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首次观测 · 记录 #1CVF · CVPR 2026:cvf:ebe9e4c87ed802fc1deb2f9f04edadb3CVF · CVPR 2026

Bringing Your Portrait to 3D Presence

Zhang, Jiawei, Chu, Lei, Li, Jiahao, Zang, Zhenyu, Li, Chong, Li, Xiao, Cao, Xun, Zhu, Hao 等 9 位作者

原文摘要

We present a unified framework for reconstructing animatable 3D human avatars from a single portrait across head, half-body, and full-body inputs. Our method tackles three bottlenecks: pose- and framing-sensitive feature representations, limited scalable data, and unreliable proxy-mesh estimation. We introduce a Dual-UV representation that maps image features to a canonical UV space via Core-UV and Shell-UV branches, eliminating pose- and framing-induced token shifts. We also build a factorized synthetic data manifold combining 2D generative diversity with geometry-consistent 3D renderings, supported by a training scheme that improves realism and identity consistency. A robust proxy-mesh tracker maintains stability under partial visibility. Together, these components enable strong in-the-wild generalization. Trained only on half-body synthetic data, our model achieves state-of-the-art head and upper-body reconstruction and competitive full-body results. Extensive experiments and analyses further validate the effectiveness of our approach.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表