Reinforcement learning (RL) has recently achieved remarkable success in eliciting visual reasoning within Multimodal Large Language Models (MLLMs). However, existing approaches typically train separate models for different tasks and treat image and video reasoning as disjoint domains. This results in limited scalability toward a multimodal reasoning generalist, which restricts practical versatility and hinders potential knowledge sharing across tasks and modalities.To this end, we propose OneThinker, an all-in-one reasoning model that unifies image and video understanding across diverse fundamental visual tasks, including question answering, captioning, spatial and temporal grounding, tracking, and segmentation. To achieve this, we construct the OneThinker-600k training corpus covering all these tasks and employ commercial models for CoT annotation, resulting in OneThinker-SFT-340k for SFT cold start.Moreover, we propose EMA-GRPO to handle reward heterogeneity in multi-task RL by tracking task-wise moving averages of reward standard deviations for balanced optimization. Extensive experiments on diverse visual benchmarks show that OneThinker delivers strong performance on 31 benchmarks, across 10 fundamental visual understanding tasks.Moreover, it exhibits effective knowledge transfer between certain tasks and preliminary zero-shot generalization ability, marking a step toward a unified multimodal reasoning generalist. All code, model, and data are released.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We introduce MMBench-GUI, a hierarchical benchmark for evaluating GUI automation agents across Windows, macOS, Linux, iOS, Android, and Web. The benchmark spans four levels: Content Understanding, Element Grounding, Task Automation, and Task Collaboration, covering essential skills for GUI agents. To assess both effectiveness and efficiency, we further propose the Efficiency-Quality-Aware (EQA) metric, which measures task success alongside action redundancy. Extensive evaluations reveal that precise visual grounding is the critical determinant of performance, underscoring the advantages of modular designs with specialized grounding modules. Moreover, all agents suffer from substantial inefficiencies, frequently completing tasks with excessive steps despite eventual success. Performance also degrades on complex or cross-application tasks, exposing weaknesses in memory, planning, and adaptive reasoning. By providing broad coverage, standardized protocols, and novel metrics, MMBench-GUI establishes the first comprehensive foundation for advancing GUI agent research.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
A fundamental dilemma in generative modeling persists: iterative diffusion models achieve outstanding fidelity, but at a significant computational cost, while efficient few-step alternatives are constrained by a hard quality ceiling. This conflict between generation steps and output quality arises from restrictive training objectives that focus exclusively on either infinitesimal dynamics (PF-ODEs) or direct endpoint prediction. We address this challenge by introducing an exact, continuous-time dynamics equation that analytically defines state transitions across any finite time interval (\Delta t). This leads to a novel generative paradigm, Transition Models (TiM), which adapt to arbitrary-step transitions, seamlessly traversing the generative trajectory from single leaps to fine-grained refinement with more steps.Despite having only 865M parameters, TiM achieves state-of-the-art performance, surpassing leading models such as SD3.5 (8B parameters) and FLUX.1 (12B parameters) across all evaluated step counts. Importantly, unlike previous few-step generators, TiM demonstrates monotonic quality improvement as the sampling budget increases. Additionally, when employing our native-resolution strategy, TiM delivers exceptional fidelity at resolutions up to (4096x4096).
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Cross-domain few-shot image interpretation (CD-FSII) has been significantly advanced by fine-tuning pre-trained visual feature models using limited labeled samples in target domains. However, profound cross-domain distribution discrepancies, along with inherent conflicts between extensive object visual appearance variations and limited annotations, trap those existing pure visual feature representations into some non-transferable short-cut patterns, thus degrading their cross-domain generalization capacity. To mitigate this problem, we present a simple yet effective cross-modal visual feature enhancement framework which primarily contributes in the following three aspects. 1) We make the first attempt to introduce linguistic descriptions of image attributes to regulate the pre-trained visual feature model for specific target image adaptation. Specifically, image-level attributes (e.g., object appearance in individual images) and domain-level attributes (e.g., overall style and background characteristics of the dataset) are extracted using a pre-trained image captioning model and a large language model (LLM), respectively, to construct comprehensive linguistic characterizations. 2) A lightweight residual cross-attention scheme is developed to seamlessly embed linguistic descriptions of image attributes into visual feature representations, thereby compensating for the limitations of purely visual cues in capturing cross-domain transferable high-level semantic characteristics. 3) The proposed framework is task-agnostic and can be seamlessly integrated with off-the-shelf pre-trained visual feature models. It demonstrates superior generalization performance compared to several state-of-the-art methods across multiple CD-FSII benchmarks, including image classification, semantic segmentation, and object detection. We will release all code and data to facilitate further research.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We present LATTICE, a new framework for high-fidelity 3D asset generation that bridges the quality and scalability gap between 3D and 2D generative models. While 2D image synthesis benefits from fixed spatial grids and well-established transformer architectures, 3D generation remains fundamentally more challenging due to the need to predict both spatial structure and detailed geometric surfaces from scratch. These challenges are exacerbated by the computational complexity of existing 3D representations and the lack of structured and scalable 3D asset encoding schemes. To address this, we propose VoxSet, a semi-structured representation that compresses 3D assets into a compact set of latent vectors anchored to a coarse voxel grid, enabling efficient and position-aware generation. VoxSet retains the simplicity and compression advantages of prior VecSet methods while introducing explicit structure into the latent space, allowing positional embeddings to guide generation and enabling strong token-level test-time scaling. Built upon this representation, LATTICE adopts a two-stage pipeline: first generating a sparse voxelized geometry anchor, then producing detailed geometry using a recitified flow transformer. Our method is simple at its core, but supports arbitrary resolution decoding, low-cost training, and flexible inference schemes, achieving state-of-the-art performance on various aspects, and offering a significant step toward scalable, high-quality 3D asset creation.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
He, Xilin, Xian, Xiaole, Yue, Xiangyu, Khan, Muhammad Haris
Style generation has made significant progress through diffusion models. Recent efforts have explored reinforcement learning with human-preference reward models to enhance diffusion models for general downstream applications. However, we identify a critical limitation: existing human-preference reward models struggle to effectively perceive image style, resulting in suboptimal performance after reinforcement fine-tuning. To address this, we first introduce a large-scale style reward modeling dataset comprising 400K paired samples spanning 1,000 diverse style categories, augmented with textual instructions and style reward annotations. We then propose StyleDoctor, a novel style perception reward model capable of jointly evaluating style consistency between paired images and style-text alignment. StyleDoctor outperforms existing style perception models in both style retrieval and generation tasks. Extensive quantitative and qualitative experiments demonstrate the superiority of StyleDoctor over competing approaches, showcasing its efficiency and versatility in style-conditioned generation. Dataset and code are available at StyleDoctor.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
This paper addresses the challenge of training a single network to jointly perform multiple dense prediction tasks, such as segmentation and depth estimation, i.e., multi-task learning (MTL). Current approaches mainly capture cross-task relations in the 2D image space, often leading to unstructured features lacking 3D-awareness. We argue that 3D-awareness is vital for modeling cross-task correlations essential for comprehensive scene understanding. We propose to address this problem by integrating correlations across views, i.e., cost volume, as geometric consistency in the MTL network. Specifically, we introduce a lightweight Cross-view Module (CvM), shared across tasks, to exchange information across views and capture cross-view correlations, which are integrated with MTL encoder features for multi-task prediction. This module is architecture-agnostic and can be applied to both single- and multi-view data. Extensive results on NYUv2 and PASCAL-Context demonstrate that our method effectively injects geometric consistency into existing MTL methods to improve performance.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
The deployment of autonomous agents in Graphical User Interface (GUI) environments confronts significant challenges, notably error accumulation in long-horizon tasks and the severe consequences of irreversible operations. While critic models that provide real-time action assessment offer a promising solution, their effectiveness is hindered by the lack of diverse, high-quality GUI feedback data and public critic benchmarks for computer use.To bridge these gaps,we introduce OS-Oracle that makes three core contributions:(1) a scalable data pipeline for synthesizing cross-platform GUI critic data;(2) a two-stage training paradigm combining supervised fine-tuning (SFT) and consistency-preserving group relative policy optimization (CP-GRPO); (3) OS-Critic Bench, a holistic benchmark for evaluating critic model performance across Mobile, Web, and Desktop platforms.Leveraging this framework, we curate a high-quality dataset containing 310k critic samples. The resulting critic model, OS-Oracle-7B, achieves impressive performance,and further reduces error rates, which improves the capability of GUI agents in dynamic environments. All codes, data and checkpoints will be made public.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We present NaTex, a native texture generation framework that predicts texture color directly in 3D space. In contrast to previous approaches that rely on baking 2D multi-view images synthesized by geometry-conditioned Multi-View Diffusion models (MVDs), NaTex avoids several inherent limitations of the MVD pipeline. These include difficulties in handling occluded regions that require inpainting, achieving precise mesh-texture alignment along boundaries, and maintaining cross-view consistency and coherence in both content and color intensity. NaTex features a novel paradigm that addresses the aforementioned issues by viewing texture as a dense color point cloud. Driven by this idea, we propose latent color diffusion, which comprises a geometry-awared color point cloud VAE and a multi-control diffusion transformer (DiT), entirely trained from scratch using 3D data, for texture reconstruction and generation. To enable precise alignment, we introduce native geometry control that conditions the DiT on direct 3D spatial information via positional embeddings and geometry latents. We co-design the VAE-DiT architecture, where the geometry latents are extracted via a dedicated geometry branch tightly coupled with the color VAE, providing fine-grained surface guidance that maintains strong correspondence with the texture. With these designs, NaTex demonstrates strong performance, significantly outperforming previous methods in texture coherence and alignment. Moreover, NaTex also exhibits strong generalization capabilities, either training-free or with simple tuning, for various downstream applications, e.g., material generation, texture refinement, and part segmentation and texturing.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表