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首次观测 · 记录 #1CVF · CVPR 2026:cvf:0001340a13e2c5e2cd0e669d3105745eCVF · CVPR 2026

WhisperNet: A Scalable Solution for Bandwidth-Efficient Collaboration

Chen, Gong, Zhang, Chaokun, Zhao, Xinyan

原文摘要

Collaborative perception is vital for autonomous driving yet remains constrained by tight communication budgets. Earlier work reduced bandwidth by compressing full feature maps with fixed-rate encoders, which adapts poorly to a changing environment, and it further evolved into spatial selection methods that improve efficiency by focusing on salient regions, but this object-centric approach often sacrifices global context, weakening holistic scene understanding. To overcome these limitations, we introduce WhisperNet, a bandwidth-aware framework that proposes a novel, receiver-centric paradigm for global coordination across agents. Senders generate lightweight saliency metadata, while the receiver formulates a global request plan that dynamically budgets feature contributions across agents and features, retrieving only the most informative features. A collaborative feature routing module then aligns related messages before fusion to ensure structural consistency.Extensive experiments show that WhisperNet achieves state-of-the-art performance, improving AP@0.7 on OPV2V by 2.4% with only 0.5% of the communication cost. As a plug-and-play component, it boosts strong baselines with merely 5% of full bandwidth while maintaining robustness under localization noise. These results demonstrate that globally-coordinated allocation across what and where to share is the key to achieving efficient collaborative perception.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:299570bd5c5f4672af6083dab0600b07CVF · CVPR 2026

HAVE-Bench: Hierarchical Audio-Visual Evaluation from Perception to Interaction

Zhong, Muyan, Cui, Erfei, Xing, Sen, Wang, Weiyun, Wu, Wen, Hu, Yuchen, Zhang, Yanting, Hu, Xiaowei 等 11 位作者

原文摘要

Multimodal large language models (MLLMs) have expanded from vision-language systems to include audio, unlocking new capabilities in cross-modal reasoning and interaction. To address the limitation that existing benchmarks focus mainly on perception tasks and lack a unified cognitive evaluation framework, we propose Hierarchical Audio-Visual Evaluation Benchmark (HAVE-Bench). It systematically evaluates the audio-related capabilities of MLLMs along a three-level cognitive hierarchy: Perception, Reasoning, and Interaction, utilizing 2,451 curated samples and manually annotated multi-turn interaction-level tasks. Experiments using this unified framework reveal significant gaps in existing models at the reasoning and interaction levels, with speech-driven visual question answering (VQA) performance significantly lagging behind the text-image setting. These findings underscore the urgency of enhancing models' handling of long and complex audio and facilitating the transfer of reasoning capabilities from the vision-text to the audio-visual domain.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:2bb024e72ed17f81d64845e6d36e4894CVF · CVPR 2026

MedLoc-R1: Performance-Aware Curriculum Reward Scheduling for GRPO-Based Medical Visual Grounding

Yang, Guangjing, Qin, Ziyuan, Zhang, Chaoran, Du, Chenlin, Wang, Jinglin, Sun, Wanran, Zhang, Zhenyu, Ji, Bing 等 9 位作者

原文摘要

Medical visual grounding serves as a crucial foundation for fine-grained multimodal reasoning and interpretable clinical decision support. Despite recent advances in reinforcement learning (RL) for grounding tasks, existing approaches such as Group Relative Policy Optimization (GRPO) suffer from severe reward sparsity when directly applied to medical images, primarily due to the inherent difficulty of localizing small or ambiguous regions of interest, which is further exacerbated by the rigid and suboptimal nature of fixed IoU-based reward schemes in RL. This leads to vanishing policy gradients and stagnated optimization, particularly during early training. To address this challenge, we propose MedLoc-R1, a performance-aware reward scheduling framework that progressively tightens the reward criterion in accordance with model readiness. MedLoc-R1 introduces a sliding-window performance tracker and a multi-condition update rule that automatically adjust the reward schedule from dense, easily obtainable signals to stricter, fine-grained localization requirements, while preserving the favorable properties of GRPO without introducing auxiliary networks or additional gradient paths. Experiments on three medical visual grounding benchmarks demonstrate that MedLoc-R1 consistently improves both localization accuracy and training stability over GRPO-based baselines. Our framework offers a general, lightweight, and effective solution for RL-based grounding in high-stakes medical applications. Code and checkpoints will be released after acceptance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:4ef623a654fba7f8e1f4dc8d7ca5b763CVF · CVPR 2026

RAG-TP: A General Framework for Vehicle Trajectory Prediction via Retrieval-Augmented Generation

Wang, Ziyi, Zhang, Yang, Tang, Guijian, Zhang, Chao, Zhang, Shibo, Li, Xueqiong, Yang, Shaowu

原文摘要

Vehicle trajectory prediction is critical for safe and efficient autonomous driving. However, its generalization and scalability are hindered by heavy reliance on real-time, online priors. To break this bottleneck, we introduce RAG-TP, a framework reframing the problem from relying on uncertain online perception to retrieving from a large-scale, structured knowledge base. RAG-TP enhances inference-time predictions by dynamically querying a heterogeneous knowledge base rich with scene topologies and motion patterns, using retrieved historical experiences as priors. We further design a dynamic fusion module based on a novel Retrieval-Driven Mixture-of-Experts (MoE). Unlike conventional parametric designs, this mechanism dynamically treats retrieved knowledge units as experts, weighting and integrating them via cross-attention to generate a dense context for final multi-modal trajectory decoding. By decoupling online inference from offline knowledge, this approach grounds predictions in a vast structured database, mitigating model hallucination, compensating for unreliable priors, and significantly enhancing robustness and domain adaptation. Extensive experiments show RAG-TP achieves excellent performance in map-based and map-free settings, demonstrating highly competitive results against specialized map-free methods while performing on par with state-of-the-art (SOTA) map-based models. It demonstrates significant advantages, particularly in cross-domain and zero-shot generalization. Our work provides a promising technical pathway toward building scalable and robust prediction systems for autonomous driving.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:5666c76f6b0b616c54b2defff80b0b1aCVF · CVPR 2026

ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos

Chen, Yuantao, Chang, Jiahao, Ye, Chongjie, Zhang, Chaoran, Fang, Zhaojie, Li, Chenghong, Han, Xiaoguang

原文摘要

The ubiquity of monocular videos capturing daily hand-object interactions presents a valuable resource for embodied intelligence. While 3D hand reconstruction from in-the-wild videos has seen significant progress, reconstructing the involved objects remains challenging due to severe occlusions and the complex, coupled motion of the camera, hands, and object. In this paper, we introduce ForeHOI, a novel feed-forward model that directly reconstructs 3D object geometry from monocular hand-object interaction videos within one minute of inference time, eliminating the need for any pre-processing steps. Our key insight is that, the joint prediction of 2D mask inpainting and 3D shape completion in a feed-forward framework can effectively address the problem of severe occlusion in monocular hand-held object videos, thereby achieving results that outperform the performance of optimization-based methods. The information exchanges between the 2D and 3D shape completion boosts the overall reconstruction quality, enabling the framework to effectively handle severe hand-object occlusion. Furthermore, to support the training of our model, we contribute the first large-scale, high-fidelity synthetic dataset of hand-object interactions with comprehensive annotations. Extensive experiments demonstrate that ForeHOI achieves state-of-the-art performance in object reconstruction, significantly outperforming previous methods with around a 100x speedup. Code and data are available at: https://github.com/Tao-11-chen/ForeHOI.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:64822e31b17e63c1d94c6717aae57bdfCVF · CVPR 2026

Experience Transfer for Multimodal LLM Agents in Minecraft Game

Li, Chenghao, Liu, Jun, Zhang, Songbo, Jian, Huadong, Ni, Hao, Lee, Lik-Hang, Bae, Sung-Ho, Wang, Guoqing 等 10 位作者

原文摘要

Multimodal LLM agents operating in complex game environments must continually reuse past experience to solve new tasks efficiently. In this work, we propose Echo, a transfer-oriented memory framework that enables agents to derive actionable knowledge from prior interactions rather than treating memory as a passive repository of static records. To make transfer explicit, Echo decomposes reusable knowledge into five dimensions: structure, attribute, process, function, and interaction. This formulation allows the agent to identify recurring patterns shared across different tasks and infer what prior experience remains applicable in new situations. Building on this formulation, Echo leverages In-Context Analogy Learning (ICAL) to retrieve relevant experiences and adapt them to unseen tasks through contextual examples. Experiments in Minecraft show that, under a from-scratch learning setting, Echo achieves a 1.3x-1.7x speed-up on object-unlocking tasks. Moreover, Echo exhibits a burst-like chain-unlocking phenomenon, rapidly unlocking multiple similar items within a short time interval after acquiring transferable experience. These results suggest that experience transfer is a promising direction for improving the efficiency and adaptability of multimodal LLM agents in complex interactive environments.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:7570e86cd1d0977d26009da8290b0c0eCVF · CVPR 2026

CoopDiff: A Diffusion-Guided Approach for Cooperation under Corruptions

Chen, Gong, Zhang, Chaokun, Lv, Pengcheng

原文摘要

Cooperative perception lets agents share information to expand coverage and improve scene understanding. However, in real-world scenarios, diverse and unpredictable corruptions undermine its robustness and generalization. To address these challenges, we introduce CoopDiff, a diffusion-based cooperative perception framework that mitigates corruptions via a denoising mechanism. CoopDiff adopts a teacher-student paradigm: the Quality-Aware Teacher performs voxel-level early fusion with Quality of Interest weighting and semantic guidance, then produces clean supervision features via a diffusion denoiser. The Dual-Branch Diffusion Student first separates ego and cooperative streams in encoding to reconstruct the teacher's clean targets. And then, an Ego-Guided Cross-Attention mechanism facilitates balanced decoding under degradation by adaptively integrating ego and cooperative features. We evaluate CoopDiff on two constructed multi-degradation benchmarks, OPV2Vn and DAIR-V2Xn, each incorporating six corruption types, including environmental and sensor-level distortions. Benefiting from the inherent denoising properties of diffusion, CoopDiff consistently outperforms prior methods across all degradation types and lowers the relative corruption error. Furthermore, it offers a tunable balance between precision and inference efficiency.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:a98797dae1b5671e50c09262e2203917CVF · CVPR 2026

MotionEnhancer: Leveraging Video Diffusion for Motion-Enhanced Vision-Language Models

Xu, Yifan, Zhang, Chao, Ma, Ruifei, Gao, Fei, Yang, Zhifei, Qi, Jiaxing, Chen, Zhipeng

原文摘要

The new era has witnessed a remarkable capability to extend Vision-Language Models (VLMs) for tackling tasks of video understanding. While current VLMs excel at event- or story-level understanding, their ability to capture fine-grained motion details remains limited, primarily due to their focus on high-level static semantic structures and macro-event logic. In contrast, Video Diffusion Models (VDMs) are adept at modeling dynamic motion patterns, benefiting from large-scale video data and the intrinsic requirement of temporal generation. In this paper, we introduce MotionEnhancer, a novel approach that leverages motion priors distilled from a powerful video diffusion model as auxiliary supervision to enhance the motion understanding capability of a VLM via attention alignment. MotionEnhancer comprises two simple parameter-free modules, Motion-sensitive Head Selection (MHS) and Motion-salient Text Token Identification (MTTI), to directly extract and optimize motion-related attentions from the VDM in a computation-only manner. MotionEnhancer provides a scalable solution for motion understanding without additional training parameters, modifications to existing architectures, or tool calling. Extensive experiments demonstrate that MotionEnhancer can achieve consistent improvements over state-of-the-art VLMs on two motion-level video understanding benchmarks, especially on motion-related metrics.

cs.CV · cs.CL

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:aebb27817af951013424bb5764098943CVF · CVPR 2026

VDFE: Difference-Aware 3D Scene Editing with Non-Intrusive Video Diffusion Priors for Multi-View Consistency and Efficiency

Zhang, Chao, Liu, Fang, Li, Shuo, Liu, Yang, Wang, Jiahao, Huang, Xinyan, Li, Lingling, Chen, Puhua 等 11 位作者

原文摘要

Text-driven 3D editing, enabled by advancements in 3D reconstruction techniques such as NeRF and 3D Gaussian Splatting, aims to provide intuitive scene customization. However, existing methods frequently exhibit limitations in controllability and consistency. To address these shortcomings, we propose VDFE, a difference-aware 3D scene editing method based on non-intrusive utilization of pre-trained video diffusion priors, which integrates Optimal Control Guided Flow Editing (FlowOCE), Decoupled Flow Difference (DFD), and Difference-Aware Gaussians Editing (DAGE) modules. Specifically, FlowOCE treats the editing process as an optimal control problem, optimizing a noise-free editing trajectory to minimize unintended modifications in non-target regions and generating results with multi-view consistency and smooth transitions; DFD innovatively achieves more precise localization of editing regions compared to cross-attention mechanisms by analyzing flow differences, which supplies priors for the subsequent optimization process; and DAGE leverages precise localization to selectively update 3D Gaussians for efficient and precise refinement. Extensive experiments demonstrate that our method significantly outperforms existing methods in both qualitative and quantitative evaluations, achieving state-of-the-art (SOTA) performance.

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:b0901941679b358ca3b7dee4a060e66dCVF · CVPR 2026

CATNet: Collaborative Alignment and Transformation Network for Cooperative Perception

Chen, Gong, Zhang, Chaokun, Tang, Tao, Lv, Pengcheng, Li, Feng, Xie, Xin

原文摘要

Cooperative perception significantly enhances scene understanding by integrating complementary information from diverse agents. However, existing research often overlooks critical challenges inherent in real-world multi-source data integration, specifically high temporal latency and multi-source noise. To address these practical limitations, we propose Collaborative Alignment and Transformation Network (CATNet), an adaptive compensation framework that resolves temporal latency and noise interference in multi-agent systems. Our key innovations can be summarized in three aspects. First, we introduce a Spatio-Temporal Recurrent Synchronization (STSync) that aligns asynchronous feature streams via adjacent-frame differential modeling, establishing a temporal-spatially unified representation space. Second, we design a Dual-Branch Wavelet Enhanced Denoiser (WTDen) that suppresses global noise and reconstructs localized feature distortions within aligned representations. Third, we construct an Adaptive Feature Selector (AdpSel) that dynamically focuses on critical perceptual features for robust fusion. Extensive experiments on multiple datasets demonstrate that CATNet consistently outperforms existing methods under complex traffic conditions, proving its superior robustness and adaptability.

cs.CV · cs.MA

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表

首次观测 · 记录 #1CVF · CVPR 2026:cvf:d7a931c7c52a7b5400dfbb87855f8b10CVF · CVPR 2026

EVLF: Early Vision-Language Fusion for Generative Dataset Distillation

Cai, Wenqi, Zou, Yawen, Li, Guang, Gu, Chunzhi, Zhang, Chao

原文摘要

Dataset distillation (DD) aims to synthesize compact training sets that enable models to achieve high accuracy with significantly fewer samples. Recent diffusion-based DD methods commonly introduce semantic guidance through late-stage cross-attention, where textual prompts tend to dominate the generative process. Although this strategy enforces label relevance, it diminishes the contribution of visual latents, resulting in over-corrected samples that mirror prompt patterns rather than reflecting intrinsic visual features. To solve this problem, we introduce an Early Vision-Language Fusion (EVLF) method that aligns textual and visual embeddings at the transition between the encoder and the generative backbone. By incorporating a lightweight cross-attention module at this transition, the early representations simultaneously encode local textures and global semantic directions across the denoising process. Importantly, EVLF is plug-and-play and can be easily integrated into any diffusion-based dataset distillation pipeline with an encoder. It works across different denoiser architectures and sampling schedules without any task-specific modifications. Extensive experiments demonstrate that EVLF generates semantically faithful and visually coherent synthetic data, yielding consistent improvements in downstream classification accuracy across varied settings. Source code is available at https://github.com/wenqi-cai297/earlyfusion-for-dd .

cs.CV

Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表