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版本更新 · v3arXiv:2609.35107

DoAtlas-2: A Foundation for Self-Evolving Causal Biomedical Discovery

Yulong Li, Rong Xia, Yuxuan Zhang, Jianxu Chen, Xiwei Liu, Haochen Xue, Maosheng Li, Yuhang Liu 等 15 位作者

原文摘要

We introduce DoAtlas-2, a foundation for self-evolving causal biomedical discovery that organizes knowledge around causal mechanisms and advances through external evidence from human populations. DoAtlas-2 integrates 771 research resources covering more than 720,000 participants in 48 countries, from longitudinal clinical phenotypes, medical imaging, and continuous physiological signals to eight molecular layers, together with an evidence network of approximately 4.7 million literature-derived records over 93,566 concepts and 149,383 candidate causal relations. DoAtlas-2 autonomously formulates research questions from evidence gaps and unresolved mechanisms, prespecifies their causal designs, and generates validated analyses. Supporting, challenging, and unresolved results continuously revise mechanistic interpretations, the causal evidence state, and the discovery frontier, so that DoAtlas-2 self-evolves within a closed loop of hypothesis generation, empirical testing, and renewed discovery. DoAtlas-2 has systematically evaluated 2,031 research questions. In the Human Phenotype Project (HPP), it formulated 4,014 candidate pathway questions across vascular, early-glycemic, and hepatic-metabolic systems, and screening of the first 1,079 yielded statistical support for 756. Representative studies identify blood pressure as a convergence node linking adiposity, hepatic, and lipid phenotypes to vascular outcomes, and show that an adiposity-inflammation-blood-pressure pathway is largely attenuated by joint adjustment for body mass index (BMI) and smoking. The discovered vascular network constitutes a completely interpretable predictive foundation, admitting exact attribution of every prediction and closed-form mediation effects. DoAtlas-2 thereby unifies causal mechanism discovery, population-evidence testing, and interpretable prediction within one continuously evolving foundation.

cs.AI · q-bio.QM

新论文 · v1arXiv:2611.04031

Language Model Augmented Decision Transformer for Multi-Task Offline Reinforcement Learning

Xinbo Zhao, Yuhang Liu, Xin Zhang, Lei Le, Zhaohan Xi, Yu Yang, Yingxue Zhang

原文摘要

Offline multi-task reinforcement learning (MTRL) aims to learn a unified policy from heterogeneous offline datasets that generalizes across tasks. However, existing offline MTRL methods often struggle with two fundamental issues: severe per-task data scarcity and limited cross-task generalization. In this paper, we propose Language-Model Augmented Decision Transformer (LaMA-DT), a unified sequence-modeling framework that leverages a single large language model (LLM) for both trajectory augmentation and multi-task policy learning. LaMA-DT uses natural-language task descriptions to guide task-aligned trajectory augmentation through a set of supervised generation and alignment objectives, and incorporates a scoring-and-filtering mechanism to retain high-quality augmented trajectories. The same LLM is then repurposed as a language-conditioned Decision Transformer and fine-tuned on a mixture of real and augmented data. Experiments on Meta-World and MuJoCo multi-task benchmarks demonstrate that LaMA-DT consistently outperforms competitive baselines, particularly in low-data regimes, showing that language-guided data augmentation substantially improves cross-task generalization.

cs.CL · cs.LG

新论文 · v1arXiv:2611.04010

Decision Transformer with Task-Aware Representations for Offline Meta-Reinforcement Learning

Xinbo Zhao, Yuhang Liu, Xin Zhang, Lei Le, Zhaohan Xi, Yingxue Zhang

原文摘要

To enable effective generalization in offline meta-RL, it is essential to accurately infer the underlying task through latent task representations, which provide a compact and transferable summary of task-specific characteristics for guiding policy generation. In this paper, we propose Contrastive Task-Aware Decision Transformer (CoTA-DT), a DT-based offline meta-RL framework that learns task representations by jointly integrating four complementary components: (i) contrastive learning from offline trajectories, (ii) alignment with natural-language task descriptions, (iii) one-step supervision via a task-conditioned world model, and (iv) long-term supervision via a task-conditioned Q function. The learned task representations are used as conditioning signals for a DT-based policy, enabling task-aware meta-policy learning. To further support generalization in both zero-shot and few-shot settings, we design a language-grounded, self-adaptive strategy that enables effective and reliable adaptation to unseen tasks. Notably, in CoTA-DT, the pretrained LLM serves as a shared backbone for language encoding, world modeling, Q-function estimation, and policy learning. This unified design facilitates parameter sharing, improving both efficiency and generalization. Extensive experiments across diverse offline meta-RL benchmarks demonstrate that CoTA-DT consistently outperforms prior methods, particularly in challenging zero-shot generalization scenarios.

cs.LG

版本更新 · v2arXiv:2609.26015

SemantiScene-Edit: Expert-Synthesized Supervision and Dual-Path Source Conditioning for Instruction-Based Video Editing

Xinyu Chen, Song Wu, Dingbao Shao, Jiahang Li, Jiang Lin, Yuhang Liu, Duo Li, Jiaxin Hu 等 15 位作者

原文摘要

Instruction-guided video editing requires executing a requested change while preserving the source video's appearance and temporal structure. We present SemantiScene-Edit, a video editor that couples a multimodal encoder with a pretrained video diffusion transformer. The encoder jointly processes source frames and the editing instruction, and learnable queries convey their semantic context to the generator through a trainable connector and cross-attention. A complementary visual pathway concatenates source-video latents with noisy target latents before patch embedding, supplying dense spatial and temporal information for content preservation. We train the model with flow matching and a three-stage image--video curriculum comprising semantic alignment, joint adaptation, and high-resolution refinement. To support training, we construct over 1.2 million instruction-conditioned video-editing records covering object addition, removal, replacement, and attribute modification. We also construct a 100-case benchmark for evaluating instruction execution, source preservation, temporal consistency, and visual quality. Comparative experiments show that SemantiScene-Edit effectively follows editing instructions while retaining source content. At inference, the model requires only a source video and a natural-language instruction.

cs.AI · cs.GR

新论文 · v1arXiv:2610.36507

GRAFT: Geometry-Aware Residual Adaptation for Foundation Trackers

Liang Li, Guoyao Zhang, Xingyu Chen, Sikai Wu, Qianyang Wu, Yuhang Lin, Renjing Xu, Mingliang Zhou 等 9 位作者

原文摘要

Humanoid behavior foundation models (BFMs) provide reusable whole-body motion priors: given a kinematic reference, they generate coordinated joint commands for motion replay, teleoperation, and VLA control. However, trained primarily on flat-ground motion, BFMs lack an explicit mechanism to adapt foot placement, swing clearance, and contact timing to local terrain. Many terrain-aware BFM approaches address this limitation by retraining or fine-tuning the tracker together with perception, incurring substantial data and computation costs while coupling ordinary tracking to the perception pathway. To bridge this gap, we propose GRAFT, a geometry-aware residual adaptation framework for frozen behavior trackers. GRAFT preserves the BFM parameters and motion-reference interface, while a lightweight adapter adds terrain-conditioned corrections only to lower-body execution targets. The adapter is trained with task and foot-geometry rewards, regularized to suppress unnecessary corrections on flat ground, and distilled from privileged terrain observations to onboard depth. Because the frozen BFM already provides whole-body reference tracking and nominal locomotion, GRAFT reduces terrain learning to a focused execution-adaptation problem. We instantiate the framework on four frozen trackers and evaluate stairs, gaps, and platforms in simulation. We further validate it through real-world deployment on a Unitree G1, where the adapted SONIC tracker traverses terrain with onboard depth and unmodified references.

cs.RO

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.1167ACL Anthology · ACL 2026

ReLook: Vision-Grounded RL with a Multimodal LLM Critic for Agentic Web Coding

Yuhang Li, Chenchen Zhang, Ruilin Lv, Ao Liu Tencent, Ken Deng, Yuanxing Zhang Kuaishou- 快手科技, Jiaheng Liu Nanjing University, Bo Zhou

原文摘要

While Large Language Models (LLMs) excel at algorithmic code generation, they struggle with front-end development, where correctness is judged on rendered pixels and interaction. We present ReLook, an agentic, vision-grounded reinforcement learning framework that empowers an agent to close a robust generate–diagnose–refine loop by invoking a multimodal LLM (MLLM) as a tool. During training, the agent employs an MLLM-in-the-loop to serve as a visual critic, evaluating code via screenshots and providing actionable feedback. Crucially, we enforce a strict zero-reward policy for invalid renders to guarantee renderability and mitigate reward hacking. To prevent behavioral collapse, we introduce Forced Optimization, a strict acceptance rule that admits only improving revisions, yielding monotonically better trajectories. At inference, we decouple the critic and run a lightweight, critic-free self-edit cycle, keeping latency comparable to base decoding while retaining most of the gains. Across three widely used benchmarks, ReLook consistently outperforms strong baselines in vision-grounded front-end code generation, highlighting the benefits of agentic perception, visual rewards, and training–inference decoupling.

cs.CL · cs.AI · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.834ACL Anthology · ACL 2026

CADMate: Generating CAD Assembly Plan with Geometric Chain-of-Thought and Spatial Physical Rewards

Jiali Chen, DingBa Fu, Xusen Hei, Yuhang Liu, Yiyang Chen, Jiayuan Xie, Wenqi Fan The Hong Kong Polytechnic University, Yi Cai South China University of Technology

原文摘要

Computer-aided design (CAD) is crucial in prototyping complex 3D objects through precise geometric modeling. In practical design workflows, designers manually define assembly sequences for individual CAD parts, a process that is both time-consuming and expertise-intensive. To address this challenge, we formulate CAD assembly as a parametric action prediction task: given a reference design image and disassembled parts, the model predicts 6-DoF transformations (, actions) to progressively assemble each part. This paradigm enables multimodal large language models (MLLMs) to solve the task through autoregressive action generation. While recent MLLMs demonstrate promising spatial reasoning, they struggle with fine-grained geometric structure understanding and physical collision avoidance during assembly. In this paper, we propose CADMate, an MLLM-based framework for sequential CAD assembly action generation. Our training strategy comprises three stages: (i) CAD domain adaptation for spatial geometry and position understanding, (ii) supervised fine-tuning with geometric chain-of-thought (CoT) reasoning for action generation, and (iii) reinforcement learning with spatial-physical rewards jointly optimize spatial accuracy and collision avoidance. Additionally, we also construct CADBuilder dataset, comprising over 45K CAD assemblies with annotated action sequences. Our experiments demonstrate that CADMate significantly outperforms existing prominent MLLMs (, GPT-5), showing great potential in design applications.

cs.CL · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表