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版本更新 · v2arXiv:2603.15221

Preference-Guided Adversarial Policy Optimization for Long-Tail Robust Driving

Tong Nie, Yihong Tang, Junlin He, Yuewen Mei, Jie Sun, Lijun Sun, Wei Ma, Jian Sun

Deploying autonomous driving systems requires robustness against long-tail scenarios that are rare but safety-critical. While adversarial training offers a promising solution, existing methods typically decouple scenario generation from policy optimization and rely on heuristic surrogates. This leads to objective misalignment and fails to capture the shifting failure modes of evolving policies. This paper presents ADV-0, a closed-loop min-max optimization framework that treats the interaction between driving policy (defender) and adversarial agent (attacker) as a zero-sum Markov game. By aligning the attacker's utility directly with the defender's objective, we reveal the optimal adversary distribution. To make this tractable, we cast dynamic adversary evolution as iterative preference learning, efficiently approximating this optimum and offering an algorithm-agnostic solution to the game. Theoretically, ADV-0 converges to a Nash Equilibrium and maximizes a certified lower bound on real-world performance. Experiments indicate that it effectively exposes diverse safety-critical failures and greatly enhances the generalizability of both learned policies and motion planners against unseen long-tail risks.

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cs.LG · cs.AI
arXiv ↗PDF ↗
版本更新 · v2arXiv:2607.10630

World Models as Adversaries: Multi-Agent Self-Play Fine-Tuning for Robust Motion Planning

Tong Nie, Yuewen Mei, Junlin He, Yihong Tang, Jian Sun, Wei Ma

Robust motion planning in dense traffic requires autonomous vehicles to interact in rare and safety-critical scenarios that are underrepresented in naturalistic driving data. Although adversarial training offers a feasible solution, existing methods often rely on external scenario generators, heuristic perturbations, or simulator-heavy rollouts, which makes them difficult to integrate with modern autoregressive planners. Here, we cast adversarially robust planner learning as a constrained min-max game and propose Adversarial World Modeling (AWM), a theoretically grounded multi-agent self-play fine-tuning framework. Since solving the exact game is intractable, AWM introduces a principled decoupled solver. In the inner minimization, the planner's predictive world model is converted into a role-conditioned adversary that learns sparse, scene-adaptive attack coalitions via counterfactual credit assignment. In the outer maximization, the ego planner optimizes a regret-aware robust best response against the frozen AWM, utilizing tail-risk weighting and reference-anchored trust regions to improve hard-case recovery while preserving nominal driving behavior. Experiments on the nuPlan and InterPlan benchmarks demonstrate that our method generates transferable adversarial interactions and yields a robust planner that achieves competitive closed-loop performance in both nominal and highly interactive long-tail scenarios. Theoretical analysis justifies the decoupled solver and the main optimization components.

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cs.RO · cs.AI
arXiv ↗PDF ↗