This work tackles a key challenge in test-time energy adaptation: prohibitive time overhead arising from recent state-of-the-art test-time adaptation (TTA) methods, which are built on energy models relying on iterative Monte Carlo or Langevin dynamics sampling with multiple stochastic updates per test instance to approximate energy gradients. We tackle the problem from an innovative control system perspective by i) describing the energy as a complex-valued wave, where the amplitude encodes energy uncertainty and the phase characterizes its evolution, and ii) maintaining a time-dependent wave equation that interprets TTA as a control system evolution process. By enforcing the control system law of probability current conservation, our method directs probability current away from high-energy (error-prone) regions toward low-energy (accurate) ones, achieving adaptive energy redistribution without additional stochastic sampling while preserving the overall normalization of the energy landscape. Experimentally, the proposed method significantly outperforms baseline methods across several public benchmark datasets, with adaptive time being only 1/3 1/7 of that required by the compared Top-1 to Top-3 baselines. Code is available at https://github.com/wongzbb/APT.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Zhu, Wenjie, Zhang, Yabin, Jin, Xin, Zeng, Wenjun, Zhang, Lei
The introduction of negative labels (NLs) has proven effective in enhancing Out-of-Distribution (OOD) detection. However, existing methods often lack an understanding of OOD images, making it difficult to construct an accurate negative space. Furthermore, the absence of negative labels semantically similar to ID labels constrains their capability in near-OOD detection. To address these issues, we propose shaping an Adaptive Negative Textual Space (ANTS) by leveraging the understanding and reasoning capabilities of multimodal large language models (MLLMs). Specifically, we cache images likely to be OOD samples from the historical test images and prompt the MLLM to describe these images, generating expressive negative sentences that precisely characterize the OOD distribution and enhance far-OOD detection. For the near-OOD setting, where OOD samples resemble the in-distribution (ID) subset, we cache the subset of ID classes that are visually similar to historical test images and then leverage MLLM reasoning to generate visually similar negative labels tailored to this subset, effectively reducing false negatives and improving near-OOD detection. To balance these two types of negative textual spaces, we design an adaptive weighted score that enables the method to handle different OOD task settings (near-OOD and far-OOD), making it highly adaptable in open environments. On the ImageNet benchmark, our ANTS significantly reduces the FPR95 by 3.1%, establishing a new state-of-the-art. Furthermore, our method is training-free and zero-shot, enabling high scalability. Codes are available at https://github.com/ZhuWenjie98/ANTS.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Wang, Shihao, Chen, Guo, Huang, De-An, Li, Zhiqi, Li, Minghan, Liu, Guilin, Kautz, Jan, Alvarez, Jose M. 等 10 位作者
While Video Large Language Models (Video-LLMs) have shown significant potential in multimodal understanding and reasoning tasks, how to efficiently select the most informative frames from videos remains a critical challenge. Existing methods attempt to optimize frame sampling by reducing inter-frame redundancy or employing unsupervised event localization. However, these approaches often fall short in handling complex instruction-following tasks and scenarios that demand precise temporal modeling, resulting in limited performance in both semantic alignment and temporal reasoning. To address the above challenges, we introduce Instructed Temporal Grounding for Videos (VideoITG), a framework aiming to adaptively customize frame sampling strategies based on user instructions. Specifically, we design the VidThinker pipeline, which automates annotation by generating instruction-conditioned captions, retrieving relevant video segments, and selecting key frames to enable efficient supervision. Using VidThinker, we build the VideoITG-40K dataset with 40K videos and 500K temporal grounding annotations. Our plug-and-play VideoITG model leverages Video-LLMs' visual-language alignment and reasoning for discriminative frame selection. VideoITG consistently boosts the performance on multiple multimodal video understanding benchmarks, demonstrating its effectiveness and potential.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
To ensure the robustness of 3D point cloud Deep Neural Network(3D DNN), 3D adversarial attack targeting the inference stage and backdoor attack targeting the training stage are well studied. The success of both attacks usually requires a specified permissions that attacker must have. However, the obtainable permissions are uncertain due to the deployment environment changes in practical scenarios. This renders existing separately designed adversarial attack or backdoor attack ineffective. To solve this issue, this paper proposes a unified attack that can adapt to both 3D point cloud backdoor attack and adversarial attack, named UAtt3D. Furthermore, by observing existing attacks, their way to promise attack stealthiness is to limit the undesirable perturbation. This strategy requires moving the point position as little as possible, which restricts the attack intensity and is not suitable for our unified attack. Meanwhile, this strategy will inevitably cause a quality decrease on 3D point cloud due to the remaining malicious perturbation. Therefore, our UAtt3D explores a new avenue to guarantee attack stealthiness which improves the quality of attacked 3D point cloud rather than decreasing it. In detail, to simultaneously consider feature movement of adversarial attack and backdoor feature learning of backdoor attack, a flexible isotropic resampling is designed. It realigns the position of most points based on surface approximation and rays sampling. By fine tuning the resampled point cloud, adversarial point cloud and backdoored point cloud are obtained. Several experiments suggest that the proposed UAtt3D achieves outstanding stealthiness comparing with existing adversarial attacks and backdoor attacks from the subjective and objective perspective. Meanwhile, its attack efficiency is competitive.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Large-scale pre-trained text-to-image (T2I) diffusion models, such as Stable Diffusion, can be finetuned for image super-resolution (SR) with highly realistic details. While impressive, pre-training such multi-modal models demands billions of high-quality text-image pairs and substantial computational resources, despite that SR is fundamentally an image-to-image (I2I) task. This raises a critical question: do we truly need multi-modal priors and billion-scale text-image data to solve a purely vision task? In this paper, we propose **VOSR**, a **V**ision-**O**nly **S**uper-**R**esolution framework that eliminates the need for textual priors and multi-modal pretraining. We identify two key limitations in previous image-based, uni-modal diffusion models: limited visual semantic guidance and unstable unconditional training. To this end, we leverage a pretrained vision encoder to inject semantic cues, and introduce a relaxed unconditional objective that partially uses the low-quality condition to stabilize training. To accelerate inference, we adopt a modified shortcut model for one-step SR with minimal quality degradation. VOSR is trained from scratch with significantly less data and a lower computational cost compared to T2I-based diffusion models. However, VOSR achieves comparable or even better performance than state-of-the-art T2I-tuned SR methods on both synthetic and real-world benchmarks, demonstrating its potential as a scalable and competitive alternative for generative SR. Codes and models will be made publicly available.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Flicker artifacts, arising from unstable illumination and row-wise exposure inconsistencies, pose a significant challenge in short-exposure photography, severely degrading image quality. Unlike typical artifacts, e.g., noise and low-light, flicker is a structured degradation with specific spatial-temporal patterns, which are not accounted for in current generic restoration frameworks, leading to suboptimal flicker suppression and ghosting artifacts. In this work, we reveal that flicker artifacts exhibit two intrinsic characteristics, periodicity and directionality, and propose Flickerformer, a transformer-based architecture that effectively removes flicker without introducing ghosting. Specifically, Flickerformer comprises three key components: a phase-based fusion module (PFM), an autocorrelation feed-forward network (AFFN), and a wavelet-based directional attention module (WDAM). Based on the periodicity, PFM performs inter-frame phase correlation to adaptively aggregate burst features, while AFFN exploits intra-frame structural regularities through autocorrelation, jointly enhancing the network's ability to perceive spatially recurring patterns. Moreover, motivated by the directionality of flicker artifacts, WDAM leverages high-frequency variations in the wavelet domain to guide the restoration of low-frequency dark regions, yielding precise localization of flicker artifacts. Extensive experiments demonstrate that Flickerformer outperforms state-of-the-art approaches in both quantitative metrics and visual quality. The source code is available at https://github.com/qulishen/Flickerformer.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Chen, Liyi, Wang, Pengfei, Zhang, Guowen, Ma, Zhiyuan, Zhang, Lei
Most instruction-driven 3D editing methods rely on 2D models to guide the explicit and iterative optimization of 3D representations. This paradigm, however, suffers from two primary drawbacks. First, it lacks a universal design of different 3D editing tasks because the explicit manipulation of 3D geometry necessitates task-dependent rules, e.g., 3D appearance editing demands inherent source 3D geometry, while 3D removal alters source geometry. Second, the iterative optimization process is highly time-consuming, often requiring thousands of invocations of 2D/3D updating. We present Omni-3DEdit, a unified, learning-based model that generalizes various 3D editing tasks implicitly. One key challenge to achieve our goal is the scarcity of paired source-edited multi-view assets for training. To address this issue, we construct a data pipeline, synthesizing a relatively rich number of high-quality paired multi-view editing samples. Subsequently, we adapt the pre-trained generative model SEVA as our backbone by concatenating source view latents along with conditional tokens in sequence space. A dual-stream LoRA module is proposed to disentangle different view cues, largely enhancing our model's representational learning capability. As a learning-based model, our model is free of the time-consuming online optimization, and it can complete various 3D editing tasks in one forward pass, reducing the inference time from tens of minutes to approximately two minutes. Extensive experiments demonstrate the effectiveness and efficiency of Omni-3DEdit.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Liang, Xinyue, Ma, Zhiyuan, Sun, Lingchen, Guo, Yanjun, Zhang, Lei
Although recent 3D-native generators have made great progress in synthesizing reliable geometry, they still fall short in achieving realistic appearances. A key obstacle lies in the lack of diverse and high-quality real-world 3D assets with rich surface details, since capturing such data is intrinsically difficult due to the diverse scales of scenes, non-rigid motions of objects, and the limited precision of scanners.We introduce Photo3D, a framework for advancing photorealistic 3D generation, which is driven by the image data generated by the GPT-4o-Image model.Considering that the generated images can distort 3D structures due to their lack of multi-view consistency, we design a structure-aligned multi-view synthesis pipeline and construct a detail-enhanced multi-view dataset paired with 3D geometry. Building on it, we present a realistic detail enhancement scheme that leverages perceptual feature adaptation and semantic structure matching to enforce appearance consistency with the realistic detail priors while preserving the structural consistency with the 3D-native geometry. While our scheme is general to different 3D-native generators, we present dedicated training strategies to facilitate the optimization of geometry-texture coupled and decoupled 3D-native generation paradigms. Experiments demonstrate that Photo3D generalizes well across diverse 3D-native generation paradigms and achieves state-of-the-art photorealistic 3D generation performance. Project Page: https://liangsanzhu.github.io/photo3d-page/
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Recently, reinforcement learning (RL) has been employed for improving generative image super-resolution (ISR) performance. However, the current efforts are focused on multi-step generative ISR, while one-step generative ISR remains underexplored due to its limited stochasticity. In addition, RL methods such as Direct Preference Optimization (DPO) require the generation of positive and negative sample pairs offline, leading to a limited number of samples, while Group Relative Policy Optimization (GRPO) only calculates the likelihood of the entire image, ignoring local details that are crucial for ISR. In this paper, we propose Group Direct Preference Optimization (GDPO), a novel approach to integrate RL into one-step generative ISR model training. First, we introduce a noise-aware one-step diffusion model that can generate diverse ISR outputs. To prevent performance degradation caused by noise injection, we introduce an unequal-timestep strategy to decouple the timestep of noise addition from that of diffusion. We then present the GDPO strategy, which integrates the principle of GRPO into DPO, to calculate the group-relative advantage of each online generated sample for model optimization. Meanwhile, an attribute-aware reward function is designed to dynamically evaluate the score of each sample based on its statistics of smooth and texture areas. Experiments demonstrate the effectiveness of GDPO in enhancing the performance of one-step generative ISR models. Code: https://github.com/Joyies/GDPO.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Zero-Shot Composed Image Retrieval (ZS-CIR) aims to retrieve target images using a composed query of a reference image and a textual modification, without relying on triplet-based supervision. As the two inputs describe related but semantically unaligned information, the key challenge lies in interpreting their cross-modal discrepancy to infer the user's intended semantic modification. Existing ZS-CIR methods mainly adopt a consistency-driven paradigm, training on semantically aligned image-text pairs with alignment or reconstruction objectives. This paradigm enforces cross-modal agreement but overlooks the semantic discrepancies between modalities that naturally arise during inference. To address this issue, we propose DiffComp (Differentiate-then-Compose), a difference-driven self-supervised framework that actively induces and exploits cross-modal discrepancies during training. It stimulates the model to perceive and reconcile semantic differences across visual and textual modalities, thereby improving consistency between training and inference. The framework consists of three components: Contextual Semantic Super-patches that provide localized and coherent visual representations for downstream perception and composition; Phrase-guided Masking that selectively removes text-aligned visual cues to induce controlled cross-modal discrepancies; and Difference-aware Composition that adaptively integrates visual and textual features according to their degree of semantic difference. Extensive experiments on four ZS-CIR benchmarks show that DiffComp achieves state-of-the-art performance and strong generalization. Our code will be released at https://github.com/Orange1999/DiffComp.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Cross-domain few-shot image interpretation (CD-FSII) has been significantly advanced by fine-tuning pre-trained visual feature models using limited labeled samples in target domains. However, profound cross-domain distribution discrepancies, along with inherent conflicts between extensive object visual appearance variations and limited annotations, trap those existing pure visual feature representations into some non-transferable short-cut patterns, thus degrading their cross-domain generalization capacity. To mitigate this problem, we present a simple yet effective cross-modal visual feature enhancement framework which primarily contributes in the following three aspects. 1) We make the first attempt to introduce linguistic descriptions of image attributes to regulate the pre-trained visual feature model for specific target image adaptation. Specifically, image-level attributes (e.g., object appearance in individual images) and domain-level attributes (e.g., overall style and background characteristics of the dataset) are extracted using a pre-trained image captioning model and a large language model (LLM), respectively, to construct comprehensive linguistic characterizations. 2) A lightweight residual cross-attention scheme is developed to seamlessly embed linguistic descriptions of image attributes into visual feature representations, thereby compensating for the limitations of purely visual cues in capturing cross-domain transferable high-level semantic characteristics. 3) The proposed framework is task-agnostic and can be seamlessly integrated with off-the-shelf pre-trained visual feature models. It demonstrates superior generalization performance compared to several state-of-the-art methods across multiple CD-FSII benchmarks, including image classification, semantic segmentation, and object detection. We will release all code and data to facilitate further research.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
In controllable image generation, synthesizing coherent and consistent images from multiple reference inputs, i.e., **Multi-Image Composition** (MICo), remains a challenging problem, partly hindered by the lack of high-quality training data.To bridge this gap, we conduct a systematic study of MICo, categorizing it into 7 representative tasks and curate a large-scale collection of high-quality source images and construct diverse MICo prompts.Leveraging powerful proprietary models, we synthesize a rich amount of balanced composite images, followed by human-in-the-loop filtering and refinement, resulting in **MICo-150K**, a comprehensive dataset for MICo with identity consistency.We further build a Decomposition-and-Recomposition (**De&Re**) subset, where 11K real-world complex images are decomposed into components and recomposed, enabling both real and synthetic compositions.To enable comprehensive evaluation, we construct **MICo-Bench** with 100 cases per task and 300 challenging De&Re cases, and further introduce a new metric, **Weighted-Ref-VIEScore**, specifically tailored for MICo evaluation.Finally, we fine-tune multiple models on**MICo-150K** and evaluate them on **MICo-Bench**. The results show that MICo-150K effectively equips models without MICo capability and further enhances those with existing skills.Notably, **Qwen-MICo**, fine-tuned from Qwen-Image-Edit, matches **Qwen-Image-2509** in 3-image composition while supporting arbitrary multi-image inputs beyond the latter's limitation.Our dataset and benchmark will be valuable resources for advancing MICo research.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Object detection has long been dominated by traditional coordinate regression-based models, such as YOLO, DETR, and Grounding DINO. Although recent efforts have attempted to leverage MLLMs to tackle this task, they face challenges like low recall rate, duplicate predictions, coordinate misalignment, etc. In this work, we bridge this gap and propose Rex-Omni, a 3B-scale MLLM that achieves state-of-the-art object perception performance. On benchmarks like COCO and LVIS, Rex-Omni attains performance comparable to or exceeding regression-based models (e.g., DINO, Grounding DINO) in a zero-shot setting. This is enabled by three key designs: 1) Task Formulation: we use special tokens to represent quantized coordinates from 0 to 999, reducing the model's learning difficulty and improving token efficiency for coordinate prediction; 2) Data Engines: we construct multiple data engines to generate high-quality grounding, referring, and pointing data, providing semantically rich supervision for training; 3) Training Pipelines: we employ a two-stage training process, combining supervised fine-tuning on 22 million data with GRPO-based reinforcement post-training. This RL post-training leverages geometry-aware rewards to effectively bridge the discrete-to-continuous coordinate prediction gap, improve box accuracy, and mitigate undesirable behaviors like duplicate predictions that stem from the teacher-guided nature of the initial SFT stage. Beyond conventional detection, Rex-Omni's inherent language understanding enables versatile capabilities such as object referring, pointing, visual prompting, GUI grounding, spatial referring, OCR and key-pointing, all systematically evaluated on dedicated benchmarks. We believe that Rex-Omni paves the way for more versatile and language-aware visual perception systems.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Controllable hand image generation aims to synthesize geometrically accurate images with consistent appearance. Recently, diffusion models have been widely applied for hand image synthesis. However, through input-level fusion or feature-level modulation, existing methods inject control signals with fixed strength across all timesteps, ignoring the progressive nature of the denoising process. In this paper, we reveal that the modulation of control signals depends on the denoising state and condition complexity. Due to distinct semantic distributions and information densities, achieving effective interaction among these heterogeneous representations remains challenging. To address this, we propose a Temporal and Content Co-Awareness Latent Diffusion method that introduces a dual-driven modulation strategy. Specifically, we design a query-based interaction mechanism to mitigate information redundancy and align semantic distributions. Leveraging cross-domain interaction, the model infers required control information to dynamically adjust pose and appearance injection strengths. Furthermore, we design a Pose-Invariant Appearance Encoder that captures both global appearance consistency and local texture details. Extensive experiments validate our superiority over state-of-the-art.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
We propose a decoupled 3D scene generation framework called SceneMaker in this work. Due to the lack of sufficient open-set de-occlusion and pose estimation priors, existing methods struggle to simultaneously produce high-quality geometry and accurate poses under severe occlusion and open-set settings. To address these issues, we first decouple the de-occlusion model from 3D object generation, and enhance it by leveraging image datasets and collected de-occlusion datasets for much more diverse open-set occlusion patterns. Then, we propose a unified pose estimation model that integrates global and local mechanisms for both self-attention and cross-attention to improve accuracy. Besides, we construct an open-set 3D scene dataset to further extend the generalization of the pose estimation model. Comprehensive experiments demonstrate the superiority of our decoupled framework on both indoor and open-set scenes. Our codes and datasets is released at https://idea-research.github.io/SceneMaker/.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Transformers have achieved widespread and remarkable success, while the computational complexity of their attention modules remains a major bottleneck for vision tasks. Existing methods mainly employ 8-bit or 4-bit quantization to balance efficiency and accuracy. In this paper, with theoretical justification, we indicate that binarization of attention preserves the essential similarity relationships, and propose BinaryAttention, an effective method for fast and accurate 1-bit qk-attention. Specifically, we retain only the sign of queries and keys in computing the attention, and replace the floating dot products with bit-wise operations, significantly reducing the computational cost. We mitigate the inherent information loss under 1-bit quantization by incorporating a learnable bias, and enable end-to-end acceleration. To maintain the accuracy of attention, we adopt quantization-aware training and self-distillation techniques, mitigating quantization errors while ensuring sign-aligned similarity. BinaryAttention is more than 2xfaster than FlashAttention2 on A100 GPUs. Extensive experiments on vision transformer and diffusion transformer benchmarks demonstrate that BinaryAttention matches or even exceeds full-precision attention, validating its effectiveness. Our work provides a highly efficient and effective alternative to full-precision attention, pushing the frontier of low-bit transformers for vision tasks. The codes and models can be found at https://github.com/EdwardChasel/BinaryAttention.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
In this paper, we explore video anomaly detection (VAD) from a fine-grained perspective, which aims not only to detect anomalous events but also to identify their specific categories. Due to the limited number of examples per category, existing methods either fail to handle intra-class variation across diverse contexts or struggle with inter-class confusion caused by shared visual primitives. To address these challenges, we propose a progressive cross-granularity learning paradigm that leverages coarse- and fine-grained labels in a complementary manner to progressively refine representations from generic anomaly patterns to category-specific semantics. Building on this paradigm, we develop Fine-VAD, a progressive alignment framework that aligns video features with supervision signals at multiple granularities. Extensive experiments on two benchmark datasets demonstrate that Fine-VAD achieves up to 47.7% relative improvement in fine-grained anomaly classification. Notably, our paradigm generalizes well across diverse model architectures, offering an adaptable and effective solution for real-world fine-grained VAD.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
Direct Preference Optimization (DPO) has proven to be an effective solution for mitigating hallucination in Multimodal Large Language Models (MLLMs) by learning from preference pairs. One of its key challenges lies in how to transfer the sequence-level preference into fine-grained supervision on visual fidelity. To safeguard vision-related tokens that are prone to hallucination, existing methods typically allocate training emphasis according to the model's self-assessed visual sensitivity signals. However, such sensitivity, estimated by a model still under training, introduces self-referential bias: reinforcing already well-learned visual cues while neglecting hard-to-perceive but critical details, thereby limiting deeper alignment. In this work, we propose an Uncertainty-aware Exploratory Direct Preference Optimization (UE-DPO) method for MLLMs, which enables the model to uncover its cognitive deficiencies and actively explore for self-correction, guided by token-level epistemic uncertainty. Specifically, we first quantify the uncertainty from the model's failure to ground token predictions in the given image. Then, based on an uncertainty-aware exploration intensity, we encourage more learning pressure on visually deficient tokens in preferred samples, and alleviate the over-penalization of beneficial knowledge in dispreferred samples. Further, we provide a theoretical justification for our method, and extensive experiments demonstrate its effectiveness and robustness.
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cs.CV · cs.CL
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表
RAW images preserve superior fidelity and rich scene information compared to RGB, making them essential for tasks in challenging imaging conditions. To alleviate the high cost of data collection, recent RGB-to-RAW conversion methods aim to synthesize RAW images from RGB. However, they overlook two key challenges: (i) the reconstruction difficulty varies with pixel intensity, and (ii) multi-camera conversion requires camera-specific adaptation. To address these issues, we propose SpiralDiff, a diffusion based framework tailored for RGB-to-RAW conversion with a signal-dependent noise weighting strategy that adapts reconstruction fidelity across intensity levels. In addition, we introduce CamLoRA, a camera-aware lightweight adaptation module that enables a unified model to adapt to different camera-specific ISP characteristics. Extensive experiments on four benchmark datasets demonstrate the superiority of SpiralDiff in RGB-to-RAW conversion quality and its downstream benefits in RAW-based object detection. Our code is available at https://github.com/Chuancy-TJU/SpiralDiff.
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cs.CV
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition · 2026 · 正式发表