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新论文 · v1arXiv:2611.04492

Hybrid Particle-Voxel Dynamics for Multimodal 3D World Simulation

Jimmy Wang, Yifan Chou, Kaifeng Zhang, Yixuan Wang, Binghao Huang, Tao Yu, Saleh Nabi, Yunzhu Li

Predicting how the world evolves in response to robot actions is central to policy learning, evaluation, and planning. However, many action-conditioned world models predict future observations in 2D image or video space without explicitly modeling the underlying 3D scene, making spatial consistency across viewpoints and over long-horizon interactions challenging. We introduce 3D World Simulator, an action-conditioned multimodal world modeling framework that jointly predicts appearance, geometry, and tactile observations from a unified 3D representation. Our approach combines a hybrid particle-voxel autoencoder that compresses point clouds into compact 3D voxel latents with an action-conditioned latent dynamics model that predicts their evolution. The shared 3D representation supports geometrically consistent rendering from arbitrary viewpoints and flexible integration of spatially aligned tactile signals. Our experiments demonstrate interactive, long-horizon, multimodal prediction at 50 Hz. We then show how our model enables scalable data generation for policy training and evaluation using tactile and multi-view visual observations, including wrist-mounted and novel camera views. Furthermore, we scale our method to large datasets containing diverse objects and demonstrate model-based planning with unseen objects and robot configurations. Together, these results highlight the potential of hybrid particle-voxel dynamics as a foundation for multimodal 3D world simulation.

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cs.RO · cs.CV · cs.LG
arXiv ↗PDF ↗
新论文 · v1arXiv:2611.03520

PanoTac: A Dense Three-Axis Tactile Sensor for Robust Touch-Centric Manipulation

Binglin, Wang, Xiaole, Jiang, Zicheng Teng, Xinqi Liu, Yunzhu Li, Lerrel Pinto 等 10 位作者

Contact-rich manipulation benefits from tactile feedback that captures both detailed contact geometry and interaction forces. When scooping grains, contact patterns help infer spoon orientation, while resistance transmitted through the grasp guides motion. To provide these complementary sensing capabilities, we present PanoTac, a low-cost, compliant tactile fingertip designed for dense three-axis tactile sensing. Each fingertip provides a $12 \times 32 \times 3$ tactile representation, with one normal ($z$) and two shear ($x$, $y$) response components at each taxel. The sensor operates at 60 Hz and costs less than $50 per fingertip. Sensor characterization quantifies response repeatability and consistency across sensor instances and contact locations. We integrate PanoTac into a robotic system with a visuo-tactile pipeline. Across test-tube preparation, grain scooping, and salt pouring, the resulting policies outperform vision-only baselines by an average of 46.7 percentage points. Ablations show that removing either spatial contact information or shear feedback reduces overall performance across the task suite. Our project page is available at https://panotac.github.io.

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cs.RO · cs.AI · cs.LG
arXiv ↗PDF ↗
首次观测 · 记录 #1ACL Anthology · ACL 2026:acl:2026.acl-long.623ACL Anthology · ACL 2026

Current Agents Fail to Leverage World Model as Tool for Foresight

Cheng Qian University of Illinois at Urbana-Champaign, Emre Can Acikgoz, Bingxuan Li, Xiusi Chen University of Illinois at Urbana-Champaign, Yuji Zhang University of Illinois at Urbana-Champaign, Bingxiang He, Qinyu Luo Johns Hopkins University and Tsinghua University, Tsinghua University, Gokhan Tur 等 11 位作者

Agents built on vision-language models increasingly face tasks that demand anticipating future states rather than relying on short-horizon reasoning. Generative world models offer a promising remedy: agents could use them as external simulators to foresee outcomes before acting. This paper empirically examines whether current agents can leverage such world models as tools to enhance their cognition. Across diverse agentic and visual question answering tasks, we observe that some agents rarely invoke simulation (fewer than 1%), frequently misuse predicted rollouts (approximately 15%), and often exhibit inconsistent or even degraded performance (up to 5%) when simulation is available or enforced. Attribution analysis further indicates that the primary bottleneck lies in the agents’ capacity to decide when to simulate, how to interpret predicted outcomes, and how to integrate foresight into downstream reasoning. These findings underscore the need for mechanisms that foster calibrated, strategic interaction with world models, paving the way toward more reliable anticipatory cognition in future agent systems.

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cs.CL · cs.AI · cs.CV

Proceedings of the 64th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers) · 2026 · 正式发表

ACL Anthology · ACL 2026 ↗PDF ↗