Guibin Zhang National University of Singapore, Haiyang Yu, Kaiming Yang, Bingli Wu, Fei Huang Alibaba Group US, Yongbin Li Alibaba Group, Shuicheng Yan National University of Singapore
Complex agentic AI systems, powered by a coordinated ensemble of Large Language Models (LLMs), tool and memory modules, have demonstrated remarkable capabilities on intricate, multi-turn tasks. However, this success is shadowed by prohibitive economic costs and severe latency, exposing a critical, yet underexplored, trade-off. We formalize this challenge as the Agent System Trilemma: the inherent tension among achieving state-of-the-art performance, minimizing monetary cost, and ensuring rapid task completion. To dismantle this trilemma, we introduce EvoRoute, a self-evolving model routing paradigm that transcends static, pre-defined model assignments. Leveraging an ever-expanding knowledge base of prior experience, EvoRoute dynamically selects Pareto-optimal LLM backbones at each step, balancing accuracy, efficiency, and resource use, while continually refining its own selection policy through environment feedback. Experiments on challenging agentic benchmarks such as GAIA and BrowseComp+ demonstrate that EvoRoute, when integrated into off-the-shelf agentic systems, not only sustains or enhances system performance but also reduces execution cost by up to 80% and latency by over 70%.
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cs.CL · cs.AI
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yongqi Li, Hao Lang, Tieyun Qian Wuhan University, Yongbin Li Alibaba Group
Vision-language models are increasingly employed as multimodal conversational agents (MCAs) for diverse conversational tasks. Recently, reinforcement learning (RL) has been widely explored for adapting MCAs to various human-AI interaction scenarios. Despite showing great enhancement in generalization performance, fine-tuning MCAs via RL still faces challenges in handling the extremely large text token space. To address this, we learn a compact latent action space for RL fine-tuning instead. Specifically, we adopt the learning from observation mechanism to construct the codebook for the latent action space, where future observations are leveraged to estimate current latent actions that could further be used to reconstruct future observations. However, the scarcity of paired image-text data hinders learning a codebook with sufficient coverage. Thus, we leverage both paired image-text data and text-only data to construct the latent action space, using a cross-modal projector for transforming text embeddings into image-text embeddings. We initialize the cross-modal projector on paired image-text data, and further train it on massive text-only data with a novel cycle consistency loss to enhance its robustness. We show that our latent action based method outperforms competitive baselines on two conversation tasks across various RL algorithms. Code and data are available at https://github.com/AlibabaResearch/DAMO-ConvAI/tree/main/MMLatentAction.
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cs.CL · cs.CV
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yihong Dong, Xue Jiang, Yongding Tao Peking University, Huanyu Liu Peking University, Kechi Zhang Peking University, Lili Mou University of Alberta, Rongyu Cao, Yingwei MA Alibaba Group 等 14 位作者
Reinforcement Learning with Verifiable Reward (RLVR) has significantly advanced the complex reasoning abilities of Large Language Models (LLMs). However, it struggles to break through the inherent capability boundaries of the base LLM, due to its essentially on-policy strategy coupled with LLM’s immense action space and sparse reward. Critically, RLVR can lead to the capability boundary collapse, narrowing the LLM’s problem-solving scope. To address this problem, we propose R-PLUS, a novel hybrid-policy optimization approach for LLMs that synergizes internal exploitation with external data to achieve stronger reasoning capabilities and surpass the boundaries of base models. R-PLUS integrates two core components, i.e., Multiple Importance Sampling to address distributional mismatch from external data, and Exploration-Based Advantage Function to guide the model towards high-value, unexplored reasoning paths. We provide both theoretical analysis and extensive experiments to demonstrate the superiority and generalizability of our approach. Compared with existing RLVR methods, R-PLUS achieves 1) state-of-the-art performance on six math reasoning benchmarks; 2) superior performance on six out-of-distribution reasoning tasks; 3) consistent and significant gains across diverse model families, with average relative improvements up to 69.2%. Moreover, the analysis of Pass@k curves indicates that R-PLUS effectively resolves the capability boundary collapse problem.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Chonghua Liao, Ke Wang Alibaba Group, Yuchuan Wu Alibaba Group, Ruoran Li, Fei Huang Alibaba Group US, Yongbin Li Alibaba Group
Role-playing agents (RPAs) require balancing multiple objectives, such as instruction following, persona consistency, and stylistic fidelity, which are not always perfectly aligned across different dimensions. While prior work has primarily relied on supervised fine-tuning or reinforcement learning with scalarized rewards, these approaches do not explicitly address the coordination of multiple reward dimensions during optimization. We present MOA (Multi-Objective Alignment), a reinforcement-learning framework that enables multi-dimensional, fine-grained rubric optimization for general RPAs. MOA introduces a novel multi-objective optimization strategy that trains simultaneously on multiple fine-grained rubrics to boost optimization performance. Besides, to address the issues of model output diversity and quality, we have also employed thought-augmented rollout with off-policy guidance. Experiments on PersonaGym and RoleMRC show that MOA consistently improves multi-dimensional role-playing performance over supervised and standard RL baselines. Under identical evaluation protocols, an 8B model trained with MOA reaches performance competitive with strong closed-source models across multiple evaluation dimensions. These results suggest that MOA provides a practical framework for training more capable general-purpose role-playing agents.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Feiteng Fang, Dingwei Chen SUN YAT-SEN UNIVERSITY, Xiang Huang, Ting-En Lin, Yuchuan Wu Alibaba Group, Xiong Liu Alibaba Group, Jing Ye Institute of automation, Chinese academy of science, Chinese Academy of Sciences, Ziqiang Liu 等 13 位作者
Currently, most reinforcement learning tasks focus on domains like mathematics and programming, where verification is relatively straightforward. However, in subjective tasks such as role-playing, alignment techniques struggle to make progress, primarily because subjective reward modeling using the Bradley-Terry model faces significant challenges when dealing with ambiguous preferences. To improve reward modeling in subjective tasks, this paper proposes AAM (Act-Adaptive Margin), which enhances reward modeling by dynamically calibrating preference margins using the model’s internal parameter knowledge. We design two versions of AAM that efficiently generate contextually-appropriate preference gaps without additional human annotation. This approach fundamentally improves how reward models handle subjective rewards by better integrating generative understanding with preference scoring. To validate AAM’s effectiveness in subjective reward modeling, we conduct evaluations on RewardBench, JudgeBench, and challenging role-playing tasks. Results show that AAM significantly improves subjective reward modeling performance, enhancing Bradley-Terry reward models by 2.95% in general tasks and 4.85% in subjective role-playing tasks. Furthermore, reward models trained with AAM can help downstream alignment tasks achieve better results. Our test results show that applying rewards generated by AAM-Augmented RM to preference learning techniques (e.g., GRPO) achieves state-of-the-art results on CharacterEval and Charm. The code and dataset will be released upon acceptance.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表