagnosing utility changes. The readouts reuse existing training rollouts and require only forward passes for single-step action scoring, without additional post-update rollout evaluation. Our experiments show that policy updates can alter skill marginal utility and that policy-update readouts carry diagnostic information for identifying skills with declining utility. Integrating readout-guided prioritization into skill evolution improves downstream performance while reducing policy and editor token consumption.
Yihao Hu, Pan Wang, Yitong Lin, Zhihao Wen, Deyuan Liu, Hang Wang, Mingda Wan, Yiwen Zhao 等 11 位作者
An action seen once and the same action seen three times receive the same action-recognition label, so that supervision does not require a model to count. Answers shared across histories that differ in event order, accumulation, or relations leave those distinctions unconstrained; we call this state under-specification. Visible-State Supervision (ViSS) addresses it by training on source-grounded probes of event identity, order, accumulation, relation change, and answer sufficiency; under the same recent-frame interface it improves OVO-Bench over a strict-matched generic temporal supervision baseline while remaining comparable on StreamingBench, with the largest gain in hallucination detection. Test-Time Causal View Search (TVS) then adapts evidence access while keeping the learned model fixed, expanding from recent frames to sparse event and compact history views on demand. The two interventions separate representation from view selection: supervision particularly benefits hallucination detection and causal reasoning, access particularly benefits event recall and forward reasoning. Together they reach the best reported accuracy among the published systems compared here on StreamingBench and OVO-Bench at a fraction of the processed frames of exhaustive selection, and strict replay shows that most of the remaining gap to a three-view oracle is a correct answer that was later replaced. Streaming accuracy depends on what supervision asks the model to keep, what evidence inference exposes, and whether the model keeps a correct answer once it has one.
Yihao Hu, Yitong Lin, Pan Wang, Zhihao Wen, Hang Wang, Yiwen Zhao, Deyuan Liu, Yutong Li 等 11 位作者
Training a spatial VLM to answer which side an object lies on does not require it to preserve the metric displacement that determines that answer, while supervision for a distance estimate may leave categorical relations largely unconstrained. When post-training emphasizes one readout, improvements can therefore concentrate on that interface while transfer to others remains weak or even degrades; we call this observed specialization interface lock-in. ChronoReplay addresses it by replaying heterogeneous spatial supervision as chronologically ordered episodes, retaining source-native targets, and balancing supervision across families. Under the same observation access, a single ChronoReplay checkpoint improves OVO-S-Bench, OST-Bench, and UCS-Bench together, including a 13.41-point gain on OST-Bench, and achieves the highest three-benchmark mean among the supervision settings compared here. Same-data controls further separate the ingredients of this transfer: answer serialization redistributes gains across OST and UCS, family-balanced learning improves over ordinary joint SFT and natural turn weighting, and chronological replay exceeds a shifted-order control by about 2.41 OST points across two paired seeds. Adaptive frame selection then changes evidence access while keeping the trained model fixed, providing an additional inference-time gain at lower visual cost. Streaming spatial performance depends on what distinctions supervision preserves, how heterogeneous histories are organized during learning, and what causal evidence inference makes available at test time.
Zeping Li, Hongru Wang, Yiwen Zhao, Guanhua Chen Southern University of Science and Technology, Yixia Li, Keyang Chen Fudan University, Yixin Cao Fudan University, Guangnan Ye Fudan University 等 10 位作者
Tool-using agents based on Large Language Models (LLMs) excel in tasks such as mathematical reasoning and multi-hop question answering. However, in long trajectories, agents often trigger excessive and low-quality tool calls, increasing latency and degrading inference performance, making managing tool-use behavior challenging. In this work, we conduct entropy-based pilot experiments and observe a strong positive correlation between entropy reduction and high-quality tool calls. Building on this finding, we propose using entropy reduction as a supervisory signal and design two reward strategies to address the differing needs of optimizing tool-use behavior. Sparse outcome rewards provide coarse, trajectory-level guidance to improve efficiency, while dense process rewards offer fine-grained supervision to enhance performance. Experiments across diverse domains show that both reward designs improve tool-use behavior: the former reduces tool calls by 72.07% compared to the average of baselines, while the latter improves performance by 22.27%. These results position entropy reduction as a key mechanism for enhancing tool-use behavior, enabling agents to be more adaptive in real-world applications.
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Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表