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首次观测 · 记录 #1CVF · CVPR 2026:cvf:55924512b5692421603e1f3d8f9d7e03CVF · CVPR 2026

MindDriver: Introducing Progressive Multimodal Reasoning for Autonomous Driving

Zhang, Lingjun, Yuan, Yujian, Wu, Changjie, Chang, Xinyuan, Cai, Xin, Zeng, Shuang, Shi, Linzhe, Wang, Sijin 等 10 位作者

原文摘要

Vision-Language Models (VLM) exhibit strong reasoning capabilities, showing promise for end-to-end autonomous driving systems. Chain-of-Thought (CoT), as VLM's widely used reasoning strategy, is facing critical challenges. Existing textual CoT has a large gap between text semantic space and trajectory physical space. Although the recent approach utilizes future image to replace text as CoT process, it lacks clear planning-oriented objective guidance to generate images with accurate scene evolution. To address these, we innovatively propose MindDriver, a progressive multimodal reasoning framework that enables VLM to imitate human-like progressive thinking for autonomous driving.MindDriver presents semantic understanding, semantic-to-physical space imagination, and physical-space trajectory planning.To achieve aligned reasoning processes in MindDriver, we develop a feedback-guided automatic data annotation pipeline to generate aligned multimodal reasoning training data. Furthermore, we develop a progressive reinforcement fine-tuningmethod to optimize the alignment through progressive high-level reward-based learning.MindDriver demonstrates superior performance in both nuScences open-loop and Bench2Drive closed-loop evaluation. Codes: https://github.com/hotdogcheesewhite/MindDriver.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:e6f9960a481ab59508f1a28d2b4e7d69CVF · CVPR 2026

Geometry-as-context: Modulating Explicit 3D in Scene-consistent Video Generation to Geometry Context

Hu, JiaKui, Liu, Jialun, Yang, Liying, Zhang, Xinliang, Li, Kaiwen, Zeng, Shuang, Li, Yuanwei, Huang, Haibin 等 10 位作者

原文摘要

Scene-consistent video generation aims to create videos that explore 3D scenes based on a camera trajectory. Previous methods rely on video generation models with external memory for consistency, or iterative 3D reconstruction and inpainting, which accumulate errors during inference due to incorrect intermediary outputs, non-differentiable processes, and separate models. To overcome these limitations, we introduce "geometry-as-context". It iteratively completes the following steps using an autoregressive camera-controlled video generation model: (1) estimates the geometry of the current view necessary for 3D reconstruction, and (2) simulates and restores novel view images rendered by the 3D scene. Under this multi-task framework, we develop the camera gated attention module to enhance the model's capability to effectively leverage camera poses. During the training phase, text contexts are utilized to ascertain whether geometric or RGB images should be generated. To ensure that the model can generate RGB-only outputs during inference, the geometry context is randomly dropped from the interleaved text-image-geometry training sequence. The method has been tested on scene video generation with one-direction and forth-and-back trajectories. The results show its superiority over previous approaches in maintaining scene consistency and camera control.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表