KV cache compression reduces the communication volume of disaggregated large language model serving, but its practical benefit depends not only on compression ratio and model quality, but also on how efficiently the compression pipeline executes. This requirement becomes increasingly important as modern serving systems adopt high-bandwidth interconnects, where inefficient compression can offset a substantial portion of the saved communication time. This paper presents FastKVComp, a high-throughput KV cache compression data path built on top of KVServe. FastKVComp improves compression execution in two complementary ways. First, it fuses the distribution transformation and low-bit quantization stages into a KVaware TileLang kernel, eliminating intermediate tensor materialization and redundant memory accesses. Second, it replaces the original lossless compression backend with an open, extensible, and searchable backend based on LC, enabling high-performance compression operator pipelines. The fused kernel achieves up to 5.9x speedup, while the new lossless backend increases compression throughput from below 90 GB/s to over 500 GB/s. Across the evaluated workloads, FastKVComp reduces job completion time by up to 2.04x. End-to-end evaluation shows that these optimizations allow KV compression to retain meaningful communication benefits under modern high-bandwidth network.
Long Zhang, Yuhan Chen, Chaoran Zhang, Wanxia Cao, Kun Huang, Pengzhi Gao, Wei Liu, Jian Luan 等 10 位作者
Vision-Language Models (VLMs) based GUI agents stand to benefit significantly from online reinforcement learning (RL). However, their training is bottlenecked by two fundamental issues: current data synthesis methods for GUI Agents rely on specific environments and struggle to generate diverse data, while existing evaluators either suffer from limited scalability or provide inaccurate and unreliable reward signals. To overcome these challenges, we introduce GSAR (Goal-State-Anchor Reward), a RL reward framework that supports scalable task generation and delivers reliable reward signals for stable and efficient policy optimization. Our approach features self-evolving data synthesis, which produces multiple environments through task execution and generates diverse tasks and goal states. Complementing this, a state-anchor mechanism automatically annotates task-relevant UI elements in successful goal states as reference anchors. During RL training, these reference anchors provide accurate, scalable reward signals that substantially enhance efficiency. Extensive evaluations demonstrate that our framework achieves over 90% accuracy on offline trajectory verification and performs closest to rule-based methods. Furthermore, agents trained using our reward framework exhibit strong performance on both AndroidWorld and our constructed benchmark, establishing a scalable approach for GUI agent training.
Hanze Li, Athan Z. Li, Feiyang Kang, Jiachen T. Wang, Yuhan Chen, Ruishan Liu, Ruoxi Jia
Data curation is a first-order design choice in machine learning, yet tailoring training data to a downstream model and task remains costly in labor, expertise, and compute. Datasets are therefore often processed through fixed pipelines and reused across applications. We show that this assumption is fragile: across 55 dataset--model tasks spanning biological domains, the same curation recipe can help one model while hurting another. Effective curation must adapt to the downstream setting, motivating automated search over data recipes. We first build an agentic system that searches for curation policies at deployment, improving data utility via \textit{test-time curation (TTC)}. Although achieving performance gains, its search is driven largely by recent feedback and remains local. Adding persistent memory helps the agent retain evidence across iterations and reveals a deeper problem: it forms claims that extend beyond the conditions in which they were observed, sometimes abandoning an entire strategy after a single unsuccessful trial. To address this problem, we introduce CaliMem, a calibrated-memory agentic loop that requires the agent to predict the outcome of each proposed policy before executing it. Comparing this prediction with the observed result gives the agent a \textit{reality check} on the claims behind its proposal. It uses the prediction error to retain supported claims, revise mistaken ones, and specify the conditions under which a conclusion holds. This makes the agent's beliefs testable, reduces overgeneralization, and supports more effective long-horizon exploration. Across biological and LLM post-training tasks, CaliMem consistently outperforms fixed curation baselines and published methods, and exceeds full-data training by up to 19.4\%. Code is open-sourced.
Yuchong Chen, Bowei Zou A*STAR, Yuhan Chen Soochow University, Yifan Fan, Xinyu Li, Shujun Cao, Yu Hong Suzhou University
Visual questions are often ambiguous: the same image–question pair may admit multiple valid answers depending on which region is referenced. However, current Visual Question Answering (VQA) systems typically collapse this ambiguity, committing to a single interpretation during decoding and evaluation. In this work, we study visual question ambiguity from a grounded, region-centric perspective. We operationalize ambiguity as the existence of multiple distinct answer-supporting regions in an image, each independently yielding a valid answer. This formulation makes ambiguity observable without requiring exhaustive multi-answer annotations. Based on this definition, we conduct a systematic empirical study of state-of-the-art Visual Large Language Models (VLLMs). We find that, under default decoding, VLLMs consistently under-report ambiguity—even when multiple valid visual groundings are present. Importantly, probing model hidden states reveals that ambiguity-related signals are already encoded in their internal representations, despite not being reliably expressed in outputs. Finally, we show that selectively activating multi-focus answering based on these signals can recover additional valid answers while avoiding excessive hallucination. Together, our results suggest that ambiguity in VQA is not merely an annotation artifact or capability limitation, but a property that VLLMs internally recognize yet often fail to surface under standard decoding assumptions.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Bowen Ding, Yuhan Chen, Jiayang Lyu, Jiyao Yuan, Qi Zhu Huawei Technologies Ltd., Shuangshuang Tian, Dantong Zhu Central South University, Futing Wang Westlake University 等 12 位作者
Supervised Fine-Tuning (SFT) and Reinforcement Learning (RL) dominate the post-training landscape for mathematical reasoning, yet differ fundamentally in their reliance on expert trajectories. To understand the optimal way to harness these trajectories for maximizing performance, we propose the Plasticity-Ceiling Framework. This framework empirically grounds the post-training landscape by decomposing the final performance ceiling into the foundational SFT performance and the subsequent RL plasticity (i.e., the maximum improvement via RL). Through extensive benchmarking, we establish the Sequential SFT-then-RL pipeline as the superior standard, overcoming the stability and premature convergence deficits inherent in synchronized approaches. Furthermore, we derive precise scaling guidelines: (1) Transitioning to RL at the Stable or Mild Overfitting Regime of SFT maximizes the final ceiling by securing a robust SFT foundation with substantial RL plasticity; (2) Refuting the “Less is More” hypothesis in SFT-then-RL scaling, we demonstrate that Data Scale determines the primary post-training potential, while Trajectory Difficulty acts as a performance multiplier; and (3) The Minimum Validation Loss of SFT serves as a reliable indicator for selecting the expert trajectories that maximize the ultimate performance ceiling. Our findings provide actionable guidelines for extracting maximum value from expert trajectories.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表
Yuhan Chen Capital Normal University, Zizhuo Shen Beijing Language and Culture University and IFLYTEK CO.LTD., Miaomiao Cheng, Xu Han, Jiefu Gong IFLYTEK CO.LTD., Shijin Wang State Key Laboratory of Cognitive Intelligence, Wei Song Capital Normal University
Simulating student writing behavior offers a promising pathway to scalable feedback evaluation and teacher training. However, existing LLM-based approaches tend to model overly capable learners who readily understand and over-apply feedback, resulting in pedagogically implausible behavior. In this work, we introduce pedagogical realism as a guiding principle for student writing simulation, emphasizing bounded cognition, selective feedback comprehension, and developmentally plausible learning processes. To operationalize this idea, we propose CPT-Agent, a cognitively grounded framework that decouples cognitive ability from writing proficiency and models their interaction during writing and revision. CPT-Agent combines probabilistic modeling of cognitive development, proficiency-controlled text generation, and structured memory for skill accumulation. Experiments show that it (1) produces clearly distinguishable proficiency levels, (2) generates cognitively plausible revisions consistent with instructional theories, and (3) achieves strong agreement with expert judgments in evaluating feedback quality. These results highlight the importance of modeling cognitive constraints in LLM-based student simulation and demonstrate the potential of pedagogically realistic agents for automated feedback assessment and teacher development.
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cs.CL
Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表